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JrMasterModelBuilder

Outstanding BZPower Citizens
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Everything posted by JrMasterModelBuilder

  1. I remember that glitch, it was annoying. Good to know what causes it. It's because they don't have diagonal movement sprites. The only way to fix it would be to replace the character SWF's.
  2. Most intriguing. So basically that's what broke MNOG II, apart from corrupt scenes and conversation files. Thanks for posting this. This said, those were the most annoying glitches. Those and the one in VNOG that broke your game if you defeated Vezok before Reidak or something.-Gata Yep, that's what broke it. It's as though it's partially being thrown into SWF5 AS compatibility for undeclared variables but otherwise using SWF6 AS compatibility as evidenced by it functioning at all. Since this isn't how a SWF6 should behave, and in my test do not behave, all I can figure is newer Flash Player versions are glitching over a tag in the SWF or a piece of ActionScript code causing the ASVM to use "" instead of undefined.
  3. In MNGOII, all undeclared variables equal "" rather than undefined, like they should. Because of this, all the checks for somevarible == undefined fail and scenes will try to play before they are really ready. To this day I still don't know why this happens, but so lng as you play offline or have fast internet and use kapura + 8 when all else fails, it's a non-issue.
  4. Visit this website and tell us what browser you are using and scroll down to see if JavaScript is enabled or use this site to check if JavaScript is enabled.
  5. Well, I'm not. It's just nobody has really come forward with any amazing reason in favour of it, whilst plenty of people have put forward decent reasons against it.#END QUOTE There are truths in this world beyond what you believe. You can't just say those who agree with you are more reasonable, that itself, is unreasonable. . . Also, I have seen reasoned arguments refuting arguments that it will reduce meaningful discussion, but still no one has explained why someone who had something important to say would feel satisfied by simply pressing a "like" button. Just because they can, does not mean they will. Nope, but it's a great way of measuring a response when a poll result presents a 50:50 split - it's half the reason why poll topics are TOPICS, not just polls, because discussion is important. If one 50% is passionately against it, and most of the other 50% gave it about 5 seconds thought and voted and then probably forgot they even voted, then the votes of the former 50% should be given more weight.#END QUOTE Why do you imply those voting in favor gave it 5 seconds thought but those who voted againts gave it more thought? You have no statistical data for this. 99 people voted but there are only 55 posts with posters posting more than once, seems like most people just voted. That....that's exactly what I'm saying. You post like you're disagreeing, yet you're agreeing with me.#END QUOTE Do not twist my words to support yourself. Original quote: #END QUOTE Your "amazing reasons" are blowing a tiny little feature that most people will probably forget about, out of proportion. #END QUOTE You basically insulted everyone who uses other and more successful social networks than BZP. I do not condone this, and thus I removed it from my post.
  6. #END QUOTE Another fine example of a well-reasoned argument. But seriousely, you can't just say everyone who disagrees with you is being unreasonable, no one will listen. Enthusiasim is not a valid way measure reason. As for why those in favor of it aren't giving "amazing reasons" why there should be a "like" system, it seems to be the general concencus among those in favor that's it's not that big a deal, it's those against it who seem to be making a big deal about it. Maybe it reduces pointless posts, maybe it reduces meaningful discussion, maybe it even does a little of both, but personaly, I doubt it does much of either. It's just a fun little feature that at the end of the day doesn't make a big difference.
  7. Following a topic doesn't address specific posts in the topic. Also following a blog is like (excude the pun) friending someone on a social networking site. It's a general "like" but doesn't give any specifics on what posts are appreciated more than others, information the author would probably take to write better. That hasn't been my experience but I imagine it varies by sites. Also, I doubt that will get you many likes in this manner if the star rating system is any indication. If someone put that much effort into something, you could say a bit more than "thank you". Like "Thanks for putting so much effort into this, it's really helpful."I was under the impression such posts were considered spam-ish. If this is not the case, it would be nice to know.
  8. I voted for the "Thanks" feature.If someone put forth considerable effort to post something for which I was grateful, I would "Thank" their post. If they were so thorough that I could not add anything by posting, without that option, I would have two other options, neither of which are ideal. Post a "Thanks you!" post of some kind (spam-ish) or not show my appreciation at all (leaving them wondering if anyone cares).I can't speak for how others would use it but personally I hope it would help reduce the close-to-pointless "I like it!" or "I agree!" posts. Ironically, I'm seeing posts like this in this thread, case in point: Spot on. I agree with Sumiki's thoughts on the subject.No offence to anyone.The arguments I'm seeing against such a feature seem to be so that it won't reduce any of the existing discussion. Personally, if there was something important someone had to say, I really don't see how having a "Thanks" will convince them not to post it. I prefer quality over quantity, I don't have a problem with a feature that reduces lower-quality content.The popularity contest issue on the other hand, I could see being somewhat of a problem similar to the star rating system, so for this reason I would rather not see a reputation type of thing of user profiles. Even though I personally refuse to judge people by what others think of them it's somewhat depressing to see others doing so. Preferably, the "Thanks" feature would not be visible outside of the post that is thanked.
  9. No, there shouldn't. I always thought there should be, but I guess they never added it.
  10. According to your progress file you haven't betten Onukoro but lost to them 11 times.Also, I can't remember if this was an issue or not, but OnukoroLosses might need to be 0 to avoid a glitch.Wat. Not only did I beat Onu Koro just yesterday, but Whenua acted like I had before that as well! Oh well, I'll see if that fixes it. Thanks a lot.EDIT:Didn't work.I took a closer look, plugging your values into my own getstate.txt and doing some tinkering. If the Crystal items are higher than 1, the cutscene won't play. Set the following values to 1 and you should be able to view the cutscene:&ItemCrystalPurity=1&&ItemCrystalPeace=1&&ItemCrystalFaith=1&&ItemCrystalCreation=1&&ItemCrystalProsperity=1&&ItemCrystalCourage=1&
  11. According to your progress file you haven't betten Onukoro but lost to them 11 times.Also, I can't remember if this was an issue or not, but OnukoroLosses might need to be 0 to avoid a glitch.
  12. I'm not having any trouble triggering the Ta-Koro destruction in the text file saving version. Can you post the contents of getstate.txt for me to look at?
  13. What version are you using? I seem to recall the problem being that it would happen without gathering the crystals. Are you sure you did everything up to that point? http://biosector01.com/wiki/index.php/Mata_Nui_Online_Game_II_Walkthrough
  14. AWARD 1: target score of 15000AWARD 2: Saving all the AgoriAWARD 3: Complete the gameAWARD 4: Complete the game and bonus modeAWARD 5: Max out the Protodermis barAWARD 6: Build more than 24 defendersAWARD 7: Only use 10 defendersMy sources: <awardTip_1>AWARD 1: target score of </awardTip_1><awardTip_2>AWARD 2: Saving all the Agori</awardTip_2><awardTip_3>AWARD 3: Complete the game</awardTip_3><awardTip_4>AWARD 4: Complete the game and bonus mode</awardTip_4><awardTip_5>AWARD 5: Max out the Protodermis bar</awardTip_5><awardTip_6a>AWARD 6: Build more than</awardTip_6a><awardTip_6b>defenders</awardTip_6b><awardTip_7a>AWARD 7: Only use</awardTip_7a><awardTip_7b>defenders</awardTip_7b> awardTargetScore = 15000;awardMaxDefenders = 24;awardMinDefenders = 10;Game.data.dialogue.awardTip_7a + " " + Game.data.awardMinDefenders + " " + Game.data.dialogue.awardTip_7b;Game.data.dialogue.awardTip_6a + " " + Game.data.awardMaxDefenders + " " + Game.data.dialogue.awardTip_6b;Game.data.dialogue.awardTip_1 + " " + Game.data.awardTargetScore;
  15. I could probably tell you if I knew where to view them.
  16. The save file doesn't contain any personal information. ~Mentos FruitThat wasn't worrying me until you said it hahahaha. Seriously though, what do I copy an paste?Paste the contents from the file getstate.txt inside the matanui folder.~Mentos Fruitmy getstate is completely blankIt's actually in the hahli folder, not the matanui folder (got it mixed up with MNOG), although you probably got it right yourself. This is strange as even in this case, the game should load something (the intro screen). Doesn't even the higher/lower quality selection screen appear?~Mentos FruitYeah. It highers and lowers, the "loads", the blacks outIt actually needs to contain &nostate=1& for blank status.
  17. LDD doesn't have an orthographic view, it only has perspective view. You'll need to use a proper rendering software to render your models.There a couple of tools to convert LDraw models into other formats like OBJ, but most of them are old/semi-broken/unfinished, but if you decide to go that rout, you could then open them in a 3D modeling program like Blender (free), Maya, 3DS Max, etc.I don't know if it has orthographic capabilities, but I have seen a number of LDD models rendered with LDD to POV-Ray and those results are very impressive.
  18. There were 4 games like the ones you are talking about. You can find them and one even older one in this file.
  19. LDD works under Wine on Ubuntu Linux I hear. [pedantic]OpenGL is an open graphics standard, not a library. There are open-source implementations - most notably Mesa - but OpenGL itself is a standard, not a library.[/pedantic] Technically true, even though it's short for Open Graphics Library and I believe exists in the form of a DLL (Dynamic-link library) on Windows. I've done that too. That's how I found out that it was just the bottom row that I was missing. It's annoying to have to do it every time, though.It is. Is there a way to change the screen resolution?It should be noted that you would only be able to lower the screen resolution below the maximum of you screen resolution unless it was lowered before hand. So that probably won't help. Yep!
  20. No, it's not random. Each time you press a switch, the switches all around it will reverse. I don't know what the specific sequence of switches you need to press is, but it shouldn't be too hard to get through it provided you always think a couple "turns" ahead-- that is to say, consider what your options after pressing a switch will be before you press it.There is no exact sequence because the layout you get to solve is random.
  21. You can't leave or you just keep coming back? You could edit your save file to another location.How you save depends on the version. If you're playing a download with a built-in save, if saves automatically as you play (either to a text file, or a Flash Player cookie). If you're playing online, it saves to you account if you have one. They are all automatic.
  22. I don't believe MSI manufactures graphics cards. They are probably using another manufacturer's graphics card in your computer. Could you post a screen shot of what you see under "Display adapters" in the Device Manager? It runs fine on my laptop.It basically comes down to whether you have a powerful system or a wimpy one, and no I'm not really sure what all is needed, I just know that on my laptop it runs better than any desktop I've ever tried it on (admittedly they are all dinosaurs anyways), and better than my brother's laptop. Better RAM and graphics hardware definitely helps, though. And this is Windows 7. I have no idea about Vista; I've only tried it on XP and 7 (because Vista is avoided like plague ).On all the computers, I've never run into the main problems people talk about. Running it in safe mode has always improved it, though, and I haven't noticed any downsides to that mode.I believe LDraw also uses an open format for it's pieces, so users can create pieces.As for hardware to consider for 3D performance, your processor speed, RAM, and graphics card are all important. I would avoid Intel graphics cards like the plague. I find they struggle to redraw the entire screen for even simple 2D stuff, let alone 3D. AMD and Nvidia graphics cards, preferably with some dedicated video memory, are many times better.
  23. I haven't used LDraw before, but I have used LDD and it's a decent program. I have been running it on my laptops for years. So long as it's a decent laptop, there's nothing wrong with running it on a laptop.OpenGL is an open source graphics library LEGO uses for rendering LDD on your screen. As for getting an updated driver, open the Device Manager and click on "Display adapters" to find the brand and model of graphics card you have. Then, visit your graphic card manufacturer's website and search for any available updates for your graphics card. I'm not sure that will help considering dxdiag is short for DirectX Diagnostics and LDD doesn't use DirectX, it uses OpenGL.
  24. Not officially, but with a little bit of a struggle, I managed to extract the broken DMG and repair the game by replacing the broken file with the one from the Windows version and zipping it back up. You can get it here: http://tronec.org/bmp/games
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