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What sort of treasures could the Great Beings leave behind in a minor automated fortress?


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As the title says, what sort of things would the Great Beings hide in the Matoran Universe that doesn't need the same level of protection as the Mask of Life but still need some protection. Looking for something as a finally piece for a one shot dungeon run and I realized I don't have anything to be a satisfying reward at the end. So I have ideas and I want to see what people think:

 

  • Nothing, some Great Being left a joke note behind a shadow monster to mess with people.
  • Powerful mask like an Olmak or a second Olisi.
  • Design notes for forging almost any (non-legendary) Kanohi (including stuff like the Avohkii or Kraahkan).
  • A virus with notes saying the it is an emergency weapon against some threat (like all Rahi or Toa).
  • Powerful weapon (like the Sword equivalent of the Golden Armour).
  • Armour that enhances a Toa's elemental powers.
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chat gpt says

 

n the Bionicle universe, the Great Beings were highly skilled creators who shaped the world of Mata Nui. If they were to leave behind treasures in a minor automated fortress, here are some possibilities specific to the Bionicle lore:

1. Kanohi Masks: The Great Beings were known for crafting powerful masks called Kanohi, which granted wearers various abilities. The fortress could contain hidden chambers filled with rare and unique masks, offering enhanced powers or abilities to those who find and wear them.

2. Elemental Crystals: The Great Beings had control over the elements, and they could have left behind elemental crystals within the fortress. These crystals could contain concentrated elemental energy, capable of empowering or augmenting elemental abilities.

3. Experiments and Prototypes: The Great Beings were constantly experimenting and creating new beings. The fortress could house chambers or laboratories where unfinished or experimental creations are stored. These could include partially assembled Toa, Rahi creatures, or even unique robotic beings known as Matoran prototypes.

4. Ancient Artifacts: The Great Beings might have left behind ancient artifacts that hold great significance or power. These could include mystical relics, ancient weapons, or artifacts tied to the history or mythology of the Bionicle world.

5. Technology Blueprints: The fortress could contain a vast collection of technology blueprints and schematics. These could range from advanced machinery and vehicles to powerful energy sources or even plans for new beings.

6. Knowledge Vaults: The Great Beings were known for their wisdom and vast knowledge. The fortress could hold hidden libraries or archives containing ancient scrolls, tablets, or holographic recordings, providing insight into the history, culture, and technology of the Great Beings.

 

 

 

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Given the horrific track record the Great Beings have for not disposing of dangerous creatures and experiments properly, I'd put 50/50 odds on your heroes accidentally unleashing some horrific monster on the universe when they open this place up. 

But in terms of physical loot, macguffins of some sort definitely make the most sense. What exactly might be there would depend on what you intend the purpose of this fortress to be; eg. a laboratory might contain viruses or mutagens, an armoury would contain protosteel weapons or prototype tech, a forge might have powerful Kanohi or Kanoka, an archive or library might have ancient designs and lost knowledge, etc. 

I'd recommend checking out the objects page on BS01 for some ideas. 

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  • 3 weeks later...
On 10/13/2023 at 4:35 PM, confused piraka said:

chat gpt says

 

n the Bionicle universe, the Great Beings were highly skilled creators who shaped the world of Mata Nui. If they were to leave behind treasures in a minor automated fortress, here are some possibilities specific to the Bionicle lore:

1. Kanohi Masks: The Great Beings were known for crafting powerful masks called Kanohi, which granted wearers various abilities. The fortress could contain hidden chambers filled with rare and unique masks, offering enhanced powers or abilities to those who find and wear them.

2. Elemental Crystals: The Great Beings had control over the elements, and they could have left behind elemental crystals within the fortress. These crystals could contain concentrated elemental energy, capable of empowering or augmenting elemental abilities.

3. Experiments and Prototypes: The Great Beings were constantly experimenting and creating new beings. The fortress could house chambers or laboratories where unfinished or experimental creations are stored. These could include partially assembled Toa, Rahi creatures, or even unique robotic beings known as Matoran prototypes.

4. Ancient Artifacts: The Great Beings might have left behind ancient artifacts that hold great significance or power. These could include mystical relics, ancient weapons, or artifacts tied to the history or mythology of the Bionicle world.

5. Technology Blueprints: The fortress could contain a vast collection of technology blueprints and schematics. These could range from advanced machinery and vehicles to powerful energy sources or even plans for new beings.

6. Knowledge Vaults: The Great Beings were known for their wisdom and vast knowledge. The fortress could hold hidden libraries or archives containing ancient scrolls, tablets, or holographic recordings, providing insight into the history, culture, and technology of the Great Beings.

 

 

I was tempted to report this. ChatGPT doesn't know snuff about Bionicle. "Elemental Crystals" don't exist, and the other examples are such obvious generic ideas that it's rather frightening that you couldn't have come up with them yourself. You are literally having a robot think for you.

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