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Endless Sea (Alaki Nuva)

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Everything posted by Endless Sea (Alaki Nuva)

  1. I second this idea, if mostly because it might help with my first IC post. (also, who in the world is Flynn)
  2. Huh. Somehow I managed to completely miss that. xP Right, so Joskander's a thing now. Probably won't post right away, though; I'm still thinking of how to introduce him. I was originally thinking of having him randomly show up in the Kini-Nui catacombs and immediately end up accidentally causing everything to go pear-shaped, but then I figured that was pretty much another way of going "HEY GUYS LOOK AT ME I'M IMPORTANT" and scratched it. Maybe I'll have him get shot at in Ko-Koro a bit or something...? *mumblemumblemumble*
  3. Name: Joskander! (Exclamation mark not required) Species: Toa (of Air, for the record) Gender: Male Alignment: Fun-fun! (Okay, I guess Chaotic Good would be the best fit. He’s mostly out to have fun, but he’s still a nice guy and well aware of his Duties as Toa.) Appearance: Tall and lean- not particularly muscled, but he’s been doing a lot of running throughout his life, and that still reflects on his build. His armor (mostly green-colored, but with some brown and orange highlights) is light and fits him in a manner that allows for unrestricted movement. Equipment: One Kanohi Kakama, Great Mask of Speed; two ornate gauntlets that serve as Toa Tools and thus help him channel his elemental abilities; a couple lightstones and books for leisure and stuff; the usual supplies for spending a life out in the wild, away from civilization Powers: Elemental control over Air; Kakama-granted speed enhancement (and all the required secondary powers that come with LUDICROUS SPEED), a decent amount of close-combat martial arts training based around hitting people a whole bunch. Also, he can swim for some reason. Maybe he was bored or something, I dunno. Traits: His main goal in life is looking for a good time! Well, that and helping people and stuff. He’s a Toa, after all! He’s really energetic and happy and smiley and kinda childish and naive sometimes for someone whose job is helping people and also he talks a lot and is LOUD. He has also mastered the art of inserting emoticons into his speech. Somehow. :| He tries to be nice and sociable and stuff, but he often doesn’t think about what he’s doing and sometimes he ends up doing stupid things without realizing it until he’s already done them. Like running into walls. That’s kind of a thing. Biography: He’s been travelling for a while, always searching for new adventures and excitement. His ascension to Toa was mostly a happy accident; he found a place in trouble and just so happened to be in the right place at the right time for a Toa Stone to come his way. Mata Nui is just the latest stop on his journey; he’s not entirely sure what’s going on here, but judging from experience, it’s bound to be something cool! Weaknesses: He’s not the sturdiest of Toa, relying on his mask and powers when he needs to apply brute force or deal with incoming damage. Also, his competence and intelligence tends to vary wildly depending on the circumstances; one second, he might be plotting ridiculously convoluted strategies in his head, and yet the next he’s accidentally running face-first into a stone wall at supersonic speeds. He’s kind of nutty like that. * * * Name: Ace (formerly Charek, ???) Species: Toa of Plasma. Gender: Male. Alignment: At present, the Outsiders, along with any sorta-kinda-friends he's made over the years. Appearance: Rather tall for a Toa, with armor designed for free movement rather than maximized defense. A double-edged broadsword is mounted on his right arm, and his Kakama is customized to possess a visor rather than eyeholes. His body is painted red and black, with highlights of orange and gold. Equipment: An arm-mounted broadsword, a small tomahawk, an elemental rifle (for when fancy elemental theatrics can be supplanted by just shooting people), various basic metal tools for odd jobs and such, an iStone for keeping track of commissions and stuff. Powers: Apart from the speed his Kakama grants, Ace has elemental control over plasma, which he can either exert fine control over with his broadsword and tomahawk or straight up shoot in condensed bolts with his blaster. Even without his mask, he’s remarkably dextrous and agile, and he’s picked up some keen marksmanship skills over the years. Traits: He doesn’t have much of a goal in life, usually just wandering from place to place in search of things to do and jobs to carry out. He isn’t particularly loyal to anyone who doesn’t buy him off and doesn’t socialize much, although he’s friendlier to those who earn his respect for some reason or another. He looks for mercenary work out of boredom rather than looking for fun, although every so often he isn’t above abusing his powers for scaring people for the lulz. Biography: Ace is a wandering mercenary, wandering the various lands in search of jobs to alleviate his boredom. Mata Nui was merely the latest stop along his journey, and deemed likely to be a very productive one as well, if all the rumors about island-wide conflict and hidden vaults of treasure and technology were even half true (they were, natch). He wasn't very active at first, still getting used to living in a land threatened directly by Makuta himself, but as of late he's joined the Outsiders, believing work would come easier to him were he part of an organization of similar-minded mercenaries. Weaknesses: Ace's skillset is built around moving fast, hitting hard, and not getting hit in return. Unavoidable AoE elemental attacks, for example, would pretty solidly trash him. Fooling him into letting his guard down is also a viable strategy. Also, if you somehow manage to successfully appeal to his sense of honor, you might be able to get him to give up an overwhelming advantage in favor of a fairer fight.
  4. Right, I just drummed up a character for a Toa of Air. Can I just post the profile in the character topic now, or do I need to PM a game master first or something for it to be approved?
  5. #Galidor2015 #Confirmed "Lego was the top selling toy company? Haha, not anymore. Here's Galidor!" Aw man, I remember when Galidor was actually a thing. I feel old now. XD
  6. ...Y'know, Blastcage, I'd actually like to see that. Exo-Force was cool.
  7. They've certainly earned it. ...that said, I still don't want a continuation. Old!Bionicle's story was told, dangit. The ending was pretty lackluster, to me at least, but it was still an ending.
  8. Hard choice for me, but I think I'll go with the Kraahkan. Really helped set the Makuta apart from anyone else in the series.
  9. Things happened off-site and we can't talk about it. Nonono, see, that was my way of saying "dude you do realize we can't talk about leaks and stuff right" without actually saying it. I'm kinda weird like that.
  10. To all of your ideas, I have only this to say: needs moar gun. But yeah, mask laser thingies. Those would be cool. Kinda like the head-mounted machine guns from Gundam stuff, except, y'know, Bionicle-y.
  11. Pretty sure that just having a poll in the forums won't settle anything other than letting us know how many people want a reboot or continuation. Also, what's this about a Kaukau and sets? Pretty sure all we know about Bionicle 2015 so far is that one picture of that mask that kinda looks a bit like the Breez helmet.
  12. I personally still hope it's NOT a continuation. A decade of background story would just make it harder to get into. Also, to be honest, I kinda want to see what would happen if they gave the franchise a fresh start.
  13. I'm starting to contemplate joining the game again, despite the fact that I have no idea what's going on at all anywhere. That said, I'm probably gonna end up spending most of my time testing how ridiculously game-breaking I can make the use of an ordinary powered Kakama or something, because if there's one thing I've learned over the past year or two, it's how to abuse seemingly simple abilities.
  14. I also think they don't need a replacement. Teams don't necessarily need six members, and I figure the Mahri would want to keep Matoro's spot unfilled as some sort of tribute or something. Also, the Chronicler's Company should totally be their own Toa team, with Takanuva as leader.
  15. I liked the classic faces best, I think, but that's probably mostly nostalgia talking.
  16. Templar Studios had some great music. So did the console games, for that matter. Never got tired of the 03 game's main theme, even if the game itself was of rather debatable quality.
  17. Meh. Even if Vakama knew it was there, you'd think it'd be used more often, being, y'know, a freaking revival machine.
  18. Presumably, at least. All we really have to go on at this point is a single image. I'd assume we're getting a hard reset considering how the previous iteration ended, but assumptions are basically it for now.
  19. Huh. Never heard it called that before. It was always the Mata Nui Blog or something. So, what do we call the first three years, now that the old name's taken?
  20. No, man, that stuff was all in the Bara Magna chapter. The Mata Nui saga was back in 01-03. And last time I checked, Hero Factory used Technic parts like Bionicle did, unless that got renamed or something when I wasn't looking. And the Great Spirit robots didn't really look anything like stuff you'd find in a set- too cohesive and stuff. They kinda look like an unmasked Toa Mata to me, but that's about it.
  21. Not really sure if we need one, but I'd prefer Chroniclers.
  22. ...I have no idea what CCBS is. Also, which giant robots? The only stuff I can think of during the Mata Nui saga fitting that description would be the Exo-Toa, and they're not really that giant.
  23. Eh, reboot Teridax (provided this IS a reboot, which I'm inclined to believe) isn't necessarily the same as preboot!Teridax. If he shows up again, he might be a bit more interesting the second time around. ...also, I really wanna see what he'd look like with a redesigned set.
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