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Jakura Nuva

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Everything posted by Jakura Nuva

  1. IC: Lueiji - Northern Desert This Takadox person sounded pretty formidable. Lueiji gulps. "Well, uh, good luck findin' this fugitive of yours! Seems like a real tough guy." @Edelgard @Toru Nui @ZippyWharrgarbl @xccj
  2. IC: Lueiji - Northern Desert "Have we seen - you're the first person we've run into for a long while, miss," Luigi addresses the Squad Mother, sticking his thumbs into the pockets on his chest. He cranes his neck over Mahryo's shoulder to get a better look at the picture. "Good ta know that guy ain't one of us, eh, Mahryo?" @Edelgard @Toru Nui @ZippyWharrgarbl @xccj
  3. IC: Lueiji - Northern Desert "It uhh, it certainly looks like one," Lueiji replies, leaning around his brother's shoulder. It was a good thing the thing's speed was decreasing, or he may have just hightailed it then and there. "And it's too big for any o' my equipment to deal with." @Edelgard @Toru Nui @xccj @ZippyWharrgarbl
  4. IC: Lueiji - Northern Desert Lueiji shudders at the voice, and promptly jumps off of the vehicle. His discomfort around Yaushe was nothing personal, but with all the... things he'd been seeing lately, a van that talked to him wasn't exactly consoling. "Whattya askin' me for?" he says, shaking the dust from his jumpsuit - one of the only reminders of his past. Something to do with pest extermination, it seemed. "Maybe there were cities and roads 'round here, before somethin' turned it into a wasteland. I dunno." He rubs his neck, hoping he wasn't coming across as rude. He looks over to his brother. "...Oh, I believe ya, Mahryo. But I hope we find somethin' soon." @Edelgard @ZippyWharrgarbl @xccj
  5. IC: Lueiji - Northern Deserts "You don't figure there's an end to all this desert, eh Mahryo?" Lueiji scratches idly at his head from where he sits atop the van's roof, his long legs dangling over the side near his brother. He seems a bit nervous, as he clutches to his knee and his eyes dart back and forth across the horizon. "We haven't seen anything else, and I sure don't remember." @Edelgard
  6. Name: Lueiji Breed: Skakdi Faction: N/A Brief Description: Lueiji is a tall and thin Bo-Skakdi, with something of a paunch. He’s emerald green with two vertical blue stripes on his chest, and has blue eyes. He’s a bit paranoid and easily startled, but his heart is always in the right place and he frowns upon cruelty. Despite his fear, he has courage when it matters most, especially when his brother is placed in harm’s way. Background/Occupation: Lueiji currently suffers from amnesia, and much like his brother Mahryo he’s forgotten his background almost entirely. He suffers the worst from this condition, and experiences delusions of phantoms and other supernatural activity. He’ll often try and use his extermination equipment, the tools he awoke from amnesia with, to fight said spirits. He is a skilled pest exterminator. Flaws: Lueiji can be frightened with little effort, and headaches are a common problem thanks to his head injury. Much like Mahryo, his will to help others can easily get him into trouble (though he’s more level-headed than stubborn, unlike his brother). Powers/Equipment: Lueiji’s Skakdi ability is the power to jump higher into the air than most others are capable of, and for a brief few seconds can float as if lighter than a feather. His vision power allows him to grow people or things up to twice their normal size, or shrink them down to half their normal size. He has control over the element of plantlife, but only in conjunction with another Skakdi. He carries a large selection of extermination equipment with him wherever he goes, most notably a large bug vacuum and various types of traps.
  7. Happy to be a part, and I'm excited to begin.
  8. Six years as of two days ago, I participated in the biggest April Fools joke by joining this site. Thanks for the Faxon spinny!

  9. Only one chance at redemption... BZP's Game of Thrones, the Final Season, begins soon.

  10. Player Name: Jakura Nuva Campaign: #1: A Game of Hunters Character Name: Jakura Aodh Gender, Age, Element: Male, 21, Fire Personality: In his past life, Jakura was a humble and eager leader, naively hoping to pull his people together to bring pride to the name of Aodhiim. But with the alterations Miserix has made to reality, things have changed. Now far more solitary and distant, the young Aodh pulls off “unlikeable sod” in a surprisingly charming way, with just enough wit about him to keep people thinking he’s got a better handle on a situation than he actually has. He realizes that victory is more important than honor, and he prioritizes his personal freedom over anyone else’s; but when it comes to people he considers close friends or teammates, he's reliable in a pinch and isn't quick to betrayal. History: Born into House Aodh as one of the nephews of the late Imperator Burnmad, Jakura found himself in an undesirable situation when he was called to serve as the next heir after his older brother, Sil, who had succeeded the throne after the passing of his uncle, had himself been declared dead during an expedition outside of Aodhiim that ended under mysterious circumstances. The inexperienced but sharp Protector was forced to put his formal education aside and assume control over the unsteady nation, and what followed was a brief period of both great success and subsequent, immense failure. Multiple territories were united under Aodhiim’s banner and peace talks were finally underway with Karamu, but Jakura’s failed investigation into the death of Sil, plus the quick descent into paranoia he experienced as the result of knowledge of a traitor in his inner circle, resulted in the Imperator’s inevitable demise at the hands of Efandril, the one in turn responsible for Sil’s death. But in the new reality, Burnmad was never killed – instead, he stepped down and was succeeded directly by Jakura. And this time, he survived the attempted murder, which forced him and his loyalists into hiding. Unbeknownst to all but himself, the situation benefits him to a degree - for the throne was never something he was comfortable with, and now the only thing between him and absolute freedom is a way off Okoto. Greatest Fears: Firstly, Jakura fears loneliness. Though he tends to keep to himself, he realizes – much to his own disgust – that he can’t stand the thought of being alone for the rest of his life. He’s never felt especially close to most of his family, except for his older brother Sil and his uncle Burnmad. When the former died and the latter became a recluse, Jakura felt truly alone for perhaps the first time in his life, and it’s a feeling that haunts him especially after being cast from the throne and forced into a life of secrecy. Secondly, Jakura fears confinement. All his life he’s been called to represent the best of Aodhiim; but he wants nothing more than freedom from this immense burden of responsibility, and he sees his dethronement as an opportunity to finally cast away the ever-tightening collar around his neck. But he also understands that with the future of the nation dangerously uncertain, he’s at great risk of losing his freedom, which makes him unsure of what he should do. Finally, Jakura fears failure. Regardless of his current position, the young Aodh is not ready to surrender just yet, and he is determined to succeed in life even if forced to leave behind everything he has ever known in order to do so. Indeed, accepting death becomes more and more appealing as time drags on… but death itself would be failure. Thus Jakura carries on, and will persevere until he has no options left to him. Greatest Dreams: Jakura craves success. It’s no mystery that his life has been fraught with mistakes and missteps, though not for lack of trying. He desperately wishes to make something of himself and find success in his endeavors. Jakura also desires freedom. Just as he fears the threat of confinement, so too does he long for ultimate, unbound independence. His love for the sea is tied to this wish, as the open ocean represents the truest freedom a person could possible have. Most of all, Jakura longs for peace. Okoto itself has been nothing but unrest for an untold period of time, even if so much of it remains faint in his mind. He dreams of when he can finally turn his back to all the chaos and live his life in true solace, comforted by the sound of the waves for the rest of time. Ultimate Power: After having a small taste of what's it like to be in control, Jakura would realize that immense power and the ability to reshape worlds isn't exactly something he craves. He's most likely to pass the mask onto someone else, provided their plans don't involve his demise or otherwise inconvenience. That being said, his desire to leave Okoto, his underlaying concern for Burnmad, and the continued interference of Efandril, could all drastically affect the young Protector's decision. Strength: 1 Agility: 2 Intelligence: 3 Charisma: 4
  11. As a newcomer to both BZPGOT and this style of game in general, I enjoyed myself a lot. It was well structured, easy to pick up and learn, but complicated enough that I never found myself bored. On the contrary, considering the character and role I played, the risk of anything and everything going badly if handled the wrong way was nerve-wracking and kept me on edge, which was certainly for the better as it encouraged me to be thoughtful and strategic in my every move. (Though if there's one thing I've learned from this experience, it's that there's such a thing as being too cautious.) As a big fan of point-and-click and text adventure games, having so many mysteries and artifacts to potentially solve and discover was extremely pleasing, as was the need for strategy and tactical thinking. If I had to mention a negative with the game, it would be the lack of interaction with other players outside of my own nation; but that could somewhat be chalked up to my character's position and goals within the story. I very much enjoyed having every nation pitted against the other, but I agree with Burn that I'd like to see the results of some unity between them if a S4 happens. Otherwise, I currently can't think of any other complaints. It was a blast, and I may be up for another go depending on what the future holds. Thanks for the sentiment. I greatly appreciate it, and can say the same for you. The experience wouldn't have been the same if the traitor aspect hadn't been present, and as frustrating as that was at times, I enjoyed our interactions overall.
  12. Five years on BZP as of yesterday! (Let's pretend I haven't been basically inactive for a year.) The Olmak spinny's looking just fine.

  13. Fantastic work, Tex. Can't wait to start the next episode.
  14. Alas! Here's hoping you'll be available and on time for Season 4 (if any of Okoto is left standing by this season's end).
  15. RIP Club Penguin

  16. Hello exhaustion my old friend...

    1. Toa Imrukii

      Toa Imrukii

      *hands you painkillers and putting cup*

  17. Anybody know why Ghidora131 got banned?

    1. Show previous comments  2 more
    2. Laughing Man

      Laughing Man

      the correct question is "why wasn't he banned sooner?"

    3. Jakura Nuva

      Jakura Nuva

      Well, I assume he did something recently to push things over the edge.

    4. Toa Imrukii

      Toa Imrukii

      Okay, that just isn't right. Why so much hate to Ghid? I don't want to step out of line, but I have to ask.

  18. Happy New Year, everybody. Here's to our first year without BIONICLE since 2014.

  19. HO HO HO PEASANTS

    1. Arzaki
    2. The Hip Historian Iaredios

      The Hip Historian Iaredios

      Back to Finland with you, thou suomensko elvish slaver.

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