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NinjaPrinny

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About NinjaPrinny

  • Birthday 01/11/1996

Profile Information

  • Gender
    Male
  • Location
    In your cabinet, eating your peanut butter.
  • Interests
    I like Bionicle (obviously), Pokemon, anime, the Yu-Gi-Oh! TCG, PEANUT BUTTER, Dunsparce, and MOTHER FRIGGAN SKAKDI.

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  1. I imagine my profile to be some backwards nerdy kid who hardly talks. (I haven't posted in ages!)
  2. When I first came to this site, I started RPing and then immediately got bored with it. I left some poor dude hanging. I kinda hate myself for that one >.<
  3. My MOC Tarvin seems suicidal. He keeps jumping falling off of my shelf in a diving pose 0.0Not to mention some of my evil MOCs fall off their shelf with another one in a pushing pose...*Twilight Zone music*
  4. It seems my MOCs Fehzok and Tarvin keep pushing each other off of my shelf, and sometimes I leave the room, come back, and find them in different poses than when I last saw them. Le gasp!
  5. IC:"My name is Cezohk..." she began teling him all about herself and her history."...and now, here I am." Cezohk sighed. She had never been much of a talker, and telling her story had left her feeling tired. "The sign said I get to fight evil. If this is true, I will be happy to assist you in any way I can."OOC:I built 2 huge MOCs last night, so my creativity is screwed.
  6. IC:A lone canister floated in the Ga-Wahi sea, half-sunk due to the weight it bore. This was no suprise to the being inside, as he was at least twice as heavy as what the canister was meant to bear. He bobbed in the current, eyes gleaming with anticipation as he neared shore. A loud thud told him it was time to break free, and with a rush of strength burst the canister in two. He crawled out for all to see; well, at least he tried, because his leg was caught in the canister's remains. He was a Skakdi named Fezohk. Looking around, he realized there was nobody around, and he was on some random, out-of-the-way beach with no civilization in sight. Fezohk felt a mix of sadness and relief; his dramatic entrance was wasted, but at least no one was around to see him fail at it. He sighed and walked down the beach in a random direction, with the canister's remains still dangling off his ankle.OOC:Hi, I'm new. Interact with this guy at your own risk leisure.
  7. IC:A lone figure trudged through the snow, as lost as one could be. The figure had been silently travelling through Mata Nui for weeks, and had never experienced such cold. The figure was a Skakdi, a female one named Cezohk, and she was looking for help against the "bullies", as she called the Makuta's followers. As she stalked through the snow, she saw a shape in the distance. Hurrying, she almost tripped several times, and was greeted by the sight of a house. "Mata Nui, I'm saved!" she thought, feeling the warmth coming from the house. She almost had a fit of happiness, but calmed down enogh to notice a sign in front of it. Reading the sign, she felt all the hardships of her long journey start to ease. "The bullies are going to pay," she muttered to herself. Carefully, she knocked on the door.OOC:Hello, I'm new.
  8. Name: FezohkSpecies: SkakdiElement: IronGender: MaleAlignment: Chaotic NeutralPowers: Laser vision, powers over metal (with another Skakdi), great endurance.Weapons: A generic, knight-like sword and a sheild that straps to his back.Appearence: Mostly black-and-silver armor with gunmetal grey torso. Not very tall by Skakdi standards, but very stocky and muscular. Has a Vezon-like head with silver horns.Personality: Very stubborn and loud, but with a kind and gooey center.History: Back on Zakaz, he was always sparring with his sister Cezohk to get stronger. He and his sister were very close, but always fought over trivial things, and made everything a competition. He eventually got a job as a warlord's personal bodyguard. One day, he overheard his employer disscussing the situation on Mata Nui, and, his interest piqued, went there in a stolen canister. It is unknown why he went or what he was going to do when he got there, but rumor has it his sister went there to fight against Xa-Koro, and he wants to finish their age-old fight...Weakness: As an Iron-element Skakdi, he is very durable and most physical attacks wont do too much. However, he has little resistance to magic or elemental powers, and is absolutely hopeless at long range fighting. Despite his somewhat unpleasent demeanor, he is actually unwilling to kill anyone unless he ABSOLUTELY has to, giving his opponent (if they're not out cold) an opporotunity to counterattack when his back is turned. For a Skakdi, he is WAAAY too merciful.Name: CezohkSpecies: SkakdiElement: PsionicsGender: FemaleAlignment: Lawful GoodPowers: X-ray vision, Psionic powers (energy blasts, telekenisis, healing; only usable with another Skakdi), sensitive hearingWeapons: A long, two-pronged staff with a golden tip that can fire energy bursts in an emergency, and a Zamor launcher with extended magazine. The Zamor spheres cause loss of balance.Appearence: Blue-and-gold armor with hints of white. Very tall and somewhat thin in comparison with other skakdi. Head somewhat resembles Nekktan's (poor girl).Personality: Very quiet and intelligent, she can't stand evil acts, which she calls "bullying". Much less violent than most of her species, but still likes a good fight.History: While growing up with her brother, she often berated him for being stupid. What she didn't know was that he wasn't stupid: she was mentally gifted, and would have been called a prodigy had she lived anywhere else. Soon after her brother Fezohk became a bodyguard, she snuck out of Zakaz on a merchant's ship to see the world. As soon as she set foot on Mata Nui, she was appalled; she had walked right into Xa-Koro, and the first thing she saw was the public execution of two Matoran "criminals". She is currently wandering Mata Nui, seeking to stop the Makuta's "bully" servents by any means nessisary.Weakness: At a distance, she is a NIGHTMARE to fight, shooting her Zamor spheres rapid-fire and retreating. That is the thing though; she can't fight very well up-close, and perfers to run rather than fight. If you can get close to her, the best she can do is poke at you with her staff. You probably won't even end up fighting her if your not a crazy Makuta-worshipper.
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