Player Name: Jakura Nuva Campaign: #1: A Game of Hunters Character Name: Jakura Aodh Gender, Age, Element: Male, 21, Fire Personality: In his past life, Jakura was a humble and eager leader, naively hoping to pull his people together to bring pride to the name of Aodhiim. But with the alterations Miserix has made to reality, things have changed. Now far more solitary and distant, the young Aodh pulls off “unlikeable sod” in a surprisingly charming way, with just enough wit about him to keep people thinking he’s got a better handle on a situation than he actually has. He realizes that victory is more important than honor, and he prioritizes his personal freedom over anyone else’s; but when it comes to people he considers close friends or teammates, he's reliable in a pinch and isn't quick to betrayal. History: Born into House Aodh as one of the nephews of the late Imperator Burnmad, Jakura found himself in an undesirable situation when he was called to serve as the next heir after his older brother, Sil, who had succeeded the throne after the passing of his uncle, had himself been declared dead during an expedition outside of Aodhiim that ended under mysterious circumstances. The inexperienced but sharp Protector was forced to put his formal education aside and assume control over the unsteady nation, and what followed was a brief period of both great success and subsequent, immense failure. Multiple territories were united under Aodhiim’s banner and peace talks were finally underway with Karamu, but Jakura’s failed investigation into the death of Sil, plus the quick descent into paranoia he experienced as the result of knowledge of a traitor in his inner circle, resulted in the Imperator’s inevitable demise at the hands of Efandril, the one in turn responsible for Sil’s death. But in the new reality, Burnmad was never killed – instead, he stepped down and was succeeded directly by Jakura. And this time, he survived the attempted murder, which forced him and his loyalists into hiding. Unbeknownst to all but himself, the situation benefits him to a degree - for the throne was never something he was comfortable with, and now the only thing between him and absolute freedom is a way off Okoto. Greatest Fears: Firstly, Jakura fears loneliness. Though he tends to keep to himself, he realizes – much to his own disgust – that he can’t stand the thought of being alone for the rest of his life. He’s never felt especially close to most of his family, except for his older brother Sil and his uncle Burnmad. When the former died and the latter became a recluse, Jakura felt truly alone for perhaps the first time in his life, and it’s a feeling that haunts him especially after being cast from the throne and forced into a life of secrecy. Secondly, Jakura fears confinement. All his life he’s been called to represent the best of Aodhiim; but he wants nothing more than freedom from this immense burden of responsibility, and he sees his dethronement as an opportunity to finally cast away the ever-tightening collar around his neck. But he also understands that with the future of the nation dangerously uncertain, he’s at great risk of losing his freedom, which makes him unsure of what he should do. Finally, Jakura fears failure. Regardless of his current position, the young Aodh is not ready to surrender just yet, and he is determined to succeed in life even if forced to leave behind everything he has ever known in order to do so. Indeed, accepting death becomes more and more appealing as time drags on… but death itself would be failure. Thus Jakura carries on, and will persevere until he has no options left to him. Greatest Dreams: Jakura craves success. It’s no mystery that his life has been fraught with mistakes and missteps, though not for lack of trying. He desperately wishes to make something of himself and find success in his endeavors. Jakura also desires freedom. Just as he fears the threat of confinement, so too does he long for ultimate, unbound independence. His love for the sea is tied to this wish, as the open ocean represents the truest freedom a person could possible have. Most of all, Jakura longs for peace. Okoto itself has been nothing but unrest for an untold period of time, even if so much of it remains faint in his mind. He dreams of when he can finally turn his back to all the chaos and live his life in true solace, comforted by the sound of the waves for the rest of time. Ultimate Power: After having a small taste of what's it like to be in control, Jakura would realize that immense power and the ability to reshape worlds isn't exactly something he craves. He's most likely to pass the mask onto someone else, provided their plans don't involve his demise or otherwise inconvenience. That being said, his desire to leave Okoto, his underlaying concern for Burnmad, and the continued interference of Efandril, could all drastically affect the young Protector's decision. Strength: 1 Agility: 2 Intelligence: 3 Charisma: 4