Jump to content

The Official OTC TBRPG Planning and Organization Topic


Noxryn

Recommended Posts

Question: would someone be able to play as sort of a malevolent-neutral party, like a member of a band of goblin raiders or something? Fighting for the welfare of a kingdom is all well and good, but making enemies in every kingdom, and having to evade capture/destruction at the hands of the robots/drones/whatever that protect Technos, is even more fun.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

Name could be: Divided Lands.Kingdom ideas could be like, a forest kingdom filled with elves, homage to herbs and many plants. A fiery land were dragons an lava golems dwell. Or maybe even the kingdom Of ice, where ice creatures and days of endless cold are
Divided lands I can see working.Of course, it'll be a bloody war. I can see the combat on the walls being....very brutal. WW1 brutal.
This idea get epicer and even more epic. Who cares if epicer isn't a word, this is just awesome.

"Literature adds to reality, it does not simply describe it. It enriches the necessary competencies that daily life requires and provides; and in this respect, it irrigates the deserts that our lives have already become,"-C.S. Lewis


 


 


 

Link to comment
Share on other sites

Name could be: Divided Lands.Kingdom ideas could be like, a forest kingdom filled with elves, homage to herbs and many plants. A fiery land were dragons an lava golems dwell. Or maybe even the kingdom Of ice, where ice creatures and days of endless cold are
Divided lands I can see working.Of course, it'll be a bloody war. I can see the combat on the walls being....very brutal. WW1 brutal.
What do you expect from a war between magic and technology?
Question: would someone be able to play as sort of a malevolent-neutral party, like a member of a band of goblin raiders or something? Fighting for the welfare of a kingdom is all well and good, but making enemies in every kingdom, and having to evade capture/destruction at the hands of the robots/drones/whatever that protect Technos, is even more fun.
Sure, no one has to choose a side in the war, malevolent-nuetral is perfectly acceptable.
Name could be: Divided Lands.Kingdom ideas could be like, a forest kingdom filled with elves, homage to herbs and many plants. A fiery land were dragons an lava golems dwell. Or maybe even the kingdom Of ice, where ice creatures and days of endless cold are
Divided lands I can see working.Of course, it'll be a bloody war. I can see the combat on the walls being....very brutal. WW1 brutal.
This idea get epicer and even more epic. Who cares if epicer isn't a word, this is just awesome.
The epicosity of this RPG could soon go over 9000! (I just had to do that :P)

Haven't seen one of these in a long time...

 

 

Link to comment
Share on other sites

could you have a character that has both magic and tech? like say they had a pistol or something one handed, and could use spells with their free hand?

War...war never changes.

We crawl, on our knees for you,
under, a sky no longer blue,
we sweat, all day long for you.

But we sow, seeds to see us though,
cause sometimes dreams just don't come true,
we wait, to reap what we are due.

-Rise Against, Re-Education (through Labor)

 

 

 

Link to comment
Share on other sites

could you have a character that has both magic and tech? like say they had a pistol or something one handed, and could use spells with their free hand?
I don't know, I'll have to think about that.But usually, magic and technology do not work well together.But just to make this clear, Technos still uses robots to fight in place of humans.

Haven't seen one of these in a long time...

 

 

Link to comment
Share on other sites

But just to make this clear, Technos still uses robots to fight in place of humans.
That is clear. I'm working of the assumption they'll have some other nice modern things-otherwise...it might be a short war. Not in their favor this time. :P

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

Link to comment
Share on other sites

I think one of my PCs will actually be a robot...a robot that looks like a human, interesting plot twist.

"Literature adds to reality, it does not simply describe it. It enriches the necessary competencies that daily life requires and provides; and in this respect, it irrigates the deserts that our lives have already become,"-C.S. Lewis


 


 


 

Link to comment
Share on other sites

I think one of my PCs will actually be a robot...a robot that looks like a human, interesting plot twist.
Well, there are a great variety of robots. You just wait to see what fits you best.
But just to make this clear, Technos still uses robots to fight in place of humans.
That is clear. I'm working of the assumption they'll have some other nice modern things-otherwise...it might be a short war. Not in their favor this time. :P
Who knows, Technos might get some allies in this war. But then again, so might Ergas. :P

Haven't seen one of these in a long time...

 

 

Link to comment
Share on other sites

I'm so excited!!!I am about to maniacally laugh in real life, but I'm at McDonald's...that would be awkward.Still I'm wanting to be a part of the staff for this

"Literature adds to reality, it does not simply describe it. It enriches the necessary competencies that daily life requires and provides; and in this respect, it irrigates the deserts that our lives have already become,"-C.S. Lewis


 


 


 

Link to comment
Share on other sites

Floating island neutral kingdom? Cliched, yes, but always useful for exposition.
Eh, like I said, the world is a supercontinent. So maybe.
I'm so excited!!!I am about to maniacally laugh in real life, but I'm at McDonald's...that would be awkward.Still I'm wanting to be a part of the staff for this
Why not, get on board! Edited by Dark Pit: Servant to None

Haven't seen one of these in a long time...

 

 

Link to comment
Share on other sites

Thanks Dark put, I can't wait for this to be approved!

"Literature adds to reality, it does not simply describe it. It enriches the necessary competencies that daily life requires and provides; and in this respect, it irrigates the deserts that our lives have already become,"-C.S. Lewis


 


 


 

Link to comment
Share on other sites

OK, so I also got Roxas/Pit/Blade on board for staff. And I'm thinking, since Roxas (his current name) wanted to be on Ergas' side, and Zacax wanted to be on Technos' side, I'm thinking, how about Roxas plays a commander of the Ergas army, while Zacax plays a commander unit for the Technos robot force?How does that sound? By the way, Zacax, pm me so we can discuss this RPG.(apologies, I changed my name. I was Dark Pit: Servant to None)

Haven't seen one of these in a long time...

 

 

Link to comment
Share on other sites

Personally, I think the commander position should go to folks with a solid knowledge of tactics. Makes the war more interesting.Note this is not an insult, just stating from experience. I don't know how much tactical knowledge the two candidates possess.

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

Link to comment
Share on other sites

OK, so I also got Roxas/Pit/Blade on board for staff. And I'm thinking, since Roxas (his current name) wanted to be on Ergas' side, and Zacax wanted to be on Technos' side, I'm thinking, how about Roxas plays a commander of the Ergas army, while Zacax plays a commander unit for the Technos robot force?How does that sound? By the way, Zacax, pm me so we can discuss this RPG.(apologies, I changed my name. I was Dark Pit: Servant to None)
Pretty good.I'm also gonna make an Ergas character so I can have two points of views of the kingdoms, I'll add the casual human robot idea i had for later on.

"Literature adds to reality, it does not simply describe it. It enriches the necessary competencies that daily life requires and provides; and in this respect, it irrigates the deserts that our lives have already become,"-C.S. Lewis


 


 


 

Link to comment
Share on other sites

I agree that command positions in-game should not necessarily be given on a first-come, first-serve basis, if you want an apt commander for the troops. RPing skill is one thing, but, owing to differing depths of knowledge on the subject, some people are better than others when commanding troop movements.This is, however, your decision, based on what you think is most important. If punctuality and enthusiasm are the key attributes, then a first-come, first-serve basis is ideal. Otherwise you may want to implement, perhaps, an audition process for the commanders of the armies.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

I agree that command positions in-game should not necessarily be given on a first-come, first-serve basis, if you want an apt commander for the troops. RPing skill is one thing, but, owing to differing depths of knowledge on the subject, some people are better than others when commanding troop movements.This is, however, your decision, based on what you think is most important. If punctuality and enthusiasm are the key attributes, then a first-come, first-serve basis is ideal. Otherwise you may want to implement, perhaps, an audition process for the commanders of the armies.
Eh, well, technically, he's staff now, so he gets to control a commander. He has shown the most enthusiasm so far, along with Roxas, and they both have experience with RPGs (Roxas more so =P), but I guess I could audition for more commanders.

Haven't seen one of these in a long time...

 

 

Link to comment
Share on other sites

Might I suggest a play-via-PM battle royal with predetermined forces? Last commanders standing get the High commander positions, the others get positions based on how long they lasted.

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

Link to comment
Share on other sites

Might I suggest a play-via-PM battle royal with predetermined forces? Last commanders standing get the High commander positions, the others get positions based on how long they lasted.
That could work...

Haven't seen one of these in a long time...

 

 

Link to comment
Share on other sites

That could work...
Yeah. They get forces based on the side they're auditioning for, or, if it's too early for that, set it in another fantasy world and let them chose a force from that.

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

Link to comment
Share on other sites

Well I would suggest that the forces they be given closely match the forces they'll be commanding, as commanding the robots of Technos and the mages and guys with swords of Ergas are two very different tasks.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

You know, pretty much since I joined the CoT TBRPG bandwagon, I've wanted to do an Alagaesia RPG. There was one ages back (the first RPG I ever joined), and I loved it, but it really wasn't executed properly. Anyway, I always told myself I'd wait until the Inheritance Cycle was completed before I started designing one, and with Inheritance coming out next month, I'm contemplating starting work on it. (Assuming I can actually handle one, as I've proven on numerous occasions not to be able to post regularly/balance multiple RPGs.)Before I go and waste my time, I was wondering how much of a draw an Alagaesia RPG would have. It'd be set back during the height of the Dragon Rider's power, and would cover such plotlines as the Ra'zac War.~Lord Rahl~
I know this is a necro post, but was this RP ever made? If not I think it would be an amazing RP. I finished the story, and I have some good ideas that could form a plot for this RP.Now that I think about it, this RP would probably never work out on this site, but I'll post it here anyway, see what people think. I'd still be interested in an Inheritance RP though.Darkness of SlythnarThe year is 2023, 11 years after the rise of the vampires...For thousands of years mankind walked this earth without inkling that they were not alone. Sure, there were myths and movies of vampires, but no one believed them to be true. This all changed in the year 2012. This was the year the vampires chose to strike. They came out of hiding from all around the globe and swept the countryside; blackening the light.With the appearance of the vampires, came the appearance of the lycans and werewolves. The two races of wolf-humans were natural enemies since the beginning of time. Lycans and shifters are said to be the perfect races, created by nature, and vampires the sons of evil. The humans tried to stop them, countries around the world joined forces, but it was too late. They were overwhelmed. The vampire army stole many nuclear weapons. They then activated them, and destroyed hundreds of major cities around the globe.The lycans and werewolves tried to help the humans, but against the vampires’ weapons of destruction they were powerless. The vampires quickly took control of what was left of this nightmarish world and enslaved humans, lycans and ghouls alike. Welcome to the sprawling city of Slythnar. Slythnar was originally New York City, but it was renamed by the vampires. It is a bustling city full of darkness and corruption. Within the great walls, a war divides the city.The city is now the capitol of the vampire controlled empire. The vampires fortified the city with massive walls that border the entire city, the walls built with powerful alloys that are nearly indestructible. The citizens of Slythnar are not allowed to leave the walls of the city, without the say of the vampires, and if you enter the city if Slythnar, there is a very high chance that you will never come back.Slythnar is controlled by an organization called The Crimson Fang. The Crimson Fang are the leaders of the vampires and the leaders of the entire world. Their only goal is to keep their control over the world, that “is rightfully theirs” and kill as many lycans and werewolves as possible. Lycans and vampires have been fighting since the dawn of time. When man took control of the earth; vampires and lycans went into hiding, blending in as humans. But all held a fiery resentment and an urge for freedom. The vampires simply acted first.The vampires killed the leaders of every nation and quickly enslaved the surviving humans, lycans and werewolf citizens. The lycans and werewolves were forced into the shadows, and over time began rebuilding their rebel forces. Now, 11 years later, the werewolves and lycans have an elaborate underground base that spans half the city. Now the lycans, werewolves and humans must fight for their lives, and their freedom. But can they survive long in a city of shadows?Which side shall you choose; the power hungry vampires; or the other races fighting for survival?Playable racesLycans: Lycans and werewolves are the same thing, in all essence humans that have the ability to transform into hulking wolf/humanhybrids. They can at will can transform from a normal looking human, into their beast state. If there is a full-moon lycans will always transform, and usually go on rampages, though some bind themselves in cages during the full moon. But any other time they can transform at will, or if they become incredibly angry they can change without wanting too at times. Lycans still have slight control when they are in their wolf-form, and the more they shift and learn to control it, the better they get at controlling it, though their intelligence is almost cut in half in that form, they can’t speak in that form, use weapons, drive vehicles etc. When a lycan is changed on the full moon, they almost always loose complete control.Lycans in their beast form appear to be half human, half wolf monstrosities. They stand over six feet tall, and they have enhanced senses, reflexes, strength, agility, and speed. Lycans have natural weapons like long claws, and razor sharp teeth. To become a lycan one must be bitten by another lycan or have a lycan parent who mates with a human. Lycans have one weakness; and that is silver. For a lycan to become harmed; it must come in contact with a pure silver object. Example: If a lycan is shot in the head by a normal bullet, the lycan will get up and still be alive, the bullet will be pushed out of the wound by the body and the wound will start to heal.Normally lycans flesh wounds heal quite rapidly. Lycans have a built in healing factor, but it is slower than that of a vampires. Unlike vampires lycans are not immortal. Lycans transform from their human form into a huge beast form. When this happens, they’re clothes will become ripped and torn. Lycans pants and shirts might be able to stay on them, but badly torn. Also, lycans who wear armor, will have to wear special suits with holes and straps that allow for the armor to stretch when the change. So they will be a lycan in armor.Vampires: Vampires are the creatures of the night. They appear slightly human like, but are paler and are much more powerful. Vampires are immortal; allowing them to live forever. Vampires don’t breathe like humans do. They are in all sense dead, almost all of their old organs no longer work. Since vampires organs do not work, when they cry their eyes leak blood. The blood wells up from inside them and leaks out their eyes.A vampire can also almost hypnotize a human if they scare them enough. The human will go into a trance like state and do almost anything the vampire says. This is called glamoring. Some humans are immune to glamoring due to mental minds blocks. All vampires have two dazzling fangs; that they use too suck blood from their victims.Vampire’s fangs aren’t visible at all times. Usually they are up in their gums or above their normal teeth. When a vampire is angry, or wanting to intimidate someone their fangs pop down into view. A vampire baring his fangs at another vampire is often seen as a sign challenge, or act of violence or great disrespect.Vampires must drink blood to survive. Blood is their nourishment. Sucking blood can do two things. The first use is to simply feed and the second use is that they can change a human into a vampire. If a vampire wishes to turn someone into a vampire; they must bite them and release a special toxin from their fangs. Once the toxin spreads into the veins; it begins to transform them. The change ranges from a few hours to a whole day. When someone is in the process of becoming a vampire they either pass out or go through horrible pain streaked seizures. Vampires have heightened senses, strength, agility, and speed; similar to like lycans. Vampires have less weaknesses’ than humans, but fewer than lycans. The tale about vampires being harmed by garlic is an old myth, garlic will do nothing to a vampire except make him bust out laughing if you try to harm him with it.A stake through the heart will kill a vampire almost instantly. Sunlight can burn an unprepared vampire into a pile of ashes. Only the most ancient of vampires can walk in sunlight at anytime. A vampire burned by fire will have the same effects as sunlight. The sun is made of fire, so it only makes since that both harm the undead. Lastly holy water or water that has been blessed by a priest burns vampires like acid.Other myths of vampires include: Them not appearing in photographs, them not appearing in mirrors, vampires not being able to cross water, and finally: vampires not able to come inside unless they are allowed by the mortal host. These are all untrue, and have been proved false. Vampires also can walk inside churches, and stand near crosses or religious symbols. If a vampire turns a human into a vampire they become that human's "maker". It is tradition for the Maker to then raise this new vampire and teach them their ways. Sometimes the Maker and the new vampire share a special bond, and become the closest of friends; they can usually sense things about each other, like if they are in danger.You may choose any age above 16 through 1,000 years old. Any older than 1,000 a vampire starts to transform into an Ancient. Ancient vampires have extraordinary powers.YOU MUST ASK ME IF YOU WANT TO BE AN ANCIENT.Ghouls: Ghouls are simply reanimated dead humans; brought to life by necromancers. After the vampires took control witches and warlocks were able to announce their existence as well. These witches and warlocks had been masters of evil rituals for centuries. One of their most prominent dark art skills is the ability to raise the dead. In the Immortal Wars the magic users sent waves of Ghoul armies to crush vampire armies.Ghouls are now slaves, forced into service by The Crimson Fang. Ghouls are used as to create buildings and keep the city in order. But some lycans have been able to set free the more intelligent and Ghouls and help them to form a resistance.The Ghouls' weaknesses are: being separated from their brain, or their brain being heavily damaged. A dead human body can be turned into a Ghoul only by necromancy. A Ghoul hungers for human flesh, which vampires provide for them from their human factories. Ghoul's hunger for flesh but their bodies don't really need them to survive. The only organs within a Ghoul's body that still work are their digestive system to an extent, and their brain. They no longer breathe; or need sleep similarly to vampires. The intelligent Ghouls, have learned to quell their hunger for flesh.Humans: Humans are one of the largest races that dwell in Slythnar. Humans can be transformed into lycans, vampires or undead. Humans are incredibly smart and make good fighters, but they are weaker than vampires, lycans and werewolves. Humans were the original rulers of the world, and now they are second class citizens.But now that The Crimson Fang controls the entire city they are here for one purpose; they provide blood for the vampires. Vampires round up humans and sometimes “milk” them like cows in hidden factories. Other humans are left to their own devices until a vampire is bloodthirsty and comes into their homes. A human that resists a vampires bite are sentenced to death.Humans are the “peasant” or “serf” citizens of Slythnar. They are the working class merchants and artisans. Some worship the vampires and serve them until they are rewarded by becoming one themselves. Some hate all races other than humankind and plot to eradicate all others.Witches/Warlocks: They are not a race per-say, but a group of humans who have the power to wield magic and spells. Humans can use destructive spells like elemental magic, and other such spells. Witches and warlocks are usually rounded up and captured by the vampires if they are known to be able to use magic, which is illegal in Slythnar, though rumor has it there are groups of magic users who plan to rise against the vampires. Necromancers are certainly killed by vampires if found, because necromancers can control vampires, note you can not be a necromancer.Shifters: Shifter’s are said to be somehow related to werewolves. They are humans who have the ability to shift into any animal they have seen before. All shifter’s have a go-to shift, which means an animal that they shift into more often than any other, usually it is an animal they have seen many times before, most likely a pet, or neighborhood animal. Shifters can’t turn into other humans.FactionsThe Crimson Fang: The Crimson Fang is the government of Slythnar. The cult is made up of all the vampires; who control the whole city, and keep the humans inside the city for sources of blood, and work.The Crimson Fang are arch enemies of The Feral. The Crimson Fang’s base of operations is The Crimson Tower, which used to be the Sears Building. The Crimson Fang hates all humans, lycans, Ghouls, and traitorous vampires who join other sides.The Feral: The Feral is a group of rebel lycans and werewolves, who wish to destroy the vampires’ order and earn their freedom.Some fight for freedom, and others simply fight to not to killed like animals, others fight for power. The Feral’s base of operation is called “The Nest”, and is deep underground. The Feral is mainly made up of lycans and werewolves, but it also has a few human members.The Forsaken: The Forsaken are a group of Ghouls, who are tired of seeing their fellows enslaved by the vampires. The Forsaken hate almost all vampires, and are disliked by most humans. Some humans don’t like vampires or lycans but are just simply prejudice against Ghouls.Slayers: Slayers are a group of human’s who want to destroy the vampires order, and kill all Vampires, lycans and ghouls, shifters and witches and warlocks. The Slayer’s base of Operations is a warehouse hidden in the Ghetto.Districts and Places of Interesthttp://i700.photobuc...lexhero/map.jpg CLICK FOR A MAP OF SLYTHNAR (Note not all locations within the city are on the map)The Vampire District: The Vampire District is where most of the vampires live. Only vampires are are usually allowed access to this area. Some human and Fang Bangers are allowed inside if they tell their what they are up too to the vampires, and they believe them or accept their apperance. In the northern tip of this massive district is the awe inspiring tower known as The White Tower. The White Tower: The White Tower is the magnificent base of operations for The Crimson Fang. The vampire lord lives here along with most of the vampires that live in SlythnarThe tower is in the northern tip of the Vampire District; where only fellow vampires are permitted to venture. The tower has incredibly heavy defenses, and is rumored almost impenetrable. The tower is covered with high powered guns turrets; placed to shoot down enemy air-ships.Club Venom: Club Venom is a popular club with the vampires of Slythnar. Usually only vampires are allowed inside, and the crazed blood thirsty parties that result are well known.The Center: The Center is well, in all actually the center of the city. It used to be called the “holy circle” but The Center caught on and that’s what everyone calls it from now on. This region of the city is a neutral area. Anyone is allowed here.Located in The Center are the court house (completely ran by vampires) and the city jail, where humans and lycans are held (other than the many cells in The White Tower) and tried. Near the court house is the infamous execution area where all criminals are publicly executed.The Arena: The Arena is a hulking building in the center of the city, where vampires and werewolves can fight for glory, honor, and all the cash they could ever want.Slythnar General Hospital: This is the largest hospital in all of Slythnar. It is located in The Center and accepts all races except for Ghouls.Blood Leaf Park: This is a massive park located in the center of the city. The park is usually very dark, and is public for all races, used to be known as Central Park.Wealthy District: The Wealthy district houses all of the city’s rich citizens. This district is filled with mostly well-off of humans and a few vampires and lycans who chose to live here instead their own districts.Commercial and Recreation District: The Commercial District is where all the business and recreation is held. This district holds many bars, strip clubs, arcades, movie theaters, stages and other entertainment for citizens.The Snakes Head Inn: Is one of the most popular bars in Slythnar. It is well known for its strict no nonsense rules about fighting. The owners of the pub have a non discrimination policy for any races. Because of the loud and rowdy manner of the patrons of this bar, it is always a good place to talk about plans in the public and not be overheard.The Black Boar: The Black Boar is a dangerous and dark and dirty pub where many fights and gory brawls break out. The pub is run by a vampire and lycan who despite their differences are best friends. The pair is known for their violence and has been reported for killing bar-mates over insults. The Black Boar accepts all races.The Ghetto: The Ghetto is vast and is one of the largest districts in the city. It is filled with the working class citizens of Slythnar. The Ghetto was once the “Lycan District” but many years ago the vampires burnt it to the ground, and the dank armada that makes up the ghetto took its place. Underneath the ghetto is where the lycans have created their base.The Nest: The Nest is a deep underground maze that snakes underneath Slythnar. Only lycans who are part of The Bloody Fang know its many hidden entrances and exits. Many entrances are hidden around the city; in abandoned houses and warehouses mostly. The Nest’s entrances are heavily guarded and almost impossible for outsiders to find. Many vampires have searched for The Nest, but none have found it. Few even know it exists, many think it to be just myth among the rebel lycan forces.The Slayer Base: The Slayer base is a large warehouse located in the Ghetto. It is painted a dull red, and inside is packed full of stolen weapons and machinery.The Forsaken Base: The Forsaken base is hidden in the ruins of an old lycan bunker. Here the Forsaken formulate plans and cultivate weapons for their resistance.The Docks: The Docks are a large port that leads into the ocean surrounding the borders of City Slythnar. Where incoming ships come and drop of supplies, from other cities.Weapons of SlythnarSwords and blades are common in Slythnar since both vampires and werewolves enjoy too use them. Vampires often have silver swords for killing lycans, and guns loaded with silver bullets. Lycans and other races often carry guns with holy-water dipped bullets, and they carry stakes.RULES1. No God Moding or anything like that. I will ban you from the RP.2. Please try to use your best spelling, just spell check before you post, should clear up the worst stuff. I probably don’t have the best grammar, but I want it to be readable, and enjoyable in the RP.3. Try to be creative! No unoriginal characters.4. You can’t kill another persons character unless they clear if with you first.5. Don’t involve another character in your bio unless you guys talked about it.6. Max is five characters. But only make more than one if you are going to be really dedicated to them. If you want a lycan or vampire friend in the RP to kill of or something just make an NPC.7. Have fun!8. Don't auto hit another player's character, they decide if they get hit, but you MUST allow your character to be hurt. Also don't decide things for other people's characters etc, or describe their feelings.9. You must post IC when you are speaking “in character,” and OOC when you are speaking “out of character.”If you break a major-rule (godmoding) once you get a warning, twice you still get another warning, three times you will be banned for a certain amount of time, maybe a few days, and four times you will be banned for good.The Sign-up SheetName: What’s your characters name?Age: How old is your character?Gender: What gender is your character?Race: What race is your character?Faction: What group does your character fight for?Appearance: How your character looks. A picture would be nice.Weapons: Pick your weapons here, try not to over do it.Personality: How your character acts.Live: Where your character currently lives.Abilities: Stuff your character is good at.Bio: Your character’s basic history.My CharactersName: Jace WalkerAge: 25Gender: MaleRace: LycanFaction: The Feral (Current leader)Appearance: When Jace is in human form; he has long messy black hair that falls past his shoulders. Jace’s eyes are as black as midnight, and trimmed brown. Jace has an unshaven face, and his eyes look hollow and haunted. He stands at 6’6 and is quite muscular and well toned. He usually wears a black trench coat with a hood, two black fingerless gloves, dark black pants and black combat boots.In beast form: Jace is a huge wolf like creature with pitch black fur and huge sharp teeth and claws.Weapons: Jace also has two duel silenced automatic pistols with golden plating; that he likes to use often. Along with Jace’s combat knife he also has a large two-handed sword that he keeps strapped to his back.Personality: Jace dose not play around much, usually he is all business. He can be quick to anger and slow to forgive; unless it is one of his own men. Jace would gladly sacrifice himself for his men and his cause. Jace is incredibly brave and loyal.Live: The Nest, Ghetto districtAbilites: Large weaponry, small weaponry, vehicle operation, melee weapons, blade skill, stealth.Bio: Like many residents of Slythnar, Jace was born in Slythnar when it was New York City. He was born into a poor lycan family. His family was involved in a gang war against the vampires. At night Jace would wage war against the vampires, fighting for control.His grandfather started the clan The Feral a long time ago and leaded it for many years. After the vampires took over the city; Jace’s father was killed, and he was forced to take control of the pack. Jace was trained to become an excellent warrior.Jace has huge expectations for himself. Jace tries his hardest to be a good leader; sometimes a little too hard. Jace finds that he is pretty much selfless sometimes. He cares more about his cause and his men than his own safety. Jace despise all vampires, but he puts up with the ones who help fight against The Crimson Fang.Name: Kane CovingtonAge: 2,045 but he appears to be 23Gender: MaleRace: VampireFaction: The Crimson Fang (Current Leader)Appearance: Kane has a pale angular clean shaven face. He gives off a scent and an aura that attracts females for miles. Kane has jagged bluish black hair that falls past his eyes. His two eyes glow bright red, and are flecked with yellow. Kane stands at 6'8 tall, and has an athletic sleek build.Kane has two leathery purple bat wings that he can pull into his body when not using, and they pop out of his flesh when summoned. He can use these to fly. Kane is able to give gifts to of power to certain worthy vampires as he sees fit. To achieve his gift they must drink some of his blood.Weapons: Kane does not use guns. He prefers blades. The only weapon he uses is his mighty and ancient silver-sword.Personality: Kane is different from other Ancients. He is a bloodthirsty tyrant who has large temptations and wants. He has accomplished more than any modern dictator or vampire ever has. Kane has a deep instinctual rage toward lycans and he spits on humans and Ghouls. If he could have his way he would find a way to live without humans, Ghouls or lycans or shifters.Live: The top floor of The White Tower.Skills: Kane is skilled at persuading people. If they stare into his one remaining eye he can make them do almost anything. Kane is one of the best sword users the world has ever known. He is an excellent battle strategist and his ancient powers know no boundaries.Bio: Kane's history is insanely long. It spawns over two thousand years of murder and death. Kane was born in London, over two thousand years ago. When he turned twenty three, he met a beautiful woman named Clarissa. Except Clarissa turned out to be a vampire, she turned him, and soon Kane had become her progeny. He followed Clarissa’s every command until one day she was killed by lycans in a battle. Kane felt a terrible rage that day, and vowed to destroy all lycans. After that he showed potential leadership skills, and quickly showed his prowess in battle; and his brutal merciless killing of lycans and humans alike.After two thousands years many of the ancient vampires were killed, leaving Kane as one of the last. He became the leader of a large coven of vampires in New York City called the Crimson Fang. Soon the vampires announced their existence, and a war with the humans was waged. Kane soon found an opportunity to seize New York, so his clan of vampires did just that, they took New York by force. He renamed what was left of New York City, Slythnar, after the ancient vampire who was said to be the first ever. Kane then had a wall built around what was left of the city, blocking off the destroyed ruins of part of New York that was destroyed by nukes. He now plans to rule Slythnar for the rest of eternity. Edited by Flex Nard
Link to comment
Share on other sites

What about magws and wizards? Or do those fall in line with witches an warlocks?I am asking this, because of there is black magic, wouldn't there be white magic? Or is it just black?

"Literature adds to reality, it does not simply describe it. It enriches the necessary competencies that daily life requires and provides; and in this respect, it irrigates the deserts that our lives have already become,"-C.S. Lewis


 


 


 

Link to comment
Share on other sites

What about magws and wizards? Or do those fall in line with witches an warlocks?I am asking this, because of there is black magic, wouldn't there be white magic? Or is it just black?
What about magws and wizards? Or do those fall in line with witches an warlocks?I am asking this, because of there is black magic, wouldn't there be white magic? Or is it just black?
They would fall under the same thing I suppose, there would be white magic as well. I could edit it to say that if needed, like witches/warlocks and mages and mages would be white magic users both male and female.
Link to comment
Share on other sites

What about sort of greenish-purple magic? Is it all going to be evil warlocks and perfectly nice mages, or could there mayhaps be wizards who do magic for the purpose of learning a wee bit more about magic?

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

I think it falls under magic wielders as well.

"Literature adds to reality, it does not simply describe it. It enriches the necessary competencies that daily life requires and provides; and in this respect, it irrigates the deserts that our lives have already become,"-C.S. Lewis


 


 


 

Link to comment
Share on other sites

I have finalized a decision regarding the oft-discussed IL.3.You will not be starting as a large spacebound power. If you start with a planet, you will have to build up everything from that point. If you start as a nomadic fleet, as has been discussed, you will start either with a small number of ships and some manufacturing capability, or a larger number of ships and no capacity for manufacturing new ones.Planetbound military units will still factor into military IP costs.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

Suggestion; could you make colonizing planets the long, hard, and painful process that it would be IRL? As in, a muuuuuch longer maturation time, seeing as a billion people (IMO, about the size of a fully developed futuristic space society would need to fully exploit a planet's resource) don't get born instantly. So rapid colonization wouldn't be quite as overpowered as it was in Starscape.

voidstars.png


1 1 2 3 5 8 13 21 34 55 89


"In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong

Link to comment
Share on other sites

Correct. It won't be *poof* you've colonised the planet. It's (wait a while) okay now the atmosphere won't kill you.I may go into such detail with territory that there will be maps for the surfaces of planets (obviously not for gas giants), allowing contestation of territory on a single planet's surface. This would, of course, fit in with the "terraforming is slow" thing.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

What sort of time scales could we be looking at in IL3? I know people were rather miffed when I used math to prove that about two hundred years had passed in Starscape (something Xom backed up), so I imagine a similar time scale would be bad here, but at the same time, we can't have it be running at a snail's pace here. One IRL Day=Six In-game Months may work, as that'd compress to 3.5 years per week, or 182 years per IRL year. Definitely wouldn't be as bad as Starscape, while maintaining a decent pace. It'd also mean that it'd take geological time periods to fully colonize a planet. Which, in my opinion, is good, as it encourages more expansion which, in turn, encourages more politicking and war.

voidstars.png


1 1 2 3 5 8 13 21 34 55 89


"In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong

Link to comment
Share on other sites

Six months seems reasonable, yeah. One IRL day from activating terraforming equipment on a planet to the establishment of the first proper inhabitation on the planet.Now, interestingly, there is significant evidence to suggest that an oxygen-breathing carbon-based biochemistry is likely to be the most common in the universe, if there is other life - other compounds, like silicon, have rather a lot of problems that make them less likely for biochemistries. The upshot of this for colonization is that it's quite likely that other races will be able to deal with similar conditions to the ones you just set up on your new planet - and unless you're going to set up a garrison and patrol group as soon as you colonize a planet, they could well establish their own claim on the planet. With planetary maps, this can easily be accomodated.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

One problem I see with planetary maps is that, assuming an average of two habitable worlds per system (some will obviously have one, some will have three, some will have none, etc), the amount of maps very quickly increases. You have the three main galactic maps, the sixty stellar maps, and then 120+/- planetary maps? A lot of work.

voidstars.png


1 1 2 3 5 8 13 21 34 55 89


"In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong

Link to comment
Share on other sites

Yeah, a lot of work.We're going to have some fun doodling random shapes onto coordinate planes. I just hope your programmer friend gets a good program going so we can easily edit the maps.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

You say a Billion people aren't born quickly, but that was actually precisely my plan; playing a species who are intelligent and physically capable less than a week after birth, growing them by the hundreds of thousands in-vitro tanks, brain-integrated computers giving them the knowledge they need, and accomplishing sudden colonization like that.

That being said, thag thag thaggity thag thagness.

-Rover

 

"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."

"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."

Link to comment
Share on other sites

...I'm planning to play a machine race. But I'm sure, with sufficient technobabble, we can explain why their" birthrate" or "new program" rate isn't astronomical.

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

Link to comment
Share on other sites

Well, the official mechanics say it's going to take you longer than a week in-game to build up the actual infrastructure for a colony, even if you do fill the houses that fast.There's also the fact that r-strategists (large numbers of offspring, quick maturation) are unlikely to be very intelligent, and are certainly unlikely to become dominant in a stable environment - in other words, they're uniquely ill-suited for civilization.EDIT: Basilisk, I really preferred the spider idea.

Edited by Ymper Trymon

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

Yes, well, I'm flighty. :PI know you liked it I do to, but I've explored every option, drawn up ten different races and I've settled on the machine race. Unless machine races are banned.

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

Link to comment
Share on other sites

Machine races bring up the somewhat awkward question of "who made the machine race?" Having a prior civilization that made the machine race, even if that civilization is extinct, leaves the possibility of their stuff being left behind.So I would prefer to avoid machine races, yes.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...