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Scribblenauts

DS 3DS Maxwell

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9 replies to this topic

#1 Offline ~Shockwave~

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Posted Apr 23 2013 - 10:40 PM

Anyone here play Scribblenauts? I know there has to be at least a few.

Lets discuss, shall we? And may I ask why my ballistic katana keeps vanishing (not exploding) but the golden ballistic sword does not?


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Posted ImageWe do what we must. Because we can.Posted Image these smileys created by Click

Posted Image

3DS Freind Code: 1693-0634-1082 Name: Joey

I also have Mario Kart 7, Animal Crossing: New Leaf and Kid Icarus: Uprising

PM me to add me on any of these.


#2 Offline Click

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Posted Apr 23 2013 - 10:57 PM

I don't have the game (besides the App Store version), but it seems like a very cool concept. It's near the top of my Steam wishlist, and I can't wait to get it, although it is $30 on Steam. 

 

One thing I was wondering about Scribblenauts unlimited is are the challenges any harder than previous games? I mean, I played through the App Store version in a day, and most of the challenges took me all of five seconds to solve, but there were a few stumpers just because I had absolutely no idea what I could do. The game is so limitless, it's hard to know specifically what to do to bring about a certain event.


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#3 Offline ~Shockwave~

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Posted Apr 23 2013 - 11:41 PM

I don't have the game (besides the App Store version), but it seems like a very cool concept. It's near the top of my Steam wishlist, and I can't wait to get it, although it is $30 on Steam. 

 

One thing I was wondering about Scribblenauts unlimited is are the challenges any harder than previous games? I mean, I played through the App Store version in a day, and most of the challenges took me all of five seconds to solve, but there were a few stumpers just because I had absolutely no idea what I could do. The game is so limitless, it's hard to know specifically what to do to bring about a certain event.

I have only played unlimited. But most will not take long, but there are a few headscratchers here and there. But most of the fun comes in making giant mechs kill zombies.


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Posted ImageWe do what we must. Because we can.Posted Image these smileys created by Click

Posted Image

3DS Freind Code: 1693-0634-1082 Name: Joey

I also have Mario Kart 7, Animal Crossing: New Leaf and Kid Icarus: Uprising

PM me to add me on any of these.


#4 Offline Zeene

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Posted Apr 24 2013 - 07:59 AM

One thing I was wondering about Scribblenauts unlimited is are the challenges any harder than previous games? I mean, I played through the App Store version in a day, and most of the challenges took me all of five seconds to solve, but there were a few stumpers just because I had absolutely no idea what I could do. The game is so limitless, it's hard to know specifically what to do to bring about a certain event.

The recent 'Ultimate'-game mostly expanded they amount of crazy things you can do with the notebook. Most, if not all, puzzles are perfectly doable within one minute.Though I've got to admit, the most fun is trying to design the most ludicrous and over-the-top solution to a problem, which often involves some rather unpleasant sideeffects for the inhabitants of the level, instead of being the nice, generous and helpful guy you're "supposed" to be to gain Starites.

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#5 Offline Vakama-san

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Posted Apr 24 2013 - 08:02 AM

I played the game, but it was WAY too easy. And short. Yeah, it was fun to mess around on, but I got bored with it, leading to it's eventual deletion from my iPod Touch.

Edited by Vakama-san, Apr 24 2013 - 08:03 AM.

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#6 Offline Zeene

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Posted Apr 24 2013 - 08:06 AM

I played the game, but it was WAY too easy. And short. Yeah, it was fun to mess around on, but I got bored with it, leading to it's eventual deletion from my iPod Touch.

Which is why you should try the PC-version: Aside from being bigger and just generally better, it also has an Object Editor, which also allows you to easily set behaviours for whatever you create.A rather well-known example of that would be a floating dress that's on fire, and viciously defends any food it happens to come across.Because that's totally the invention that's going to save Lily.

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"The rumours of my signature have been greatly exaggerated."


#7 Offline Vakama-san

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Posted Apr 25 2013 - 07:39 AM

Okay, now THAT sounds interesting. So you basically get to program the objects as well? That solves the problem of creations walking off.
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#8 Offline Click

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Posted Apr 25 2013 - 03:47 PM

That's the main reason I want to get it. Customization makes any game better.
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#9 Offline Neelh

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Posted May 05 2013 - 01:21 AM

I played Unlimited and I found some puzzles difficult because of my weird brain thinking "Hey! You know what this guy needs? A girlfriend."


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I no longer need Taipu as I have achieved the impossible.

 

I have girlfriend.

 

the atlantic was born today

and i'll tell you how

the clouds above opened up

and let it out


#10 Offline Touko Fukawa

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Posted May 05 2013 - 04:34 PM

[color=#4b0082;]My favourite thing about Unlimited is finding the most ridiculous clothes and vehicle. I spent a level wearing a singing supicious gentlemanly pink neon fedora.[/color]


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"Only the insane equate pain with success.

Only the savage regard endurance of pain as a measure of worth.

Only the foolish consider pain to be just wages for being different".- The Cheshire Cat  (American McGee's Alice/Alice:Madness Returns)





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