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  1. believe victims
    Latest Entry

    Well, I've been rather spotty on this website for a while. Probably will continue to be for forseeable future. Apologies for the delay it lead to with the blog contest; that is all sorted out, and the winner is Hordaki. Really, with only two entries, it was pretty much a coin toss.

     

    Haven't been up to much lately; mostly just been playing Final Fantasy XIV, which has been fun. Never been a serious MMO player, and here I am learning how to be a tank, and actually somehow succeeding. It's nice to have something to do.

     

    Somewhere in here I gotta build something, send it off to the convention circuit. Probably gonna build a new crab.

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    barrakihunter214
    Latest Entry

    today i was GOING to go to disneyland but my aunt (which is 13) got walking namonia so i couldn't! But it least i get to see the simpsons movie. But my mom and her mom want to go shoe shopping so i have to go with. so my day kinda sucks. at least i get to play pokemon ranger for two hours today :happydance:.

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  2. WE don't have air conditioning, all we have are two lame fans for the entire house! I'm using one now, without it, I would have died a looong time ago. around 70-80 degrees out there! :drooling:

     

    Well, this is the last day I get to post and entry on this blog though no one has noticed so far :(

    So please comment :(

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    Not Quite Dead
    Latest Entry

    This is a TBRPG idea that's been churning in my head a little while. Some notes

    • Not set in the canon universe
    • Indeterminate amount of time / events between the old gods leaving and the new one messing with the world
    • The inhabitants / PCs do not know about the old Koros, Toa Nuva and any gods. Old or new
    • The story is kind of light on purpose. The main focus on the RPG is on exploration, discovery and loot. I want to have an interesting and somewhat somber world that people are encouraged to explore and develop characters and relationships in. The story (and IC backstory) is more a way of setting that world up than the main focus
    • Yes, the main form of travel and combat is via tanks

     

     

    Light on the back story

    Plot Setup

    In this world, is Destiny controlled by some transcendental entity or law? Is it like the hand of God, hovering above?

     

    At least it is true that we have no control; not even over our own will.

     

    The death of our world is a long and drawn out affair. The brother deities Mata-Nui and Makuta had tired of and abandoned us long ago, taking with them the live and color of the world. Without light and shadow only drear grey remains. Rust and entropy claiming the history of our world and the minds that once chronicled it.

     

    On the island of Mata-Nui, the city-states Vingt and Seize have long had an unstable peace. Equal in resources, size, population and advancement. They long ago withdrew behind their walls, content to sit and rust. Seeing their plight and taking what he considered pity, the trickster god Gwydion took our world into his hands and breathed new life into it. Influencing individuals within to rediscover ancient technology and knowledge.

     

    Even then, this did not incite the island into conflict. Ever cautious, the two nations remained in ceasefire. Unsatisfied with the results, Gwydion created seven objects of great power, hiding them in Nomansland and incarnating into the world as a simple merchant, spreading rumors and riddles of the six sources of power. One was enough to destroy whole legions, whoever possessed all six would have power beyond their wildest imagining. Now the gears began to turn once more. Both nations funding and building up large armies, faculties science and research and preparing to send off great expeditions into the wastes, fallen prey to the whim of Gods once more.

    Mode of transport:

    Tanks

     

    The island of Mata-Nui measures 357 kio from west to east and 178 kio from north to south, Nomansland occupying nearly two thirds of the landmass. The cities of Vingt and Seize are located in the remaining fertile land in the north and south east respectively. Because of the size of the island, travel on foot is impractical. Large Rahi that once served as mounts have gone extinct.

     

    Most travel is done in heavy armor, colloquially referred to as tanks. They are one of the lost technologies that Gwydion revealed with his influence, an archaeological dig by the small independent city of Treize unearthing several tanks buried in the ices of Mt Ihu or bogged in the Marais Swamp. They were painstakingly reverse engineered, branching into several classes and categories of vehicle.

     

    Light Armor

    Designed for speed and mobility, these are the smallest class of tanks. Vingt producing the Burnak and Seize the Kavinka. They require skilled pilots. The two stations being Driver and Gunner. The Driver must manage navigation via instruments and radio, the Gunner functions as optical navigator, loader and side-arm operator. This class of armor is equipped with a small coilgun and manual Kanoka-launcher, it is battery powered unlike it's larger cousins.

     

    Medium Armor

    Designed as a compromise between the light and heavy classes, medium armor forms the bulk of an armored division. Vingt produces the Kane-Ra and Seize the Manas. Able to function effectively either in close formation or as a member of a one to three vehicle unit for more mobile operations. Piloting one is less strenuous on any one person, featuring seats for a Gunner, Driver, Radio/Navigator role and an optional seat for a Loader. Powered by petrol (another recent discovery) they have longer range and better acceleration than their light cousins, but are beaten in speed over time. They feature a heavy Kanoka-launcher and a secondary gun that can amplify the user's elemental energies for longer range attacks. Intended for use by Toa or Skakdi.

     

    Heavy Armor

    Designed for stationary defense and fortress breaking. These models are rare and mostly kept to the cities as little actual fighting has occurred. They fill next to no role in the Nomansland expeditions because of their expense and lack of mobility. Vingt produces the Tahtorahk, Seize has plans for a larger Manas codenamed "Ash Bear", but has not put it into production as of yet. They require four pilots at minimum; Driver, Gunner, Loader and Radio/Navigator. With optional seats existing to split the Radio/Navigator roles or man the secondary weapons.

     

    Being designed for city defense, they feature a larger variation of the coilgun found on light armor, powered by truly enormous batteries giving it a lethal range of several kio against other tank classes.

     

    "Fikou"

    An experimental class of armor. The tread of the other classes is replaced with six legs, allowing the tank to traverse a far wider range of terrain and find the best firing positions. None have seen field use as of yet, the first models tentatively planned for deployment with the expeditions, in expectation of terrain impassable for conventional armor. Weapons, size and armor are similar to Light class vehicles.

     

    Quirks and locale

    The World

    BLK9k0h.png

     

     

    Vingt

    One of the two remaining fertile zones of the island, Vingt is built on land made rich by the ash and soot from a long dormant volcano at the east end of the Ihu Mountain range. The capital city is built far to the north, atop the ruins of lost Ta-Koro

     

    Seize

    The city-state of Seize was born in the other fertile zone, a natural jungle that stretches for dozens of kio. Thousands of years of working the land and native rahi taming the fierce environment. The capital stands over the remains of an ancient temple and the complex cave network below it. The catacombs are devoid of life, but spectres are said to haunt it's lowest levels

     

    Treize

    A small independent city, they were the last bastion of science and activity in the rusting eras. Now, due to the island's renewed interest in the sciences. Treize has become a much larger area. It is able to remain independent from the larger Seize due to it's more advanced Armor, which is *CLASSIFIED INFORMATION* based

     

    Nomansland

    The largest section of the island. It technically includes the Ihu Mountain Range, the subterranean city of the dead Ertrunken and Inselstein, a peninsula far to the northwest. The area commonly referred to as Nomansland is a vast stretch of urban rubble. Where the eastern third of the island features sparse vegetation, none grows here. Most of it is paved over with smooth rock and covered in buildings thought impossible to recreate. The knowledge of how it came to be has passed from living memory. Accurate maps no longer exist, once you cross from the mountains to the bizarre paved world, you are truly on your own

     

    Subsections of Nomansland include the Ihu Mountain Range, a serious of peaks highest at the border between Seize and Vingt, crowned by a dormant volcano and a mountain tall enough to pierce the hazy clouds. An ancient observation facility is one of the last places you can see the stars on the island

     

    Ertrunken is a vast network of caves. Many are filled with water or otherwise impassable, even less is explored here than Nomansland. The surface contains the remains of buildings similar to the northern wastes but the ground is covered in a curious glass-like green stone for kios at a time and the buildings melted and deformed, there are rumors of savages in some of the cave systems

     

    Inselstein has no recorded maps or knowledge, it was not known of until one of the map-riddles contained crude directions and sketches of it

     

     

     

    Okay, that is enough to write out for now, info on riddles, more maps, characters and rules are such are still tenuous. It looks a little worse on paper than in my head, but I'm confident that the basic idea of exploring a post-apocalyptic and mystery island with TANKS and searching for loot WILL work with enough hard work and guts.

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    Toa of Comedy
    Latest Entry

    I am on vaction and this is aniversery week at bzpower Yay :D

    I will update this when I get back

    I know it is short but hey It is my first blog here on bzp

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    Mezilak
    Latest Entry

    Since we normal members get premier perks. I decided to make a blog. Woohoo! So yeah I just wanted to say hi to all my readers. I will be posting another entry in the next 5-6 hours.

  3. Editorials

    A bit dismal in the journaling department this week. Never fear though, once life is taken care of the MNW crew will be ship shape giving you the best OOC plot network. ~Kughii

     

    News

    Kentoku Archipelago

    • Awaiting information from our regional reporter. Will update soon.

    Kini-Nui

    • J'con and Syvra left Kini-nui and headed for J'con's cove in Ga-koro.
    • Ishi attempted to beguile Echelon and his companions. It failed.

    Ta-Wahi

    • Awaiting information from our regional reporter. Will update soon.

    Ga-Wahi

    • Raknar began assembling a crew for his ship, Southern Charm. If you want on a pirate ship, now's your chance!

    Le-Wahi

    • Awaiting information from our regional reporter. Will update soon.

    Onu-Wahi

    • Awaiting information from our regional reporter. Will update soon.

    Ko-Wahi

    • Krell and Iagasa talk about tea, life, and the meaning of all things.

    Po-Wahi

    • Four Skakdi formed a mercenary guild.
    • Vail violently killed a skakdi in the warehouse fight.
    • Krazov found one of Jokara’s posters and then Jokara himself.
    • 88 decided he will pay back Vhohan for the house.

    Media

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    I just wasted another few seconds of your life again. :D

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    tent163nuva
    Latest Entry

    please-,-help-me-!- i'm a newbie and i need advice!

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    Mister Electon
    Latest Entry

    Ok so now I have a blog till the admins say so!! :P

     

    It's good to be back!! Apperently at the perfect time too!!

  4. Well, I'm not wasting a day of blogging, so here comes a new entry, a gaming review for Command And Conquer 3: Tiberium Wars...

     

    Game: Command and Conquer 3

    Price: 40-50 dollars, 60-70 for special Kane Edition

    Rating: 5/10

    Fail, rent, or pass: Rent before you buy

     

    Review:

     

    Well, pretty much every Command And Conquer fan waited for this game. For those of you not familiar with the series, Command and Conquer is a RTS (Real Time Strategy game) that was and is extremely popular.

     

    Tiberium Wars is the third game in the Tiberian universe of Command and Conquer, one that many have waited for and sadly, will be dissapointed by. The game is set in 2047 on a Tiberium ravaged Earth, Tiberium being a parasitic mineral that is rapidly terraforming the planet's surface to meet its own needs--the double edge of this being its worth and value as an energy source. The world has been divided into three zones--Blue zones, which are relatively unscarred by Tiberium and war and highly advanced and cover 20% of the Earth's surface; Yellow zones, which are ravaged by Tiberium and war and are in a state of social collapse and cover 50% of the Earth's surface; and finally, Red zones, which are almost like the surface of an Alien world and have been scarred by Tiberium the most. Red zones cover 30% of the planet.

     

    There are three separate factions in this game: GDI (Global Defense Initiative), The Brotherhood of Nod, and the Scrin alien race. GDI is the massive military power which now governs the world and are the "good guys". They actively try to fight Tiberium. Then, there is the Brotherhood of Nod, led by the charismatic Kane (Who seems to never age and has avoided death many times). They seek to better the world with Tiberium and actually worship the mineral. Finally, there are the Scrin, an alien race responsible for bringing Tiberium to Earth who pop up later in the campaign to start harvesting the mineral, believing it to have already covered the Earth.

     

    The story in this game is laudable in the fact that EA seemingly retconned the Tiberian universe's story for their own needs. The FMVs are poor, even with the cast consisting of, notably, Billy Dee Williams and Michael Ironside. One can attribute this due to the fact that the cutscenes lack any real action and are seemingly prosaic compared to the previous games' cutscenes, which featured many CGI rendered action scenes.

     

    Online play is painful, and is filled with exploits, bugs, broken tactics, poor balance, and many people who will disconnect their games if they think they will lose. It's not worth it. Single player fares better, and the campaign is enjoyable. Really only the redeemable aspects of the game.

     

    Ultimately, EA produced a disgrace to the Command and Conquer franchise. If you enjoy single player, then you may like it. If you're looking to buy it, play someone else's edition first or rent it and see if you still like it.

     

     

    Vahiki out.

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  5. blogs_blog_990

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    RotomRotorForme
    Latest Entry

    Time for a blog-exclusive MOC! Here are the pics for Brukal & Makal:

     

    brukalandmakal.jpg

     

    Brukal by himself:

     

    brukal.jpg

     

    Makal by himself:

     

    makal.jpg

     

    ROAR!

     

    roar.jpg

     

     

    That's all!

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  6. - JL -
    Latest Entry

    For my Christmas + Birthday, I got:

     

    Halo: CEA

    Battlefield 3 Limited Edition

    CoD MW3

     

    Epic.

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