Hewkii Inika Posted November 17, 2011 Share Posted November 17, 2011 (edited) First off, I'll humor myself by saying that some might be wondering where I've been for the last ten months. Honestly, it was my own darn fault. Let's just say I overreacted about something, and to anyone who knows what I'm talking about, I sincerely apologize. Nice new forum, BTW. :PAnyways, time to talk about a game I posted back on the old forum: Extreme Kolhii!What is this, exactly? Well, let me say it's better than it sounds. Basically, it's a more crazy-than-normal game of Kolhii, complete with power-ups, super-shots, and a humorous commentary courtesy of Nidhiki and Krekka. You can play by yourself against an AI opponent, or you can compete against one of your friends. There's also weather, but it's currently random and has no effect on gameplay. Eventually there will be difficulty levels, new power-ups, new commentary and new modes of play, such as different challenges that test your Kolhii skills.Controls are:Player 1:W = move forwardS = move backwardA = turn leftD = turn rightSpace = shoot/steal/deflect (depends on who has the ball and if its out of hands)Player 2 (in 2-player mode only)Up = move forwardDown = move backwardLeft = turn leftRight = turn rightCtrl = shoot/steal/deflectDemo (updated 11/27/11):http://www.mediafire.com/?k0qyqcizqzc5mooLet me know what you guys think! Edited November 28, 2011 by Hewkii Inika Quote My sig is empty for now. Well, I guess now it isn't, lol. Link to comment Share on other sites More sharing options...
UltraHau Posted November 18, 2011 Share Posted November 18, 2011 Ah yes, I remember this. Nice work, Hewkii Quote Every moment gives us a chance to become more than what we are.-Ryu, Street Fighter III: 3rd Strike: Fight for the FutureNot luck. It's what you do that makes you a hero.-Kopaka Nuva, MoLI have but one destiny.-Takanuva, MoL Link to comment Share on other sites More sharing options...
Katuko Posted November 18, 2011 Share Posted November 18, 2011 (edited) Pretty interesting game, this. I liked the commentary, it added a lot of the needed feel. I was a bit annoyed with how you turn your character around (blue one always outruns me while I do), but overall I liked it. Nice work. Edited November 18, 2011 by Katuko Quote Link to comment Share on other sites More sharing options...
BULiK Posted November 18, 2011 Share Posted November 18, 2011 YES! *fist pump*im glad this is back!I still have the 2008 version on my pc xDare you going to put back up and/or continue development on your other games, namely bionicle park tycoon and that one rts I forgot the name of with vahki and visorak...AHA! bionicle swarms, right?I think that is it.i went to my friends house in Ohio i think in 2009, and he was obsessed with that one rts game you made Quote Visit www.BZPRPG.com to view my project of archiving BZPower's RPGs, and also access the BZPower Roleplaying Wiki BZPRPG Profiles - Ghosts Of Bara Magna Profiles Exo-Force RPG Profiles - Six Kingdoms: Apocalypse (Knichou, Berys, Arnex, The Taku, Exuze) Link to comment Share on other sites More sharing options...
Hewkii Inika Posted November 21, 2011 Author Share Posted November 21, 2011 Wow, that's nice, Bulik, that I have a fan! And thanks everyone for the comments. The next demo should come soon. It'll have a brand-new field to play on, as well as up to four teams! Quote My sig is empty for now. Well, I guess now it isn't, lol. Link to comment Share on other sites More sharing options...
The Lonesome Wanderer Posted November 22, 2011 Share Posted November 22, 2011 (edited) hmm... sounds like you could tweak it for akilini. Edited November 23, 2011 by gdfgdfgdfice Quote "Go beyond the impossible, and kick reason to the curb! That's how Team Gurren rolls!"BZPRPG PROFILES Exo-Force RPG Profiles Link to comment Share on other sites More sharing options...
Hewkii Inika Posted November 28, 2011 Author Share Posted November 28, 2011 (edited) All right, next demo posted. This includes a main menu, a brand-new Kolhii field, BOOSTED power-shots (there's only one way to get them, and trust me, it's worth it ) and post-game stats that allow you to review the game you just played. Check it out! :biggrin:EDIT: On second thought, I need to fix a few things, as I found a LOT of glitches in multiplayer mode. But single-player works fine. However, I'm still going to fix the glitches in multiplayer pretty soon, however. Edited November 28, 2011 by Hewkii Inika Quote My sig is empty for now. Well, I guess now it isn't, lol. Link to comment Share on other sites More sharing options...
Jedi Knight Krazy Posted December 17, 2011 Share Posted December 17, 2011 (edited) Yes! I loved this game when you first posted it. I have a few suggestions:1. I love the control scheme, but Katuko raises an excellent point that the AI can move in a way the controls simply don't allow, which is somewhat frustrating. If you make the AI's movement resemble the player's controls more, that would be awesome2. There is a single target on the field at a time - the ball. Sometimes there's a powerup, but those are so good that both I and the bot will abandon chasing the ball to go get the powerup, so that becomes the single target. The main problem that creates is that the two players are usually right on top of each other, which looks funny, makes it difficult to do anything, and generally makes the game feel repetitive and robotic. A couple of suggestions to fix that:2a. Add some sort of stamina system, probably with a sprint button, that causes players to move at different speeds at different times - that should allow a player on offensive to break away long enough to make a shot, or allow a defensive player to catch up if he's across the field. In general, it will make the game feel a bit more natural and strategic.2b. Add some sort of tactically viable reason for you to not be in the same place as your opponent. I'm not sure what that would be.3. The commentary is great! It would be even better if you expanded it to be somewhat more context aware - for example, "Hey, look, Ta-Koro just figured out how to play Kohlii!" (if they take the lead after losing for most of the game) Edited December 17, 2011 by Jedi Knight Krazy Quote Link to comment Share on other sites More sharing options...
Hewkii Inika Posted December 23, 2011 Author Share Posted December 23, 2011 Thanks! Those suggestions are good, and I'll figure out how to tweak the AI player to make him be more like the human player.Oh, I just thought I'd say this, because I forgot to last time: the Santa hats the Kolhii players have is just a temporary thing. It's only in December. Once January hits, they'll go away. I made the coding so that when your computer's calender says it's December, the hats appear. I thought it'd be funny... Quote My sig is empty for now. Well, I guess now it isn't, lol. Link to comment Share on other sites More sharing options...
Jedi Knight Krazy Posted December 23, 2011 Share Posted December 23, 2011 Oh, I just thought I'd say this, because I forgot to last time: the Santa hats the Kolhii players have is just a temporary thing. It's only in December. Once January hits, they'll go away. I made the coding so that when your computer's calender says it's December, the hats appear. I thought it'd be funny... Honestly, it took me a few minutes to even notice the hats were there. It was kind of embarrassing when I did notice... Quote Link to comment Share on other sites More sharing options...
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