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Showing results for tags 'Writings And/Or Ponderings'.
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Status quo- The world changes its views too often for this to realistically exist. The only thing that's achieved by submitting to such a notion is thinking in stereotypes. If the status quo really did exist, things would be much more bleak than they really are, and history would not be that: history. Fear of commitment- This is mostly applied to relationships, but in reality, whoever or whatever one dedicates his/her life or time to is what that person is committed to. It can be work, family, fun, etc. The truth is we all commit ourselves to someone or something without even considering what happens if we don't. I'm sure there any many more everyday things that people mention which do not, in fact, exist. ©1984-2010 Toaraga EAM
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©1984-2009 Toaraga EAM
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Subtract. ©1984-2009 Toaraga EAM
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You will soon find That in the end Life's like a game. You cannot win. ©1984-2009 Toaraga EAM
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It's so cliché, it's now ironic. Creative people think outside the box; truly creative people use the box as well. ©1984-2009 Toaraga EAM
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Driving is like dancing in/with your car. Seriously. Go ahead, spend some enough time in medium-to-heavy traffic, and watch as the cars change lanes. It's almost like choreography as cars move to fit into new lanes, provided traffic is actually moving. Unfortunately, no one knows who's leading, but everyone else is following. ©1984-2009 Toaraga EAM
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Honestly, I don't know what sport the people who use this phrase play/watch, but I'm pretty sure the ball stays in one court throughout a single game. They have some serve/pass if they're getting the ball all the way to another court... or they're aim is way off. I don't think I've ever actually used this phrase; at least, I don't recall doing that. You lost the metaphor. ©1984-2009 Toaraga EAM
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Aren't they both fruits, or did I totally miss that lesson in agriculture? ©1984-2009 Toaraga EAM
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Are you making the car shinier or the surroundings duller? -OR- Are you putting wax on the car, or you putting the car under the wax? ©1984-2009 Toaraga EAM
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Are half the pun. Literally. Most puns are made by words that sound alike; that's why they're called plays on words. No joke is necessarily intended by this (or is it?), but feel free to groan or laugh anyway. ©1984-2008 Toaraga EAM
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United States of America ©1984-2008 Toaraga EAM
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...is so cliché, ironically. We would've also accepted "unexpected twist." ©1984-2008 Toaraga EAM
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Wait, so am I supposed to use them or admire them? ©1984-2008 Toaraga EAM
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You don't know it, what do you do?
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...As chosen by a British judge. Irony much? No, I'm not a fan of the show, just noting the irony. ©1984-2008 Toaraga EAM
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Something I keep seeing is a complaint that another area, usually a country, gets some product first, whether BIONICLE set, video game, or other-- curse them for getting that "other" first... I hate them so. Anyway, I don't see what the big deal is who gets something first, as long as other places are getting a chance at it (that's key, though I'll explain later). It's as if people seem to think that just because another place gets something first, they who don't have will enjoy it less when it finally gets to them; honestly, I find that a person who gets an item first is more likely to grow bored of it sooner than someone who has a chance at it later, possibly even before the second person receives the item. It's one thing if a recipient is getting a secondhand item, but it's another all together if that same recipient (for simplicity's sake) is eventually getting a chance at a brand new/unopened product. Now I'm not talking about when one place gets something and another doesn't at all; if that's the case, the argument has more validity. For those who do get a chance, you may not like that other people got it before you, but if you're just complaining because you don't get something first, it's pretty much just whining. I'll use two examples: Hordika-Visorak and Super Smash Bros. Brawl. In the Hordika-Visorak example, different countries had each set type released alternately between summer and winter, which was not a bad thing. The problem was that people complained because one area was getting the set type they weren't; meanwhile, those people who complained should've at least been grateful for getting a chance at the other set type first and an eventual chance at the other. Did each place not enjoy the set type it received first? Now for the Super Smash Bros. Brawl example, the game was released on different dates in different places. The first complaint was about the release date being pushed back more than once from when it was originally planned; the problem with that is these people might not realize that Nintendo has a history of delaying its products and pushing back release dates numerous times for single products, usually their big sellers. Now we might not like the delay, but some of us expect it. Another complaint is that Japan got it two months ahead of the US, and the launch date for other places is still uncertain (last I heard was the start of May). Now I don't Nintendo's reasons for that, but we can't change it; besides, I have to ask if it matters who gets it first, so long as those who want to play it at least get a chance? If you think your enjoyment factor will be lessened simply by others receiving something first, then it's your problem, not anyone else's. On the other hand, if it's because those who have it spoiled stuff for you, especially important stuff you didn't want to know yet, then I can't blame you for thinking you might not enjoy it. ©1984-2007 Toaraga EAM
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People get too skeptical, and no one can really be trusted. Even if you're known for telling the truth, people tend to doubt you... and you don't even have to cry wolf twice. The phrase "this is not a joke" means almost nothing anyway, so why use it? It's kind of like using the phrase "no offense" before saying something to whomever you're talking any other time of the year. (I hate that phrase.) People have these big expectations for jokes. When there is a big joke, people aren't impressed because they were expecting it. When it's small, people are disappointed because it wasn't what they expected. Cruel irony. On the note of expectations, everyone who pays attention expects jokes and pranks on April 1, which kind of defeats their purpose. Whereas, if they were done at another time, the whole poem about being an April Fool comes into play... even if someone else falls for the prank. The cake is not the only thing that's a lie. (A Portal's Fool Day) Er... yeah, I have nothing to add to that one. ©1984-2007 Toaraga EAM
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Over the past few years, people who play video games have generally been classified into one of two groups: casual gamers or hardcore gamers. While there is no definitive answer to what fits each group, it all really comes down to investment in each video game one plays. While a casual gamer might play something quick with a little free time, a hardcore gamer is probably more likely to stick with a few games at most until everything possible within the games' rules is accomplished (or some self-set goal is met). While there is nothing totally wrong with being a hardcore gamer (other than maybe the health risks of sitting on your butt playing video games for too many hours a day), I want to know why lately it seems that people think video game companies have to focus primarily on them over casual gamers. Technically, why should the companies give them any thought? I'm going to bring up something that maybe nobody really thought about before; a hardcore gamer will probably not buy several video games at once; rather, that person will more than likely buy a few games, stick with them for awhile, and be happy. A casual gamer might buy a short game and beat the basic play through or play so much of a long one, get tired of it, and buy something new. Therein lies what we like to call "business opportunity." Think about this: the video game companies are in it to make money and survive as businesses. If they can quickly throw together and sell twenty games to a casual gamer compared to the time it takes to design and sell just one challenging game to a hardcore gamer for about the same price per unit (maybe a little difference), which do you think they will focus on? The downside is that the companies will have to keep generating new ideas; it's not as if they can rehash old ideas or anything... oh wait, they do that for both types of games. Then again, that doesn't just apply to video games either. ©1984-2007 Toaraga EAM
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Has anyone stopped to consider the word "ringtone"? It's the noise (more often than not) played by a phone to indicate to everyone within the vicinity that someone is receiving an incoming call, and phones today tend to come with customizable sounds. Now I have a question: when did a ringtone come to mean full or nearly full songs, not just the melody (or facsimile) but the lyrics as well? If a phone plays a song in place of ringing, shouldn't that be called a "ringtune"? ©1984-2007 Toaraga EAM
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This is just some stuff I came up with while IMing with some people; it is by no means complete. Pay heed to #11, as it is the most important. ©1984-2007 Toaraga EAM
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I wonder what brilliant thinker decided it was smart to have silent consonants in the English language. Why are there quiet k's and g's? Knight's knowledge of the knot is not. Gnomes gnash gnawing gnat. Science has no answer for its silent c. I guess the answer lies in the puns... maybe. Bonus: Antonyms and homonyms are as different as day and knight. ©1984-2007 Toaraga EAM
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I offer no spoilers for the books you haven't read, and I tell you no secrets from the stories you haven't finished. I won't answer any questions that might have arisen in your pursuit to finish that exciting novel of mystery, nor will what I tell you help you with that dreaded reading assignment when school starts. I won't give you any clues to solve or a solution to some elaborate, profound puzzle, nor will I expand your knowledge of the unknown. After all, what I'm about to tell you is common knowledge, so if you're still reading this, you probably want to know the truth. Okay, I'm just going to go ahead and tell you that when it all comes down to it, all books end the same way... That's right, they all end with the ever-so-necessary punctuation mark; whether it's a question mark, exclamation point, period, or even an ellipse (...), the story will end with a punctuation mark. If I get really technical, every book ends with a back cover, but let's not get technical: that's just silly. ©1984-2007 Toaraga EAM
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Complete it how you want, but who hasn't heard (and possibly even used) some form of that expression? "If I were you, I would've done what you did differently. I wouldn't have made that mistake you made if I were you." WRONG. So totally wrong, it makes 10*10=5 look correct. Think about it. You're using how you think to assume the other person thinks the same way you do now or would think like you if you were that person. Ipso facto, if you were the other person, you would do exactly what the person did, does, or will ever do. If you were the other person, you would be that other person, not who you are. I used to use the phrase, but the actual phrase should be "if I were in your place," but that's not totally accurate either unless you've experienced what someone else has. Of course, each person is different, so they respond to the exact same situation differently anyway. If you were me, you'd be writing this blog entry today and planning to see Spider-man 3 tomorrow with other people who aren't strangers. (You'd also some college stuff to do. Yay.) Perhaps we did change places and wished to be the other and our wish came true... but how would we know? I am me. ©1984-2007 Toaraga EAM
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If there are over six billion (6,000,000,000) people in the world and the original phrase still applies, that means there are well over six thousand (6,000) other me's somewhere out there. Scary. So if you find me, let me know. I'll be sure to say, "Hi." ©1984-2007 Toaraga EAM
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Okay, we get it: you're Dr. Seuss because you realized "rhyme" sounds like "time" and "poet" sounds like "know it." In fact, I'm so sick of hearing those phrases for poetry: they're some of the lamest, most overdone expressions. (There are very few exceptions, but they have to be within the context of the poem.) For some reason, people think poetry is all about just making final words sound alike, but that's not true. Good poetry and bad poetry have rhyming words... of course, hardly a poem is written without rhyming that doesn't make my head think to read it like a story or an essay. In other words, if it doesn't rhyme, my mind will try to read it a certain way. I'm not going to give advice on how to write poetry. I feel that's something that's rather difficult to suggest improvements, as heartfelt poetry is usually something personal. Granted, there are ways to help improve poems and poetry styles, but like I said, they're usually something that comes from oneself. The only advice I can offer is not to rush or force something just to say you write poetry: it's usually something best reserved for a quiet, peaceful place. Think about it: if you write while listening to music, odds are greater you'll end up copying some of what you listen to, as that's mostly rhyming words. If you watch television, those things are likely to infiltrate your poem. Of course, this all depends on your subject matter, such as if you're writing to parodize or honor something or someone in particular. I occasionally do write poems: some good, some bad-- as seen around here, though those are spur of the moment based on the occasion, so you have to give me some credit. I've also written partial songs; unfortunately, that's as far as they'll probably ever get, and I can't even offer advice on limericks, as I'm terrible at those. BZP's server we have fought It doesn't work like it ought. With a rushed hand, I tried to post, But now I'm told it's a ghost. ©1984-2007 Toaraga EAM
