Asylum itself wasn't bad, really. The concept was sound, it was well setup, and in the beginning, it was actually pretty good. It was just executed poorly, by inexperienced staff. It wasn't dependent on railroading to any extent - the staff both had different ideas of where they each wanted the game to go, and failed to take into account the wishes of their playerbase. I would strongly recommend having a look over some of the existing games on this forum - Corpus Rahkshi, the BZPRPG, Y60K, MuP and Bionifight - and perhaps joining some of them and playing for a while before attempting to make your own game. that is good advice, I think I will do that, thank you!