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BobaFett2

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Everything posted by BobaFett2

  1. I have some fond memories due to the fact that it was mind-numbingly easy to build with and from the game. Not a great theme, but a good example of what not to do in the future.
  2. I'd like to see some realtime combat games (like the BIONICLE fighter game) based on the storyline. More games like the 2003 game if possible.It'd be cool to see some expanded-universe style games with their own storylines and characters (such as an Agori version of MNOG before the arrival of the Mata Nui Robot).
  3. Darth Krayt's Sith Apprentice

  4. I can't play the third version. A strange screen shows up with lots of ??? when I try to install. I think I may have done it but it's relaly confusing. What should I be seeing?
  5. In my opinion, there are a few reasons for why BIONICLE was a hit.First, there was the fact that it had the first (arguably second, if you count Slizer) Action Figure theme. Not only that, but they were far more customizable than the Slizers. That's something that brought in young fans throughout its history. Unlike other sets, they were immensely more playable.Second, there was the storyline. The saga was amazing at the beginning. The storyline continued to be fantastic, although it took strange turns. I'm disappointed that Greg has stopped updating BIONICLEstory.com, as I would like to know who tries to kill the most powerful beings (I assume its the Matoran Great Being or that Toa-Killing creature) and what happens to the group captured by sentient Vorox. Back to the point, the storyline has been the most intricate of any theme. There are so many more characters about whom so much more is written than any other original LEGO theme, and complex, detailed, and well written stories. These were told in comics, books, games, and online serials. The comics were a pretty big point as well.The games, mentioned in the above paragraph, were also a huge selling point. Mata Nui Online Games I and II were incredibly popular and likely drew in many fans who would not otherwise have been interested. The slew of BIONICLE games drew in many people who were more interested in games than toys.Most importantly of all, BIONICLE was an entire separate universe to explore. Unlike other themes, which, almost exclusively, were located on some place similar to Earth (with the exception of Space, whose futurism was already explored by sci-fi and not so mysterious, and Galidor, which failed for a number of reasons), BIONICLE was set on the island of Mata Nui. Everything was a mystery. Over time, mysteries were uncovered, but like with science, each discovery brought more mysteries to the table. What happens on Earth (and in sci-fi settings which lacked true storylines) did not apply on Mata Nui. This is a factor in Star Wars as well and probably one of the reasons for its amazing success. And the mystery grew and grew. Unfortunately, BIONICLE has not had much cannon/semi-cannon "expanded universe" stuff like Star Wars other than BIONICLEstory.com. TLC had many other things to run, and so they decided not to hire writers to create BIONICLE books and comics that were not supported by sets. This is unfortunate, although not a reason for why BIONICLE was such a hit.I think these are the main reasons for BIONICLE being such a success. For me, the main reason why I love it so much is the storyline.
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