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Legolover-361

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Blog Comments posted by Legolover-361

  1. Congrats, Giants!

     

    I actually saw a brilliant play by the second baseman when I peeked out from the garage while working on First Lego League. The replay showed the second baseman reaching up and just barely catching a line drive headed for the outfield.

     

    To be honest, though, as long as it's not the Yankees winning, or anyone winning against the Phillies, I'm fine with it. :P

  2. I honestly don't know who will win. I have to confess -- I haven't been too interested in watching baseball (gasp!) recently. :shrugs: I just stopped following it after the Phillies lost during the postseason. I might try to catch the latter part of the World Series, though.

     

    Have you ever considered becoming a sports columnist? I mean, I know you probably won't get a job for a big company like ESPN (especially now, at only sixteen years old), but have you ever thought of it as a sort of 'dream job'? Your style of sportswriting is engaging, and I don't think you should squander such a talent. ;)

     

    Speaking of which, if I ever become a Premier Member, I might try my hand at sportswriting -- except from the viewpoint of a Phillies fan.

  3. But she has no robotic parts, and it's quite clear that the fizzle messages are NOT coming from Marie.

     

    More likely the Lloth, or whatever is running "the experiment" (Aside from Gato.)

    No robotic parts that we can see. I personally thought the fizzle messages looked like they were caused by either glitches in the programming or perhaps the program's efforts to keep Marie from learning more. :shrugs:

     

    I had a similar theory involving virtual reality a while back. :P

    I like the idea, actually -- maybe she's in some sort of virtual reality. But I don't know...

  4. Only one story review for now...

     

    Murder

     

    Be warned -- the story is rather violent, but a captivating read. ;)

     

    Also, would a short story that contains some sort of emotional journey (corny-sounding, I know) count under the topic 'Characterization'?

    I've also reviewed Wasted Passion and The Asylum.

     

    And I have a story I wrote a while back -- Indecision -- that I believe could meet the 'characterization' topic you've set. Is it okay to submit a pre-written story?

  5. Mmm. I still believe public School offers more. It offers you friends, which you can still have when you grow up -- I know people for 9 years right now. Although it's more stressing, I think the school level matters more. If the teachers are nice, then of course you never get the right education. Although I know that if I never, ever went on an public school and -- I go to a pretty good one -- I would have been MUCH much less social. I would have been more closed. Now I know people and get to interact with other students, play with them and have fun. So of course it offers better education and more stress, but I still believe public school offers more social abilities.

     

    Although, who actually teaches you in homeschooling?

     

    Your parents teach you, if I'm not mistaken, or a tutor.

    If it's a tutor, it's more being 'tutored at home' than 'homeschooling', I believe; though it all depends. The way I've been brought up to understand, homeschooling is more about teaching yourself, and moving at your own pace.

     

    They would actually have to adhere to the state requirements - meaning they would be following a similar curriculum as the local school district. The most likely case is that they would acquire the necessary textbooks and a list of topics to cover.

     

    a_peace.png

    You don't necessarily have to adhere to the state requirements -- but if you want to get into college (which most people ought to want), then you'll have to. Then you have to prove you indeed met all the requirements, you get a state-endorsed diploma, and you can go to college.

     

    There's also the option to take 'dual-credit courses' at a community college (I don't know if you can do it at universities or not). 'Dual-credit' is when you take a college course, and earn both credits toward your college degree and toward your diploma. That's what I aim to start doing next year...

     

    I also heard you have to buy textbooks for yourself, and they cost lotza moolah. at least thats what my english teacher tells me.

    If you look hard enough, you can find textbooks that aren't too expensive. To be honest, though, that can be a problem. Schools can afford to pay for the very best textbooks, even the ones that are quite costly (via taxes, of course -_-); but homeschoolers need to pay by themselves. Of course, there's always the option of looking up online courses... but those can't account for all the homework you do.

  6. This is too easy...

     

    Legolover-361

    Voice of Tamaru

    Concept Artist

    Storyboard Artist

    Script Writer for A Hero Reborn (a.k.a. A Legend Reborn Remade)

    Co-Leader for A Hero Reborn's Concept Art

    Composer

    Soon-to-Be Script Editor

    Possibly Soon-to-Be 3D Modeller and Animator

     

    Beat that. :P

  7. Blender is not hard. Blender is complex.

    An encouraging thought... :lol:

     

    at best, i can say:

     

    -i designed Kojol by using 2x2x2 (standard) cubes. a "ball" piece is a subsurf 1 cube. each "bionicle unit" (a hand socket is 3 units long, 1 thick, 2 wide at it's widest) is one cube lenght. long hip sockets are 7 units long, or 14 blender units. use this for reference all the time, and you will get Bionicle with the right proportion

     

    -bionicle is quite blocky. Blender has tools (smooth, subsurf, bevel) that can make softer corners with ease. therefore, it's easier to start blocky and use these tools for smoothing.

     

    -make one object per bionicle piece. my Kojol mask was 5 pieces, since i designed it in 5 pieces. BTW Eeko, i made 1 piece the parent of all others, so they would follow regardless.

     

    -quite miraculously, pin holes add a Bionicle feel.

     

    -holes add Bionicle feel.

     

    -try to either:

     

    1: base pieces on existing pieces

    2: use aforementioned cubes to set out the size and general shape of the piece, and then simply connect them.

     

    in Blender, size does not matter, since you can easily resize. it's proportion.

     

    -for rather interesting smooth shapes, take a cube, extrude 2 opposite sides, but make the extruded distance 0. thus, *select face* *E* *0* *Enter* then subsurf.

    Okay, I think this'll help. I do have a few questions, though:

     

    1. How do you make pinholes?

    2. How do you make an object symmetrical?

    3. Are there any in-depth tutorials that you know of that could really help?

     

    Well, if you go to the Blender site, they have a section of tutorials. I recommend the wikibook; that's how I'm learning.

     

    And Devak, as far as pinholes go, I would say they look really out of place on a Makuta, who is supposed to be one solid piece of armor. I always imagined that when they had their armor lined by the Nynrah Ghosts, they had all those holes blocked so that their antidermis wouldn't fall out. After all, it would be hard to keep a gas in armor that looked like swiss cheese. :P

     

     

    ~Lord Rahl~

    Thanks. :) I'll add that to favorites...

     

    Just so you guys know, I've PMed Than: Matoran of Anger for approval to make a Blender Help Topic in Completely Off Topic. If that gets up, people can ask for help from more experienced Blender users on BZPower--such as some of you guys (hint, hint :P).

  8. Blender is not hard. Blender is complex.

    An encouraging thought... :lol:

     

    at best, i can say:

     

    -i designed Kojol by using 2x2x2 (standard) cubes. a "ball" piece is a subsurf 1 cube. each "bionicle unit" (a hand socket is 3 units long, 1 thick, 2 wide at it's widest) is one cube lenght. long hip sockets are 7 units long, or 14 blender units. use this for reference all the time, and you will get Bionicle with the right proportion

     

    -bionicle is quite blocky. Blender has tools (smooth, subsurf, bevel) that can make softer corners with ease. therefore, it's easier to start blocky and use these tools for smoothing.

     

    -make one object per bionicle piece. my Kojol mask was 5 pieces, since i designed it in 5 pieces. BTW Eeko, i made 1 piece the parent of all others, so they would follow regardless.

     

    -quite miraculously, pin holes add a Bionicle feel.

     

    -holes add Bionicle feel.

     

    -try to either:

     

    1: base pieces on existing pieces

    2: use aforementioned cubes to set out the size and general shape of the piece, and then simply connect them.

     

    in Blender, size does not matter, since you can easily resize. it's proportion.

     

    -for rather interesting smooth shapes, take a cube, extrude 2 opposite sides, but make the extruded distance 0. thus, *select face* *E* *0* *Enter* then subsurf.

    Okay, I think this'll help. I do have a few questions, though:

     

    1. How do you make pinholes?

    2. How do you make an object symmetrical?

    3. Are there any in-depth tutorials that you know of that could really help?

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