I spend most of my time on Random Matchup, and I do pretty well considering the low-lifes one stumbles upon there ( ), but if you can create a team that can combat a solid Trick Room team and a Drizzle + Swift Swim team, you should be fine. Those are the most common teams that wipe the floor with regulars. Note, I only play Doubles and Triples, so if you're playing Singles I can't help you. I find Hitmontop with Technician, Fake Out, Mach Punch, and Sucker Punch is always a safe lead.I seem to have general success with my current RM Doubles/Triples team. I've been using:Shiny Event Raikou @ Rash @ Brightpowder (has saved his life on numerous occasion)-Thunder-Aura Sphere-Extreme Speed (for revenge killing)-Weather BallTornadus @ Mild @ Flying Gem- Dark Pulse- Hurricane- Rain Dance (gives Raikou a 100 Power Water attack and makes Thunder reliable)- TailwindMoxie Scrafty @ Adamant @ Leftovers- Dragon Dance- Fake Out- Drain Punch- CrunchMachamp @ Naughty @ Choice Scarf- DynamicPunch- Stone Edge- Thunderpunch- Fire Blast (completely surprises walls like Skarmory and the like, and 100% accuracy is a boon)Reuniclus @ Bold @ Flame Orb- Psychic- Trick (rather than use R. offensively, I generally just latch FO onto anything physically scary; pluss, if I don't use it, I don't have to worry about Sleep or Paralysis)- Pain Split (recovery and damage, rather than Focus Blast - is rarely used but generally is a life saver in a pinch)- Trick Room (I use this to actually reverse other teams Trick Room sets - my R. is so slow that it outspends most other teams and completely wrecks their set up, as my whole team beyond Scrafty is speed-based)Shiny Serperior @ Timid @ Big Root- Toxic- Calm Mind- Giga Drain (with Big Root, this gives twice as much health and is extremely helpful, stall wise)- Leech Seed (again, with Big Root, this thing has crazy recovery and makes Serperior extremely bulky, especially in doubles and triples)I've been using this team for almost a year now and it's pretty gold. Just try to pick things that either are benefited by Trick Room or Rain Dance teams, or pick things that neutralize weather threats and TR. My R. completely ruins other TR sets and Raikou is immediately boosted by other teams' Drizzle, and Tornadus's priority Rain Dance eliminates Sandstorm, Sunshine, and Hail teams.ALSO, there is currently a free American Victini Mystery Gift event giving out a V-Create, Fusion Bolt/Flare, Searing Shot Lv. 50 Victini. Worth grabbing.Anyone know of any independent distributions going on or have they been over for a while?
I want to get into Random Matchup, but just trying to wade into it is extremely frustrating.When I'm trying to construct a team, I can never get it right. It just seems too easy for everyone else, but for me, I can't get the right moveset, can't get the right combination of Pokemon, the team has too big of a weakness to a type, trying to find the right items without breaking item clause, all that is just irritating. How the heck do you construct a good team?I want to try and wade my feet in and EV train an easy Pokemon, but trying to decide which one to train is another matter. You have to figure out which moveset you want to use for that one, and there's never just one good one, there's around 4, each with moves that you have to make a choice on, which is impossible if you know little about competitive battling. Also, you can forget altogether about EV training if you don't have power items, which you have to win from the Battle Subway, and I always lose there if I don't have EV trained Pokemon, because my in-game team is nerfed to the strength of unevolved Pokemon over there, and they're slow as heck. They also all share a weakness no matter which way I arrange them.Halp?
Edited by The Captain, Dec 12 2011 - 03:14 PM.