Name: Arzaki Species: Toa of Fire Gender: Male Mask: Kanohi Kualsi, the Great Mask of Quick Travel Powers: Control over fire; resistance to fire; heating the air around him, but not to an explosive degree Weapons: The Flamera Twins, dual-wielding swords that burst into flames when Arzaki is enraged. Alignment: Revengeful good Status/Location: Alive, Ga-Wahi Description: A slightly taller than average Toa, with light-weight armor colored crimson, gray, and black. He has large claws on his shoulders, used both as armor and for looking scary. He has vibrant blue eyes and a dull gold Kualsi, which has a few scratches. His swords, the Flamera Twins, are both a bright silver, but turn into a dark gunmetal gray when on fire. I also have a few pictures of him here. History: Arzaki used to work as a blacksmith, forging weapons for the people of his village, Ta-Koro. Being a Toa, he had greater strength than his fellow Matoran, and thus made weapons faster and with better quality than them. However, Arzaki wanted to do more than just stay in his forge all day. He went off on an adventure, looking for new metals to forge with, and new knowledge for his village. He came back 3 years later, and after the big hoopla of all his friends greeting him, he went back to work in his forge. Using some of the new metals he found, he created two identical blades. In the bladed pommels of these swords, he inserted two strange, warm stones he had found on his adventures. Once he completed his swords, he set off to test their might. Normally, he would have allowed a Matoran to try them out, but they were far too heavy for them. Soon after leaving Ta-Koro, he saw a fellow Matoran, chased by a Kane-Ra. Arzaki bolted after them, but seconds before he reached them, the Kane-Ra had impaled the Matoran with its horns. Enraged, Arzaki drew his blades, and they burst into flames. He engaged in battle with the Kane-Ra and swiftly killed it, chopping its head clean off. The charred body of the rahi fell to the ground next to the Matoran, whom was covered in blood. After wiping some off, Arzaki realized it was his life-long friend, Kasai. Even more enraged than before, Arzaki vowed to destroy every last Kane-Ra in existence. It was then that a stranger behind him said, "Shame. I hoped it would kill you as well." Arzaki whipped around and saw another Toa, clad in black and other dark colors. He appeared to be a Toa of Ice. The stranger introduced himself as Screthel and told Arzaki that it wasn't just the Kane-Ra that caused the death of the Matoran. It was Screthel as well. After explaining this, Screthel disappeared in a cloud of nothingness. As the flames on his swords dwindled out, Arzaki then, once again, vowed to kill Screthel, no matter what it took. And he didn't care who got in his way. On his way back to Ta-Koro to tell everyone about Kasai and that he was going off on an adventure again, he decided to name his swords the Flamera Twins. Personality and Traits: Arzaki is angered very easily, but deep down, he is very kind. However, if he does get mad, he'll be almost as cruel as a Makuta. If you get on his bad side, he will stop at nothing to find you and obliterate you. If he especially hates you, he will make you suffer. He's also very hyper and can get distracted easily. However, in battle, almost nothing will distract him. He is extremely aggressive in battle, attacking almost constantly, but will attempt to parry if he needs to. He's also quite agile, so if he can find the time between swings, he will attempt to dodge an attack. Weaknesses: Arzaki is very weak to water and moderately weak to ice. His aggressive style of fighting leaves little time for him to avoid a hit, and as such, he gets hit relatively often. If someone should mention Kasai's death, one of two things will happen. Arzaki will either get extremely saddened and drop to his knees and mourn, or he will get enraged and probably chase you until you're dead. He usually becomes saddened, which is why this is under weaknesses. He also can't bear the thought of harming a Matoran or other generally weak/small species, because he feels they don't have much hope in defeating him. Ironically, this causes them to easily beat him up. In addition to these, Arzaki is also terrified of heights and paranoid of deep water. Name: Xalu Species: Toa of Water Gender: Female Mask: Kanohi Kakama, the Great Mask of Speed. Morphed to look like a Faxon Powers: Control over water; resistance to water; holding breath for an above-average amount of time; swimming quickly Weapons: A triple-bladed naginata. It's basically a trident with curved blades. Alignment: Good Status/Location: Alive, Ga-Wahi Description: A taller than average Toa of Water with light-weight armor colored black, silver, dark blue, and some transparent blue. She has glowing orange eyes and a dark blue Faxon. Two pipes come out of her Faxon to her back, which helps her breath underwater a little easier. Her feet are in the shapes of fins and have heels, which make her seem taller. She's a bit clumsy on land due to this, but she swims faster than a takea. In addition to her feet-fins, she also has fin-like blades on her upper arms, which aid in swimming as well. History: Xalu has always been friendly, and she especially loves hanging out with Matoran. She usually spends her time helping out her fellow Matoran in Ga-Koro, with things like harvesting plants and shells to make nets and other useful tools. Being a Toa, the Matoran rely on her for any living materials they might need. While harvesting shells and other underwater things, if she saw a takea or tarakava, she would likely swim after it and attempt to kill it. While this pained her, she needed to do it because few others would. However, this hunting has led her to self-teach herself how to fight effectively, and has made her a formidable opponent. Personality and Traits: Xalu is very kind, especially to Matoran and Rahi. She's always calm, but on new moons she's extremely calm and on full moons she can get pretty cranky. No, this is not a crude joke to a certain monthly thing, this is a reference to how the moon affects tides. It is quite difficult to distract her or change her mind once she makes a decision. She's not an aggressive fighter, and relies more on her brain than her other muscles. However, if she must use her weapon, she will usually spin it around at a very quick speed, discouraging enemies from approaching her and probably shredding them if they get too close. Weaknesses: Xalu is very weak to lightning and moderately weak to both earth and stone. Due to her kindness towards most living things, she's reluctant to fight, but will if she has to. If she finds herself in a battle with a Matoran, she will try her best to weasel out of it. Due to her flipper-feet, she has difficulty walking on land, and thus loses her footing relatively easily. Name: Zephrys Species: Toa of Air Gender: Male Mask: Kanohi Calix, the Great Mask of Fate. Morphed to look like a Miru. Powers: Control over air; resistance to air; flight Weapons: A small replica of Zaktan's tri-bladed scissor. Alignment: Good Status/Location: Alive, Le-Wahi Description: A Toa of Air of an average height. He has light-weight armor colored dark green, lime, black, and gold. His eyes are a burning dark red, which contrasts greatly with his armor. He has blade-like upper arm armor and bladed upper leg armor, which he claims is more aerodynamic than "normal" armor. He has insect-like wings on his back that he can use for flight. History: Zephrys spends most of his time in Le-Koro acting as a guard. Even though the Gukko Force does its job tremendously, a little help from a Toa is always appreciated. His tri-blade scissors can easily cut up anything in his way, be it vegetation or Rahi. He's gotten into a few fights with fellow Matoran, due to his rudeness and rashness. He doesn't always get along with or agree with people. He's yet to kill any fellow villagers, but only time will tell if he ever will. Personality and Traits: Zephrys is very agile, and depends on quick movements in battle. He likes to keep his distance, swoop in, get in a hit, and then get the heck out. His Kanohi Calix helps him greatly with this, and combined with his wings, it's very difficult to hit him unless he screws up. He's very aggressive, rude, and rash, which makes him a little bit anti-social. However, he's quite the joker around his friends, and he likes puns. A lot. Seriously, his puns will kill you. Weaknesses: Zephrys is a little weak to both earth and stone, and very weak to water. He also has major hydrophobia, which is unfortunate, because lots of Le-Wahi is swampland. He's also a little paranoid of fire, but he's not scared of it. His rashness gets him into trouble a lot, which is a bad thing. His extreme speed in battle also causes him to run into obstacles occasionally, which leaves him as an open target unless he recovers quickly enough. He's also quite sensitive about his wings. He doesn't like it when people say they look like bug wings (even though they totally do) because he finds it offensive. Even though Zephrys may be fast from all these things, he doesn't have much muscle, so he won't be doing too much damage to you. Name: Raanu Species: Toa of Earth Gender: Male Mask: Kanohi Ruru, the Great Mask of Night Vision. Morphed to look like a Rode Powers: Control over earth; resistance to earth; natural high strength Weapons: An axe that also has a double-bladed "pickaxe" on the other side. The "pickaxe" blades are dipped in poison. He also carries around a large club made out of rocks in his other hand. Alignment: Good Status/Location: Alive, Onu-Wahi Description: A shorter than average Toa of Earth with heavy armor colored black, gray, and silver. He has faint dark green eyes and his Kanohi Rode is a brilliant silver. He usually walks around slightly hunched forward and walks with a slight swagger. He has clawed feet that help him stand his ground on the unstable stones of the depths, and he can use them for rather deadly kicks. History: Raanu has spent most of his life mining minerals in Onu-Koro and defending the village. He has found many new metals and Rahi that lurk far below the surface. When he finds an extremely dangerous Rahi underground, he fights it off until his fellow Matoran find a way to re-trap it in the caves it came from. Other than that, he lives a peaceful and humble life. Personality and Traits: Raanu is very hardworking and defensive about his people. He also has immense strength, which helps him lift extremely heavy things like his weapons. Contrary to the "big, dumb brute" stereotype, Raanu is actually quite intelligent, though he depends on his strength more than his mind. Some people claim to have seen him crush stones by closing his fist on them, but Raanu is far too humble to admit it. He also has extremely keen eyes and likely one of the most observant people in Onu-Koro, if not the entire island. Weaknesses: Raanu is very weak to both water and air. He's paranoid of water and heights, but he'll get near them if he must. Due to how every his weapons are, he takes a little while to complete an attack, which leaves him open to enemies. There's a drawback to crushing skulls, people. His heavy armor and weapons also cause him to walk slower than most people, making it very difficult for him to dodge attacks. Name: Hiku Species: Toa of Lightning Gender: Female Mask: Kanohi Volitak, the Great Mask of Stealth Powers: Control over lightning; resistance to lightning; moving quickly Weapons: An electric sword and a dagger that can "unfold" into an electric crossbow that shoots (you guess it) electric bolts. Heh. Made that bolt pun myself. Alignment: Evil Status/Location: Alive, Ko-Wahi Description: An average height Toa of Lightning with light-weight armor colored dark blue, white, and silver. She has cold ice-blue eyes (I really need to stop with these puns) and her Volitak is silver. Her armor is modeled after the Toa Hagah, whom she hunted down for some time. Her sword is silver, as is her "daggerbow." Her daggerbow has a laser sight as well as crystals that increase her electrical powers. History: Hiku used to work as a mercenary, doing good deeds such as protecting a village for a few weeks from Rahi. However, one day, a friend of hers was killed in front of her in a brilliant explosion of light. To this day, she vows to get her revenge. She mostly uses her daggerbow in combat but will also use her sword should she get into close combat with a powerful foe. She currently lives in Ko-Koro. Personality and Traits: Hiku is unforgiving, rude, stealthy, and an all around bad***. She's extremely good with her daggerbow and pretty good with her sword. After years of acting as an assassin, she could probably sneak through a well-guarded fortress and only occasionally use her Volitak. She knows exactly where to hit you to knock you unconscious. Weaknesses: Despite how bad*** Hiku might be, she has her weaknesses. She has very light armor, so in the few times she does get hit, it hurts. A lot. She's also moderately weak to earth and stone. Name: Screthel Species: Toa of Ice Gender: Male Mask: Kanohi Zatth, the Great Mask of Summoning. Morphed to look like a Shelek Powers: Control over ice; resistance to ice Weapons: A sword whose blade is made of shadow, named Void's Wrath. He also has a shield made from the bodies of dead Matoran. Alignment: Evil Status/Location: Alive, Ko-Wahi Description: Screthel is a taller than average Toa of Ice with average weight armor colored black, dark gray, purple, and accents of bright red. He has piercing red eyes and his Zatth (morphed like a Shelek) is silver with a black top. His sword, Void's Wrath, has a silver hilt and black blade. His shield is purely black. Despite being a Toa of Ice, he looks much more like a Toa of Shadow. History: Not much is known about Screthel, other than he is Arzaki's arch-nemesis. He caused the death of Arzaki's life-long friend, Kasai, and Arzaki hates him for it. Arzaki is now hunting him down and will stop at nothing to kill him. Personality and Traits: Screthel is ruthless, evil, and strong. He believes that he is one of the most powerful entities in the universe, and that nothing can hope to defeat him. He cares not for the lives of others, and his only goal in life is to kill the one being that he thinks could get close to killing him. The Flamera Twins, the blades forged by Arzaki, are made from the only metal possible of cutting through his armor, and they cut through it like butter. As soon as Screthel realized that the only way to kill him was created, he set off to kill Arzaki. He failed, and instead killed Arzaki's friend, Kasai. He won't give up on killing Arzaki, either. Weaknesses: Screthel may seem invincible, but he has weaknesses. He is extremely weak to light and a little weak to fire and lightning. His armor is near impervious to all weapons except those created from a certain metal, and the only weapons on Mata Nui forged from that metal are the Flamera Twins wielded by Arzaki. Other than that, he's pretty much untouchable.