Name: Tellus. Species: Toa of Plantlife. Gender: Male. Age: Roughly 900, years as a Matoran included. Description: Tellus has light green armor, with an occasional splash of dark green. His Miru is the same color as his armor, and his eyes are blue. He's a fairly average-sized Toa. Alignment: Chaotic-Neutral. Mask: Kanohi Miru. Weapon: A simple, plain cutlass. Tools/Tech: He carries none on him. He keeps a few on the ship, but rarely uses them. He has no foreign or native technology. Powers: Control over plant life. Also, his Kanohi Miru gives him the ability to levitate when activated. Personality: Tellus is cheerful and hard-working. Although he's not extremely outgoing, he enjoys chatting with the crew of the 'Vika and, during his life as a pirate, he has discovered that he has a taste for rum. Though he still tries not to use force when he can, he's found that he enjoys a good fight. Skills: While swordplay has never been his strong point, Tellus can hold his own at close quarters. His real strength lies in his elemental powers, sharpened through his constant use of them as ship's carpenter. Working as a sailor again has also made him fairly strong. Weaknesses: Not the strongest of swimmers. Also, he will be at a disadvantage when facing somebody skilled with melee combat. Biography: Tellus used to live in Le-Koro, where his fondness of the sea set him apart. After he became a Toa and discovered that his element was plantlife, he decided to become a sailor. Originally, he served on a merchant ship under a less-than-reputable captain. Said captain would often take to smuggling to earn extra coin and Tellus, after overcoming his initial discomfort with the idea, found it to be kind of exciting. Having the extra cash was always nice, too. After he'd saved up enough to buy his own small ship, he quit and started his own little business. Fighting off the occasional Rahi kept his fighting skills sharp, and he took to the ways of his first captain. As the years went by, however, sailing alone in a small craft became increasingly dangerous. As Makuta's power increased, Rahi became more aggressive, and Tellus came to the inevitable conclusion that the gain wasn't worth the risk. And so, wandering the streets of Ga-Koro one day, Tellus heard that Cap'n Lohkar of the Infernavika was looking for a crew, and he decided to give piracy a shot. During one of the 'Vika's stops at Xa-Koro, Tellus got left behind. He missed out on an apparent mutiny, or something of the sort (he never did find out exactly what happened), and spent his time in a tavern belonging to a friend of Lohkar's. When Lohkar became Captain of the 'Vika again, finding his ship's carpenter was an easy task. Tellus has been a member of the crew of the Infernavika ever since, and was a member of the ground party that fought the Rahkshi in the streets of Ga-Koro. During the fight, his left arm was injured, but the wound has healed in the months since the battle. Name: Cadias Species: Toa of Plasma Gender: Male Age: His exact age is unknown. Description: Cadias is clad in dark orange armor with black accents. His mask is of the same color as his armor, and his eyes are green. He is perhaps slightly taller than most Toa, but is fairly thin and of a light build at the same time. He bought a dark grey trenchcoat in Ga-Koro, and wears it almost all of the time. Alignment: Cadias is currently neutral. Mask: Kanohi Pehkui, Great Mask of Diminishment Weapon: An unremarkable one-handed, double-edged sword. Tools/Tech: None, unless you consider a pair of sunglasses a tool. He owns no technology, foreign or native. Powers: His mask power and elemental control over plasma. Personality: Cadias is generally quiet and thoughtful, and prefers resolving conflicts with talking instead of fighting when possible. His quiet demeanor can sometimes come across as cold or unfriendly, although it’s usually unintentional. He opens up quite a bit once around people he knows and trusts. Skills: Far from a master of the sword, but he can hold his own in a fight. The same goes for his elemental powers; he knows how to use them well enough to defend himself, but never saw any reason to train any further. Weaknesses: Because he rarely trains he can find himself at a disadvantage when it comes to strength. Also, he constantly second-guesses and worries over his decisions, making it fairly easy to undermine his confidence. Biography: Cadias, as a Matoran, was never very remarkable. He was quiet and kept to himself. To this day, he wonders why he became a Toa, if it was through destiny or sheer chance. Also, he often wonders why his armor is so dark in color, if his destiny is to serve Mata-Nui. After he became a Toa, his life changed little. He didn’t wish harm on anybody, and was willing enough to help others, but saw no reason to devote his life to furthering the will of a sleeping Spirit, or risking his life for others he’d never met. The original six Toa, far more powerful than him, had done that, and they disappeared. He became a wanderer, a drifter. He traveled from village from village, not sure what to do with his life. Eventually, he met Vrana, a strange Toa, and Navayak, an insane Skakdi. Against all odds, he found himself liking his newfound companions, and for a while they traveled together. Their journey came to an end when a fight broke out between him and Vrana. Vrana walked away with burns, and Cadias was injured. However, he and Vrana ran into each other again, and eventually they succeeded in working past their differences and past actions. Though it took a while, they eventually began to trust each other once more. Eventually, the two parted ways again under friendly terms. He found his way back to Ga-Koro, where he helped rebuild the village. Name: Geklan Species: Lesterin of Sonics Gender: Male Age: Unknown Description: Geklan’s armor cause him to stand out in a crowd. Silver in color and highly polished, it gleams and catches the eye. Bits of bright blue are scattered throughout to add visual interest. His eyes are also bright blue in color. Alignment: Neutral Mask: Kanohi Huna, Great Mask of Concealment Weapon: Geklan carries a dagger with him at all times. While he owns a sword, it usually hangs on a wall in his house. Tools/Tech: None Powers: While Geklan has unusually keen hearing and can project his voice more loudly than other beings, he has no usable powers. Personality: Geklan comes across as irrepressibly cheerful and very annoying to most beings. He considers himself to be a people person and regards himself as a skilled speaker. Although he is egotistical and can be overconfident, make no mistake: Geklan is not stupid. What really stands out about Geklan is his greed. Geklan will go to great lengths to make a profit, and considers making money to be the only worthwhile pursuit in life. Money is secondary to only one thing: his life. Skills: Geklan considers himself to be a skilled speaker. Quick on his feet, he relies on agility and tricks in combat. Weaknesses: Geklan can be arrogant at times, making it easy to outsmart him. He’s not as strong as most beings, and is easy to bribe. Biography: For most of his life, Geklan was an average resident of Ga-Koro. Eventually, he opened a small shop, Geklan’s Equipment, which became quite successful. Having made a small fortune, he sold the shop and started Geklan Enterprises, under which he opened several small companies that he’s been making a steady profit off of. For years, Geklan competed with Theriss Durim. Their rivalry was fierce, and their ‘battles’ over the markets of Ga-Koro are, Geklan claims, legendary in their complexity and scale. Recently, however, Geklan’s old rival has fallen on hard times and has had to turn to him for help, which Geklan immensely enjoys. He’s in charge of producing merchandise based off of Theriss’ Toa team. Name: Sanei Species: Dasaka Caste and Clan: Menti caste, warrior class, clan Umbraline Gender: Female Age: ~400 years Description: Sanei does her best to look impressive. A bit on the short side, she walks with dignity and purpose, and has perfected an indifferent, regal air. Her crystal armor is a deep, beautiful transparent blue in color and looks as though it was crafted entirely from sapphires. The blade of her sword is made from the same material. Though the color of the crystals is impressive, her armor lacks the golden decoration worn by rich and high-ranking Dasaka. Alignment: Clan Umbraline Mask: Kanohi Hau Weapon: A crystal sword made of a deep blue crystal. Tools/Tech: None Powers: Sanei specializes in the Mindarm Discipline, which allows her to use telekinesis. Sanei can also communicate with other Dasaka via telepathy. She can also use her Kanohi, which is a Mask of Shielding. Personality: Sanei takes her heritage, that of Clan Umbraline, far too seriously. Her entire life revolves around living up to her clan’s name. She brushes off the concern of others, insisting that she can handle the burdens she places on herself. Despite her assurances to others, however, she feels trapped. She desperately wants to win glory for clan and live up to their reputation, so she constantly trains and acts properly at all times. Over the years, however, living her life like that has become a chore. Skills: Fairly skilled with telekinesis. She can also hold her own with her sword. Weaknesses: Sanei is convinced of her superiority to members of lower castes or clans (and especially Toa and Matoran, when or if she meets them), so she underestimates most of her opponents. Also, she’ll be bested if she has to fight with either solely her mind or solely her sword, as she depends on both in a fight. Biography: Sanei is a member of Clan Umbraline. While only distantly related to the Rora, she’s taken the many lectures given to her as a child about the importance of upholding her clan’s Honor to heart. She tries to be what she considers the epitome of an Umbraline Menti warrior should be, which means that her life is made up of a lot of acting properly and training and little free time. Recently, Sanei hired a mercenary named Eshai to be her bodyguard. She doesn’t need a bodyguard, as she’s relatively unimportant, but she thinks that it makes her look more impressive and is befitting of a member of Clan Umbraline. Name: Kadon. Species: Toa. Gender: Male. Age: Unknown. Description: A bit on the short side, Kadon wears electric blue armor mottled with lime green. His armor is light and thin, making him look even smaller. Alignment: Neutral, though he leans more towards good. Mask: Kanohi Iden. Weapon: Kadon wields two short sickles, which he usually charges with electricity. Tools: Just his sickles. Powers: Control of electricity, Kanohi Iden. Personality: Sarcastic and irritable, Kadon is constantly getting into arguments. While he is somewhat prideful and arrogant, Kadon isn’t foolish, and will run if he absolutely has to. Far from an idealistic hero, he will still begrudgingly do the right thing if it benefits him. Hard to get along with and to get to know, Kadon only has one friend: his worst enemy, Drome. Skills: He is skilled with using his sickles and capable, though not a master, with his elemental powers. Weaknesses: While decent in both melee combat and when using elemental powers, Kadon relies on speed. A combination of his light armor and less-than-impressive strength makes it important that he dodge attacks, as he can’t afford to take much punishment. Biography: Little is known about Kadon’s past, and Kadon works hard to keep it that way. At some point, the Toa grew bored with his life and began wandering the island, usually getting into fights or aggravating the locals. One day, Kadon found a remarkably annoying Toa named Drome. The two instantly became best friends and archnemesises and are constantly fighting. Though they fight almost unceasingly, they know each other’s strengths and weaknesses well and make a surprisingly effective team. Recently, the two Toa got clobbered in Ga-Wahi. While hospitalized, the two fought over whose fault the disastrous defeat was until Drome was moved to a different hospital.