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Silvan Haven

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Posts posted by Silvan Haven

  1. OOC: Ah, it seems that conventional methods worked. Let me just put away my summoning circle and I'll get this post up.

     

    Po-Wahi- Train Heist

     

    IC: The hammer swinging Toa let out a growl of annoyance as his opponent once again dodged his blow. The woman was turning out to be as slippery as an eel. Not unexpected considering her mask but annoying all the same. He took a step towards Kynaera's new location, only for it to turn into a stomp as gravity was again increased. He glared at the source of his annoyance and continued shuffling forward.

     

    The Calix wearing Toa also grunted under the increased weight. Her solid stance prevented her from collapsing outright but it was only a matter of time even with her mask.

     

    The spirited young Toa grit her teeth and called upon something yet used in this fight. A quick pair of jabs sent two visible distortions flying through the air towards Kynaera.

     

    As both a rookie guard and Toa the young woman did not have the experience and power that some of the veterans of the Sentinels possessed. As driven as she was though, that was hardly going to hold her back. So she had listened to her teachers. Rather than try to learn a wide variety of moves and ways to use her powers she had focused on a few that she could master in a reasonable amount of time.

     

    The distortions were a product of that effort. Concentrated blasts of sound. They were essentially ranged punches. While not the massive destructive blasts favored by many, they still hurt and could be thrown quickly and using minimal energy. It was a move that complimented her unarmed style of fighting. Providing reach far beyond what most would expect.

     

    As if Kynaera didn't have enough to deal with already, a pair of crystal prisms shot down the length of the car at her. These weren't like those currently infesting the guts of the nearby Skakdi twins. A move that deadly was reserved for particularly unpleasant scum. Like those tried to involve nearby civilians.

     

    No, instead these were like those which had struck Dylan. Said outlaw was by now quite thoroughly encased, unharmed and unable to harm anyone else.

     

    Back over on the much more crowded side of the train the veteran Sentinel had turned her attention to the only hostile combatant still in play. A simple look at her partner got him moving, restraining the outlaws and dealing with the wounded while the Crystal Toa levitated the duo of prisms out of their pouches.

     

    A grimace crossed her face as she did so. Her supply of pre-shaped crystal was getting low. Much more of this and she would have to start creating them or pull chunks from the battlefield. Both options were things she would prefer to avoid.

  2. Would just like to remind people that while we are so very close to being finished with the Train Heist there is still a fight going on at the other end of the train car.

     

    I really enjoy seeing all the posts in Po but I honestly don't know if anything in the second section of the fight will effect the rest of you guys. If you could hold off on normal posting for another day or two it would very helpful.

  3. OOC: I wasn't sure what to do with the twins for a while, then I remembered something previously discussed that rendered a lot of it something of a moot point.

     

    Po-Wahi- Train Heist

     

    IC: Po-Koro's train cars were built with a fair degree of comfort in mind. After all the tracks were out in the middle of the desert, space was hardly a limiting factor. Cars were made to be big enough to prevent passengers from feeling cramped and uncomfortable.

     

    Even so there was a limit to how wide one could make one of the enclosed cars before they simply became too cumbersome. They could be crossed in a few steps by most beings. Perhaps more for Matoran but not that many more. It could be crossed in a second or two at a run.

     

    All in all it did not give the conjoined Skakdi twins much time to work with as they blasted away at the far wall with their vision powers. With Crystalline tendrils tearing through their internal organs with every movement, a leg that should have been completely disabled if not removed via plasma blast and even more crystal in the other leg, the two charged forward.

     

    Only to bounce off of the armored exterior shell of the train car. The interior coverings had been burnt and blasted off by the two pronged assault, leaving behind a scorched and dented armor plate.

     

    Hewkii had decided early on that it would be better to take an extra loss on the construction of the cars than to possibly lose entire trains to raiders. The end result was that while the interior looked soft and pleasant the exterior was a hardened shell of battle armor. It would take more than a couple seconds of blasting to get through.

     

    Even if they had aimed for a window it still would not have helped. The openings a tight fit for a normal Skakdi. Two fused together as they were? Quite impossible in the time allowed.

     

    Prei's gravity hit them then as they fell back. With such an ever increasing list of injuries it was unlikely that they would be able to get up. In fact with the crystals still growing as they were it was possible that the two might not survive the attempt. Even if a doctor with a Mask of Healing was in the room and ready to start working it was highly likely that the twins would find themselves severely lacking in limbs soon.

     

    As Taranis and Tenjin lay groaning on the floor a clear, bell-like voice cried out.

     

    "Surrender or die."

     

    It was not a massive jump to assume that the voice belonged to the Toa of Crystal. A clear and confident tone the Senior Squad Leader had formed back when the Sentinels had still been called the Po-koro Guard. It had served her well in many a situation just like this.

     

    As she spoke she stopped the growth of the crystals in her opponent's body. One of the tendrils had almost reached a spinal cord and it would only take a short jolt of energy to send a spike through it.

     

    OOC: I'm going to give Legolover another day or two before I whack Kynaera with a hammer. In the meantime I'll try to get in contact with him.

  4. In my constant struggle to complete a quest without giving the staff more stuff to do (and an apparently unconscious desire to always be the last person to have posted in the GD,) I'm sending out a timer warning for the Train Heist.

     

    My next post will be be on Sunday afternoon. Everything seems to be coming to close, let's get this over with.

  5. They work somewhat less well when you shove them into your RPG wholesale.

     

    While I will probably never completely agree with some of the more nitty gritty mechanical details that the BZPRPG staff have set down, the basic rule set is solid and general enough. A GM that felt they needed more specific combat rules could do worse than to grab relevant sections, as GoSP has done.

  6. Po-Wahi- Temple Run

     

    IC: There was no set path through the forest of stone. Rods shot every which way in a seemingly chaotic and random pattern. Upon closer inspection (or first hand experience) one might have noticed that some areas were less packed than others. Odd angles and iffy looking lengths of stone turned the room from impassable very tricky.

     

    One might also notice that the room had not been designed with anything the size of a Toa in mind. The temple was old. So old in fact that it predated the arrival of the Toa Mata. Back then the only friendly beings likely to come here would have been Matoran, like the builders themselves must have been.

     

    As such while there were openings and passable areas through the forest of "supports", they were small enough to make things...awkward for the more common types of adventuring beings in the modern day and age.

  7. Po-Wahi- Train Heist

     

    IC: The Calix wearing To a reacted equally quickly, continuing to pull back on the staff as she moved out of the way. With a solid thunk the blade slammed into one of the nearby seats. It was a solid stab what the force of two people behind it. While not completely stuck it would certainly require a solid tug to remove.

     

    The hammer wielding Toa took the moment to recover from his swing before making a shorter and more controlled bash at Kynaera's midsection.

     

     

    Over at the other side of the car things had taken a decidedly serious turn. Attacking Sentinels and assumedly trying to steal the precious cargo in the nearby armored cargo car was one thing. Guards signed up for this and the Koro could always mine more gold. Things changed when civilians were targeted though.

     

    Thoughts of capture for trial left the minds of the two Sentinels facing the conjoined twins. The Skakdi have proven themselves to be too much of a danger to the civilians to waste time and energy on that.

     

    A trio of prisms cut through the air on a direct path for the twins, making sure not to hit Prei awhile they were at it. Unlike those that had covered Dylan however, these would not simply spread to cover their target after impact. No, these would dig in first. Slamming into the flesh of their targets like massive arrowheads.

     

    Then they would spread. Fragments of crystal shooting out from the initial fragments as elemental energy was fed into them. It would not be a pleasant way to go.

     

    The trio of prisms shrieked like banshees as their sharp edges sliced through the chaotic sonic waves on their way to the targets. None of the random lightning strikes would touch them either. Without being directed by the will of somebody they acted as nature intended. Bright arcs of electricity slammed into the various pieces of exposed metal in the car. Not touching anything that might ground them meant that the crystals were completely ignored.

     

    If the pair didn't move and disrupt the already precarious concentration required for a dual element move, they would most likely die.

     

     

    Po-Wahi- Temple Run

     

    IC: As the remainder of the party moved into the next room the could not help but feel how stale the air was. It was as if the air in this section of the temple had not moved for centuries. Not since it had originally been built.

     

    And when they turned a corner they saw that such may have been intended.

     

    It was a sizable room. Easily thirty yards between them and the barely seen door on the far side. Between them and it was a most peculiar sight. Innumerable thin stone rods filled the chamber. It was obvious that whoever had crafted this test had been a master stone worker for the rods were so thin that the barest touch looked like it might break them. The rods shot from the surrounding rock seemingly haphazardly. Straight up and down, slanted in all possible variation of degrees. There even looked to be a couple the crossed the room sideways(a much shorter distance.)

     

    The walls and ceiling of this room were also different from that of the room before. Rather than the smooth and well worked stone of before, these seemed jagged and rough. Almost as if they were boulders stacked to make a cavern.

  8. I will be making a Train Heist GM post tomorrow afternoon. Anybody who has a not posted should do sao soon if they want to get don't up this round.

     

    Temple Run guys. I've been waiting for you to move into the next room. If you want I can just assume you all moved along and get a post up for you at the same time as the Train Heist.

  9.  

     

    Hey, just wanted to pop in to congratulate you on getting the RPG through so fast. Also if you end up needing help at any point feel free to shoot me a PM.

     

     

    Thanks Silvan. You know, what we really need now is a few good players... ;)

    Do you honestly want such a massive light side player as myself in your Dark Hunter RPG? I mean, I was thinking of offering to play Lhikan for you but that would just be making things unnecessarily hard on the players.

  10. Seems like you did a fair amount of world building without too much story building. While running around as a Toa of Light on Spherus Magna appeals to my inner sci-fantasy hero, the current form of the RPG gives my theoretical character very little to do.

     

    Sanboxes may be fun but they need some story elements to help shape them and give your players specific goals. Otherwise you just have a bunch of people going off in random directions doing their own thing.

     

    You should probably get rid of the tech/weapon and allowed mask sections. I can guarantee that more survived the battle than what you have listed in the former and as far as the latter goes, I've always noticed that everybody has an easier time of it when people can chose whatever masks they like and any OP or plot restricted masks get picked out in the character approval stage.

     

    Both your profile and rules sections appear to have been lifted wholesale from the BZPRPG. While they are good at what they do, those were built and tweaked specifically for that game. My suggestion would be to pull from some of the smaller RPGs instead.

    • Upvote 1
  11. Temple Run

     

    Po-wahi- Temple

     

    IC: The test, already fragile when it was made, had not taken the last eight hundred or so years well. Tiles began dropping into the cavern below. First one by one and then all at once.

     

    What remained were a series of stone pillars rising from the darkness below. Each one held a single tile on top. An inspection of those tiles would reveal the pictures to be that of a foot standing on a stylised pillar.

     

    If any of the group cared to check the letters on the newly revealed path the would have discovered that they formed a word.

     

    KNOWLEDGE

     

    There was an almost petulent air to the hallway. As if it's long dead creators was upset at their bypassing of the rather painfully set up test. Nevertheless the path ahead was clear.

  12. Kitastrophe and Timageness both raise very good points.

     

    I would like to personally suggest you think about how different Metru Nui would be right after something as significant as the Toa/Dark Hunter War. They are likely still on a war footing. Defences up everywhere, extra Toa running around. A rather spooked populous ready to report any suspected Dark Hunter movements.

     

    Also the banners are mostly just there to raise awareness of your RPG in other areas of BZP. While cool if neither you nor many of your players spend much time in the other sub-forums you don't need to go to the effort of getting one made.

    • Upvote 1
  13. The length of the game does not matter, just how much people enjoy playing it. If the game finishes and people still want to play you can simply keep going or make a sequal game.

     

    However I would like to point out that what GoSP is suggesting could easily take a year anyway. We already have a fairly long running game about, what was it? Rahkshi Highschool? Or at least I think that's how it started. GoSP's RPG includes training and a fairly extensive quest to collect six objects from a veteran Toa.

     

    Even if it was all the players in a fight against Lhikan by himself it could easily take a month.

    • Upvote 5
  14. Loren- Ta-koro- Guard Headquarters

     

    IC: "You should start." Came the reply. "I'll stay and watch, listen." A slight gesture towards an ear.

     

    "If I pick anything up I'll feed it to you in a way that he won't notice. His painkillers must have kicked in by now so I doubt his poker face is what it normally would be."

  15. Po-wahi- Temple Run

     

    IC: The moment Konihi rested his foot on one of the tiles (The roaring face of a Kane-Ra within the dots and dashes of an S) it dropped out from under him. Through luck or skill he managed to pull back before anything drastic happened.

     

    While hardly dim, the only thing that their light would reveal if shone through the small hole left behind would be a seemingly bottomless chasm.

  16. Loren- Ta-koro- Guard Headquarters

     

    IC: "I'll help with Kitea." Said the grey Toa. Out of everybody there he probably had spent the least amount of time with Tuara. While something could be said about avoiding letting personal feelings effect an interrogation he felt that in this case it would be better to let those who might be able to read her take over.

     

    On the other hand nobody here had any connection to Kitea. With so long between now and his supposed death he may as well have been a completely different person. Chances were good that he had something to do with Tuara's abrupt change of character. With that in mind, it might be a better choise to have him questioned by people less likely to remove organs to get him to talk.

  17. Train Heist

     

    IC: Dalyn tried to dive out of the way of the incoming prisms. Unfortunately for her the enclosed space of the train car did not provide much space to dodge in. The prisms corrected for what little movement she managed even as she made it and impacted against her armor.

     

    Clear purple crystal quickly spread out from the impact points and within seconds the outlaw Toa was almost entirely encased in the solid material. She could breath but not much more than that.

     

    On the other side of the car Kynaera also found herself in a rather difficult position. The Calix wearing martial artist had been waiting for just such a move. As Kynaera moved to stab her polearm into the side of her opponent she found a gaunleted fist wrapped around the rear end of her weapon.

     

    Alerted to the rogue Toa's new position both through the sound of air being pushed out of the fact that she was well...a Kualsi user, it's what they did, the hammer wielding Po-Toa brought his weapon around for a side ways blow at Kynaera's spine.

     

    In the less than open spaces of the train var the blow was robbed of its normal bone crushing force. Nevertheless it would not be pleasant if it connected.

     

    OOC: Haha! Fifteen minutes to spare.

     

    Temple Run guys. I'll get a post up for you when you make a move. Also one of you made a mistaken assumption.

  18. Alright, Train Heist stuff. I think everybody posted but just to be sure I'm giving a warning.

     

    The next GM post will be going up sometime tomorrow or the day after. Everybody make sure you have your post up because I don't want to have another weeks long delay.

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