Because "Or something." I forgot that the sets hold 4 leeches and just went with 3 because that's a common number. Rule of Three and all.
Why not four?
Hm, again, please note that these weapons will have exactly the same effect regardless of is hit by them; except if their special abilities interfere with the weapon (knockback resistance on Toa of Stone, blind resistance on Rahkshi of Adaptation, etc).Progress report:- Updated Exo-Toa boss as revealed earlier in this topic.- Fixed items floating across the ground (hopefully).- As per the discovery made earlier: Rebalanced Gravity to have less insane differences between high and low stat levels. Lowest effect value has been raised, upper value stays about the same.- Added Teleportation secondary ability. Places a warp point that can later be warped back to. It fades away after about a minute if not used, and can be removed so you can place a new one by pressing Absorb once.- Added throwing knives as a weapon.I still lack trees for Kini-Nui, so I'll just skip a bit on them. Better with a half-done map than no map. I'll also be working a bit on mask powers that are missing (Olmak is now an option for me to program, though the graphics won't be too fancy) and maaaybe the Felnas. I tried Kdin again; failed miserably. It never feels right.
Tridax bomb grenade? Yes. The lightstone rifle is for rahkshi, while the tridax grenade is for Toa. I like it.
Edited by Katuko, Aug 17 2012 - 01:11 PM.