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Sir Kohran

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Everything posted by Sir Kohran

  1. Quite an irony. Although the lack of other topics with this many replies in at least this forum (other than the Twitch Tuesday topic) does perhaps still tell you something.
  2. They couldn't go straight to them as they weren't sets until the second half of that year. The first half's sets were the Toa Metru and Matoran, so the Morbuzahk was there as a filler villain for the Toa to face before the 'real' villains arrived with their sets.
  3. I think the plan was that each 'book' covered two to three years of story, with the division between one and another being the story's place and time. The first book was the Mata Nui years, the second the Metru Nui flashback, and the third the Ignition story. It's tempting to say the Bara Magna story was the fourth, but what Zarkan wrote above makes me think that might not have been planned. If you multiply three (the years in each book) by seven (the number of books) you get twenty one, which sits about right with what was said above about there being twenty years of story planned. And Puku to Pewkuu.
  4. If you’re going by color, disintegration would have nothing to do with Gali’s element. Instead, it would be her personality: Gali is often the one that holds the team together, which would be the opposite of disintegration. But as previously stated, it’s the Principles, not the elements or the Toa. This also only applies to the six Rahkshi released as sets in 2003. Gravity and Sonics are both Toa elements, and I doubt Chain Lightning and Heat Vision are the antithesis of anything. Those powers were probably created quite a bit after 2003.
  5. No, it earned its success by having a simple and enjoyable story and decent to brilliant canon media to tell that with. It went wrong when it began to abandon this approach.
  6. Lego video games exist to advertise their product lines. That's why they're almost always quickly slapped together trash. When the line no longer exists, the game might as well not exist anymore as far as Lego is concerned. And this far down the line, you'd think people would realise petitions for Bionicle related things are pointless. How many petitions popped up when G1 was first announced to be ending to try and stop it? Look how those worked out. And even before that there was the campaign to stop that Invasion book being cancelled, which of course also didn't work. Let's face it, decisions are usually made for reasons that fan feelings don't overrule.
  7. I worry that most gamers are a little too old to become interested in a toyline, and with children, who would be, there's a chicken and egg problem with them not buying it unless they're already Bionicle fans, and (if there's no other major media) not becoming Bionicle fans until they've bought it. So - whilst I'd personally like a really good Bionicle game - I'm not sure if it would be enough to carry a theme.
  8. Not for this game. It's unlikely they'll even do that for games that were released, so an unreleased and unfinished game for a dead franchise has zero chance. They also refused, in pretty strong words, to even give permission for Deep Brick to share the game with fans. I think they really want nothing more to do with it.
  9. Actually, I'm pretty sure the Toa did have different ages in the earliest versions of their bios on the official site. It was changed fairly soon after though.
  10. Do you have any idea why? I assume you'd need at least some content from the missing levels to do that properly.
  11. Both Kaita were playable in the alpha. I use "playable" loosely, their section of the Makuta level is easily the most broken part of the game I wonder how that fits with the cutscene I mentioned.
  12. Playable Kaita? Weren't they and the Manas confined to a cutscene? The one that starts at Kini Nui and ends with the six Toa disappearing and the masks left on the floor.
  13. They probably had access to textures too, but the method for converting the 3D models to vectors that they used seems to have only read the models themselves. They would redraw details onto the vectors but things got confused sometimes, like in the case of the Ta-Koronan Guards where they've got the Pakari models but Templar drew Ruru details over them from a forward angle. Can't say I've ever seen a list of MNOG devs, official or otherwise. Thanks for explaining why the game Pakari looked so different to the official one. I don't know who every last person involved in MNOLG was, but Peter Mack, Gordon Klimes and Nathan Acheson were perhaps the most important of them. And we can't forget Justin Luchter's music.
  14. Based on my extremely rudimentary knowledge of programming, it would take a whole lot of work without the source code. Plus there is clashing content. Which version's content would be the way to go? Would it include both? How would that be structured? By deciding, one thing at a time, which version people preferred.
  15. In what movie was Eddie Murphy a character? Rest in peace. Is this the first ever death of somebody involved (if only in a pretty small way) in Bionicle?
  16. Could the alpha and beta ever be combined into one game?
  17. Wow, didn't see that coming. Do you actually know that for sure, beyond all doubt? Well, a few sources did state that the game's cancellation damaged the company pretty badly by causing employees' firings, and was probably part of why Saffire went under just a couple of years later.
  18. This is probably the only Bionicle-related development of the past year.
  19. You might have a good chance if the game was really famous and successful by itself, but...well...it wasn't. Its only notable aspect is/was the Bionicle connection, but that doesn't do much with Bionicle gone.
  20. People there are generally not as rich as most Americans, so it might not be a very promising market to begin with. Minecraft has been around since the start of this decade and Lego's decline has only been in the last twelve months, so I don't think there's a connection there. Perhaps not particularly well going by the decreasing number of sets each year, but that it lasted that fairly long whilst the last Bionicle got cancelled within two years suggests it did at least fairly well. I don't think the quality of the sendoff says too much about the sales of the whole line.
  21. Well, Hero Factory did last five years, longer than quite a lot of other themes. I wonder if the dropping fertility rates in the US in the last ten years are starting to have an effect as well. Sales aren't exactly going to increase if the target audience is shrinking, are they?
  22. Is that a negative name for the latest film? Yes, but the quick cancellation of Bionicle's last run and the decreasing number of sets in each year of Hero Factory suggest constraction has declined. I'm pretty sure it hasn't been as successful as it was for most of the original Bionicle.
  23. Forgive my laziness, but are the Star Wars figures not selling well? If so I'd be surprised, as I thought Star Wars was pretty much invincible as a brand name.
  24. As I said, I see the reasons for it, but it still felt a bit lazy at the time. Especially considering - as I remember - Greg had said the enemy wouldn't be 'Bohrok Nuva', but then it turned out to be that in basically everything but the name. The Kal also had the first big use of that silver colour that I think got slightly overused from there on.
  25. A bit surprised to see so much positivity now, given that they were pretty much the first sets that many fans disliked at the time, and apparently they didn't sell very well either, probably because they were just recolored Bohrok rather than something different and the story didn't really go anywhere new. The problem with the story here was because it was basically filler for the gap between the end of 2002 and the start of the MOL story further in 2003. Whilst it was nice to see the Vahi get an official role, its appearance felt a bit deus ex machina given that it hadn't been introduced in the story before then (and wasn't seen again until the second movie in 2004). Overall, it was a bit disappointing even though I understand the reasons why.
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