Clockwork Kineticist presents... INTRODUCTION MAYORAL CANDIDATE DEAD Larek Nakadaam, a candidate for Mayor of the Cluster, was found dead in his Module after a fatal hull leak. Authorities are not treating the death as suspicious, as Cerem was in possession of a out-dated FA-50 Module, with a 10% chance of hull leakage. An investigation is underway. 'My heart goes out to the friends and family of Mr Nakadaam,' said Felrin Cerem in a press conference today. With the death of Larek Nakadaam, Cerem will begin his fourth consecutive term as Mayor by the end of the week. More details to follow. HISTORY So, I can presume if you read that little news article up there, you've found one of our Info Kiosks. If so, welcome to the Cluster, Drifter. We here are very hospitable people, friendly, welcoming, and usually armed to the teeth. We have our various reasons. But where are my manners? I'm Korel Klatak, and I'm in charge of the Information Centre. Before you jump in, you'll probably want to know how we got how we are. Now, where in the Great Void is that brief history article... ah! Here it is. 'One Thousand Years ago, the Great Spirit Mata Nui-' We can skip this bit, it's kind of boring. 'They ventured into the stars aboard the ship, the Kualsi Nui (Great Traveller). Resources dwindled, and soon the Kualsi Nui was on the brink of chaos. Then, salvation arrived in the form of a large asteroid. Miners were sent to the surface, and soon, they discovered a large volume of Protodermis inside the asteroid. With this abundance of resources, the passengers and crew of the Kualsi Nui built modules in orbit around the asteroid. 'A majority of the Modules were linked up to each other, creating a total of three Space Stations. The Kualsi Nui was positioned into a stable orbit, and her engines were powered down for the last time, becoming the Parliament of the newly-named Cluster, and Seat of Office for both Mayor and Council. 'From time to time, The Cluster will find Drifters, beings presumably sent from Spherus Magna to look for us. Long since out of communications range with their home planet, the Cluster takes them in, and they become one of the community.' Now, as you can see, things aren't quite as peachy as they could be, what with Mr Nakadaam dying. He's not the first, either. This is where you come in. You can make things right. Or you could make things worse. Doesn't affect me either way. I'm simply the Info Guy. SUMMARY If you didn't bother to listen to all that, let me sum it up for you; So basically, there was a ship that left Spherus Magna for reasons of mrrrph. They were running out of stuff, they found an asteroid with lots of stuff, and set up shop here. Pretty simple. FACTIONS CiviliansPretty standard, these guys, like myself, run shops, engage in fights for convoluted reasons, and generally mill about, doing their own thing. Space MarinesIt's a pretty cheesy name, but it describes exactly what they are. They are the occupying military force of the Cluster, protecting us from terrorists and occasionally removing a rogue space-rock from existence. Strict, but not overly oppressive. *REDACTED* SUBFACTIONSSmaller factions created within the main three. To be updated when there are actually some. MAP Now, you see, due to the ever changing orbits of our various Stations and modules, there can be no definite positioning, therefore, no definite map. However, I am able to give you a brief summary of each Station, and hope that you can familiarise yourselves with their outer hulls. Kualsi Nui - The GovernmentThe only main Station with a stable orbit, the former Starship now serves as our Parliament, our Council Chambers, and our City Hall. Try not to get too close to here unless a Cluster-wide meeting is called. The Marines love a bit of target practice. Caelus Station - The MarketFairly self-explanatory. Here, budding entrepeneurs link up their Modules and try to earn a living. The Info Centre is located here, should you require anymore help from yours truly. I warn you, though, these shopkeepers are master hagglers. Take my advice, three-hundred-and-fifty widgets is way too much for a ThrusterPack heat-sink. Bothynus Station - The BarracksThis is the station were newly recruited marines are trained in the use of weapons and hand-to-hand combat, all in a Zero-G environment. The training regiment is tough, but I hear the food kills more people than the live-fire course. Astrum Station - The CommunityIf you're looking for the space equivalent of the slums, you've got it. Essentially a mass of low-end modules hooked together, prone to leaking and/or spontaneous combustion. Most of the residents of Astrum Station are fairly friendly, but there are a few cutthroats here and there. Don't worry, you'll know them when you see them. Po-Magna - The Great StoneThe Asteroid that has provided resources the Cluster for well over one-hundred years. Half of the surface is covered in a pressurized Bio-Dome and dedicated to growing food and crops, the other half for factories. A vast expanse of mines snake throughout our Great Space-Rock, and there are hardly any signs of resources dwindling. GENERAL NOTES Some of you may be wondering what a Module is. Well, Drifter, allow me to explain. Modules are small, cylindrical craft that are a hybrid of vehicle and home. The front third is dedicated to piloting and regulation of life support systems, and the back is filled with... well, whatever you want to fill it up with. But make sure everything's bolted or magnetised down. No gravity here, folks. Even the higher-ups don't have that luxury. Now, most modules orbit independent of Stations, but if you really want to link up to either Caelus or Astrum, every Module comes equipped with course-correction thrusters and a Mag-Link in the airlock. Don't think you as a person are disadvantaged, though. Every Drifter is immediately equipped with a course-correction ThrusterPack, and a Respirator custom-fitted to your face. Your stupid, stupid face.... is this still on? Hello, Clockwork Kineticist here. I'll be taking over from Korel here, taking you through the Out-Of-Character (OOC) stuff. CHARACTER CREATION Okay, so here's how making a character works. You create a character using the following template... NAME:(What is the name of your character? Please, no canon names)SPECIES:(What species are you? Toa, Matoran, Glatorian, or Agori?)GENDER:(Self-explanatory)APPEARANCE:(What do you look like?)FACTION:(Whose side are you on?)POWERS/ABILITIES:(What powers do you have?)EQUIPMENT:(What's your loadout?)PERSONALITY:(What are you like as a person?)BIOGRAPHY:(Who are you, and who were you?) ....And then my co-GMs and I will look at and approve of or suggest improvements for your character. In the words of Doc Brown, 'It couldn't be simpler!' SPECIES GUIDE ToaThe Warrior class, they are often seen in combat roles, usually as Guards. The only species capable of wielding elemental abilities. However, some Elements may be suppressed by the vacuum of space, and use of Elements in modules is extremely dangerous, and usually last resort. MatoranThe thinkers of the population, they are mostly seen in laboratories and workshops, inventing and tinkering with tech. Physically smaller than Agori, but slightly more intelligent. GlatorianProud warriors, they once fought for the Tribes, and work alongside the Toa. Whilst physically stronger and more skilled with weapons than Toa, they lack elemental abilities. AgoriThe working men, they take on the task of physical labour. Larger than Matoran, but of average intelligence. NOTES All characters are have a standard ThrusterPack and Respirator, so there's no need to include that in the "Equipment" section. If you wish to create a custom Kanohi, please make it within reason. Illegal Kanohi include the Ignika, Vahi, Avohkii, Kraakhan, Mask of Creation, Olmak Sanok, Komau, Mohtrek, Clairvoyance, Aki, Rua, Tryna, and Mask of Possibilities. Illegal Species include those not on the list above. Illegal Elements include Sand, Rock, Light, and Shadow. A maximum of five characters is allowed. NON-PLAYER CHARACTERS NAMEFelrin CeremSPECIES:GlatorianGENDER:MaleAPPEARANCE:Smaller than an average Glatorian, wearing the red armour of the former Fire Tribe.FACTION:CivilianIDEOLOGY:DwellerPOWERS/ABILITIES:A few basic fighting skills.EQUIPMENT:A Staff of Office, could make a good impromptu weapon.PERSONALITY:A coward, not very assertive, despite his position as Mayor of the Cluster.BIOGRAPHY:The events surrounding the four octennial Mayoral Elections since Cerem was first elected have been treated by some as extremely suspicious, but most put it down to coincidence and paranoia. However, the truth may be much darker than even the craziest conspiracy theory. STAFF CHARACTERSClockwork Kineticist NAME:Korel KlatakSPECIES:ToaGENDER:MaleAPPEARANCE:Thin, blue eyes, grey armour.FACTION:CivilianPOWERS/ABILITIES:Elemental Control of SonicsEQUIPMENT:A Warhammer for basic self-defencePERSONALITY:Cool and calculating, very precise about his actionsBIOGRAPHY:Once a drifter, now the head Historian of the Cluster. A lack of social interaction throughout his life has rendered him somewhat inept with people. RULES First of all, all BZP rules still apply. No auto-hitting or god-modding. No bunnying. Other player's characters are exactly that, and not yours to control. This is especially true of staff characters. They are not NPCs for you to control. Clearly define IC (In Character) and OOC (Out Of Character) posts. That said, no purely OOC posts. That's why we have a discussion topic NPCs are not cannon fodder. They are capable warriors, and will put up a good fight. Armies will not fall at your feet. In fact, you're more likely to fall at their's. No metagaming. Your character does not automatically know everything. No trolling or flaming of any kind. This will not be tolerated. Insults directed at other players will also be grounds for punishment. Respect the staff, for their word is law. If we disagree with you, it's likely for a good reason. Game Staff reserve the right to injure (severely or otherwise) or even kill player characters for purposes of plot. And most importantly, have fun! PUNISHMENTSNow then, those who say 'I'll do what I want, thank you very much,' that is wrong, and the following will happen if you step out of line. FIRST OFFENCE: Your first and only warning. Heed our advice at this point.SECOND OFFENCE: One of your characters will be grieviously injured.THIRD OFFENCE: One of your characters will die, and cannot be replaced. You essentially lose a character slot.FOURTH OFFENCE: All of your characters will die. You may create one more if you wish to gain favour with us again, after which we will restore your other three slots.FIFTH OFFENCE: You will be permabanned from participating. Please, don't let it come to this. It is also strongly advised that you use good grammar, simply because it annoys the heck out of me. Please use good grammar, for the sake of the forum's collective (in)sanity. Welcome to Frontier, and I hope you enjoy playing!