Jump to content
  • entries
    402
  • comments
    5,334
  • views
    102,753

Super Smash Bionicle, Administrative Section


Shadix

6,879 views

Hey everyone! I guess this won't really mater to most of my readers, since they aren't involved with the Super Smash Bionicle thing. But, since our topic just got closed (:() I figured we could resume here. So, I'll be posting stuff here and you guys comment, just like we left off. Maybe a bit of summary perhaps though with it.

 

2Ties Current First Post:

» Click to show Spoiler - click again to hide... «
*quietly raises hand*

I've started a similar project, only it just had mewtwo...

i could continue with this...

 

Well.

Appears everyone wants me to post updates here.

So.

I am making said game.

It is being made in Unity3D.

 

Current team:

2Tie (Me)

Gornt

E-123 Omega

Inferno 630

Toa Derik

.:Shadix:.

 

And for the lists and updates:

 

Characters - Final Smashes:

Tahu - Nova Blast (Like the Zero Laser)

Kopaka - Blizzard (Like Negative Zone)

Onua - Mud Bomb (As seen in the comics)

Lewa - Air Axe (Like the Great Aether)

Gali - Aqua Beam (Aura Storm)

Pohatu - Koli Kick (Like Falcon Drive-By!!!)

Takanuva - Light Pulse (Light Arrow)

Teridax - Shadow Hand (Like Triforce Smash)

Rahi Trainer (Kualus) - Rahi-Nui (Similar to the Landmastah!!!)

Vezon - Kardas Dragon (Like Giga Bowser)

Roodaka - Visorak Horde (Like Dedede's FS)

Ehlek - Lighting Storm (PK Starstorm)

 

Items:

Golden Armor (like the Dragoon)

Disk Launcher (Blaster)

Lightstone Rifle (Super Scope)

Kakama (Bunny Hood)

Hau (Starman)

Pehkui (Lightning)

UDD Sphere (Smash Ball)

Nui Stone (Like the nova bomb)

Kodan Ball (like the soccer ball)

Artahka's warhammer (hammer :^P)

Electro-chute Blade (Beam Sword)

Over-Ripe Thornax (Bob-Omb)

Matoran Spheres (Crates and Barrels)

Cordak Blaster (Cracker Launcher)

 

Stages: (for now, these are all)

Kini-Nui

Colosseum

Atero

Mangaia

Chamber of Life

Mahri Nui

Core War

 

Assist Trophies: (Appear from Toa Canisters)

#-Bohrok (like the Excitebikers)

#-Turaga Vakama (Like Torchick?)

-Pewku (Like Starfy?)

#-Vahki (I think a single one should suffice - like Little Mac) I LOVES DAH MINI-MAC!!!

-Nivawk (Like Ho-Oh?)

-Nidhiki and/or Krekka (just plain nasty, like Waluigi)

#-Tuyet (chooses an opponent at random and basically obliterates them)

-Norik (Saves you from one SD)

-Keetongu (Like Gray Fox?)

-Sidorak (?)

#-Karzahni (Like NintenDog)

#-Takadox (puts opponents to sleep) DEKU NUT!!!

#-Lesovikk (Like Ray MK III?) I loves lesovikk

#-Tobduk (randomly chooses an opponent and incinerates them)

-Mazeka (?)

-Ackar (?)

-Fero (?)

#-Berix (Munchlax)

#-Nektann (Waluigi)

#-Vultraz (Lati@s)

#-Krahka (Illusion!)

#-Mazeka (Andross)

 

Unlock list:

 

Original set:

Takanuva - play at Kini-Nui 10 times

Makuta - beat all Bosses or, alternatively, play at Mangaia 40 times

Vezon - commit suicide 20 times; also unlocks Chamber of Life stage

Roodaka - play 30 Brawls; also unlocks The Mountain stage

Ehlek - play 20 Brawls; also unlocks Mahri Nui stage

 

Extra (add-on?) set:

Mata Nui - beat Story Mode

Gresh - play at Atero 10 times

Tuma - destroy Atero in a Brawl

Matoro - collect all the Makoki Stones in all Makoki Levels

Vakama - play at The Coliseum 20 times

 

 

List of Staff *in process of updating*

-Shadix, blog Admin and leader of Concept art

-2Tie, initiator of project, leader of Programming and stuff in general

-Angle Bob, formerly Gornt, Vise-Pres to 2Tie

-Omega, just helps all around

-Leskows, also a Programmer

-Inferno630, because he nagged :P

 

Assistants *in process of updating*

-L-

Sonic the Hedgehog

Tikiturbo

Blinx

.......Yawn

Toa Derik

Kopaka Thorn, I think

Let me know if you are helping and aren't on the list.

 

 

Well, I can't stay and chat, so here you go. If you need something added to the main post, either PM me or put something in the post directly to me.

 

See a problem? PM me. DO NOT POST ABOUT IT. PM me with all your problems and questions! PM ME!

 

This is the Administrative section. That means that if you have a question in general to ask, or just some input, post it here. Other posts shall be moved to correct threads.

 

Also, pause and read SPIRIT's topic closure. He must be a gamer :P

 

Okay, guys, this has gotten way out of hand. I let it live in hopes that it would be a discussion about what you would like to see in a video game and it's just turned into a massive planning/spam topic. If you guys want to make this game, then follow the procedures of planning a game in Fan Created Games and repost this topic here. Otherwise...

 

*SPIRIT uses A, B, Left, Right, X, Y, Down and blasts the topic off a cliff.*

 

Topic closed.

 

Banners:

ssbbanner.png

[img=http://www.majhost.com/gallery/ToaVakama225/AVATAR/ssbbanner.png]

 

super_smash_bionicle_copy.png

[img=http://www.brickshelf.com/gallery/Ehthak/Banners/super_smash_bionicle_copy.png]

Please update links to this post page. Not my blog, this post.

 

Beta-Testers Section

Programmers Section

Concept Artists Section

 

-S

372 Comments


Recommended Comments



@Talos: I would just like you to know that you are missing the "u" in fourth in your signiture.

 

@Angel Blob: I already have fifty members of the FBI surrounding you wherever you are, waiting for enough evidence to put you away forever. :lol:

Link to comment

Hello, fellow Brawlers! I've been communicating for some time with Angel Bob and I think now I'm a sort of character design assistant guy or something. I have created a complete moveset for Vakama, and am posting it here as Angel Bob instructed me to. Here it is....

 

Neutral A - Punch (2%), punch (2%), uppercut (4%). Hold for rapid punching (1% each).

 

Dash Attack - Vakama dives forward, goes into a damaging roll, and pops back up again, ala Snake. 5% damage.

 

Down Tilt - While crouching on one knee, he does a sweeping punch forward. 4% damage.

 

Up Tilt - A punch upwards. 4% damage.

 

Forward Tilt - Roundhouse kick (4% damage). If pressed twice rapidly, he will do a roundhouse kick followed by a lightning-fast uppercut (7% damage).

 

Up Smash - A punch that arcs upward and then down to the ground, ala Ike's sword Ragnell. 10% damage.

 

Down Smash - Punches downward, releasing a large burst of fire. 9% damage.

 

Forward Smash - Holds both fists back, charges for a moment, then punches forward with both of them. On contact with another player, a burst of flame comes from his fists and burns the attacked player, similarly to Captain Falcon's Forward Smash. 14% damage.

 

Ledge attack - Flips forward onto the platform and thrusts forward with a powerful punch. 7% damage.

 

Floor attack - Spins, sweeping the legs out from under the other players. 3% damage.

 

Neutral Aerial - A simple spin-kick. 4% damage.

 

Down Aerial - Brings his knees up to his chest and kicks downward with a burst of flame. 11% damage.

 

Back Aerial - Turns body parallel to the ground and spins, Sonic the Hedgehog style. 7% damage.

 

Forward Aerial - Kicks out and up, similarly to Snake's "cancan kick." 6% damage.

 

Up Aerial - Punches upward with burst of flame. 8% damage.

 

Grab - Lunges forward, holds the grabbed player by the chest-plate with one hand, slightly above his head.

 

Pummel - Punches repeatedly. 2% damage.

 

Back Throw - Throws the grabbed character sideways and into the ground, like Lucario does. 6% damage.

 

Up Throw - Tosses the grabbed character up, leaving the grabbed character trailing flame for a few seconds. 8% damage.

 

Down Throw - Slams the grabbed character into the ground. 10% damage.

 

Forward Throw - Holds the grabbed character above his head and throws he/she. 8% damage.

 

Standard Special Move - Kanohi Huna - Vakama turns to face the screem and turns semi-transparent for three seconds. If he is hit during this time, he disappears, reappears behind the attacking charcater, and attacks with a devastating fireball. 17% damage.

 

Side Special Move - Disk Launcher - Fires Vakama's Kanoka Disk. Creates a small explosion where it hits, about the size of the explosion from Samus' homing missiles. 7% damage.

 

Up Special Move - Jetpack - Vakama uses the Disk Launcher to fly. Very similar to Pit's Up Special, except the trail of energy from the jetpack gets thinner as Vakama flies. Once the energy trail is gone, Vakama falls to the ground in the same way that Sonic and Snake do after their Up Specials.

 

Down Special Move - Lava Trap - Digs a small hole in the ground, charges it with red energy, and rolls to one side. Vakama has just laid a lava trap, which can be identified by the fact that it is smoking slightly. If someone lands on it, a burst of lava explodes out of the ground. Think Snake's mines. 19% damage.

 

Moves about the same way and with the same speed as Samus. His dodge is the same as Ike's.

 

Well, there you go!

Link to comment

@ Omega: That was the Kanohi Vahi, which slows down time (except for Vakama) for an unspecified amount of time, thereby allowing him to punch the crud out of them. The golden Time energy flow from LoMN would be at the edges of the screen for extra flashiness.

Link to comment

Guys, we're here to help plan out ideas, not start the Cold War. Just because somebody you shot at is gone, doesn't mean you should shoot each other. :P

Link to comment

Try, uhh...

 

All the characters besides the Mata, Takanuva, Makuta, Vezon, the Rahi Trainer, Krika, and Vakama... which would be...

 

Ehlek

Roodaka

Matoro

and uh... that's it for now...

Link to comment

I'll do the moveset for Matoro... should be fun. However, I warn you: it might... be... slooooooooooooooooooooooooooooo— Huh? What was I— oh yeah, it might be kind of slow. :P

Link to comment

Going back off topic

Phantoka join team Angel Bob

 

Back ON topic

 

I have completed concept art for codrex too, just need to get the scanner up and running (should be on along with HF level by end of week)

 

Link to comment

Ah, see? Team Angel works harder than Team Omega! So there! :nahnah:

 

Also, on the subject of music: DON'T FORGET THE PIRAKA ONLINE ANIMATIONS! They had awesome music. Whoever could possibly record the music from those animations, please do so. They're available at BS01. Now, now, now!

Link to comment

Also, slaves under tyrannical dictators work harder than proper workers working in friendly, relaxed environments. Can you see a pattern here?

 

Incidentally, I've been working on concept art for levels & characters.

Link to comment

You know what, Bob? I have been very busy recently, and they are only on "your side" because they haven't really dealt with you yet. :lol:

 

I would prefer the name "Team Inferno" therefore I am on my own side (Sorry Omega). :lol:

Link to comment

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...