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Blog Comments posted by Ta-metru_defender
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I recently discovered it also helps if, even though you know that character's going to come back, they have a shockingly realistic response to their impending doom because they don't know they're going to come back.
Not referring to anyone in particular, of course.
;_;
That is a magnificent point that I'm mad I didn't think of. A good story drags you into its narrative such that you kinda forget about the real world. It makes you care even if you know there's gonna be a happy ending. You should still feel for Jaller's sacrifice the second time you watch MoL.
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Ted.
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This is literally everything I want in life.
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Hey. <3.
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Haven't really been following it much. Was always more of a fan of the X/Z series than Classic, but, yo, I'll play it.
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I have so many questions and 90% of them are about that green haired creature of questionable parentage.
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I feel personally attacked.
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Y'all just watch the dang review when it comes out and enjoy my stupid caption.
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Does it work as a pseudo-pinball machine? 'cuz from the box it kinda looks like one.
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I don't necessarily think too much about what a character looks like, but...
<snip>
Yeah, see, you might not, but I do. When I watch movies or tv, play video games, or read comics, four times outta five I'm gonna see folk who look more like my mom than my dad, and consequently not a lot who look much like me. It's cool than you don't have to think too much about what a character looks like, but believe you me I do, especially when I see a character who looks like me or has a similar background (shout out to Big Hero 6!).
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n00b
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FinnPoe or bust.
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i missed u
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2018: Maybe It Can Get Worse But It's Okay Because We'll Do Better
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Looks like a *cough*ing good list. Ain't books great?
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What Spirit said.
This site was great, wasn't it?
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I'll agree the lack of a time skip hurt it, but I also feel like how do you follow up to the way TFA ended? That's the most cliffhangeriest ending Star Wars has had.
And I think this is where we'll have to disagree, in no small part because the movie worked for me in so many ways. Sure, there are things I'd have done differently (both big and small), but overall I really liked it and what it did. And I like that it did a lot of narrative things that I didn't want it to do.
But then, I liked Rogue One too, so, y'know.
In all honesty, though, I do really want to see how 9 lands. Maybe it'll pull it off, maybe it won't. Maybe TLJ has screwed it over. Hopefully not.
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I'll agree that tonally it felt crazy different from TFA – which caught me off guard. I really wanted another TFA (because I love that movie so), but after the movie settled, I do like where it went. I'm sure you've heard the comparisons to contemporary ESB opinions, but I do keep thinking about this one's relationship to TFA with ESB to the original. Maybe we're so super used to ESB that we don't see the way it plays with ANH. I dunno. Maybe Rey spent too long on an off-foot we didn't get to see her as she was in TFA (but then, couldn't you say the same about Luke for most of ESB?).
In any case, I do like TLJ for what it does (and the setting stuff on fire, as you say). I think it works for the movie, and makes it a little more interesting.
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@Spirit:
While I do think that would have been pretty dope, Star Wars is also still pretty clean cut between good and evil. I still think there is a way to go all in on the stopping the machine, but yeah. Hard to villainize the Resistance against an evily evil First Order.
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God, I'm posting in a three week year old thread just to say that, with my limited knowledge of the Galidor verse, this whole glinching thing sounds like a nightmarishly thorny arena for the issue of consent and sharing and wow this was actually a really dark world no wonder lego stoppedmaking galidor maybe the cruddy sets were a cry for help i dunno it is 3am i should sleep
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Honestly, I feel like real-money lootboxes in full-priced AAA games just...don't belong.
Companies aren't paying more for game development, but less. EA is the biggest culprit of this, literally spending less on game development than in 2009, yet racking in the profit through these hideously exploitative lootbox systems. The lootboxes don't "fund extra development", they literally just result in higher profit margins for less development cost.
Even cosmetic ones I feel are bad, but EA's lootboxes have been especially bad. It's disappointing, really. The original Battlefront 2 is a fantastic game I have lots of fun memories of, and it's just a shame to see EA wringing what could've been a fantastic, enjoyable game for as much money for as little effort as possible. EA doesn't see games as an art form. They see them as a revenue stream and literally nothing else.
Exactly.
You can always choose to not buy full-price games that feature pay-to-win systems, you know.
but dodging missiles by flying through asteroid belts and working together to capture the objective and i know i should hate ea but the game is so much fun so i bought it and i love it and hate the economy and it's fun yay
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Orrrr maybe they left afterwards? Population migrations?
But yo, this is a fictional, fantastical world. Best part of make-believe? We can do whatever we want.
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And when's Middle-earth?
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much of what influenced the story was Northern European mythology. Northern Europeans (or at least those native to the section of Europe) have a tendency of being on the whiter side in terms of skin color.
I'm all for asian dwarves and black elves, but only if the argument for them existing in a story is more than diversity for the sake of diversity.
You're right in the idea that modern fantasy does not need to be limited to European inspiration. what I've seen of African/Asian mythology seems like it could hold a lot of potential for a pretty great high fantasy story that contains diversity (so long as diversity isn't the cast's entire personalities because it's really annoying when a story includes characters where race/sexuality is their whole personality).
Hi. I'm Northern European. Well, as Northern European as I am Chinese. I want more stories with people who look like my Dad.
If I'm reading this right, it sounds like you're cool with having people of color in roles if there's a reason for said character to be a person of color. So like, having Rob R. Johnson, leader of an African tribe be black is fair. But to have Rob R. Johnson, entry level datatech trying to make ends meet in New York be Asian (instead of white) might just be for the sake of it?
I agree, non-European mythology is ripe for stories (Where's my Game of Thrones style epic for Romance Of The Three Kingdoms, darnit). But I disagree that that's where we should say "Hey, it's okay for folks of color to be in this!" I am here for an Indian shieldmaiden of Rohan and that is the hill I will die one.
Look, Paperclip, I get what you're saying, I do. But we've gotta move away from the idea of white-as-default. It's very possible to write a really boring white character (see: Everyone in Fant4stic, Lincoln in Agents of Shield, etc), to the point where if they were a poc, that'd be the only defining thing about them.
I will champion diversity for diversity sake. It's something I do in my scripts and movies, it's something I encourage my writing friends to do. I want more Asian/Black/Latino/etc characters in stories. Why? Because I want more Asian/Black/Latino/etc characters in stories.
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New Mega Man 11 News!
in Mount Coronet
A blog by Pahrak Model ZX in General
Posted
I maintain that the wall-kick is the best thing to happen to the Mega Man games and anything without it is lesser.
But this still looks fun.