Lord Oblivion Posted January 8, 2012 Share Posted January 8, 2012 (edited) Click for the gallery (when public)BackAlternate AngleFlickrThis was a pretty frustrating build, mainly due to how fragile this MOC is. However, I'm still happy of how this turned out, especially the head and legs. The medium blue were used as accents, just to give a touch of color to this. The only thing that I don't really care for is the left arm, but it was the only thing that I made that seemed to fit for this.C&C appreciated. Edited January 8, 2012 by Lord Oblivion Quote Twitter Instagram Link to comment Share on other sites More sharing options...
Dralcax Posted January 8, 2012 Share Posted January 8, 2012 (edited) Neat! This MOC just flows perfectly. I like the toes, although the trans-lime sticks out. Edited January 8, 2012 by Chaos Makuta: Dralcax Quote Link to comment Share on other sites More sharing options...
FrozenFlash Posted January 8, 2012 Share Posted January 8, 2012 This is so good. I like how the yellow pieces are like lights. Quote Link to comment Share on other sites More sharing options...
Freezer Burn Posted January 10, 2012 Share Posted January 10, 2012 Whoa. Lots of stuff to talk about here. First off, the colors. I think that they are great choices, the blue and green offer great contrast to the black. His head is just really awesome, the eye just barely visible looks really sinister and armored. Next the body, which is just great. His stance is nice, but then when you look closer and see how it is constructed with the hf skeletal pieces and the bohrok shields with the blue underneath.... looks good. His armor all fits together nicely, plus the power-source thing up top with the green looks good. One minor gripe is to me his feet look a bit awkward, but I don't really have anything to fix it, so very nice moc. Quote Look at me still talking when there's science to do! Link to comment Share on other sites More sharing options...
Techn0geist Posted January 13, 2012 Share Posted January 13, 2012 I'm really digging the pelvis construction on this. My only criticism is the toes, they look extremely fragile, other than that, it's marvellous. 10/10, mate Quote The Writer Formerly Known as Zeal BZPRPG Profiles Ghosts of Bara Magna Profiles Link to comment Share on other sites More sharing options...
Lord Oblivion Posted January 16, 2012 Author Share Posted January 16, 2012 Neat! This MOC just flows perfectly. I like the toes, although the trans-lime sticks out.Thanks. The trans-lime was intended to represent the electricity flowing through this, since it is a robot (or something along those lines).This is so good. I like how the yellow pieces are like lights.Thank youWhoa. Lots of stuff to talk about here. First off, the colors. I think that they are great choices, the blue and green offer great contrast to the black. His head is just really awesome, the eye just barely visible looks really sinister and armored. Next the body, which is just great. His stance is nice, but then when you look closer and see how it is constructed with the hf skeletal pieces and the bohrok shields with the blue underneath.... looks good. His armor all fits together nicely, plus the power-source thing up top with the green looks good. One minor gripe is to me his feet look a bit awkward, but I don't really have anything to fix it, so very nice moc.Thank you! The only part of this that actually used skeletal pieces was the back, as to hold the 4x4 dish actually. The whole thing was mainly built around normal connectors and some system bits. The feet maybe look awkward due to the toes having been slightly moved. They weren't fully aligned, but other than that they're pretty stable. I'm really digging the pelvis construction on this. My only criticism is the toes, they look extremely fragile, other than that, it's marvellous. 10/10, mate Thanks. Out of this whole MOC, the toes are surprisingly more stable than other areas. The connection is actually supported, since the weight of the MOC tends to be more towards the front, rather than the back. Quote Twitter Instagram Link to comment Share on other sites More sharing options...
~Takava Nirhii~ Posted January 18, 2012 Share Posted January 18, 2012 Dang, man! That really looks a lot like a mech, just the way it flows! It looks really vicious, I wouldn't want to run into this thing! Keep it up! Quote 3DS Friend Code (Pokemon X): 4098 - 4028 - 0743(Please tell me if you added me so I can add you back!)My BrickshelfI can feel the pressure getting steeper with every life lost.You hope that I won't see the light of day in time to come.With no conviction founded just, judgement contorted based on lust,Give me strength. Link to comment Share on other sites More sharing options...
Ehlekdude Posted January 19, 2012 Share Posted January 19, 2012 Oh man. This is awesome. Seriously awesome. The weapons look great, colour scheme is brilliant and general shape is absolutely astonishing. System pieces look good beside Bionicle ones. This has got to be 10/10. Quote Link to comment Share on other sites More sharing options...
Eragon3443 Posted January 19, 2012 Share Posted January 19, 2012 Wow, I like the minigun! Quote Feel free to friend me! Link to comment Share on other sites More sharing options...
Lord Oblivion Posted January 23, 2012 Author Share Posted January 23, 2012 Dang, man! That really looks a lot like a mech, just the way it flows! It looks really vicious, I wouldn't want to run into this thing! Keep it up!Wow, I like the minigun!Thanks.Oh man. This is awesome. Seriously awesome. The weapons look great, colour scheme is brilliant and general shape is absolutely astonishing. System pieces look good beside Bionicle ones. This has got to be 10/10.Thanks. I've been trying to add more and more system bits to my MOCs, they're really good for small details. Quote Twitter Instagram Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.