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Mister N

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Everything posted by Mister N

  1. My artwork on Instagram Welcome to the wasted world of Afterman! The lightning hits through the grim red sky and ignites a tool with its magical power. Now the lone green Evoid is adapted to this hostile area and prepared to face the destructive evil Cybots with his new power of creation. This truly heavy metal art of unknown apocaliptic world was made by the basic round brush and is inspired by the feelings of 90s and the rebel creativity of Christian Faber. Bioventure continues…
  2. My artwork on Istagram How long has he been lost? Months ago? Years? Yesterday? Time seemed to have stopped. His new home is in such dark mountain depths that he is always not sure about the time of day. And he cannot just abandon his great find, fearing never to find it again. Victim of his own curiosity. A real metal star that has fallen from the sky beckons with its mystery. It’s alien, but somehow vaguely familiar. The new home defined his new way of life. Since time has stoped, there is nothing better than to watch the sky and Record. The сircle on the ground helps to observe the formation of new story. Let the Bioventure begin. The creation of this instagram account was inspired by the fantastic work of Christian Faber. I’d like to experiment with Biological Chronicle’s ideas and concepts, trying to make the next step in its biolution and biovival.
  3. After participation in a few TTV Canonization Contests (Helryx; Artakha) decided to improve my colorization skills, cause it's still new for me. Actually original line art was made back in 2018. Special for my mate Krakuva from Rusbionicle.
  4. Finally finished translation of the another chapter. Huge thanks to the @The Shadow Imperator for the help and editing. It's a big one, hope you'll like it! the 6th chapter "The Culture and Meaning of Tohunga and Turaga"
  5. Thank you very much, I experienced similar feelings myself when I first read the Shadow Imperator's document and learned the original background of the Robot and the Great Beings. It became some sort of G3 to me and an inspiration to get interested in Bionicle again. Of course, technically you can modify the game as you want. As Peri already said, Nuparu77 was already doing something similar. But apparently this is a truly hard process that requires the work of more than one person. On the other hand, it is strange that for 20 years, fans haven't created a large number of modifications for the game, although it has a cult status.
  6. Something about making of Vahki CGI animation http://thomasbanner.blogspot.com/2012/01/making-of-bionicle-vakhi-printed-in-3d.html
  7. I just checked my Russian version of BIONICLE #4 and it has one "new" page compared to the extended version, but without Vorox battle scene. It is the standart version of the comic, am I right?
  8. Wow, this is a very curious find. Thank you for drawing my attention to this. Honestly, I doubt that MNOG and the Game are somehow connected or used each other's materials. But it is possible that this was part of the idea of the original creators of Bionicle themselves and the adding the Rahi building is the result of consultation with them. The story of the creation of Mata Nui is a very mysterious part of the original bible. The only thing we know is that it exists, and it differs from the modern canon. For example, when the Mask of Light was created, Bob Thompson told the directors how the island was created and what role flora and fauna play in it. You can read about it in the Shadow Imperator's document in the Rahi section: I can also add that MN was intentionally designed to look alien and synthetic, as seen in the final movie: Oof, well, to be honest I was never interested in these themes and I know almost nothing about their lore. The only thing I know is a bunch of concept art that everyone saw, and the fact that Chima was always planned for three years, as this video says, although for some reason many people think that Chima should have been going on for much more. Moreover, as I said earlier, I have plans for other articles about Bionicle, which I’m much more interested in working on, sorry. Huh, strange. In QftT Vuata Maca Fruit looks like Bula Berry you showed above. Is your pic from LoMN? And if I remember correctly Matoro used Vuata Maca Fruit in MNOG to heal Takua (and it also looked like Bula Berry in your pic): I had this theory too and I think it is very logical for the 2001 lore. BTW we actually know that Jala was the son of Lhii. You can read more about it here.
  9. Well, I tried to build this weird prototype. To be honest, I don’t understand how they could fit gears there, because there is less space inside than the original Toa have, and sprites show that the prototype body is narrow. I suppose that they glued some parts, and then gears can be placed instead of beams.
  10. Of course. There are total 8 articles. All of them are available in Russian here. You can already read them using Google translate, if you are interested. Translation into English takes a lot of time, although the Shadow Emperor and FrozenDeath help me a lot. In future I have pretty big plans. Since the Emperor met Alastair Swinnerton, we learned a lot of new things, and many old things began to make much more sense than before. After the translation of all the chapters of the MNOG Chronicle has been completed, I plan several more series of articles about other years when Bob Thompson was the head of the story team. For example, now I am working on a series entirely devoted to the evolution of Makuta character from 1999 to 2005 (no Teridax here ). All I can say is that Seven Books of Bionicle will have a much bigger role in future articles. On the other hand, I would not like to make big promises, because the more things we find, the bigger this snowball becomes, and it’s very difficult to work with it, especially considering that this is a simple hobby, not a job. When I write articles I prefer this music You can read full booklet here
  11. Oh, I see. these bodies really look very strange However, your find is in any case very curious, because we have never seen the Slizer heads on the Toa feet before I think it was just an 'evil-looking' placeholder until they came up with Infected Hau logo. As you can see all Toa have only Hau. It seems that designs of other masks were unfinnished yet.
  12. This mysterious word is "ВОЗДУХА" ("AIR"). And as Peri said there are subs in English
  13. It seems to me that this torso looks like a Slizer only because of its unusual angle. It looks like this is actually the same torso that we saw on other Toa prototypes. In this video you can see especially how deep this hole is.
  14. Finally the 5th chapter "The Rahi breeding cycle" was translated. Thanks @The Shadow Imperator for editing. - The role of Rahi in the GSR world then and now; - Biodermis - early version of Protodermis; - The Biodermis Forge in MNOG and deleted quest; - Canceled Master Builder Book; - Strange lore of Rahi fusions; - Rahi and their offspring in games.
  15. Bob Thompson left the company in the fall of 2005. However, I agree that Gregg began to have a much greater influence on story after 2003. As he said in a recent podcast, the story of the Morbuzakh was completely invented by him. And this is very clearly visible even due to the fact that the great disks were intended for the mask of time, and the "destroy the morbuzak" function was added later. In fact, I want to say that b-stories began in 2003, and this directly depends on the movies. Previously, Bob Thompson said that the plot of each year is like Lego-bricks, from which children themselves recreate pieces of one whole story. This is very well implemented in 2001. We have QftT - this is the beginning. Then the Legend of Mata Nui is the story of the Toa. Finally, MNOG is the story of Tohunga. We also have comics that describe the small adventures of the Toa. It's funny enough that in every media we see the arrival of different Toa on the beach. In one game - Onua, in another - Tahu, in Greg's comics - Kopaka, in the comics from the magazine - Lewa. 2001-2002 were the best story-telling years, because there was no "most important media" and all pieces of history are equal. We had a beginning - the arrival of the Toa/awakening of the Bohrok, and we had an end - the battle with Makuta/Barag. The rest is a huge number of small stories, both official and those that children themselves can come up with. Everything changes when we get movies. In 2003 and 2004, we have the “main media” - this is a movie. You cannot influence its plot; it is unchanged. But movies are released at the end of the year, so all other media is support for movies, all the rest of the story is secondary. For example, B-story of the 2003 was about Bohrok-Kal and Qust for the Nuva Masks. In 2001-2002, this was not, because there was no "main media", we learn the whole main plot from all types of media right away, because he is described in legend and comercials.
  16. Are you asking about the preview images? Just made them in Photoshop
  17. Perhaps this concept is really harder to understanding for kids if we discuss the toy robots. But with some restrictions (like special chambers) the great power of the Kaita becomes severely limited. And it seems to me it's better for storytelling. As an alternative way, my friend The Shadow Emperor suggested that Kaita Chambers were needed only for the first time, so that the Toa could learn how to make fusions and learn to do it themselves later. Unfortunately, I will not talk about Turaga Nui in the Turaga chapter. We don’t know why they cut him out of the plot, but as I said in conclusion, most likely no one could find a place for him. Bob Thompson's method for storytelling was that the story bible serves as an encyclopedia of the bionicle world and is a source of inspiration. He followed the idea that we do not have a single media source from which we learn the whole plot of the year. We must assemble it from many different pieces ourselves - from video games, from MNOG, from comics, etc. Probably the Templar Games and Saffire Games couldn't figure out at what point Turaga Nui could be appear. In the Turaga chapter I'll talk specifically about the wisdom of the Turaga, about how they learn many of the secrets of the Mata Nui and about the places where they do it. It's pretty hard to explain it in short. I totally agree with you. I'm also not sure that this was somehow conceived initially. Nevertheless, I had a set of strange facts that I decided to put together and share them with you. I don't try to make my articles look like serious scientific research with an ideal evidence base. Therefore, if I have a bunch of interesting details, supported by a weak theory, I will share this anyway, because it can help someone develop my ideas and find new pieces of the mosaic and get to the truth.
  18. A little unexpected addition for the "Origins of Akamai and Wairuha" section based on some Peri’s findings. All information is added to the article. - An early MNOG cutscene in which both Toa Kaita wear Golden Masks; - In this cutscene the names of Toa Kaita are again swapped; - In an early script Wairuha is mentioned with a feminine pronouns.
  19. Many thanks! Sometimes I also think about writing something more complicated, but every month I find a lot of interesting things about the old Bionicle. Therefore, for now, I would like to focus on the blog in order to "absorb information" for future projects. Thanks! It seems to me that Greg should have come up with more restrictions for Kaita in order to use it more often in the plot. For example, using specific elemental combinations (Kaita of Valor for only Ta+Po+Onu and Toa of Fire can't merge with Toa of Iron and Lightning or something like this). Thanks. I have full height version of this rainbow guy: Wow, it is very inspiring. Technically, I have a Twitter account, but it is completely empty. Although it may be worth considering publishing some things there too Yeah, Kaita really looked like like some form of religious rite in the sci-fi form. It was special Bionicle magic for me. Unfortunately over time, any religiosity was abandoned in favor of only science fiction, but I understand the reasons. It remains only to praise Lego that they had the courage to do it in 2001. There are a lot of things cutted at different stages of production. For me personally, the Seven Books of Bob Thompson are the holy grail of unrealized things in Bionicle. Until 2005/06, Bionicle was a fairly authoring project in terms of plot. I do not blame Greg and other team for making Bionicle different, but I am just very hurt that Thompson did not bring his idea to its logical conclusion. We have lost many years of the story.
  20. Finally the 4th chapter was translated. It tells about the many differences between Kaita 2001 and Kaita 2002-2010: - Three special Kaita Chambers and Makoki Stones; - Origin and the deepest lore of Turaga Nui; - Secrets of the strange Toa-head Temple near the Kini-Nui (it also called the Turaga Cliff); - Turaga's toughts about the Kaita; - Early Toa Kaita lore; - The strange theory about destroyed golden Kanohi in the early version of 2001 plot. Ch. 4: Secrets of Kaita
  21. In the Russian magazine Lego Samodelki, a couple of pages were devoted to Bionicle at Legoland in 2001. Text from the pages:
  22. One of my most important articles in this series. Despite the name, it describes much more extensive topics, such as the original origin of the Toa, the role of the Red Star, and even the sources of inspiration of the Bionicle. Ch. 3: Sky Father Rangi and Earth Mother Papu
  23. Technically in 2003 we already had Bohrok-Kal, but let's be honest - these guys were invented at the last moment and did not have a character as such. As for me, even six Rahkshi hunters had more personality due to the special behavior of each of them.
  24. Just added the second chapter about the 7th tribe of Tohunga. I hope that you learn something new for yourself, because I mentioned there some of my new sources of information abot retconned Great Hunger of Rahi.
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