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About Fyndegil

  • Birthday November 14

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Toa (11/293)

  1. I didn't have an original idea. If you were talking about the guidance I posted, all I meant was that you'd lose your players if you had to give them a lot of external information in order to understand your game. Then, as long as you've selected your premise well, you're free to follow canon within your game.
  2. Don't they have the golden masks at that point, and doesn't that involve turning into Kaita?
  3. What exactly are they doing on Mata Nui if there are no Golden Masks or Kaita? That would rule out searching for the masks and entering Makuta's lair, and the actual fight against Makuta was never an option to begin with. We're left with randomly fighting Rahi, I guess, but an RPG needs to have a narrative with a direction. It also helps if the narrative gets resolved satisfactorily in the end. What OP actually goes with would depend on how extensive they want the game to be. They shouldn't be limited to year one. There are storylines from years two or four that might be able to fit. Three and five probably wouldn't work, and I'm not sure about the rest of the years.
  4. 1) For a non-Bionicle audience you should make it in a way that you have to explain minimal amounts of lore. 2) It would look best if all the masks all had roughly the same style. 3) Use standard elements. Systems of elements are supposed to be based on the classical elements or Chinese elements. Following this will make it accessible. Bionicle added alternative element types to keep the franchise from getting stale. Pokemon had elements like "electric" and "bug" so they could have more variety in their 150 species.
  5. Same energy. Actually in all seriousness I appreciated this post. I wasn't able to follow 2007 very well when it first came out.
  6. So like, Maku soaked his mask, and then the Matoran joked that that was how he learned to break boulders with his head?
  7. "Even though it's impossible it'd still be cool." -Zach Katz
  8. Are you ok dude? That last post was quite a jumble.
  9. Legal issues would complicate it too. I think you only have standing to sue a company in a country where they actually do business. If a company is only selling products in one country, then you have to be sure that they're violating the law of that country, and then hire lawyers and probably interpreters to represent you there.
  10. You're so conceited, Lenny. (apologies to Anthony Michael Hall)
  11. in b4 lock I think their concern is more with conflicting with kids' religions, rather than just with taking stuff from religion. They're probably worried that kids might say stuff like "Pastor says only people have souls but the Bionicles are saying they have souls too" and then their parents would say "Looks like you're too young to distinguish fiction from reality so no more Bionicle for you." Or maybe that a kid from an atheist family would become more interested in religion if they used "religious" words. They're probably underestimating kids' intelligence, but I really think their reasoning is somewhere along those lines. There's also the question of whether Mata Nui as the "Great Spirit" is a religious concept, but that brings up whole different issues.
  12. To be fair, I think Lenny's writing style is a little too off topic for it to be the new subject of this thread.
  13. The thing about that is that message boards are usually designed for people who already share an interest to discuss said interest. If this is the case, you should assume that the rest of the community already knows the most basic information and should avoid repeating it every time you start a thread. On this message board, some of the members may have joined to talk about other themes, but they would still be Lego fans so it's not very likely they've never heard of Bionicle. The Bionicle sections are intended for use mainly by those who are fans of Bionicle. If a non-Bionicle fan BZP user wishes to learn more about Bionicle, they may have enough knowledge to find the information they're looking for on their own, or they could talk to other members for guidance. When you start a thread, it's not your job to recapitulate the knowledge base of your core audience. To use Lorentz's example, "What storylines would you like Bionicle to try?" is a question that can only be discussed by Bionicle fans. It's essentially asking what you think is missing from your experience of Bionicle, and thus presupposes a prior experience with Bionicle. Plus, for the answers to be meaningful, one's experience of the franchise would have to be near complete, or else you might say something that's already been done. Secondly, it would be expected that only somebody who's already a Bionicle fan would have an investment in what storylines Bionicle might try in the future. Therefore, it's reasonable to expect that non-Bionicle fans would have little reason to interact with your topic, even if you tried to teach them in your original post. In my opinion, it was probably appropriate to give the short summary of each year, to refresh everybody's memory, but the wall of text version and the "short description" of the franchise was an insult to your readers' intelligence. Everybody knows Bionicle is a toy made by Lego.
  14. I think part of the problem might be that the lore started to expand beyond what could be made as sets. Well, there might have always been thousands of Matoran, but no one would ever expect unique sets for all of them. I felt like things really started to get silly somewhere around 2003 or 2004, especially with Metru Nui and how many Rahi were reported to be stored in the Archives.
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