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Legorza

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Everything posted by Legorza

  1. The Infoporgiac. Why did I make this? https://t.co/lPlMuivKqF

  2. 2/2 since the end of the EU. But still it will in the end be another insane guess. But hey at least I tried.

  3. I'm starting to feel like working a bit harder on a project. It feels good. Sadly summer break is about over though.

  4. RT @Im_TheAntiTrump: #Charlottesville #ResistHate Trump's father was arrested at a KKK rallyTrump & his father found guilty of racial ho…

  5. Yeah, Galidor had a lot of potential. The building system while simple has a lot of potential and the same type of joints where used after Galidor was canned with the Knights Kingdom II action figures. Also the joints from KKII are still used today.
  6. Look at this awesome @LEGO_Group set I just got from the 70s. Coincidentally a day after the 85th Anniversary of LE… https://t.co/iUsswGMz5d

  7. 46 days to the @NINJAGOmovie and 46 days to long.

  8. Happy Star Wars day everyone. #MayThe4thBeWithYou

  9. RT @BricksToLife: The LEGO City Preview video for #LEGODimensions is here! Chase is here to save the day! Coming soon on 5/9/17!https://t…

  10. Ripped some models from LEGO Island Xtreme Stunts a couple days ago https://t.co/uPh8ehPADW

  11. Stats for the week have arrived. 1 new unfollower. Stats via https://t.co/okWo36QK1F.

  12. 1 new unfollower in the last week. Via https://t.co/okWo36QK1F

  13. The only themes that stand a chance of a reboot are big bang themes. Though personally I hope they revive LEGO Island or the adventures. Funny thing I just began imagining a reboot for the adventures the other day...
  14. Number crunching for the past week - 1 new follower and 1 unfollower. Stats via https://t.co/okWo36QK1F

  15. I finally figured out what lead to the events a month ago I feel I became the power hungry person I thought jamesster was.

  16. #RRU I'm feeling sick.
  17. You mean, for the developer to do so? Or for a fan? There's no real physical reason why WB Games couldn't manage a PC port—even the current "toy pad" connects with a standard USB connection. The question is whether it'd be logistically wise to do so. PC tends to have more piracy and modding than any other platform, which could potentially render both of the game's main revenue streams (software and hardware) irrelevant. And considering that none of the other major Toys to Life franchises have had PC ports, I expect that there's some legitimate reason for them to avoid that platform. For a fan, it'd be much trickier. I'm not totally in tune with the piracy or modding scene, so I don't know how many of the consoles Lego Dimensions is available for have been "cracked". Chances are someone intent on porting the game to PC would probably have more success trying to work from the XBox 360 version of the game, but even then it might be hard to not only port the game to PC but also maintain all of the "toy pad" functionality—and it'd probably be even harder to implement both past and future updates and expansions to the game. Actually TT games uses C++ to run nu2 api, game api, and LEGO api (A dump is downloadable herehttp://www.mediafire.com/download/mq3kv31bv133br1/20120801_WII_MASTER.rar) . Along with a build agent called tt builder. Over all I think I may work on porting it.
  18. https://t.co/X7el7G7kes\luna-rom\nexo-knights-intro Just ripped the intro music for LEGO Nexo Knights
  19. Trying some non LEGO skype chat (very stressed)

  20. RT @ShoresOfPlastic: Sorry I've been so lazy! I should have finished Holo-Chief weeks ago, but I still haven't finished his face! https://t…

  21. RT @LEGOAlerts: We're giving away a Cyberman Fun Pack! Follow + RT @LEGOAlerts to win. Contest ends 2/9 @ 7pm PST. #LEGODimensions https://…

  22. I wonder if it would be possible to port it to pc.
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