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Point Zero: Endymeron

Toa of Time

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14 replies to this topic

#1 Online Chro

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Posted Apr 08 2013 - 05:03 PM

[font="verdana, geneva, sans-serif;"][color=#808080;]Ah, time. Ironic, isn't it?One of the few things that we cannot control, yet surrounds us always.Endymeron was, or will be, the opposite.You don't see him. You might and you might've. He's never there. He was, though, and he will be.Endymeron is never the present. In fact, he never was nor will be the present.[/color][/font][font="verdana, geneva, sans-serif;"][color=#808080;]He's the future and the past.[/color][color=#808080;]                     Johmak, Order of Mata Nui - Guide to Anomalous Entities[/color][/font]http://www.mocpages.com/moc.php/358197http://farm9.staticf..._3bca8eecf4.jpg  Yes, it's a Toa of Time.Not really any backstory, just the semi-cryptic blurb up there, which is complete gibberish written when bored.However, I did decide that if I were to give him more information, he'd wear a Mask of Possibilities, which in my opinion would be quite fitting of a Toa of Time; very, very useful for manipulating events. :lol:Slightly inspired by [color=#a52a2a;]Embo[/color] from SWTCW. Feedback is appreciated. I've posted a lot of other MOCs recently, but I don't want to advertise-spam, so you can just find them in the BBC section. ;) More MOCs coming soon!

 

 

 

[color=#b22222;]Edit: Image linked - please keep posted images in BBC to 100 kB.[/color]

[color=#b22222;]-Wind-[/color]


Edited by -Windrider-, Apr 09 2013 - 03:05 PM.

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#2 Offline Gengar

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Posted Apr 08 2013 - 07:22 PM

I like how you made the legs. The torso is pretty interesting, like how you added all those pieces. The staff, maybe you could add a bit more things to it, but yeah.
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#3 Online Chro

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Posted Apr 08 2013 - 07:45 PM

Thanks TK7. I felt that the staff had enough as it was, between the trans lime bars, the gold blade, and the, uh, squiggly dark orange section. XD


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#4 Offline Krane

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Posted Apr 08 2013 - 09:01 PM

Man that was so awesome. I like the arms and the torso.
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#5 Online Chro

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Posted Apr 08 2013 - 09:10 PM

Thanks TOUAB. I've been told that the torso wasn't that great, so it's nice to hear some positive feedback. :P


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#6 Offline ~T1S~

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Posted Apr 08 2013 - 11:49 PM

Wow. Just, wow. The design reminds me of an idea I tried to make work some months ago, but I scrapped it because I had no idea what I was doing. 

But this. Like everything else you've made, this is great! The color scheme gives it that feel of menace and mystery. Definitely doesn't look like the kind of guy I'd want to meet in a back alley.

The overall build is excellent, but what I really like is how you did the head. Clever idea for the eyes. The staff is also pretty cool!

I look forward to your next creation.

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#7 Online Chro

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Posted Apr 09 2013 - 05:57 AM

Thank you! Wasn't going for a menacing feel- just powerful and mysterious- but I see what you mean. The eyes and face have a similar technique to another MOC from a few months ago (Project Blackstomper)... I'd really like how it looked, and I needed to use a custom head for the MOC, so it lined up well. :)


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#8 Offline The Phantom Terror

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Posted Apr 09 2013 - 07:21 AM

I like the flexibility of the MoC. The only thing I don't like is the "face"


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#9 Online Rooster Nui

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Posted Apr 16 2013 - 10:03 PM

Design is a well done, color scheme is unique and represents both Vahi states (before and after falling into protodermis). Pretty awesome. 


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#10 Online Chro

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Posted Apr 16 2013 - 10:12 PM

 The only thing I don't like is the "face"

What about it? His mask is shaped more like a helmet, perhaps. (I was getting extra points for the contest by using a custom head, if it means anything. ;))

 

 

Design is a well done, color scheme is unique and represents both Vahi states (before and after falling into protodermis). Pretty awesome. 

Thanks Rooster. That's actually dark orange, not regular orange, but I see what you mean about the colors. :P


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#11 Offline Sumiki

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Posted Apr 17 2013 - 11:29 PM

The lower legs are the only thing I can critique - they seem to jut out a bit too much, and the trans-lime pieces at the ankles contribute to that. Aside from that (which isn't evident but in close-ups), I really quite like the MOC - the bulk is spread out, and though it has quite a few colors, they're spread out evenly enough to work.


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#12 Online Chro

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Posted Apr 18 2013 - 11:30 AM

Thanks for the feedback, Sumiki. You're right, the leg armor did protrude a bit much. Glad the colors work, I wasn't sure if the light grey was a bit much.
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#13 Offline Ambassador Rahkuta

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Posted May 08 2013 - 11:39 AM

Sweet build, as usual. Again, as usual, the head is freaking magnificent.I feel the orange is throwing it off a bit (though that might just be the lighting- and I'm generally biased against orange, so you should probably just ignore the color critique). The lower legs stick out to the sides a bit. The groin armor cover is a little high.8.5/10 at least (which I would rate higher normally, but I've been biased by your other builds like, Shellshock and Likus, into a rather high regard for your work).(Still drooling.)


Edited by Ambassador Rahkuta, May 08 2013 - 11:40 AM.

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#14 Online Chro

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Posted May 08 2013 - 09:56 PM

Haha, thanks Rahkuta. 8.5 isn't bad, at least compared to Likus, etc. :)


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#15 Offline Sumiki

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Posted May 08 2013 - 11:24 PM

Sweet build, as usual. Again, as usual, the head is freaking magnificent.I feel the orange is throwing it off a bit (though that might just be the lighting- and I'm generally biased against orange, so you should probably just ignore the color critique). The lower legs stick out to the sides a bit. The groin armor cover is a little high.8.5/10 at least (which I would rate higher normally, but I've been biased by your other builds like, Shellshock and Likus, into a rather high regard for your work).(Still drooling.)

 

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