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Makuta Luroka

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Everything posted by Makuta Luroka

  1. As Timelord scratched the hard shell on the Zivon's claw midair, the Zivon landed, producing a terrifying thud, before skittering towards a new target. It had apparently ensnared Trijhak and Xccj. It now chose to fire spinners of numbness and deafness at them, before lunging at the pair. OOC: Signups for Rounds 10-12 are now opening for everyone! Post below with your profiles!
  2. MASKS AND MODIFIERS A G2 Themed Fan-Created Pack by Pulse, Nato, and Blade. Focused mostly on Power-Ups and Modifiers - including a new class of power-ups, to bring some more variety, but we do have some arenas, too. The aim was to have a running theme of BIONICLE G2, taking inspiration from it as much as possible. Arenas: Okoto: Like the real Okoto, this arena imitating it is divided up into six distinct segments: a lush jungle, volcanic ashlands, near-impassable mountains, a wide desert, a snow-covered land, wetlands with many shallow pools and rivers connecting to the ocean. But be wary of each segment, for each segment encapsulates its element... including the destructive aspects - which could happen at any moment. Labyrinth of Control: A maze, complete with shifting stones that block paths and open up others, so the arena is never the same for more than a few minutes. Be careful of which paths you take, for you just might meet elemental beasts, and the evil hidden within... Power-Ups: Mask of Creation: This power up allows the user to create a Power Up of their choice. Mask of Control: This power up allows the user to control non-player entities (E.G. skull warriors, snake-men, lohrak), and can also be used to steal creature power-ups. Mask of Destruction: This power up allows the user to destroy or nullify a power-up, with the exception of creature power-ups. Mask of Undeath: This power up allows the user to come back alive during Ultimate rounds, but with only 5 health and only able to use one of their powers/weapons, whichever was the last one they used. Mask of Ultimate Power: This power up can do any of the 'Mask' power-ups three times before it breaks - doing 5 damage in Ultimate rounds. Creature Power-Ups (Creature Power-ups are a special subgroup of power ups that do not expire, but can be stolen by other players) Ikir, the Phoenix: This power-up grants flight, and slight control over fire. Akida, the Shark: This power-up grants dual-gatling guns and slight control over water. Uxar, the Dragonfly: This power-up grants flight and slight control over jungle. Ketar, the Scorpion: This power-up grants a stinger tail that poisons (slowly draining health during ultimate rounds) and slight control over stone. Terak, the Mole: This power-up grants the ability to burrow through arenas, avoiding their hazards with ease, and slight control over earth. Melum, the Bear: This power-up grants enhanced armour/the ability to knock people down simply by charging at them, doing 3 damage in ultimate rounds, and slight control over ice. Modifiers: Mask Maker: A single (or two, in team rounds) player is designated the 'Mask Maker', and given the ability to make Masks, excluding the Mask of Ultimate Power. During Ultimate rounds, Mask Makers have 5 more Health. Nemesis: When active, each player is assigned a nemesis that they must fight, and, in Ultimate Rounds, eliminate. Power Loss: When active, players lose their powers/weapons over the course of the round, starting out with all three and ending up with none. Living Arena: When active, the arena of the battle becomes much more deadly and much harder to ignore, for now the Arena is actively trying to eliminate the fighters within. For example, in the City of the Mask Makers, Skull Warriors will rise out of the ground by the dozen, the Morbuzakh in the Furnace will be much more aggressive, the Assembly Tower will produce Heroes dead-set on attacking players, predators in the Pirate Ship arena will not wait for you to fall into the water, the weather in Ko-Wahi will be much harsher and Muaka will stalk, the bubble in Mahri-Nui will pop a mere few hours into the battle, the Desolation will hurt just to stand on. Judge's Whim: When active, the Judge of the round may enable and disable modifiers as they see fit. Creature Collection: When active, players/teams must acquire as many creature power ups for their team as possible.
  3. As the zivon slid ever so slightly on the ice and Timelord got atop it, Der Monstrositat leapt high in the air and rolled towards its side, swinging a mighty claw at the now midair TimeLord, before slinging webbing at the various combatants.
  4. Seeing Timelord trying to flush it out of hiding, the zivon decided to call his bluff. It charged him with full force, lashing out with pincers and stinger.
  5. The zivon grew irritated at the meager attacks against it, and retreated into the darkness, firing a barrage of webbing to cover its retreat.
  6. 9:21 PM - Makuta Luroka: Thank you, adventurer, for showing this to me. You are as noble as your reputation, and resourceful. 9:22 PM - QMB/RG: aaaaaah

  7. As trijhak stood atop the Zivon, the monster lunged its stinger at him at immense speed, before running at the group to attack the players.
  8. As Timelord met up with Trijhak and Xccj, the Zivon let out an unholy sound, right out of your worst nightmares, and charged the group at full speed.
  9. Seeing it's prey brought a friend, the Zivon fired two spinners of blindness at Trijhak and Xccj, followed by a salvo of webbing
  10. Sensing that its prey stumbled, the Zivon then fired some webbing at Xccj, aiming to entrap him.
  11. Nowhere does it say your Sonic Screwdriver can do that.OOC:I forget not everyone is a doctor who nerd. Sorry. I mean I like the show, but that doesn't justify you having extraneous powers that aren't in your profile.
  12. Nowhere does it say your Sonic Screwdriver can do that.
  13. OOC: Xccj, I'm gonna note that you cannot assume control of the Zivon. This would go to the judge, but I am the judge here to keep the player count even.
  14. Seeing Trijhak prostrate himself before it, the Zivon fired a spinner of deafness at him, and moved further back, disappearing into the darkness. Elsewhere, Xccj was well alone from the other fighters. The mighty beast slowly crawled near, ready to feast.
  15. As Trijhak rapidly approached the origin of the spinner, he would soon find himself clotheslined by its massive claws if he didn't divert course very soon. It then turned its attention to the figures running away from it... They all scattered, which was excellent for it. It backed away into the shadow, planning its next move.
  16. As Nato uttered the words, no sooner was a spinner of deafness rapidly coming his way from the darkness. The host's voice rolled through the void: "You best be careful, the Zivon is especially perceptive in its dark domain."
  17. I'm going to say that even with lighted objects, you cannot see past about 5-10 feet (1.5-3 Meters). As a side note, if you are carrying something that is emitting light, do note that it makes you a very easy target.
  18. Round 9 The judge, in his infinite malice, teleported all the players into the Zone of Darkness. He then gave every player a card. "The name on your card is your partner for the round. You two must work together to be the best team." Knowing full well that in this barren void there is no light. Following that, the Host, with a wicked grin on his face repeatedly pressed a button labelled "MAKE ZIVON ANGRY" Elsewhere, roars could be heard rolling across the arena. Partners: Nato and TimeLord ShadowVezon and Imrukii Voxumo and FF Xccj and Trijhak Round 9: Partners Zone of Darkness
  19. With the end of that round, Voxumo wins the Mask of Slightly Improved Dodging. Congratulations to Voxumo!
  20. Eljay over at TTV put up two videos on YouTube with instructions. The second one is corrected from the first, so there's that.
  21. https://www.youtube.com/watch?v=KvuCAFzPgIY Seriously, it was a very fun game, and I'm satisfied with how it ended, all things considered.
  22. Number 3. Most definitely
  23. As there is no lower to plunge, no heed is paid to consequences! There's no sum when you're not a part! There's no sum when you're not a part!

  24. Actually I thought it was immediately recognizable as Lerahk. Very nice build, though I'd've probably put Umarak the Destroyers' toes on those feet to make them stand out a bit more.
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