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Franco

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Blog Comments posted by Franco

  1. Missile-Firing Incendiary Hetman Nomer PierwszyBecause sometimes you just can't get enough of those two weird little conjoined kingdoms in Eastern Europe ~200 years ago

     

    I know I can't. x3

     

    Kiox is the weathermaster, if I'm not wrong.

     

    Duly corrected.

     

    If I wanted to join the crew, where would I apply in the game?

     

    Head to the Magma Lounge of Ta-Koro.

  2. Well, the fighting has a realistic side to it. Not every skirmish is full of awesome catch phrases by Japenese fighters who's eyes bulge out. :P But, yeah, I understand.

     

    And, I think the reason there wasn't much action is because it's more of the family's side; not the meat cans (shinies, normal troopers) side of the story.

     

    Hey hey hey! Please don't dig anime next time I say I didn't like the action in this. XP

     

    I mean: Seriously, I'm chill with realistic fights. 'They don't have to make sense in the context of our universe, but they have to in that of a story' is my policy regarding unrealistic circumstances in tales. So I'm chill with both stuff you described as long as it fits that.

     

     

     

    I thought 'shiny' was slang for 'newbie'...But whatever.

  3. It deals with the politics of war and I think has a fair amount of action with the assault on Coruscant, and the other battles. Not even including Order 66 itself.

     

    If you want plenty of action, the first one probably has the most, but all books deal mainly in the politics of war as well as the mental aspect.

     

    Maybe it'd make more sense if you read the first one to start off with (it helped me alot).

     

    -Mef

     

    I think I know that-I read the book only a year ago.

     

    Do keep in mind this is coming from the guy who has slogged through thousand-page books for around a hundred (at the most) pages worth of fights...That and the war in general. To me, it seemed like 66 swamped out what little fighting there was with family-based drama.

     

    Politics and mentality? Definitely, in moderate strength. But the action did not strike a chord with me.

     

    Maybe I shoulda. I'unno. I just didn't really like it.

  4. What you need to learn is that's what we were. We split up a while back and now most of us are gone, barely ever on, or essentially left for problems with other members.

     

    Of course, some 'extremely good friendships' do remain. *Glances at Aderia-chan*

     

    Leadership is just a technicality. A technicality I brought up because I'm tired of this labelling game...A game that hopefully ends now.

  5. Zarayna-san, I'm afraid to say I'm no longer Foireann. Again.

     

    All I can add is that I don't feel like rejoining (again) anytime soon. I mean, compared to the Seneca, we have a ludicrously dynamic membership that fluxes in and out with its leader.

  6. That's why I implied it as a possibility. I really don't feel the character I have in mind will be developed enough any earlier in the right direction to fill that role. In fact, I doubt they'd hold it long.

     

    Who knows? Perhaps the old Temperance will not be able to fulfill their role at that time. I'unno; I'm merely stating that I could control a Temperance and the specifics of doing so.

  7. You saying that they need all this stuff doesn't make sense to me, IMO. you say that they are slower, but can do more damage and survive longer, and the light ones with disks, as seen in mnolg, use small arms fo a reason Iwill state later. I know that this ussalry division is his idea, and goes by his rules. and when would the ussalry have such "heavy resistance", other than the bohrokswarms, which as of yet, have not been introduced and may not be introduced to the game at all. and each villages thing having "island wide operation" I dont get. each koro should have its own defence force defend itself, not wander the island with other village's business!

    1:why would they need to survive longer in the wild, when they would be operating near villages and patrolling tunnels?(rhetorical) 2: even if they were going on a long range mission or chase, they would be slowed down by the extra gear and unless the escappe their chasing is an old lady on a wheelchair, then they wont bbe able to catch up. 3: if the on es as seen in mnolg with only disks are "light cavs" and "too weak" to stand up to a larger forcce, then why would they attack the hordes of rahi in the battle of kini-nui as seen in mnolg? (rhetorical) 4: rahi attacks dont come that often, and anyways, most Pcs are doing the owneding, leaving such a slow ussalry unit to mop up the rest. 5: remember, these forces are mostly volunteers, with some exceptions.

     

    I'm answering your rhetorical questions. Because rhetoric, to be frank, does not seem something you used with them in the least bit like it should be.

     

    1. Because Onu-Matoran tunnels are great, but they're just that: Tunnels. Some people mess up in building it or its supports simply go under too much stress, and it could be a long time before the cavalry surviving a cave-in get back to base.

     

    And that's not all. Caves often contain many obstacles (e.g. chasms, lakes, etc.)...Not to mention that in a tunnel, one can't travel as the bird flies. One has to conform to the winding path of a cave.

     

    Even getting past all of that it's both: a. easy to get lost/hide oneself in such a system

     

    and

     

    b. travellers have to be taken into account. Combine that, and I'd presume they're expected to (almost literally) comb Onu-Wahi's caves. That's gonna take time.

     

     

     

    2. I'm sorry to have let this misconception mislead you all for so long. The heavy cavalry this was inspired by had horses that could traverse long distances (purportedly 120 km) at high speeds all day AND charge afterwards with no trouble. Carrying a lot of their equipment...Which was even more numerous and weighty than that of these guys. I don't see why ussals couldn't be bred for the same thing, and I don't see how they couldn't catch anyone but an 'old lady in a wheelchair' even without it.

     

    3. Because they simply didn't have as specialized units-nor as developed tech-at the time. Disks are chill and all, but repeating crossbows have many advantages over them in size, killing power, rate of fire, ease of use, etc. Disks also don't cover for close-range too well or serve as entrenching tools, which is what saperka do apart from their last resort throwing. The lance spears rahi before they can even get close.

     

    All these weapons are even deadlier when combined with the fact that the Ussalry works in enclosed spaces and on ussals. A ussal is faster, stronger, and taller than a matoran; because of that, a rider can charge in and skewer with devastating force before tossing away that spear and hacking with their saperka from above, or ride in beyond the range of the longest polearm and fire off a few rounds from their crossbow before galloping back.

     

    4. This is covered by #2 to an extent. And it's not just rahi attacks they have to deal with now, but emigrants who don't particularly like the inhabitants. Just look at the mystix.

     

    As well, these are PCs. And they are going to make themselves known as well. I mean, seriously? They can't count on a bunch of heroic guys if they travel around the island as much as do most other good-aligned PCs. They have to be ready to fight off attacks themselves.

     

    5. ...I'm not entirely sure how this pertains to anything. Explain, please.

     

    EDIT: Kalama said it better in this post.

     

    And @Mef: It's okay. I can see how you missed the post.

     

    Btw guys, don't be shy to include the optional extra weapon or two. As Onu-Matoran, they can always use more entrenching tools, so dolabras would be welcome; warhammers would be favored too for their multifunctional trait to drive stuff into the ground or just bash/spike.

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