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Were the Rahkshi just the antitheses of the Toa Nuva?


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7 replies to this topic

#1 Offline slifer3000

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Posted Jun 12 2018 - 09:30 PM

I had a thought today. The six Rahkshi that were sent to stop the Toa Nuva from finding the seventh Toa had powers that kind of correlate to the Toa's. 

 

Turahk = Fear, and Fire is associated with courage.

Vorahk = Hunger, and Earth is associated with strength.

Panrahk = Fragmentation, and stone is associated with stability. Stone resists better than other building materials the tendency to fall apart. 

Kurahk = Anger, and ice is associated with calm, or the absence of emotion. Anger is perhaps the strongest of all emotions, and those with the elemental power of Ice tend to avoid showing any emotion.

Guurahk = Disintegration. This one is kind of reaching, I know, but disintegration is the ultimate death of something and water tends to rejuvenate things.

Lerahk = Poison. I don't know how this has to do with Air. All right, my whole theory starts to fall apart here, but I think the first four are strong enough correlations to make one think that the powers were selected to negate those of the Toa.

 

Any thoughts?


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#2 Offline The 1st Shadow

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Posted Jun 13 2018 - 12:36 AM

You're close. The powers of those six Rahkshi were more the antithesis of the Principles that the Matoran lived by. These Principles were elaborated on in MNOG2, and were derived from aspects of the Three Virtues. They were:

 

Ga-Koro: Purity, which is derived from Unity
Le-Koro: Faith, which is derived from a combination of Unity and Duty

Ta-Koro: Courage, which is derived from Duty

Onu-Koro: Prosperity, which is derived from a combination of Duty and Destiny

Ko-Koro: Peace, which is derived from Destiny

Po-Koro: Creation, which is derived from a combination of Unity and Destiny

 

However, because of the nature of the Principles, not all of them match up. For example, Purity's (Ga-Koro) enemy is Poison, which is Lerahk. Faith's (Le-Koro) enemy is Fragmentation, which is Panrahk's power. So, the Rahkshi powers are the reverse of the Matoran Principles, but the color's of each don't always match up. 

 

It's an interesting coincidence that the three that don't match up are also the first three Rahkshi Teridax unleashed upon the island, while the second batch are perfect matches for the respective villages.


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#3 Offline Cheesy Mac n Cheese

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Posted Jun 13 2018 - 10:27 AM

Guurahk = Disintegration. This one is kind of reaching, I know, but disintegration is the ultimate death of something and water tends to rejuvenate things.

If you’re going by color, disintegration would have nothing to do with Gali’s element. Instead, it would be her personality: Gali is often the one that holds the team together, which would be the opposite of disintegration.

But as previously stated, it’s the Principles, not the elements or the Toa. This also only applies to the six Rahkshi released as sets in 2003. Gravity and Sonics are both Toa elements, and I doubt Chain Lightning and Heat Vision are the antithesis of anything.

Edited by Cheesy Mac n Cheese, Jun 13 2018 - 10:30 AM.

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#4 Offline MrSciFiGuy

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Posted Jun 13 2018 - 04:19 PM

Huh never thought about it that way. That's why I still visit these forums!


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#5 Offline Podu

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Posted Jun 17 2018 - 02:58 AM

Would be funny if they just used the antitheses of the elements. They already have Heat/Cold Resistance and Vacuum for Fire/Ice/Air, they would only need Desiccation, Weathering, and Erosion for Water/Stone/Earth :P

Edited by Podu, Jun 17 2018 - 02:59 AM.

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#6 Offline Toatapio Nuva

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Posted Jun 17 2018 - 12:50 PM

Would be funny if they just used the antitheses of the elements. They already have Heat/Cold Resistance and Vacuum for Fire/Ice/Air, they would only need Desiccation, Weathering, and Erosion for Water/Stone/Earth :P

 

Well, weathering and erosion are kinda accounted for by disintegration. Kamen even refers to disintegration as the weathering of their statues in MNOG 2.


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#7 Offline Podu

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Posted Jun 17 2018 - 11:29 PM

Would be funny if they just used the antitheses of the elements. They already have Heat/Cold Resistance and Vacuum for Fire/Ice/Air, they would only need Desiccation, Weathering, and Erosion for Water/Stone/Earth :P

 
Well, weathering and erosion are kinda accounted for by disintegration. Kamen even refers to disintegration as the weathering of their statues in MNOG 2.

Yeah I was just trying to make them slightly more pertinent to the respective element :P
Nice catch though. :)

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#8 Offline Zarkan: Master of Storms

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Posted Jun 18 2018 - 01:26 PM

I literally have never gotten why the Rahkshi had those particular powers until this thread. It always seemed like a really strange mix to me - but then, I haven't watched Mask of Light since I was a kid. I guess that movie wasn't a total wash after all.


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