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Ta-metru_defender

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Blog Comments posted by Ta-metru_defender

  1. Man I still haven't seen all the 2016 films I want to in order to make my list. I'll probably be making it next summer. Forget about 2017.

     

    Also dug Zootopia and really want to see Midnight Special. And Loving. And anything else Jeff Nichols makes. I fell in love with Chiang's "The Story of Your Life" and am very, very eagerly anticipating watching Arrival.

     

    I know that, objectively, this movie is just kinda pretty alright

     

    I used to believe that a movie could be "objectively alright." I don't know if I believe that anymore. Art is so subjective that I don't know if any movie can be objectively anything.

    I really gotta read Chiang's short-story.

     

    Maybe. Magnificent Seven is a flawed movie. But I like it all the same. I think you/we can like things that we know aren't of high quality (ie: Hot Rod, or any of G1 BIONICLE's last couple years).

  2. @Xaeraz: That actually sounds really cool. It's a gutsy move.

     

    @ShocK: No, I totally agree. I think calling it a 'problem' may be a bit strong, maybe it's more of an inherent tension in game. But to what you're saying, there's a wonderful article by Henry Jenkins, Game Design as Narrative Architecture, that looks at creating spaces for stories that the player can discover. 

     

    I love sidequests. I'm bummed that the effect they have overall is limited by gaming-as-we-know-it, but there's no denying they're fun. I'm also fascinated by the way gaming works, and how open world / map games navigate that tension.

  3. (I haven't played Nier or Xeno)

     

    To the first, with linear, the argument goes that why is the story interactive if you don't get to affect it in any meaningful way? I disagree heavily, but that's the point. The other argument in that realm is that sometimes story has to ignore gameplay – Nathan Drake kills, like, two hundred, people in a playthrough, but that's not what's happening narratively.

     

    I'm okay with the tension in video games. Some of my favorite games are incredibly linear – Uncharted, for example. Maybe one day digital RPGs will be far more open, like a Mass Effect where you have to stop the Reapers, and these are the missions you go on, but the small choices you make affect the story more. 'cuz in ME one of the fun things you do is define your character through your actions, more of that could yield some dope things.

  4. The Zero series is one of my favorite game series -ever- and Z3 is one my favorite games period. I love the challenge of them (and have A-ranked all of them, and S-Ranked chunks of them). Ugh. So much love for those games. Z3 especially.

     

    really like Z3.

     

    I have my old GBA SP with the cartridges in my apartment (had my parents bring it up for me, years ago) and replayed them a while back. I think Imma do it again soon.

     

    Because holy stuff the Zero games are fantastic.

    • Upvote 2
  5. That fight is in all honesty one of my favorites in all the Star Wars movies, up there with Vader vs Luke in ESB and Rey vs Kylo in TFA.

     

    Unlike the ones in AoTC and ESPECIALY RoTS, it doesn't cut away so you can see the actual fight. Never mind that they aren't swinging at each other, it's energetic, a sort of testing each other that we see in Ben vs Vader. 

     

    But seriously, the bit between Obi-Wan and Maul right after the gate goes down may be the best 30s of lightsabering in Star Wars.

     

    /rant

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