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derhenson

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Everything posted by derhenson

  1. As far as the Dark Mirror story goes, I think it's totally appropriate for kids. Considering some of the media children are exposed to, I'd say it's incredibly mild (my friend's parents let him watch "Kill Bill" when he was five, and most boys my age started playing Halo and Call of Duty when they were younger than ten). Also, it wasn't gratuitous, or dark for the sake of being dark. It was telling a very important story about the corrupting influence of power, and showed that even heroes are susceptible to their own dark sides. I'd say that's an important lesson.
  2. I think "Borahk" might be easily confused with something else.
  3. I have to say I didn't expect this many favorites for the Metru. I'm wishing I included them now.
  4. I want you to read what you just wrote there. Then I would like to ask you why you would ever want to connect Gen2 to the massive mess of continuity and stupidity that is Gen1. Because I like complex stories and hate hard reboots. That's entirely my own fault.I'm going to have to stand with this guy. I'll miss the ridiculous, out-of-hand, byzantine conglomeration of storylines that was G1. I like a universe that I can sink my teeth into, and probably lose one or two of my canines in the process. I understand this is an unpopular opinion at the moment, but I think it's what brought a lot of us here to begin with.
  5. I like it. It sounds like something Greg might have come up with had Bionicle not been cancelled. I had no idea about the planned "civil war", which sounds like it would have been quite an epic story arc. Now I'm even more depressed about the cancellation... With regard to time travel, I know the Vahi as we know it can't do time travel, but perhaps it can in it's "full form". If the lower half can only slow down or speed up time, maybe the top half has some comparable time-based power (jumping short distances in time, or seeing a short time into the future), and together they can achieve full-fledged time travel.
  6. I'm exactly the same way with right and left. I've been told it might be linked to my synesthesia. For the sake of being on topic, I'll add that my headcanon is that all MU inhabitants are ambidextrous. They're mechanoids, so why would handedness be built into them? It's not very practical.
  7. I disagree. The canon seems very unclear, for the most part, with regards to exactly how the GB's made their creations (I know Agori laborers did much of the physical labor), but considering the vast complexity, supernatural qualities, and life their creations have, it seems unlikely that they are mere mortals with genius minds and big ambitions. There's clearly some element of supernatural power going into their work. If nothing else, the insane great being has control over temporal space which is straight from the text. I'd call that an innate power.
  8. The poll deals with the characters themselves and not the sets. Otherwise I would have placed it in "Bionicle Discussion".
  9. When I made the poll I had forgotten, for a moment, about the Hordika arc. With that, the Metru spanned as many main story years as the Inika so, really, they should have been included. My bad.
  10. Instead of becoming amphibious, the Toa Mahri just reverted back to their Inika forms after leaving the pit
  11. That wasn't the premise. I nulled as well because I don't have a preference myself, but as the poll shows, quite a few people do. Then why no middle/unsure option? I added one and it took away all the votes, so people are gonna have to recast them.
  12. That wasn't the premise. I nulled as well because I don't have a preference myself, but as the poll shows, quite a few people do.
  13. Feel free to interpret it that way Though, currently, the Inika are a member short compared to the Nuva...
  14. Probably because Bionicle is essentially his brainchild and he's written virtually every piece of Bionicle canon. Still, though, I wouldn't waste his time with this question though. I doubt he remembers minute details like that anyway with such a big universe to keep track of.
  15. Which is your favorite Toa team? As the two main teams in the G1 story, I think they've racked up some comparable achievements. However, as their characters have developed (individually and as teams) they've become very distinct from each other, in their personalities, dynamics, and accomplishments.
  16. Isn't it canon that the Great Beings based the Toa on the Glatorian? Who don't wear masks? Compared to the Toa Mata storyline, the G2 storyline seems to be more like a future retelling, in that the "master" characters retained their names, "Makuta" has simply devolved into a name synonymous with corruption, and the story seems very simplified (even more campfire story-like than 2001). Ekimu and Makuta, and in fact the whole reboot story, could be seen as some sort of allegory to the G1 universe. Also, I doubt that, if this was an Agori legend that the Great Beings were inspired by, they would name the Makuta after a being who became corrupt, considering that they weren't expecting them to go bad like they did.
  17. How do you know he's human, though? What if he's just an AI program like IBM's Watson, created as an experiment by BS01?
  18. Well that's me schooled for the night. I can admit without shame that I'm pretty ignorant of most of the gritty details of the Bionicle canon (I just recently realized that Mangai was, in fact, over the mouth and not the nose, for example). As far as the "route" goes, all I was trying to convey through the image was "Metru Nui -> Great Barrier-> Mata Nui", not the exact path(s). The image was more of a topological, rather than a literal representation (think of a subway map). I'm not trying to make a reference piece (if I was, I would have put some artistic effort into it XD). As far as what I meant about the domes, I always thought that the MU was basically just a big, hollow space with some sort of artificial gravity to keep a protodermis ocean stuck to the back side. The islands sat in this ocean, and the domes were like greenhouse domes over them (which would make the domes sort of pointless). What I see now, is that the interior of the GSR is essentially solid (or at least not vacuous space), probably filled with machinery and such, and punctuated with large, dome-shaped cavities. Inside them are small protodermis seas and islands, and they are connected by tunnels through the metal and inner workings of the GSR. Karda Nui is unusual because it is a larger, spherical space that sits below the Southern Continent dome (I think of it as a large bubble with a little bubble stuck on top). The Pit is also an exception because it's a cavity filled entirely with jail cells and has no sea or island. What I meant by "literal dome" is a semispherical membrane, rather than a solid negative or positive shape (like an outlined circle versus a filled circle). Call me out if any of this is in any way incorrect. Also, I have to say I'm quite taken aback by your godlike knowledge of the Bionicle canon.
  19. This one is also quite helpful. I had no idea Voya Nui was supposed to be so tiny! Or that Metru Nui was so much smaller than Mata Nui. Or that Karda Nui was so massive compared to the Southern Continent.
  20. So, like many things involving the geography and physical nature of the Matoran Universe, this one always confuses me. How exactly are the two islands connected? I've summarized how I've come to understand this in the abhorrent image below (with black being the route taken by the Toa Metru). It seems to me that the "domes' must be more like cavities into the GSR's body, rather than, as I used to think of them, literal domes built around the islands, leaving empty space between the outside of the dome and the "shell" of the GSR. Please correct me on any flaws in my comprehension of this subject, which, at best is shaky (at least it's better than Voya Nui, though). Hopefully this will help some people wrap their heads around it.
  21. All Kanohi wearers have their own individual, normal faces under their masks.
  22. I wish there was some ways to combine MNOG I and II. I feel like, in a lot of ways, where one succeeded the other failed. The story and streamlined nature of the former, but the more in-depth world building and gameplay (but not the mindless slogging from wahi to wahi and painful farming system). Also, I have to say the navigation of MNOG I disoriented me to no end with the whole turning around mechanic. I loved that it was first-person, but I wish there was a way to do that that wasn't do confusing and, sometimes, difficult to navigate (in Ga-Koro you have to walk out of the dive hut, walk into the village center, turn around, walk back to the dive hut, then go left to get to the pump station).
  23. Why would anyone hit you for that? If anything, gender should be completely flexible considering that Matoran have no physical sex, so trans/NB characters wouldn't surprise me at all (although my personal headcanon is that gender doesn't actually exist in the MU).
  24. I seem to be in somewhat of a minority by not despising MNOG 2 and VNOG. I think one of the reasons I'm not as harsh on MNOG 2 is that it was actually what hooked me on Bionicle. I was only 4 in 2001, so the second was the first I played. Therefore the sentimental value a lot of people have for the first, I have for the second.
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