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Obsessionist

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Blog Entries posted by Obsessionist

  1. Obsessionist
    Anyone else jump with left trigger and grab with X? No?
     
    Because if you accidentally use default controls after getting used to your custom controls, and every time you try to double-jump you airdodge... It's bad.
  2. Obsessionist
    This is probably a dangerous thing to ask for, but here goes.
     
    Summer break is coming, which bodes well for by gaming career. I'm trying to keep track of games I'm playing or want to play so as to better allocate time and funds. I've added a nifty content block to the right to keep tabs on these things.
     
    Obviously it's a little Nintendo-centric, and even within Nintendo there are a few franchises which I've never tried. I need suggestions as to what games would best introduce me to franchises and even systems which I've never played. What's the quintessential Fire Emblem or Final Fantasy? What's the short list of must-play Playstation or Xbox games? What(cheap/old) non-Nintendo system will be me access to the most impactful Playstation/Xbox games? PC games?
     
    Only caveats is that I'm not looking for competitive or mostly-multiplayer games, and I'm relatively conservative as far as violent/suggestive content goes.
  3. Obsessionist
    Going well so far. Just trying not to think about all the thousands of dollars in tuition, years of work in the past, and hundreds of hours of future work hanging in the balance.
     
     
     
     
    Oops.
  4. Obsessionist
    · Banker = DM.
     
     
    · Speed determines what kind of dice you roll for advancement. You may choose to role a die equivalent to your speed in squares or any lower die. For example, 40 ft. speed means you can role a d8, d6, d4, d3, d2, or d1.
    · Prices may vary. Prices are liable to go up or down by 50% based on your interactions with the NPC owner. You may try diplomacy, intimidation, bluffing, disguise, etc., just keep the interactions short.
    · Community Chest gives you a random helpful item, rolled for with a percentage die by the DM.
    · Adverse effects (jail, bad chance cards, luxury tax, etc.) may be avoided with a save.
    · Stuff like selling land and trading cards is effected by checks and such.
    · One escapes from jail as one would escape from a jail in a D&D session, given 4 standard actions per Monopoly turn to do so.
    · Landing on a space another character owns would normally simply force you to pay the fee to stay there. Instead, you have options.

    o Pay the price.
    o Diplomacy/intimidation/other checks can do anything between doubling and halving the price.
    o End up in combat with the owner. If you lose, you pay the price.· Any time two players occupy the same square they may initiate combat.
    · Any time combat occurs, it is between two PCs. Combat goes until a forfeit or one player’s HP is at 0 or below. The loser is mugged for ½ his money and restored to 1 HP. Before combat starts in earnest, either player may attempt to convince other players to help out. Only the initial combatants are mugged at the end of the fight.
    · Daily resources such as daily abilities or daily spell allotments, as well as HP, are renewed only after that player sleeps at another player’s property. Do utilities and railroads don’t count.
  5. Obsessionist
    Log Entry 3:
     
    No no nonononono
     
    What
     
    It was going so well
     
    Things stared out OK. Sure, I accidentally killed my first encounter on Route 6, and then accidentally killed the Snorlax of Route 7, but I had an excess of Smeargles anyway, right?
     
    And Route 7 was fun! The riverside, the artists, the Smeargle-obsessed NPCs, hilarious 4-Smeargle double battles, great moves to sketch. Even a field move! I had despaired of ever learning Rock Smash, since Smeargle can't learn TMs or HMs.
     
    Connecting cave brought yet another dead 'mon. I just play it too safe, I guess... or not safe enough. Route 8 brought Greanna to the team... or, rather, the PC box.
     
    Then things went downhill. Literally downhill too, as route 8 goes down a slope, but even more figuratively downhill. Rising Star Rhys lead with a Pancham. A fighting type. I switched to Rafael. He had Harden, surely he could weather the storm. No! With Rafael near death I frantically switched my 'mons in and out, grabbing a hit here or there and taking near-lethal damage each time. The Pancham fell, I breathed a sign of relief... and then Rhys sent out a Skiddo that banished Rafael from this mortal coil.
     
    There was much mourning and nursing of wounds. I started to sneak onward, weary of other trainers...
     
    BAM! MACHOP! No, I turned to Trevon. My darling Trevon. My special sweeper, my coverage. He had Confusion. He would supereffective this monster to death.
     
    ...Trevon dealt less than 50% before falling. In a second that seemed to stretch forever, I saw my greatest hope die. Trevon. They killed Trevon. Do you know how hard it to get good special moves on a Smeargle? He sacrifice will always be remembered.
     
    Leonardo would be my replacement special sweeper. I saw a Spoink with Psywave. I tried to get Psywave. I now have SPLASH. Why did a Spoink have Splash. whyyyyyyyy
     
    In Team:
    Sasha, Lv. 23, Own Tempo. Beginning to take a greater role as her comrades fall. Sasha, I vow to never let you leave me.
    >Tackle
    >Endure
    >Rock Smash Also she has a field move now! Thank you, NPC Smeargles! (so... how am I ever going to get surf...)
     
    Ketchup, Lv. 26, Technician. I'm counting on you, man. Don't let me down. Your damage-dealing abilities are more important than ever.
    >Tackle
    >Rollout
    >Screech
     
    Soft Ye Now!, Lv. 22, Technicia
    >Harden
    >Leech Seed
    >Sketch
     
    Barium, Lv. 21, Technician. He's still a moveslot underdeveloped, but Brick Break is decent!
    >Brick Break. Again, think you, NPC Smeargles!
    >Sketch
    Leonardo, Lv. 10, Technician. WHY
    >Splash. I THOUGHT I COULD OUTSPEED THAT SPOINK
    Wilhelm, Lv. 15, Technician.
    >String Shot
    >Vice Grip
     
    In Reserve:
    Greanna
     
    RIP:
    Rafael. He learned Metal Claw before giving his life. I'm glad he got a taste of the offensive life he always wanted.
    Trevon. One of my earliest Smeargles. A great friend and the Special Sweeper I had dreamed of.
  6. Obsessionist
    I'm sure someone's done it before, but I'm ditching my Nuzlocke in favor of a more interesting Smearglelocke of my own design.
     
    Nuzlocke rules, but every time I catch a Pokemon, I must immediately trade it for a level 10 or below Smeargle.
     
    Smeargle only learns Sketch. Once Smeargle uses Sketch to copy a move, he only learns Sketch again every ten levels. So, unless I make it to the move relearner with super low-level 'mons, no one on my team will even know four moves until level 31.
     
    These are randomly bred Smeargles, of course. No hidden ability Moody, just a 50/50 shot at Own Tempo or Technician. Random IVs and natures and all that. And I can only Sketch what I find, no importing a Darkrai to learn Dark Void.
     
    I, for one, am super-hyped to accidentally Sketch nothing but stat-boosting moves.
     
    Log Entry 1:
     
    My Smeargles and I have braved Satalune Forest and the Bug Gym. Being constantly surrounded by needy Smeargles is a feeling perhaps akin to that of the cliche cat lady. My team thus far:
     
    Sasha, Lv. 13, replaced my starter. She served me well but has largely been surpassed by Ketchup as my physical damage-dealer.
    >Tackle: Learnt from the first Caterpie I encountered. Learning good moves is hard, going without any moves is harder.
    >Endure: Learnt from a Riolu. It turns out that it's actually tough to wait around for a wild Pokemon to use the move you want to Sketch when your only stalling tactic is switching out every turn, hopefully this move will alleviate that.
     
    Rafael, Lv. 13, from Route 2. A female, inappropriate name notwithstanding. Taught me to be careful when using Sketch.
    >Harden. Useful if I want to turn Rafael into a pseudo-stall Pokemon, but boy was Rafael useless until she learned a second move.
    >Poison Sting. Yeah... Only made Rafael slightly less useless. She's a trooper, though.
     
    Trevon, Lv. 15, from Santalune Forest. My first Technician Smeargle, and proof that Smeargle can be made into a Special Sweeper, given his speed-boosting nature. It's not Timid, but Sassy is close enough. I knew there were Pikachu with Thunder Shock around and that I could sketch some other offensive coverage eventually. I have big dreams for this guy.
    >Thunder Shock
    >Ember
     
    Wilhelm, Lv. 12, from Route 3. Oh, Wilhelm. I had such high hopes for you, with your Technician and excellent stats.
    >String Shot. Be careful when you use Sketch, kids.
    >Sketch. I'm saving this Sketch to get something awesome in the next areas. Wilhelm can be redeemed!
     
    Ketchup, Lv. 15, from Route 22. Ketchup has become everything I wanted Wilhelm to be. You can only make base 20 attacking stats hit so hard, but Ketchup manages to pull his weight. He almost single-handedly defeated the first gym through liberal use of Rollout.
    >Tackle. And easy Sketch of a common enough move, but between Technician and STAB it's one of the best moves available in the starting area.
    >Rollout. As soon as I encountered a Dunsparse with this, I knew I had to Sketch it. I leveled up Ketchup specifically to learn another copy of Sketch for that purpose. It was a little perilous--I had to kill Dunsparse quickly before his Rollout became too powerful--but it was worth it. Noteably, the first couple turns of Rollout are boosted by Technician.
  7. Obsessionist
    A couple of Youtubers I like are doing Nuzlockes, which really made me want to do another one with Pokemon Y. This meant spending most of today getting Zygarde, Mewtwo, and Articuno on my previous Pokemon Y Nuzlocke file to transfer to Omega Ruby. And while I was at it, I spend hours trading items and 'mons over to Ruby, so I wouldn't have to collect the Mega Stones again or save up battle points for items. Luckily I could borrow my sister's 3DS to do this.
     
    Finally, it's time to start. Since everyone does it a little differently, and to hold myself accountable, here's my take on Nuzlocke-ing:

    If a Pokemon faints, it's dead and must be released. Actually released, no RIP box or cop-outs like that. I broke down and made a RIP box last time, but this time a death is a death.
    Only the first Pokemon encountered in an area may be caught. This excludes trainer battles, but static encounters like the Mega Lucario, Legendaries, and such do count. I'm not using the duplicates clause, if I get duplicates, I have to use duplicates. I'm using/inventing the Shiny Clause. Any shiny I encounter is presumably a gift from Arceus, and I'll catch it and use it.
    No running away from battles, ever.
    Change battle style to "set".
    No Exp. Share. I used it last time, but this time I don't want any Pokemon I don't use to suddenly be high-level.
    While in battle, no using items (obviously excluding Pokeballs), except when the opposing trainer uses an item, in which case I may match the opponent item-for-item.
    Pokemon can hold any items.
    I'll use Pokecenters as much as I like. I'm not ready to go that hardcore.
    I'm choosing my starter. I'd like to go random, but one benefit to replaying Y is finally being able to catch Zapdos at the end of it, and for that I have to choose Fenneken. Though I hate the ear-hair.

    Thoughts?
     
    Thus far my team is Magus the lv. 7 Fenniken and Killion the lv. 3 Pidgey. I'll probably update with my progress from time to time. It's a little cliche and boring in blog format, but I'd like a record to be kept of the brave Pokemon souls who will sacrifice themselves for me. Maybe. Hopefully there are no fatalities. Ha.
  8. Obsessionist
    I've been reading the comic Frazz from the beginning in between homework assignments. Frazz tends to wear different graphic tees, he finally wore one with a Triforce. Or a delta symbol, or something. I'm going to assume the cartoonist is awesome and it's a triforce.
     
    What am I doing with my time.
  9. Obsessionist
    60 coins from Platinum in Club Nintendo. I'm pretty far from any worthwhile physical prizes, which makes me really sad. I was really hoping that my backlog of Club Nintendo points would net me that Majora's Mask Jigsaw Puzzle or some posters. Turns out that several of the cards have expired. I guess I can get a downloadable title or two? Nothing really jumps out at me.
  10. Obsessionist
    The doctor says it will just go away on its own. Just wait two days to four weeks.
     
    Annoying and offsetting, but it could be worse and it sounds like something out of a fantasy universe.
  11. Obsessionist
    I told myself I wouldn't buy any Amiibos.
     
    But I bought Link. Just for when I got Hyrule Warriors, you know? And Zelda, because he looks lonely. And I'll have to get Toon Link, Sheik and Ganondorf, just to complete the Zelda collection.
     
    But that's it. No more.
     
    Although PAC-Man is my main.
     
    And there's not a lot of affordable Earthbound things on the market.
     
    And... NO. NINTENDO WHAT HAVE YOU DONE.
  12. Obsessionist
    I have a couple hours before senior quotes are due. I'm thinking one of the following:
     
    "Tingle Tingle, Kooloo-Limpah!" -Tingle
     
    "Whenever there is a meeting, a parting is sure to follow. However, that parting need not last forever... Whether a parting be forever or merely for a short time... That is up to you." -Happy Mask Salesman
     
    Thoughts? Suggestions? Better Zelda or Bionicle quotes?
  13. Obsessionist
    Nintendo should make Toad compatible with SSB4 like all of the other Amiibo. Tapping the Amiibo would unlock a Peach figure player... Except the only move she knows is her neutral special.
  14. Obsessionist
    So I'm Dungeon Master for a D&D group now. (Some people wanted to join, so our old DM lead their group, and I, having conveniently and spectacularly died, DM'd our old group.)
     
    Our bard summoned a cello above a paladin. The paladin succeeded in his reflex save, and the cello slammed into the cold hard floor of the temple, shattering. The party proceeds to blow up the temple.
     
    Five minutes later, all action halts as we all realize that none of us made a "drop the bass" joke.
  15. Obsessionist
    Metroid Prime trilogy on the eShop? Yes please! And half-off for the first week, too, so not getting it isn't even an option. I thought I was going to have to troll eBay for an affordable one.
     
    MORE IMPORTANTLY let's all appreciate the AWESOMENESS of THIS:
     

     
    OK SO MAYBE IT SHOULD HAVE BEEN PURPLE
     
    BUT I'LL TAKE IT
     
    ~~~~~~~~~~~~~~~~~~~
     
    My wallet shall meet a terrible fate very soon.
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