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Toa Kovolta

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Indeed, Water and her Armageddon left.

 

I'm kinda waiting on Slaughterhouse being freed up. Also wondering if Koranga is still chasing Velatin or if he gave up.

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All right, two questions before I make my character sheet.

 

1. Does a creature need a name to be taken into the Map? If so, how do wild Rahi get on the Map? (The character I'd be playing wouldn't have a name until later in his life, and I need to know whether it's pre- or post-Trapping.)

 

2. Just right off the bat so that I don't waste everyone's time. Can I play a Krahka? I've no intention of using my character's shapeshifting powers for winning fights or being invincible or any of that other godmody stuff. It's just because I really like Krahka, in case you can't tell. >_>

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Perhaps there isn't a physical clue here, Reya told herself, her lack of findings stirring an idea in her head. If there isn't a sign of how he escaped, could he have managed it mentally? A wrestle with the Carver's power that he won?

 

OOC: There's my theory out there.

Interseting.

 

 

All right, two questions before I make my character sheet.

 

1. Does a creature need a name to be taken into the Map? If so, how do wild Rahi get on the Map? (The character I'd be playing wouldn't have a name until later in his life, and I need to know whether it's pre- or post-Trapping.)

 

2. Just right off the bat so that I don't waste everyone's time. Can I play a Krahka? I've no intention of using my character's shapeshifting powers for winning fights or being invincible or any of that other godmody stuff. It's just because I really like Krahka, in case you can't tell. >_>

 

1. The rule is that the name that the being is given at it's time of birth/creation is the one that needs to be carved into the map. Since most Rahi aren't given individual names, just species names, that's what would be carved. The Carver would just need to make sure he's thinking of a specific creature of the species when he is carving the name.

 

2. Sure, We've got someone who's half Tunneler, so why not a Krahka.

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Name: PeyaGender: MaleSpecies: KrahkaAffiliation: None but himself. Occasionally rats people out to the Enforcers or even Inquisitors in exchange for food or for being left alone, but he’s also considered a menace to them, since he’s constantly trying to live outside the system when he can, and cheat it when he has to. If he cares about anyone but himself, it’s his fellow Rahi, though he’s strangely kind to Le-Matoran.Trapped: He’s been a presence in the Map for a long time, whether people’ve noticed him or not. Occasionally the Enforcers’ll go searching for him, to no avail. They’re not even sure that he’s one person.Weapons/Tools: None. Can’t acquire the tools of the beings he shifts into if they’re not attached to their bodies. Prefers claw and jaw.Powers: Shapeshifter. While in a form, he gains a small portion of the memories and instincts of his form, like something remembered in a dream. When he combines forms, these memories overwhelm him, making him lose his sense of self, so he only combines forms as an absolute last resort.He can only shift into the form of something he’s seen before. He’s never seen a Tahtorak, or a Makuta or anything really gamebreaking.Appearance: As a Krahka, Peya’s appearance is constantly changing. One day he’s a Mahi goat, another day he’s a Ussel, skittering about for food, some days he’s a Matoran, usually the last Matoran he saw on the street. Usually he prefers Rahi form, as it’s more familiar to him and feels more comfortable. He’s been known to steal food rations from the Worshippers by appearing in line as different people to get rations more than once. It’s not uncommon for people to get into line only to be told that they’ve already got their rations for the day and turned away.When he’s speaking to someone as himself, he’s got an unnerving tendency to shift into the form of the person he’s talking to. If he’s talking to a group, he will change in response to the person he’s speaking to specifically, or whoever seems to be their leader.It’s actually pretty easy to tell that someone is actually him, since his acting skills and knowledge of non-Rahi society are both less than stellar. When he’s trying to blend in anonymously, he will keep completely silent. There’ve been times he’s been caught because he was a Matoran who squawked like a Nivawk.Bio: The Carver came to the Krahka’s homeland in search of a Krahka, any Krahka. One of these rare and powerful shapeshifters would be quite the prize in his Map.Krahka do not traditionally have names. Only a rare few encounter enough non-Rahi to get the intelligence needed to even consider having a name, and even then, they rarely want one. They are intensely solitary and territorial, so they rarely encounter even their fellow Krahka. He was able to identify them not by name, but by species. The Carver spent months in the jungle searching for a Krahka, analyzing every single Rahi he saw, until one day, he found a Krahka, and wrote his species on the Map.This Krahka, was, of course, extremely confused. He had no idea how to survive in an urban environment, bereft of trees and lacking in biodiversity. He had only seen one Toa in his life, the Carver, and even that was only for a brief second. Matoran were alien to him. He knew no language but the language of the birds, his favorite form. It took him a long time to get oriented. He had to flee constantly from the Enforcers and other people trying to chase off wild Rahi.Eventually he started changing into Matoran form more often when he observed that they made the bulk of the food and water lines. Here was an easy way to get the food without hunting for it. He stood in line as a Matoran enough times to pick up the language.He also noticed that there was another group getting food, people’s pets. He looked out to see what sort of Rahi were getting fed and let himself be caught as a Gukko by a Le-Matoran who needed transportation. The Matoran named him Peya, and he stayed with him for a long time, growing to love the Matoran as a pet loves his master. They made quite a bit of coin transporting people throughout the Map on his back, and he had much to eat and a strong bond of companionship.This bliss would not last. The Carver would not let it be so. He claimed a Krahka for its wildness, not to be domesticated. He forced Peya to turn vicious and to tear the Matoran he loved apart. He hates the Carver for forcing him to do this, more than he hates the Carver for ripping him from his homeland.Now he lives in the Towers, guarding the tower he’s claimed as his own viciously. Most of the locals know never to go there, as the wildlife there is particularly vicious, though no one’s yet pieced together that a Krahka lives there. Which suits him just fine. Survival and territory are all that matter. He was a fool to believe anything else.

 

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Alright, time to get this really heated up. If ya know what I mean. =3

 

And yes, before anyone cries foul, this was approved by Kov. To give an exact location, this happened roughly in the corner of the city near where the Rivers of Life and Death split. The scale of it covers roughly to the Well.

 

Have fun.

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- There is a newly appeared Tahtorak that is very angry near the Outcast Towers. Come and help calm it down or fight it off.

- Armageddon has blown a hole in the wall near the Outcast towers and are assaulting the city. If you're a Worshipper or law enforcer, or inquisitor, come help fight them off.

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OOC: Quick question Lev: Are you assuming that the Carver has thrown this many Rahi into the map, especially trainable Kikanalo?

 

OOC: I find it no less believable than the number of Toa in Armageddon. Even less believable, considering. The Matoran Universe is not composed of 75% Toa; I wouldn't even say 2% of the population is Toa. If the population is 100,000 by the end of canon with about 50 Toa, that's 1/2000 inhabitants being Toa; it's assumed that the Hunters and Brotherhood thinned them out, so at this point in time, not too long before the Cataclysm, I'd say we can guess at five times as many. That means 1/400 inhabitants being a Toa. The Carver, based on the introductory text, picks people by interest; Toa are interesting, so maybe twice as many. 1/200. Metru-Nui had a population of about 1000 when the 2004 story arc began, no doubt because the majority of inhabitants were no longer needed what with how industrialized it was. If the city has roughly that population, and I believe it says less, then that means that in total we should have...

 

Roughly five? And we already have a much greater number than that in terms of PCs. So far I've had a few Toa NPCs, and singled them out as being elite or having special privileged, but Armageddon seems to have a metric butt-ton. Sorry if this seems a bit ranty, but it's been one of my pet peeves for quite some time. No offense intended, mind you.

 

 

Huh, I'd always imagined Metru Nui having way more than 1000 inhabitants. I mean karz, where I live, a city has to have at least a population of 5000 to actually be called a city. And Metru Nui means "Great City", so it must have way more than even that. But according to this, you're right that it only had 1000 during the 2004 storyline.

 

Revising my original post, let's say the Population of the Map is about 20,000. It should probably technically be more than that, I mean, the Carver's been trapping people for 1000 years, I'm pretty sure he's trapped more that 20 people a year. He trapped three people and a Tahtorak in just one day.

 

To put it simply: there are quite a lot of Toa and Rahi trapped in the Map.

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Good points there. Still, I think that even with these estimates, these battles are seeming a little stretched to me. Without trying to take sides here, could I make a suggestion: Both Inquisitors and Armageddon could state in this topic or an OOC post exactly who they have fighting for them and how many. That would cut down any accusations of (and opportunities for) butt-pulling of people and powers. It would also make sure that everyone here is working off the same assumptions, which would be helpful to everyone, both for description and strategy.

 

For example, in one of the first Armageddon posts after they breached the wall, it was mentioned that three Skakdi (stone and earth) were wreaking havoc by causing the ground to explode and hurling chunks of wall around. A couple of posts later, those Skakdi were killed, and yet, because of the vagueness of the combatants' numbers, the ground continued to explode, and nothing in the battle really changed because other stone/earth users were conjured from the ether. If, on the other hand, the exact specifications of both forces were known, it would be possible for both sides to be strategic about who they targeted, and so influence the battle in a much more defined and, (in my opinion) engaging way. It just seems a fairer and more fun way to RP when you can know what you're up against.

 

As far as numbers go, I would suggest up to 10 element-users per side as a reasonable amount, plus others, like Matoran (the most common species in the MU, after all), Primes, Steltians and other, lesser-known species (and Skakdi! I can't believe I almost left out Skakdi). It seems to me that both of these groups wouldn't be terribly big anyway. The Armageddon are a fringe group of crazies among an already fringe group (Disruptors and others who are serious about defying the Carver). The Inquisition, also, are a very specialised group within the Law Enforcers, within the Worshippers. It would, however, be completely realistic for them to have backup from the regular Enforcers in this instance, so I can believe them having a larger number of combatants. The exact numbers of each are debatable, obviously, since they have never been defined, but that would be my starting suggestion. A good number so as to be strong, but not so many that you don't have every power or ability you might need always ready to hand. That would just be boring.

 

Thoughts?

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The numbers of Inquisitors that I came up was a rather rough one, originally. Working with the initial numbers I had stated when deploying troops, and the newly provided city estimates -

 

The cavalry is made of two-three dozen of some of the best Inquisitors. This group is almost entirely composed of members of the Prime species or other beings of roughly greater than Toa size; thus, mask powers are rather common, in addition to any abilities the Rahi themselves have. There aren't really any Toa in this group, save perhaps that one riding the Phase Dragon.

 

The artillery is composed primarily of the smaller species, such as a small handful of Matoran, with a few Steltian guards left behind to defend the weaker archers and maybe a single pair of Skakdi. With reinforcements that have come in and additional mechanical help, including a few war Rahi, three-four dozen would be a good number for here.

 

The second wave of a cavalry was the small group mentioned of Matoran in boxor-like robots and similar designs, or using other vehicle contraptions to assist the infantry. There are only about a dozen here.

 

Another five-six dozen form the infantry, which is the most directly dangerous, but not in the long term (their main role in this battle is to distract Armageddon while the artillery kills them off; with the number of uninterrupted volleys thus far, many would have already been defeated). This is where the majority of Skakdi are, putting their powers to use up close and personal with the enemy. Not like you can focus on them when there's a Steltian crushing through the front lines. Note that many also have weapons like disk launchers affixed to provide them a weapon even before they hit melee, allowing them to help neutralize threats such as a pike wall or what not. There are a few Matoran, but not many; most of them are pretty good at what they do.

 

The next group is one of the two smallest; less than a dozen are members of the assassination squad. Almost every member of this group is from one of the Prime Species or some other group with a mask power; most have multiple abilities at their disposal. At least one is a Toa, and the good old psionic+invisible power duo means he can kill you with his brain from hiding.

 

The final group are the commanders; there are a few commanders across the infantry and two with the cavalry, one on each half. There are also two with the artillery. Voebius herself commands the assassins and the commanders.

 

So if the city is now 20,000 people, with 150 Inquisitors, that's less than a percent of the population.

 

To put it simply, Skakdi love to fight. Bloodlust and the craving for battle is an instinctual trait, which is what Zakaz is the way it it. The Inquisition have few Toa, but they have an incredibly good Skakdi force. As I mentioned, combining air and psionics the way Avak and Hakann did fire and stone in one of the books to create a 'construct' can be quite deadly; just send that sucker out and watch the chaos as people start gasping for breath while suffering the worst migraine ever. And then having heads explode.

 

There is one other thing I didn't discuss in my earlier post (I think) that literally everyone ignores, which is that most Toa supposedly followed the Toa Code. Being a member of Armageddon or the Inquisition puts you in one of two camps where killing is a party of daily live, so you'd have to break it. Finding a large number who are so willing to renounce it as to join with those groups....

 

-Toa Levacius Zehvor :flagusa:

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First, I must say that the extended universe of RPGs has pretty much always pushed population and percentages way out of their normal boundaries. The Toa Code always seems to be stressed less - plus, keep in mind that PCs aren't actually a large population compared to the rest of the City.

 

Also, there's a reason that I haven't been just saying that the elemental users are Toa. Maybe a dozen or so are. I'll say that Armageddon, being a faction based on destruction, has drawn mostly Skakdi as its recruits. Roughly sixty percent, in fact. The rest are a mix of Steltians, Vortixx, and a few Matoran. Given that I'd say Armageddon has roughly 100 in membership, that would be (very roughly) sixty Skakdi, ten Toa (including Water), ten Vortixx, ten Matoran, five middle class Steltians, five upper class Steltians, and a few lower class Steltians.

 

The skirmishing group is maybe two thirds of the Inquisitor's forces, mainly being Skakdi, Steltians, and highly skilled Matoran. The "mining" crew is a Toa of fire and a few Skakdi of fire, stone, and earth who's sole job is to destroy as much as they can underground. The artillery (meaning those making and launching the bombs) consist of two Toa of air, a Toa of fire, a Toa of Stone, and Skakdi ranging in the four needed elements. The command/archer unit consists of a Toa of psionics, four or five other Toa, three Skakdi of psionics, four or five Vortixx, an upper class Steltian, and two or three Matoran; the non-psionics have guns/bows, and a few are bodyguards. The psionics team is the critical point, and they are constantly feeling the field of battle, receiving and dishing commands, and picking out threats to the troops and themselves. Only a few Rahi are owned - if any - and all of them would be on the front lines.

 

BTW Lev, I've stressed that visibility is very low in this battle. Water shouldn't have been seen yet, she's been in touch with her psionic team that coordinates the battle.

 

Also, I might just be derping/out of the loop (after all, I basically quit thinking about Bionicle actively for about a year), but what do you mean by Prime species?

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Also, I might just be derping/out of the loop (after all, I basically quit thinking about Bionicle actively for about a year), but what do you mean by Prime species?

 

The Prime Species are those of the Barraki, according to BS01. Where it says it directly in canon I'm not sure, but it's the best we have to refer to them by. They're all more physically adept than Toa, likely have their own racial abilities, and have Kanohi masks. The specifics seem to change from RPG to RPG based on the GM and players.

 

They started to become a little more commonplace... last summer, maybe?

 

I apologize about the seeing Water thing, but the way I read it made it seem like they were within visual range already. The fact Water was able to divine the location of the Kikanalo, for one, though I suppose that Voebius isn't exactly as well hidden.

 

First, I must say that the extended universe of RPGs has pretty much always pushed population and percentages way out of their normal boundaries. The Toa Code always seems to be stressed less - plus, keep in mind that PCs aren't actually a large population compared to the rest of the City.

 

Just on this, my personal theory. Note that it's not one I expect people to hold to, but it's the one I do most Bionicle activity based on recently, and what I hold to my headcanon. The reason why I generally support having larger populations.

 

Basically, the Matoran Universe would need a lot more than 100,000 people to function. It could hold tens of millions of inhabitants, based on estimated size. What happened was two things -

 

- Visorak. If there were records in the archives about the Visorak, and Rahi fleeing for thousands of years to Metru-Nui, they must have been going for a very long time. By the time of the canon rolling along, I wouldn't be surprised if the horde was responsible for committing dozens of genocides and killing off millions of people. Frankly, Sidorak's death becomes a lot more satisfying when you consider he may have been more of a mass murderer than Hitler.

 

- Great Cataclysm. When I think Great Cataclysm, I don't think earthquakes. I think the entire Matoran Universe suffered the equivalent of Ragnarok. There's no way the robot crashing into the ground only killed off a small group of people and damaged the universe. No, I'd pin the number closer to nearly the entire Universe being wiped out in a single catastrophe. Again, this adds quite a bit of depth when you think about that as a side effect Makuta would be willing to sustain in order to take power.

 

-Toa Levacius Zehvor :flagusa:

"I disapprove of what you have to say, but I will defend to the death your right to say it."


- Evelyn Beatrice Hall (often attributed to Voltaire)

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Alright, thought that might've been it. However, there is no "Prime species" page on BS01, so I couldn't be sure.

 

Why are they more common? I thought (and again, my memory is likely faulty) that most the six species had been wiped out by war.

 

Good points, but my point still stands that RPGs have always pushed populations out of proportion no matter the time period. =P

 

In any case, I'll post assuming that Voebius thought a stray soldier was Water, if that's cool with you.

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OK, recap time:

 

The meeting in the outcast towers finished, but as soon as it did (or maybe slightly before) the Armageddon members all left. They went and blew a hole in the city wall, then went through it and started causing as much devastation as possible. Soon after, the Inquisition and Law Enforcement came to battle them, and the fight hasn't progressed much from there.

 

Meanwhile, the Carver dropped a Tahtorak out of the sky among the Outcast Towers. It went on a short rampage before being led away towards the city. It has yet to arrive.

 

Meanwhile, underneath the outcast towers, a group of Disruptors have discovered a secret passageway leading down to the cell where the legendary fist escapee was held (he was apparently call Zanta).

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IC (Dekuna): Dekuna looked over Takarik's shoulder at the stone carving, also noting the position of the missing roof tile. Could a toa have squeezed through that space? Possibly after a long imprisonment and sparse rations, he thought, noting it as a possible escape route, and direction to follow the mysterious toa's trail. He shelved that thought for the moment though - right now, the map seemed much more important.

"Person, I reckon," he answered Takarik's question "though that's just a gut feeling. I wonder of there's anything special about this map, apart from being out of date."

If Mystiko's story was to be believed, this map would have been carved around the time of the disappearing toa, placing it at 30,000 map-years old. Dekuna had been in the map at that time, though it had been early in his career. He scrutinised it against his memories of the Map at that time, trying to spot anything that was out of place or that hadn't been there at the time. That sort of information could be very important in discovering any clues the map held.

 

Actually It's a wall tile, not that it really matters. There's also no hole behind it, just more wall.

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IC: High Inquisitor Voebius

 

Unfortunately, there was a problem with the Armageddon fleeing plan - many of the psionic beings on the field who were directing traffic, along with other leadership figures, had all been targeted by the elite assassins of Armageddon, as mentioned previously but seemingly ignored as no defense was made.

 

OOC: EDIT: To clarify - psionics is not a common element, and based on all previous statements, those with such powers were being used as directors and leaders by Armageddon. Since I never saw anything in response to the assassins being sent out and removing their targets... it's safe to assume a high success rate. Which means very few psionics users on the field, if any, for Armageddon. Which means the telekinetic/telepathic burst plan couldn't work very well.

Dagnabbit, I knew I forgot something in that post. XD I won't pull a full "they all lived neenerneener," but I have mentioned that there were bodyguards for the leadership.So, even if I didn't directly tell of their survival, a few were bound to survive. I'd be fine with the two Skakdi of the psionics.

 

Anyhow, as I said, that wasn't all they did. Explosions also helped the escape. I didn't say they all lived, and I'll try to make that clearer in the next post. This is a suicide mission, and Armageddon knows it. They're trying to destroy the map, after all.

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Dagnabbit, I knew I forgot something in that post. XD I won't pull a full "they all lived neenerneener," but I have mentioned that there were bodyguards for the leadership.So, even if I didn't directly tell of their survival, a few were bound to survive. I'd be fine with the two Skakdi of the psionics.

 

 

Would those be the psionic Skakdi in the command/archery group? Those are the only ones you mentioned in your post above describing the Armageddon's forces.

 

If so, you said there were actually three of them. Were because two of them are dead and the other without a partner. They bit the dust a couple of Koranga posts ago.

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Name: ZaakGender: maleSpecies: Toa of PlasmaAffiliation: ArmageddonTrapped: Recently trappedWeapons/Tools: Protosteel broadsword and a reflective/amplifying shield that can reflect most energies back at their user with increased power. Doesn't reflect physical attacks, but works like a normal shield otherwise. (Tell me if this is op)Powers: Control over plasma and sporadic flashes of high intelligence that is mostly geared toward destruction. Think a hyperintelligent alter ego. Also, he has a Great Kanohi Kualsi, mask of quick travel (I think).Appearance: Zaak has armor that is similar to a Toa Metru's, which is white with orange highlights. His mask is shaped like a white Kualsi.Bio: Zaak has almost no memory if his life until about ten minutes before he was trapped in the map. He mainly remembers his Toa team, but that is about it. He is of above average intelligence, strong, and strangely level headed for a member of Armageddon. He is also quite angry at the carver and how the Worshippers follow him like puppets, so he is determined to topple them from power.
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Would those be the psionic Skakdi in the command/archery group? Those are the only ones you mentioned in your post above describing the Armageddon's forces.

 

If so, you said there were actually three of them. Were because two of them are dead and the other without a partner. They bit the dust a couple of Koranga posts ago.

 

I thought Endi stepped in, saving one of them?

 

Goshdarnit, I remember posting these things, why is my memory so derped. D=

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Nope, they died. Endi came in after that. There should be one psionic Skakdi left in that group, along with a toa of psionics (at least before those assassins did there thing).

 

OOC: Does anyone else think this is to good to be true?

 

 

Probably, yes. Still, if it is true, it's worth at least trying. Maybe we're all just too cynical.

Edited by The Lorax

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In that case, I'll change my request to the survival of the Toa. X3

 

Sorry 'bout all that, I've been kinda stressed the past few days. Trying to juggle an RPG is a strain that I forgot about. I love it, but it's kinda hard. =P

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Name: DevounxGender: maleSpecies: trans-dimensional hybrid twin elemental toa of fire and sonics.Affiliation: none, so far.Trapped: 8 minutes, more or less to the watch is on right wrist.Weapons/tools: Twin swords, ones made of grey crystal, the other red, with a compass, water tap, watch, drill, lightstones, instant-tent, and a few other things not to be listed because of how long it would take.Powers: has control of both fire and sonic, and has a kanohi hau with the mouthpiece and some of the cheekpiece shaped like a vahi.Appearance: like my profile picture.Bio: in the past, he was a great hero of a different island, and dimension entirely, where a vahi accident caused all inhabitants present and future caused the mixing of two elements permanently. His twin sister , Neelos, is ice and lightning. Himself, fire and sonic. His dimensional motion sickness made him puke while changing dimensions...again...so he will wind up outside the walls, complete with his bare essentials since the most he has now had more experience in being outside of cities in wastelands. So yeah...add that to the fact he now has a kikanalo pet with him...named War...yeah he will hate the carver for this.

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Name: DevounxGender: maleSpecies: trans-dimensional hybrid twin elemental toa of fire and sonics.Affiliation: none, so far.Trapped: 8 minutes, more or less to the watch is on right wrist.Weapons/tools: Twin swords, ones made of grey crystal, the other red, with a compass, water tap, watch, drill, lightstones, instant-tent, and a few other things not to be listed because of how long it would take.Powers: has control of both fire and sonic, and has a kanohi hau with the mouthpiece and some of the cheekpiece shaped like a vahi.Appearance: like my profile picture.Bio: in the past, he was a great hero of a different island, and dimension entirely, where a vahi accident caused all inhabitants present and future caused the mixing of two elements permanently. His twin sister , Neelos, is ice and lightning. Himself, fire and sonic. His dimensional motion sickness made him puke while changing dimensions...again...so he will wind up outside the walls, complete with his bare essentials since the most he has now had more experience in being outside of cities in wastelands. So yeah...add that to the fact he now has a kikanalo pet with him...named War...yeah he will hate the carver for this.

 

...

 

...

 

wat

 

Moving on, I'll get a reply post to Armageddon off. Someone needs to PM me if I go for like a day or two without responding, because I keep checking posts and forgetting I need to put up a real response.

 

-Toa Levacius Zehvor :flagusa:

Edited by Toa Levacius Zehvor

"I disapprove of what you have to say, but I will defend to the death your right to say it."


- Evelyn Beatrice Hall (often attributed to Voltaire)

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Name: Fenii (Pronounced FEE-nee)

Gender: Male

Species: Toa of Iron

Affiliation: Armageddon (If that's acceptable)

Trapped: Nowhere near any of the first, but a long time nevertheless.

Weapons/Tools: A really big axe.

Powers: Iron Powers, a Kanohi Komau, which can force someone to do something, as long as they are not morally opposed to it.

Appearance: Would be a similar build to Krakua in set form. Slightly bulkier looking. Mask is shaped like a great Komau. Mask, shoulder pads, lower legs, and the center of his chestplate are burnt orange. His feet, forearms, and a large plate on his back are gold. The rest is metallic grey.

Bio: Cocky, flamboyant, and somewhat sadistic, Fenii lives for combat and destruction, and believes that escape can only be achieved by destruction of the map itself. His ideas don't entirely align with Armageddon, but he believes that they're actions will aide each other's goals.

jamagsbannermoredramaticlesstall.png

"I've got a dramatic pose, a dramatic background, and a dramatic sunset. Now get me some dramatic music!" - Me

Credit to Matoran Onknu and Takuma Nuva for sprites used in avatar and signature.

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@ ToaDraconixMahvi: I'm going to have to say no to Toa with two elemental powers, choose 1. Also, no pet Kikanalo, I'm letting Lev have them for his Inquisition only because they're specifically for use in the battle against Armageddon, and he's using them in a more general sense.

 

Fenii is approved. Glad to see more people joining Armageddon!

 

Also, sonyaxe, could you please post your character in the profile topic.

BBCC #68 sig.png The Iron Tiger

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