Portalfig Posted September 14, 2014 Share Posted September 14, 2014 (edited) Sparks flew as Kai’s blade collided with the Droid’s vicious scythe. He flipped backwards, out of its' range, then ran back in with a flurry of slices. One finally connected, and the Cyborg powered off. Kai took a moment to glance at his teammates, each fighting their own battles.“Ninja-GO!” He yelled out, spinning into a tornado of fire. He jumped into the battle, helping to extinguish the remaining robots.Soon the team was standing in a mess of robotic parts, a brief moment of respite. Kai looked around at them all.Jay, Zane, Cole, Lloyd, Nya, Pixel, Sensei Garmadon. Together they had to get to the top of this tower that the Overborg had built and stop him before he succeeded in tearing the very fabric of reality.Garmadon nodded, signalling that they had to move on. They all took off as one unit, racing against time in a desperate attempt to save New Ninjago City once again.“Anyone else tired of this?” Jay quipped, when a shock suddenly shook the tower.“What was that?” Cole said, standing back up to his feet.“Pixel and I calculate an 89% chance that that was the Overborg’s machine.” Zane said after a moment. “We are running out of time.”“Let’s go, then!” Kai said “Patience is not a luxury we can afford right now!”They ran once more, quakes rocking the building more and more. The top was nearing, as was the destruction of all that they knew.Finally, they made it, they kicked the door in with a smash, and Lloyd yelled out. “We’ve got you, Overborg! Surrender!”A dark figure on top of a giant machine of some kind stood up tall, and laughed a long, maniacal laugh.“No, I just won.”Then a sound of lighting, a brilliant flash, and everything was torn apart.---Eight Ninja stood up in the wreckage of the top of the tower. These were not the ones that had ascended the tower, though. These Ninja were from other times, other places, and other battles. They took a second to get their bearings, then one by one they looked up into the abyss. A massive darkness hung over the tower, and then out came many other beings, falling to the ground. Some recognized, others not. They all turned with one accord, and one question was answered.This was to be their last stand.Ninjago: Last StandNinjago: Last Stand is a team-based defense game, focused on strategic use of powers and moves to keep the team alive over the course of many waves of enemies. It is also designed to only require a single post from all players in any round.I have honestly no clue how well this will work, so let’s find out!Rounds:Rounds will take ~2 days or until all players have played or all enemies are destroyed, and are comprised of 2 main phases, the Enemy Phase and the Ninja phase. Enemy Phase comes first, and has two steps: Damage and Spawning.Damage is done by having each enemy randomly decide which Ninja to attack, hurting their target by their attack amount.After that, more enemies are randomly chosen for spawn. (2d(number of players) +1 for amount, while exploding highest numbers. 1d100 for types)Ninja Phase consists of each player playing in any order. Every player can do one full action and one free action per round.Full actions are:Normal Attack(deal your attack to a single enemy)Use Power(consume a power to use its' effects)Draw New Powers(fill your hand with random new powers)Fortify(heal HP by the value(special/3))Free actions are:Respec Support Points(allocate support points somewhere else)Give a Power(give a power to another Ninja, as long as they have the space.)Discard Powers(destroy unwanted Powers)Character Creation: To create a character, you need to do a couple of things. Each new character has a total of 30 points to go into all the stats. The stats are as follows:HP: This is your Ninja's health. The higher this value is, the harder it is for the Enemy to knock you out of the game.Attack: This is how much damage you do to the Enemy with a standard attack. Sometimes can affect Powers.Support: This is a stat designed around assisting other ninja. Basically free points you can lend to another Ninja to assist during a turn, or to yourself. Exchange rate is 2:1 to another Ninja, 3:1 for self. So you can give another player four of these to increase their HP by two, or three of them to increase your damage by one, etc. Support points cannot be re-allocated in the same place after they are lost: eg one cannot infinitely give somebody the same amount of HP points and therefore keep them from taking real damage. Support Points are kept track of with parenthesis, like this.HP: 8 (+5, George); Meaning George gave you an extra five HP, bringing your total to 13.Support: 0 (-6, Attack); Meaning you used 6 of your Support to give yourself 2 more attack. Special: This is a stat that changes how many total powers your Ninja can hold, how effective those powers are, and how many powers you start the game with. For every 3 Special Stat you have, you get another Power slot and an extra Power at the beginning of the game.Strengths/Weaknesses:These play into the arena system. You must choose one strength and two weaknesses. These may be any of the following elements: Fire, Ice, Lightning, Earth, Light, Creation, Cyber, Water, or Darkness.Now that all the different parts are explained, here is the character form.Player Name/Ninja Name: (Please use your current display name)HP:Attack:Support:Special:Total Powers: 1+(special/3)Strength:Weakness 1:Weakness 2:(The following should go on your post but will not have anything filled out yet)Current Point Count:Current Powers:In every post you have, I ask that you include your current stats, and your current Powers and point count. That will make it much easier for other players to plan around what you have and the like.ARENAS:Some powers will allow for a change in arena. How this system works is simple: a change in the arena is chosen from anywhere in real life or other works of fiction, and a logical elemental affiliation is too. So, for example, fighting in the Cracks of Doom from Lord of the Rings is obviously a fire-affiliated arena, but probably isn't affiliated with poison. You get the idea.While fighting in these arenas, those who have a strength of the same type gain an extra 12 support stats. If the arena is affiliated with a Ninja's weakness, then they cannot use or receive support points.POWERS:Power Name: Power Description. Percent Chance Power is drawn.Spinjitzu: Allows for the player to apply normal damage to 3+(special/3) enemies in one turn. x%Friendship: Allows for 1+(special/5) other Ninja to play twice in a round. 7%Elemental Blast: Deal 1+(special/3) to all enemies. 8%Taunt: Doubles current health +(special) for one round, and makes all enemies focus on your Ninja. 10%Weaken: Cause an enemy to take double damage for the remainder of the round. 5%Freezing Wind: Negate all enemy damage for one round, and keep any more enemies from spawning. 3%Portal: Change arena. 10%Critical Strike: Instantly take out one enemy. 3%Healing Salve: Heal any Ninja 5+(special/2) points. 4%These powers must be unlocked by spending the points gained from destroying an enemy.Technoblade: The player can take over three basic enemies. They control them simply, by choosing who they attack each turn. 5% 20 PointsElemental Blade: Can be used to double the advantage of support points from Strength-affiliation, or negate the effects of Weakness-affiliation for one round. Also gains +special/2 support points that round. 5% 20 PointsGolden Weapon: Playing 4 of these within one round kills all enemies currently in play. 2% 25 PointsPhoenix Down: Revive a player with 1/4 of their HP. 3% 25 PointsEnemies:Old and New foes alike compete to defeat the Ninja. Each Basic(non-boss) enemy is worth one point, each boss is worth 3. Percentages are how often each enemy will spawn.Skeleton Warrior 10%HP: 4Attack: 9Serpentine 10%HP: 7Attack: 6Stone Warrior 10%HP: 10Attack: 3Visorak 6%HP: 5Attack: 3The Visorak's attack halves the base attack of the target for the next round.Aquashark 6%HP: 14Attack: 7Cannot go below 1 HP on odd-numbered rounds. Shadow Knight 6%HP: 8Attack: 6The Shadow Knight’s attack slows their target, keeping them from taking a free action for one round.Blacktron Soldier 5%HP: 15Attack: 12Blacktron Soldier attacks only on even-numbered rounds.Professor Millennium 4%HP: 5Attack: 6The Professor’s Attack goes through time itself, and thus any damage dealt by him is delayed by two more pro a of damage taken, and any damage he takes is delayed by one.Iron Drone 9%HP: 6Attack: 10The Iron Drone will attack both friend and foe alike in equal numbers.SMART Agent 6%HP: 7Attack: ?The SMART Agent randomly chooses any being in play, enemy or Ninja, and hacks their Attack for a turn, taking it for his own. Skeletal Wizard 10%HP: 9Attack: 3The Skeletal Wizard changes the arena randomly to one of a new affiliation when it spawns.Evil Nindroid 5%HP: 8Attack: 8The Evil Nindroid has a 17% chance to negate any damage done to it.Bohrok 5%HP: 5Attack: 3Spawning one Bohrok spawns an extra two identical Bohrok, for a total of three.Rock Monster 6%HP: 9Attack: 4Attacks two targets per round.Bosses: 3%No Bosses have been encountered yet!Ninja:1: Luroka2: Voltex Oblige3: ShadowVezon 4: Unit5:6:7:8:More can be added, if need be. Also, thanks to my little sister for helping me out with the Ninjago lore and such! Edited September 19, 2014 by Tagolrip 2 Link to comment Share on other sites More sharing options...
Makuta Luroka Posted September 14, 2014 Share Posted September 14, 2014 Sign me up! Player Name/Ninja Name: Luroka HP: 6 Attack: 10 Support: 8 Special: 6 Total Powers: 1+(special/3) = 3 Strength: Darkness Weakness 1: Light Weakness 2: Earth Current Point Count: Current Powers: Link to comment Share on other sites More sharing options...
Voltex Posted September 14, 2014 Share Posted September 14, 2014 (edited) wow coding errors =P I dunno if I filled this out right Player Name/Ninja Name: Voltex ObligeHP: 9Attack: 9Support: 7Special: 5Total Powers: 1+(Special/3) Strength: CyberWeakness 1: IceWeakness 2: Fire Current Point Count:Current Powers: Edited September 15, 2014 by Voltex JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Portalfig Posted September 14, 2014 Author Share Posted September 14, 2014 Yeah the coding is being a real butt right now. And you both are in. You did do it right, Voltex. haha Link to comment Share on other sites More sharing options...
ShadowVezon Posted September 15, 2014 Share Posted September 15, 2014 Player Name/Ninja Name: ShadowVezon (Points: 30)HP: 8Attack: 12Support: 4Special: 6Total Powers: 1+(6/3)=3Strength: Darkness (No, really?)Weakness 1: LightWeakness 2: Ice (I was frozen once.)Current Point Count:Current Powers:Yes, I'm becoming a ninja. No, that shouldn't be possible. Yes, I'm gonna do it anyway. Banner by jed1ndy "Master of Shadows and Game-running Compliants, Ǝɹsɐʇz Ԁᴉɹɐʞɐ ᴉu qlɐɔʞ' No˙ 999, Vezon of the Twighlight" Link to comment Share on other sites More sharing options...
Portalfig Posted September 15, 2014 Author Share Posted September 15, 2014 Alright, SV, you are in. Also nvm Voltex you did do it wrong. The total Powers value is gives by the Special stat, not by putting points directly into it. As such, you still have three extra points to allocate to the four stats. I didn't even catch that at first, haha. Link to comment Share on other sites More sharing options...
Voltex Posted September 15, 2014 Share Posted September 15, 2014 Edited profile. HP from 8 to 9, Attack from 7 to 9. JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Unit#phntk#1 Posted September 15, 2014 Share Posted September 15, 2014 Player Name/Ninja Name: Unit#phntk#1HP: 9Attack: 7Support: 5Special: 9Total Powers: 1+(9/3) = 4 Strength: LightningWeakness 1: CyberWeakness 2: Darkness Current Point Count:Current Powers: ~Unit#phntk#1 BIONICLE MAFIA XLII: GRAVEYARD Link to comment Share on other sites More sharing options...
Portalfig Posted September 16, 2014 Author Share Posted September 16, 2014 Now that I have a computer again, you are in, Unit! Four spots left! I could feasibly start the game with only six though. Advertising is in order at this point, I think. (dangit) Link to comment Share on other sites More sharing options...
Portalfig Posted September 17, 2014 Author Share Posted September 17, 2014 Alright, screw it. We're doing this. Because of the lower number of players, I have tweaked a few things. First off, (1d(Number of Players), exploding highest number) is now how many enemies will spawn each turn. As well, midgame applications are now allowed as well, but another 1d(Number of Players) will be added to the next round. Can't make adding new players too easy. Finally, every current player also received 1 extra Power, because otherwise y'all will get crushed I think if I didn't give you that. Starting Phase:Four Ninja stood on the roof. Thunder cracked in the sky as they readied themselves for battle. Luroka:Current Powers:1: Spinjitzu2: Healing Salve3: Spinjitzu4: Weaken Voltex:Current Powers:1: Taunt2: Spinjitzu3: Portal ShadowVezonCurrent Powers:1: Spinjitzu2: Spinjitzu3: Weaken4: Critical Strike Unit:Current Powers:1: Spinjitzu2: Spinjitzu3: Spinjitzu4: Spinjitzu5: Portal Current Arena:New Ninjago CityAffiliation: None Damage Phase:None Enemy Spawn PhaseThey fell from the heavens, blood on their minds. 1: Bohrok 5/52: Bohrok 5/53: Bohrok 5/54: Serpentine 7/75: Visorak 5/5 End Enemy Phase. Player Phase Begins Now.Round ends Friday, 1 CST, or when all players have played. Link to comment Share on other sites More sharing options...
Unit#phntk#1 Posted September 17, 2014 Share Posted September 17, 2014 Player Name/Ninja Name: Unit#phntk#1HP: 9Attack: 7Support: 5Special: 9Total Powers: 1+(9/3) = 4 Strength: LightningWeakness 1: CyberWeakness 2: Darkness Current Point Count:Current Powers: 1: Spinjitzu 2: Spinjitzu 3: Spinjitzu 4: Spinjitzu 5: Portal I'm going to use a Spinjitzu. 3+(9/3) is 6, so I'll deal 7 damage to all 5 enemies. Assuming I did this right, I just one-shot everything. ~Unit#phntk#1 BIONICLE MAFIA XLII: GRAVEYARD Link to comment Share on other sites More sharing options...
Portalfig Posted September 18, 2014 Author Share Posted September 18, 2014 Well, it seems you have. I would go ahead as post the next round but my computer's CPU literally dissentigrated and thus I am stuck on my phone for the next few days. Bah. There goes this contest. Unit:Current points: 5 Link to comment Share on other sites More sharing options...
Portalfig Posted September 18, 2014 Author Share Posted September 18, 2014 Sorry for the lack of formatting, but I decided to get off my lazy butt and continue on my phone when I realized that google sheets work for iOS now. Unfortunately, I don't know the coding well enough to do what I wanted to do soo... Damage Phase: None haha Spawning phase: 1: Serpentine2: Shadow Knight3: Iron Drone Current Point Tally:Unit: 5 (Thank goodness for this new double posting rule my gosh I love it so much ) Link to comment Share on other sites More sharing options...
Unit#phntk#1 Posted September 19, 2014 Share Posted September 19, 2014 (edited) Gonna use 3 Support points to buff my damage to 8 from 7, and use a Spinjitzu to one-shot everything again. If the amount of enemies we can hit with a Spinjitzu is less than the number of currently living enemies, can we hit enemies more than once? HP: 9Attack: 8(+1 from Support)Support: 2(-3 to Attack)Special: 9Total Powers: 1+(9/3) = 4 Strength: LightningWeakness 1: CyberWeakness 2: Darkness Current Point Count: 8Current Powers: 1: blank 2: blank 3: Spinjitzu 4: Spinjitzu 5: Portal ~Unit#phntk#1 Edited September 19, 2014 by Unit#phntk#1 BIONICLE MAFIA XLII: GRAVEYARD Link to comment Share on other sites More sharing options...
Voltex Posted September 19, 2014 Share Posted September 19, 2014 Well then. I'll just watch from the shadows for now I guess JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 Well, because unit keeps killing my fish and that is really boring I am tweaking the spawn formula again. New formula is 2d(number of players) +1. I will try and hijack a computer tomorrow to update the first post. Damage Phase None, obviously. (Dangit Unit) Spawning PhaseThe ninja quivered as tey heard the multitude of creatures coming for them. 1: Rock Monster2: Serpentine 3: Serpentine4: Blacktron Soldier Current Points:Unit: 8 *Portal rolled a critical fail! He drops his bow!* Link to comment Share on other sites More sharing options...
Makuta Luroka Posted September 19, 2014 Share Posted September 19, 2014 I will normal attack the blacktron soldier. Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 1: Rock Monster2: Serpentine 3: Serpentine4: Blacktron Soldier (5/15) Link to comment Share on other sites More sharing options...
Voltex Posted September 19, 2014 Share Posted September 19, 2014 I will use taunt. JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Unit#phntk#1 Posted September 19, 2014 Share Posted September 19, 2014 I will use Spintjitzu and kill both Serpentine and the Blacktron Soldier. Again: If the amount of enemies we can hit with a Spinjitzu is less than the number of currently living enemies, can we hit enemies more than once? HP: 9Attack: 8(+1 from Support)Support: 2(-3 to Attack)Special: 9Total Powers: 1+(9/3) = 4 Strength: LightningWeakness 1: CyberWeakness 2: Darkness Current Point Count: 11Current Powers: 1: blank 2: blank 3: blank 4: Spinjitzu 5: Portal ~Unit#phntk#1 BIONICLE MAFIA XLII: GRAVEYARD Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 (edited) Oi, I thought I answered that but I didn't, Unit. No, you may not. I dot want you steamrolling through the bosses once they show up. 1: Rock Monster (1/9) Current Points:Unit: 11 and my eternal hate Edited September 19, 2014 by Tagolrip Link to comment Share on other sites More sharing options...
Makuta Luroka Posted September 19, 2014 Share Posted September 19, 2014 I will use taunt.It's super effective! 2 Link to comment Share on other sites More sharing options...
ShadowVezon Posted September 19, 2014 Share Posted September 19, 2014 I Normal Attack the Rock Monster, finishing it off. Player Name/Ninja Name: ShadowVezonHP: 8Attack: 12Support: 4Special: 6Total Powers: 1+(6/3)=3Strength: DarknessWeakness 1: LightWeakness 2: IceCurrent Point Count: 0Current Powers: Spinjitzu, Spinjitzu, Weaken, Critical Strike Banner by jed1ndy "Master of Shadows and Game-running Compliants, Ǝɹsɐʇz Ԁᴉɹɐʞɐ ᴉu qlɐɔʞ' No˙ 999, Vezon of the Twighlight" Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 Round Four Damage Phase: None Spawning Phase: 1: Professor Millennium 2: Skeleton Warrior3: Iron Drone4: Rock Monster5: Visorak Current Points: Unit: 11SV: 1 Link to comment Share on other sites More sharing options...
Voltex Posted September 19, 2014 Share Posted September 19, 2014 I will use Spinjitzu. I have no idea what I'm doing with it, but I'll attack the maximum number of enemies possible. Player Name/Ninja Name: Voltex ObligeHP: 9Attack: 9Support: 7Special: 5Total Powers: 1+(Special/3) >> whatever I do with this =P Strength: CyberWeakness 1: IceWeakness 2: Fire Current Point Count: 0Current Powers: Portal JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 Alright. Basically, anytime you see (Special/3) or something like that it just means that you put in your Special stat, (in your case, 5) therefore making it 5/3 or a little more than one. We only round down so you get one extra power and one extra enemy to hit with Spinjitzu. 1: Professor Millennium 2: Visorak Current Points: Unit: 11SV: 1Voltex: 3 Link to comment Share on other sites More sharing options...
Makuta Luroka Posted September 19, 2014 Share Posted September 19, 2014 (edited) I will normal attack the visorak I allocate 2 support points to attack (12) Edited September 19, 2014 by Makuta Luroka Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 1: Professor Millennium Current points: Unit: 11SV: 1 Voltex: 3Luroka: 1 (Also this professors mechanics are really cheap and they are being edited now. Basically they delay damage by damage taken instead of rounds. So this Prof has 9 damage heading towards him already, and will be killed if somebody else attacks him at all. As well, if he hits you you won't take the damage until you've been hit twice. ) Link to comment Share on other sites More sharing options...
ShadowVezon Posted September 19, 2014 Share Posted September 19, 2014 I Normal Attack the Professor. Banner by jed1ndy "Master of Shadows and Game-running Compliants, Ǝɹsɐʇz Ԁᴉɹɐʞɐ ᴉu qlɐɔʞ' No˙ 999, Vezon of the Twighlight" Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 Round 5 Damage Phase: None Spawning Phase: 1: Rock Monster2: Serpentine3: Stone Warrior4: Skeletal Warrior5: Skeletal Wizard6: Visorak7: Serpentine8: Visorak9: Bohrok10: Bohrok11: Bohrok12: Skeletal Wizard13: Aquashark14: Blacktron Soldier Current Points: Unit: 11SV: 2Voltex: 3Luroka: 1 Current Arena:The Wizards worked together and suddenly they all found themselves in a dark cave. A faint green light flickered. Onu-KoroAffiliation: Earth OOC: wow those crits though, Rolled a 1, then two fours in a row, then a two. wowww That is why exploding the dice, kids. Have fun with this one. Link to comment Share on other sites More sharing options...
Makuta Luroka Posted September 19, 2014 Share Posted September 19, 2014 I attack the blacktron soldier, and allocate my remaining support points into special (12) Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 (edited) Sorry, but that isn't quite how it works, Luroka. The Support Points don't get exchanged one for one, but rather three for one (Three support points = one other point) if you allocate them to yourself or two for one (two support points = One other point) if you allocate them to somebody else. As such, you just have two support points left after boosting your attack. E: And on top of that you have a weakness to this arena, meaning that support points do nothing for you. this just isn't your round, is it? 1: Rock Monster2: Serpentine3: Stone Warrior4: Skeletal Warrior5: Skeletal Wizard6: Visorak7: Serpentine8: Visorak9: Bohrok10: Bohrok11: Bohrok12: Skeletal Wizard13: Aquashark14: Blacktron Soldier (5/15) Edited September 19, 2014 by Tagolrip Link to comment Share on other sites More sharing options...
Unit#phntk#1 Posted September 19, 2014 Share Posted September 19, 2014 Gonna use a Spinjitzu to kill the Blacktron Soldier, both Visorak, both Serpentine, and damage the Aquashark. HP: 9Attack: 8(+1 from Support)Support: 2(-3 to Attack)Special: 9Total Powers: 1+(9/3) = 4 Strength: LightningWeakness 1: CyberWeakness 2: Darkness Current Point Count: 16Current Powers: 1: blank 2: blank 3: blank 4: blank 5: Portal ~Unit#phntk#1 BIONICLE MAFIA XLII: GRAVEYARD Link to comment Share on other sites More sharing options...
Voltex Posted September 19, 2014 Share Posted September 19, 2014 I will use Portal and transfer 6 support points for 2 attack points. Player Name/Ninja Name: Voltex ObligeHP: 9Attack: 9+2 = 11Support: 7-6 = 1Special: 5Total Powers: 1+(Special/3) >> whatever I do with this =P Strength: CyberWeakness 1: IceWeakness 2: Fire Current Point Count: 3Current Powers: None JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 Alright. Voltex, where to you want the battle to go? 1: Rock Monster3: Stone Warrior4: Skeletal Warrior5: Skeletal Wizard9: Bohrok10: Bohrok11: Bohrok12: Skeletal Wizard13: Aquashark (5/14) Current Points:Unit: 16SV: 2Voltex: 3Luroka: 1 Link to comment Share on other sites More sharing options...
Voltex Posted September 19, 2014 Share Posted September 19, 2014 Somewhere cyber JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Portalfig Posted September 19, 2014 Author Share Posted September 19, 2014 Current Arena:TronAffiliation: Cyber Link to comment Share on other sites More sharing options...
Voltex Posted September 20, 2014 Share Posted September 20, 2014 I'll normal attack the skeletal wizard if possible JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Makuta Luroka Posted September 20, 2014 Share Posted September 20, 2014 I'll follow up Voltex's attack to eliminate the foe/make sure he's dead Link to comment Share on other sites More sharing options...
Portalfig Posted September 20, 2014 Author Share Posted September 20, 2014 SV has to post before you may move again. Link to comment Share on other sites More sharing options...
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