Lord Kaitan de Storms Posted November 5, 2011 Share Posted November 5, 2011 The lightstone glitch happened again. I walked from Ta-Koro to Le-Koro and suddenly had more than 800 lightstones. If you like this banner, please feel free to add it to your signature.QUOTE(GregF @ Oct 13 2010, 03:21 AM)Keep in mind that if Star Trek fans had, as a group, said, "No point in talking about this anymore, it's never going to come back," it never WOULD have come back.Do you think you have what it take to climb... Up the Carrion Stair!Credit to Toa Zehvor MT for the banner! Link to comment Share on other sites More sharing options...
Gatanui Posted November 5, 2011 Author Share Posted November 5, 2011 The lightstone glitch happened again. I walked from Ta-Koro to Le-Koro and suddenly had more than 800 lightstones.Could you check if this happens with the TXT version as well? It might be something to look at. Do you have the latest version? A patch was released on February which fixed several similar issues in the MNOG II.~Gata. - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
Triggons Posted November 6, 2011 Share Posted November 6, 2011 Just played MNOLG again, oh such great memories...Great job on this, I'll definitely be returning soon. Link to comment Share on other sites More sharing options...
Lewa Krom Posted November 7, 2011 Share Posted November 7, 2011 Is the offline menu system still in the works? Keep in mind that if Star Trek fans had, as a group, said, "No point in talking about this anymore, it's never going to come back," it never WOULD have come back. -- Greg Farshtey Link to comment Share on other sites More sharing options...
Gatanui Posted November 7, 2011 Author Share Posted November 7, 2011 (edited) Just played MNOLG again, oh such great memories...Great job on this, I'll definitely be returning soon. Thanks! Is the offline menu system still in the works?I have contacted DJ Reidak about it recently. Chances are it won´t be finished, but what is done will be released soon (depends on when DJ R answers).~Gata. Edited November 7, 2011 by Gatanui - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
Taipu1 Posted November 15, 2011 Share Posted November 15, 2011 I'd just discovered this, and it kept me going through the short downtime. Really awesome, I missed Huai Snowball sling, and I recompleted the whole of MNOLG II. The Toa Metru promo CD games were available online at one point I recall. Is it possible to put them up? - Taipu1.HighFly MatoranShowdownBZPRPG ProfilesHave you seen my Blog? I understand if you haven't Link to comment Share on other sites More sharing options...
Gatanui Posted November 15, 2011 Author Share Posted November 15, 2011 I'd just discovered this, and it kept me going through the short downtime. Really awesome, I missed Huai Snowball sling, and I recompleted the whole of MNOLG II. The Toa Metru promo CD games were available online at one point I recall. Is it possible to put them up?At this point we do not intend to offer them for download as we regard them as promotional software rather than actual games but you can get them from the BioMedia Project on tronec.org. ~Gata. - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
zacharyd97 Posted November 15, 2011 Share Posted November 15, 2011 I am a huge fan of the BOGA. I downloaded all the games, and i really like how you got MNOG to save, cause i could never remember where i was at. I just wish that the battle for mata noui would work on my computer. Does anyone know how to get it going Link to comment Share on other sites More sharing options...
JrMasterModelBuilder Posted November 16, 2011 Share Posted November 16, 2011 (edited) Try right-clicking and un-checking enable backwards compatibility (weird, right? You'll probably want to put it back when done.) or download this version with a standalone executable: http://tronec.org/bmp/games . Both these methods work for me. Edited November 16, 2011 by JrMasterModelBuilder Are signatures still a thing? Link to comment Share on other sites More sharing options...
Angrok Va Mata Posted November 22, 2011 Share Posted November 22, 2011 How does this "BOGA" thing work, again? "You listen well, brother--" *WHAP!* (gets hit by Iron Man)"...I'm listening."Thor and Loki, Marvel's The Avengers Link to comment Share on other sites More sharing options...
Gatanui Posted November 22, 2011 Author Share Posted November 22, 2011 Try right-clicking and un-checking enable backwards compatibility (weird, right? You'll probably want to put it back when done.) or download this version with a standalone executable: http://tronec.org/bmp/games . Both these methods work for me.You are a genius, JMMB! Now I will actually have a good answer when I am asked again through the website why the game does not work. How does this "BOGA" thing work, again?I am not sure I understand your question. Just go to the website, choose whichever game you want to play, download (unzip the ZIP folder/install if necessary) and there you go! ~Gata. - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
Chip Wiseman Posted December 17, 2011 Share Posted December 17, 2011 WOW. I just discovered the tronec BioMedia library. They have all the ancient CDs and stuff! BOGA should consider a partnership with them, for sure. -L- to the -K- Sometimes, I look at my desk, and think, "What am I doing with my life?" ... Then, I go back to my videogames. I used to be known as 'Gresh's Thornax...Ouchy!!!', before I realised what a silly name it was. Other previous names include Lihkan435 and Chip Biscuit. Link to comment Share on other sites More sharing options...
fishers64 Posted December 17, 2011 Share Posted December 17, 2011 WOW. I just discovered the tronec BioMedia library. They have all the ancient CDs and stuff! BOGA should consider a partnership with them, for sure.I think they already have one...maybe? Hero Factory RPG | Bionicle Mafia XXIX: Storyline & Theories Link to comment Share on other sites More sharing options...
Gatanui Posted December 18, 2011 Author Share Posted December 18, 2011 WOW. I just discovered the tronec BioMedia library. They have all the ancient CDs and stuff! BOGA should consider a partnership with them, for sure.I think they already have one...maybe?The BOGA and the BioMedia Project are currently not discussing a partnership, but it has never been discarded either, so a partnership is not out of the question at some unknown point in the future.~Gata. - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
CaT in Rogue Posted December 22, 2011 Share Posted December 22, 2011 This website is awesome, and has provided my hours of totally cool Bionicle entertainment. I just want to thank everyone who made this! "Whether that is right or not...I also...as a Rider...have a wish that I want to fulfill." Link to comment Share on other sites More sharing options...
auhsoj05 Posted December 24, 2011 Share Posted December 24, 2011 Not impossible with some of the games, but probably too much effort to implement into something that is already extremely cool.Except for the flash-games. For those you'd need to have the original project files, then load all those graphics into it, maybe even rewrite some code...Just curious, which games could it work with? Besides the Flash games, there are only Shockwave and Unity3D games, and as far as I know, DCR Shockwave files are impossible to decompile, and so are Unity3d files (at least I have not found a way to decompile them, even though I wish there were ).Also, great to see you stop by in my topic, VF! ~Gata. Anything can be reverse engineered. I've actually scratched the surface of both the Shockwave and Unity3D file formats. They are both extractable compressed archive formats and most of the resources in Unity3D files can be decompiled (especially the .NET DLL's). But even Flash decompilers don't always work very well at recreating project files. You would be better off making your own game or recreating them from scratch.What's the compression format on the Shockwave format? Link to comment Share on other sites More sharing options...
JrMasterModelBuilder Posted December 26, 2011 Share Posted December 26, 2011 Not impossible with some of the games, but probably too much effort to implement into something that is already extremely cool.Except for the flash-games. For those you'd need to have the original project files, then load all those graphics into it, maybe even rewrite some code...Just curious, which games could it work with? Besides the Flash games, there are only Shockwave and Unity3D games, and as far as I know, DCR Shockwave files are impossible to decompile, and so are Unity3d files (at least I have not found a way to decompile them, even though I wish there were ).Also, great to see you stop by in my topic, VF! ~Gata. Anything can be reverse engineered. I've actually scratched the surface of both the Shockwave and Unity3D file formats. They are both extractable compressed archive formats and most of the resources in Unity3D files can be decompiled (especially the .NET DLL's). But even Flash decompilers don't always work very well at recreating project files. You would be better off making your own game or recreating them from scratch.What's the compression format on the Shockwave format?Zlib. Throughout the DCR's, there are chunks of Zlib compressed data, each a different asset. Since I can see you're not a big poster we can't use the PM system, but if you like, we can take this to email where it won't be off-topic. My guess is that you're looking to reverse-engineer the format, and there's more I can share. You can get my address here: http://www.brickshelf.com/gallery/JrMasterModelBuilder/Profile/contact.txt Are signatures still a thing? Link to comment Share on other sites More sharing options...
Eragon3443 Posted December 31, 2011 Share Posted December 31, 2011 I'll have to check it out. I've heard of it, but I've never gone there. Feel free to friend me! Link to comment Share on other sites More sharing options...
Ernst Stavro Blofeld Posted January 27, 2012 Share Posted January 27, 2012 I went on BOGA, and downloaded and extracted the MNOG. I chose the ZIP version of the game, and downloaded the version which could be saved. However, when I went to play it again on my computer, it had restarted and so not saved. How do I save the game so I won't have to play all of it through every time I go back to it? http://www.brickshelf.com/gallery/sprxtrerme/BANNERS/thornax.swf If you're severely addicted to copying and pasting things into your signature, copy and paste this into your signature. Then call rehab. Link to comment Share on other sites More sharing options...
BBBBalta Posted January 27, 2012 Share Posted January 27, 2012 Did you download XAMPP and do all the stuff with that? Looking at the site, I don't see it mentioned, but I know it's needed. Link to comment Share on other sites More sharing options...
Gatanui Posted January 27, 2012 Author Share Posted January 27, 2012 (edited) Actually, this version by JMMB and alpha123 does not require XAMPP to work. It would be useful to know which operating system you use.~Gata. Edited January 27, 2012 by Gatanui - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
Ernst Stavro Blofeld Posted January 27, 2012 Share Posted January 27, 2012 Actually, this version by JMMB and alpha123 does not require XAMPP to work. It would be useful to know which operating system you use.~Gata. I use Windows 7. If you need any other information, I'd be happy to provide it.A bit off topic, but is there anything you need to do in the game to save it before you close it, or does the save feature work every time you exit it without doing anything else special? That's what I did; I'm just wondering if I should have done something different, seeing as I've never played this game before. http://www.brickshelf.com/gallery/sprxtrerme/BANNERS/thornax.swf If you're severely addicted to copying and pasting things into your signature, copy and paste this into your signature. Then call rehab. Link to comment Share on other sites More sharing options...
BULiK Posted January 28, 2012 Share Posted January 28, 2012 Actually, this version by JMMB and alpha123 does not require XAMPP to work. It would be useful to know which operating system you use.~Gata. I use Windows 7. If you need any other information, I'd be happy to provide it.A bit off topic, but is there anything you need to do in the game to save it before you close it, or does the save feature work every time you exit it without doing anything else special? That's what I did; I'm just wondering if I should have done something different, seeing as I've never played this game before.It should save automaticly on which scene you are in, as far as I know. Visit www.BZPRPG.com to view my project of archiving BZPower's RPGs, and also access the BZPower Roleplaying Wiki BZPRPG Profiles - Ghosts Of Bara Magna Profiles Exo-Force RPG Profiles - Six Kingdoms: Apocalypse (Knichou, Berys, Arnex, The Taku, Exuze) Link to comment Share on other sites More sharing options...
Ernst Stavro Blofeld Posted January 28, 2012 Share Posted January 28, 2012 (edited) Actually, this version by JMMB and alpha123 does not require XAMPP to work. It would be useful to know which operating system you use.~Gata. I use Windows 7. If you need any other information, I'd be happy to provide it.A bit off topic, but is there anything you need to do in the game to save it before you close it, or does the save feature work every time you exit it without doing anything else special? That's what I did; I'm just wondering if I should have done something different, seeing as I've never played this game before.It should save automaticly on which scene you are in, as far as I know.Thanks. Now I know it's not something that I failed to do while playing. Just checking (it still isn't saving, though). Edited January 28, 2012 by Ernst Stavro Blofeld http://www.brickshelf.com/gallery/sprxtrerme/BANNERS/thornax.swf If you're severely addicted to copying and pasting things into your signature, copy and paste this into your signature. Then call rehab. Link to comment Share on other sites More sharing options...
Gatanui Posted January 30, 2012 Author Share Posted January 30, 2012 Did you play the game with the application or with the HTML?~Gata. - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
Ernst Stavro Blofeld Posted January 31, 2012 Share Posted January 31, 2012 I tried the applications, but for some reason they wouldn't work on my laptop. So I played the HTML version. My original reason was that I downloaded Piraka Attack and played it on that, and yet it was still able to save.Potentially faulty reasoning... http://www.brickshelf.com/gallery/sprxtrerme/BANNERS/thornax.swf If you're severely addicted to copying and pasting things into your signature, copy and paste this into your signature. Then call rehab. Link to comment Share on other sites More sharing options...
Gatanui Posted January 31, 2012 Author Share Posted January 31, 2012 The HTML version doesn´t save automatically, instead, it saves your game progress into your clipboard which you have to manually paste into the save file (getstate.TXT in the matanui folder). It´s explained in the README! file.Anyway, what exactly is the problem with the application?~Gata. - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
Mare Tranquillitatis Posted February 27, 2012 Share Posted February 27, 2012 (edited) Good to see it back. I downloaded almost all the game and enjoyed them very much. Just, I had problems saving game progress in VNOG. Once I had to keep on the computer for four days to finish it without losing progress! Edited August 19, 2012 by The Renegade Emperor Link to comment Share on other sites More sharing options...
Liopleurodon Posted March 20, 2012 Share Posted March 20, 2012 Thanks so much for saving the old online games! It's good sometimes to relive old times... I don't know if this is feasible, but would it be possible for someone who has experience programming Apps for mobile devices to create App versions of some of these games (for example, an MNOG or MNOG II App for iPod or iPhone or something)? That would be awesome... Link to comment Share on other sites More sharing options...
JrMasterModelBuilder Posted March 21, 2012 Share Posted March 21, 2012 (edited) Thanks so much for saving the old online games! It's good sometimes to relive old times...I don't know if this is feasible, but would it be possible for someone who has experience programming Apps for mobile devices to create App versions of some of these games (for example, an MNOG or MNOG II App for iPod or iPhone or something)? That would be awesome... Perhaps for the Android or other non-Apple platforms it would be possible to bundle the game into an HTML based AIR application. For an Apple device, Apple's licensing limitations for AIR applications prevent the ActionScript in externally loaded SWF files from executing so the games would have to be recreated from the ground up in a single SWF file using ActionScript 3.0. Edited March 21, 2012 by JrMasterModelBuilder Are signatures still a thing? Link to comment Share on other sites More sharing options...
fishers64 Posted March 21, 2012 Share Posted March 21, 2012 Thanks so much for saving the old online games! It's good sometimes to relive old times...I don't know if this is feasible, but would it be possible for someone who has experience programming Apps for mobile devices to create App versions of some of these games (for example, an MNOG or MNOG II App for iPod or iPhone or something)? That would be awesome... Perhaps for the Android or other non-Apple platforms it would be possible to bundle the game into an HTML based AIR application. For an Apple device, Apple's licensing limitations for AIR applications prevent the ActionScript in externally loaded SWF files from executing so the games would have to be recreated from the ground up in a single SWF file using ActionScript 3.0.Could either of these things be done? Hero Factory RPG | Bionicle Mafia XXIX: Storyline & Theories Link to comment Share on other sites More sharing options...
Liopleurodon Posted March 22, 2012 Share Posted March 22, 2012 Thanks so much for saving the old online games! It's good sometimes to relive old times...I don't know if this is feasible, but would it be possible for someone who has experience programming Apps for mobile devices to create App versions of some of these games (for example, an MNOG or MNOG II App for iPod or iPhone or something)? That would be awesome... Perhaps for the Android or other non-Apple platforms it would be possible to bundle the game into an HTML based AIR application. For an Apple device, Apple's licensing limitations for AIR applications prevent the ActionScript in externally loaded SWF files from executing so the games would have to be recreated from the ground up in a single SWF file using ActionScript 3.0.Could either of these things be done?I have no idea, since I have absolutely no experience with programming Apps. This was just a random idea I had. Link to comment Share on other sites More sharing options...
fishers64 Posted March 23, 2012 Share Posted March 23, 2012 Thanks so much for saving the old online games! It's good sometimes to relive old times...I don't know if this is feasible, but would it be possible for someone who has experience programming Apps for mobile devices to create App versions of some of these games (for example, an MNOG or MNOG II App for iPod or iPhone or something)? That would be awesome... Perhaps for the Android or other non-Apple platforms it would be possible to bundle the game into an HTML based AIR application. For an Apple device, Apple's licensing limitations for AIR applications prevent the ActionScript in externally loaded SWF files from executing so the games would have to be recreated from the ground up in a single SWF file using ActionScript 3.0.Could either of these things be done?I have no idea, since I have absolutely no experience with programming Apps. This was just a random idea I had. I'm just wondering how difficult it would be to execute the steps explained by JrMasterBuilder. Is such a thing he has described feasible? Is it really difficult? Hero Factory RPG | Bionicle Mafia XXIX: Storyline & Theories Link to comment Share on other sites More sharing options...
JrMasterModelBuilder Posted March 23, 2012 Share Posted March 23, 2012 Thanks so much for saving the old online games! It's good sometimes to relive old times...I don't know if this is feasible, but would it be possible for someone who has experience programming Apps for mobile devices to create App versions of some of these games (for example, an MNOG or MNOG II App for iPod or iPhone or something)? That would be awesome... Perhaps for the Android or other non-Apple platforms it would be possible to bundle the game into an HTML based AIR application. For an Apple device, Apple's licensing limitations for AIR applications prevent the ActionScript in externally loaded SWF files from executing so the games would have to be recreated from the ground up in a single SWF file using ActionScript 3.0.Could either of these things be done?I have no idea, since I have absolutely no experience with programming Apps. This was just a random idea I had. I'm just wondering how difficult it would be to execute the steps explained by JrMasterBuilder. Is such a thing he has described feasible? Is it really difficult?The non-Apple AIR applications are feasible assuming there isn't some technical obstacle I'm unaware of. Rebuilding them from scratch for Apple device compatability would require a huge amount of time and would be very difficult as SWF decompiling really doesn't work very well for complex graphics and animation and translating the uncommented ActionScript 2.0 into ActionScript 3.0 (which, while many times better than AS2, has some structural differences requiring totally new coding logic) would be a tough feat. Are signatures still a thing? Link to comment Share on other sites More sharing options...
Kopekemaster Posted March 24, 2012 Share Posted March 24, 2012 Love the flashback to the MNOG soundtrack when you open the site.......It was the first site I found with the Bionicle games for download. My Writing Blog (more writing coming soon!) My Bionicle/LEGO Blog (defunct) Hyfudiar on Spotify (noise/drone/experimental music) Link to comment Share on other sites More sharing options...
The Swimming Beard Posted April 8, 2012 Share Posted April 8, 2012 (edited) I am glad that there is an archive for Bionicle online games. I have been wanting to play some of those, but I couldn't find them. Now I dont have to! Edited May 9, 2012 by Toa of Smooth Jazz "I pitea the fool!" (quote by Chro) 98.7% OF BZPOWER MEMBERS HAVEN'T SEEN MY BUCKET IF YOU ARE ONE OF THE 1.3% THAT HAS SEEN MY BUCKET, COPY THIS AND PASTE IT INTO YOUR SIGNATURE I MISS MY BUCKET Link to comment Share on other sites More sharing options...
toa kopaka4372 Posted May 4, 2012 Share Posted May 4, 2012 I have a question. I downloaded MNOG ll several months ago and I'm almost done with the game. Unfortunately, I might have to move it somewhere else, since it's on a PC that's getting thrown away due to some problems on it. If I copy and paste all the game's files to a USB and put it on a different computer, will my progress be saved? Credit goes to Linus Van Pelt (Formerly known as Cherixon) and Spectral Avohkii EnterprisesMy Memoirs of the Dead entry, Reflectons:http://www.bzpower.com/board/index.php?showtopic=7351 Link to comment Share on other sites More sharing options...
Gatanui Posted May 9, 2012 Author Share Posted May 9, 2012 I have a question. I downloaded MNOG ll several months ago and I'm almost done with the game. Unfortunately, I might have to move it somewhere else, since it's on a PC that's getting thrown away due to some problems on it. If I copy and paste all the game's files to a USB and put it on a different computer, will my progress be saved?It depends on if you are playing the SOL or the TXT version. If you play the TXT version, moving the entire folder is enough. If you play the SOL version, you´ll have to copy the save file seperately. You can find it in the Local Shared Objects folder, inside a sub-folder called localhost. From then on, the sub-folders have the names of the folders on your computer, so just travel all the way down to the MNOG II folder from there. Let me know if you need help finding the save file.-Gata - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
Meiko Posted June 2, 2012 Share Posted June 2, 2012 Just wondering, because this thought came to me last night for some reason, is BOGA ever going to branch out and do other LEGO computer games? I assume that if they would, it'd get another name for other LEGO games to prevent confusion and keep the classic name. -- Meiko - @georgebarnick LUG Ambassador and administrator at Brickipedia News reporter and database administrator at Brickset Administrator at BIONICLEsector01 DISCLAIMER: All opinions and contributions made under this account are based solely on my own personal thoughts and opinions, and in no way represent any of the above groups/entities. If you have any concerns or inquiries about the contributions made under this account, please contact me individually and I will address them with you to the best of my ability. Link to comment Share on other sites More sharing options...
Gatanui Posted June 4, 2012 Author Share Posted June 4, 2012 Just wondering, because this thought came to me last night for some reason, is BOGA ever going to branch out and do other LEGO computer games? I assume that if they would, it'd get another name for other LEGO games to prevent confusion and keep the classic name.An all-new BOGA website will be released this summer. We´ll see what happens then. -Gata - Gata Please don't use my avatar or signature without permission, thanks! Link to comment Share on other sites More sharing options...
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