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The Sorting Is Done!

OK, not BIONICLE related, but still a big deal for me.   The sorting I told about here is at long last complete. The basement is now a full LEGO room, with building table, boom box, hanging LEGO and BIONICLE banners, sufficient lighting, and a boombox.   To commemorate this auspicious occasion, I built a Danish flag to match my American flag.   Now I'm off on a new project. I'm about halfway done with a vehicle from Halo 3, and it's turning out really well. It's remote controlled with Power F

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Just Saw The New Game

I just received the first beta of the updated Glatorian Arena v2 game, which will come out (hopefully) in August. It follows the same structure... talk with Agori, battle Glatorians... but it's been improved quite a bit. There are new characters (duh), a new location, and some new moves that make the combat more interesting. It took me a few minutes to get used to it, but I think it's an improvement on the first version. The backflip is a nice touch.   Ackar kicked. My. Butt.   Anyway, it's l

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Bioniclestory.com Question

OK, so I'm working on updating the text for BIONICLEstory.com (for release in July), and I've run across a question which I think my BZP compadres will be able to answer.   I need to include Agori villagers in the Heroes, Villains & More section. But I don't think it's substantially a different category from Matoran. Question: Should the "Matoran" section be changed to "Villagers" to include Agori? Or is it worth a new category?   Granted, there were Matoran in Metru Nui who weren't exactl

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Bioniclestory

So, for those of you interested, I'm starting my update of BIONICLEstory. But if you're reading this, you probably already know everything that's going on it.   So far, I've updated: - Bara Magna (location, in the Universe section) - Updated Mistika story - Added Mata Nui Rising story - Added Bara Magna story   I've also got the character bios and images ready, but those take a long time to enter. So they should be done this week. The good part is, now that I'm in it, I can set up the summ

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Song And Video In August

OK, so for all you asking about the song for 2009... it looks like my agitation is successful! The song will be available on BIONICLE.com as both a download and as a music video, starting in August. Not sure of the exact date, but shooting for early August.   This is as confirmed as I can get it. I watched the video, the song's good and the video is neat. And before you ask (because somebody will, even though I'm saying this), no, it won't go online any earlier, no, I can't give sneak previews.

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The Story Continues

Just finished writing the content for the BIONICLE.com update, and got Greg's blessing on it. That's always a good feeling. The story section of BIONICLE.com will be in 5 sections, like it was last year, and will be updated monthly. So you'll need to visit regularly to get the story updates.   For those of you asking about the song... I'm still working on trying to get the date for that. There were rumors that the licensing might be changed so we couldn't have the song for download on the site

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Deep Into The Legend

Just a quick update. I'm working on getting the summer web update ready. I do plan on having BIONICLEstory updated with the latest story info at that time - I've been reaaaaaaal bad about updating that. But it'll happen.   Don't expect a major change in the web site. It'll be more evolutionary than revolutionary. There will be a fairly significant new section for the upcoming movie, and that should have some really fun content on it. Other than that, you'll see the usual downloads, story, etc.

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What's Bionicle To You?

After some discussions with people inside LEGO, I'd like to find out what you think BIONICLE is. This doesn't have anything to do with anything, just satisfying my own curiosity.   What is BIONICLE to you?   Answer the Poll   Thanks for your participation.

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More Designer Lunches

Just had another fun lunch with the BIONICLE designers. We ran through pretty much all the boiled-down questions I got from the massive thread from last November, and I'll be making sure it gets onto BZP soon. There are three or so more rounds of answers to put up.   At the end, they asked why they couldn't ask questions of you. Which is a really good question. So I'm going to put polls up, starting next week, with questions that the designers want to know from you, the core fans.   We have a

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My Lego Network

It's really gratifying to see the My LEGO Network campaign taking off so well. I see a lot of interest in this game, and there are some fun tidbits in there. We had a creative roundtable last year with me, the MLN producer, Greg, and Leah to work through the story, and I think Peter (the MLN producer) and Eric (the graphic artist) did a great job.   Now, on to the real reason for the blog entry...   I've been receiving lots of PMs about MLN issues. Unfortunately, I'm not really able to help.

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Brickfest 2009

OK, the fest is now over, and I'm slowly getting back to whatever passes for "normal" for me. I haven't plugged in my camera yet to get the pictures, so I don't have anything to show. But you can troll Brickshelf if you want to find them, or Flickr.   Some highlights: Seeing the BIONICLE tables filled with MOCs, while the Space table had one - ONE - moonbase and a few spaceships. Roa McToa building the Emerald Night train - and getting it mostly right! Wacky Racers: one of the Legoland designer

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Song Update

For everyone waiting breathlesslessly for the new song to be released... sorry, I'm afraid your face will just have to get a little more blue. The song release has been postponed until later this year, to the second half of the year. Something about getting maximum impact for its release, which is understandable.   I haven't heard it yet, but I understand it's yet another good Cryoshell tune.

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Data Loss At Bzp

They say adversity builds character. Guess that means BZP is very... uh... characterful.   About once a year, it seems BZP gets hit by some server-level badness. This one was pretty annoying, granted, but not quite as bad as the one in 2007. I lost quite a few topics I was fond of, as did everyone, but basically, BZP came through mostly intact, and will grow once more.   I think Black Six and Dimensioneer deserve a huge "Thank You" from everyone for all their work on getting the server back. M

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What Sort Of Guy Do You Think I Am?

The kind that has lots of sorting to do, that's what sort.   I'm finally trying to get my LEGO collection organized. I've taken apart a bunch of old, stored sets that have been jostled into oblivion, and gotten all my bricks together from my various travels. Now it's time to sort them so I can create something for BrickFest.   The only problem is, I have about 250 pounds of brick to sort through and put in the right spot. It's gonna take a while.   (Excuse the grainy cell phone camera pictu

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Glatorian Arena Game Released

As most of you know by now, we released the web version of the Glatorian Arena game.   The game is on the US and UK versions of BIONICLE.com right now, and soon we'll have localized versions that you can download. And we'll put it on the local language web sites.   PLAY THE GAME NOW  I've been following the conversation in the talkback, and have some suggestions: To install the Unity plugin, make sure to run the .exe file (for PCs) or run the Mac program that downloads. The plugin site was d

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Coincidences

Sometimes a coincidence just strikes you so out of the blue, you have to blog it...   I was in the middle of replying to an email from Mikkel Maltha when "Face Me' came on the ol' iPod.   That's it. The whole coincidence. Well, I thought it was funny.

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Gresh's B.i.o. Code

Now that the cans are in people's hands, I should let you know what the real B.I.O. Code for Gresh is.   » Click to show Spoiler - click again to hide... «GR35H1  All the cans for Gresh had a misprint, they included Malum's code rather than Gresh's. You won't be able to do anything with the codes until sometime in January.   I've talked with the rest of the marketing team, and I'll be reviewing and approving BIO Codes on packaging from here on out, to make sure there's not another copy/paste

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Lunch With Designers

I had another lunch meeting with the BIONICLE design team today (or at least 5 members of the team), and as usual, we had a great time. I've been negligent - nay, delinquent - in updating the Designer questions and answers, but I hope to have the next set ready for BZP by the end of the weekend. I'm traveling on Friday so that'll take some time to get back to normal.   We answered another 20 questions today, on top of the 30 or so we'd gotten through before. It's turning into a regular thing, a

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Arena Game Teaser

Just because it got a bit chopped off in the BIONICLE.com version, here's a better look at the teaser trailer for Glatorian Arena. Make sure the sound is cranked...   View it here   That's in-game footage, although the camera angles are different than what you'll play, of course. And that's only part of what the game includes.   As for the platform... it's not Flash. We followed one of the Three Virtues.   I've played a solid beta of the game, and with the exception of a couple of things tha

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Game Sneak Peek

Although these aren't from the final version of the game, they're pretty close. Here are some screenshots from Glatorian Arena 1.        

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Bionicle.com Updating In January

I should know by now that I'd start getting spammed at 12:01 January 1st about when the site will be updated. So, to answer the literally dozens of PMs I've gotten, here is what I can tell you. I don't work on weekends and holidays, so don't expect updates of the site during those times. I've already said "early January" so you'll need to be patient until the site is updated. Although I do have a target date and time to release the site, I refuse to publish that date, because if the site doesn

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End Of The Year Update

Time for a few tidbits from the Bink. Just stomping the final bugs on the updated web site. It will launch a few days into January. We're working on a game, I just got a beta yesterday, and it's looking good. The game will launch in February. Just had a second lunch with the design team, and we got through some more answers. We'll do more in January. Working on 2009 and 2010 communications stuff. I'll be offline for a good part of the time between Christmas and New Year's, so after this Friday a

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I Crack Myself Up

Sometimes this job has little perks that just crack me up. For instance, I get to be the one to define the B.I.O. codes on the packages. Yesterday, I whipped up the first batch for 2009 sets. At first, I was just gonna do like I'd done before, boring 3 numbers and 3 letters. But I got a wild hair and did it differently. Everybody in the office was wondering why I was giggling like a schoolgirl. I showed them, and they still didn't get it.   But you guys will. In 8 months or so.   Oh, and I'm i

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2009 Looms

After being without my main computer for a week so it could have Vista inflicted on it, I'm finally starting to catch up. But it's taking 12-hour days...   Anyway, I'm starting to see the results of my labors come together. I just saw the design for the new BIONICLE.com, and it's actually my favorite design from the last 8 years of BIONICLE. It's extremely cool. I'll be putting content into the site hopefully next week, or the week after. It will launch in early January.   I'm also starting to

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