Toast of Awesomeness Posted September 16, 2012 Share Posted September 16, 2012 After days of research, I have my character ideas for the SW RPG.What will the limit be here? Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 16, 2012 Share Posted September 16, 2012 (edited) I'm not limiting anyone's characters. But if I think they're just an excuse for you to get someone skilled at something, I will not accept them. Edited September 16, 2012 by Basilisk Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted September 16, 2012 Share Posted September 16, 2012 Alright cool. I'm going to make the Anomid small-time crime boss, a Felucian runaway slave, Ebranite and Farghul pirates, a Selkath Medic, a Ryn wanderer, and a Verpine pilot. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted September 16, 2012 Share Posted September 16, 2012 It's like you just went through and grabbed species and job descriptions. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted September 16, 2012 Share Posted September 16, 2012 Well I'm going to flesh them out more of course. I just spent the last few days looking through over a thousand species, I narrowed it down to these. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted September 16, 2012 Share Posted September 16, 2012 Mmh. Maybe you should try focusing on characters instead of species. Think of a character, and then find a species that fits that person. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 16, 2012 Share Posted September 16, 2012 (edited) I'll note, not every member of a species will share all the traits of that species. Sociopaths, for example have different traits then most Humans. This is due to a malfunction of the brain, but the point does stand. So it is very possible for a Hutt to be a generous charity worker. Or for a Genosian to be a dedicated monk or author. Biology plays some part, but how a being is raised plays a much larger part. Edited September 16, 2012 by Basilisk Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted September 16, 2012 Share Posted September 16, 2012 ^What he said.And I do have characters planned out for all of these, I just don't have it typed up. I was just putting that down, I'm not submitting a character sheet yet. Give me some time. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
dRoko Posted September 16, 2012 Share Posted September 16, 2012 hey guys i got a completely nutty idea.a RTSRPG where you make animals, devlop them to barbarian tribes, and eventually go TO SPACE!!!!sounds good?[/noobpost].....Ahem.Does anyone here remember the Medival RTSRPG? Star Wars sounds good, tho.Can we create custom species? Because i am a total sucker for customization. Quote 8% of the people epically wins with comic making. If you are the 92% that fails at it, copy and paste this into your sig100% of people here are humans. If you are somehow a matoran, pate this in your sig.http://www.bzpower.com/board/index.php?showtopic=9187 Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 16, 2012 Share Posted September 16, 2012 (edited) Custom species will be regulated. They'll need to be well-thought out and at as least detailed as a medium-size wiki entry. Edited September 16, 2012 by Basilisk Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Alex Humva Posted September 16, 2012 Share Posted September 16, 2012 Does anyone here remember the Medival RTSRPG?Yes, I'm currently trying to remake something similar; 9th century on an alternative Earth. Quote 1 1 2 3 5 8 13 21 34 55 89 "In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong Link to comment Share on other sites More sharing options...
Kothra Posted September 16, 2012 Share Posted September 16, 2012 I don't see any need for custom species in Star Wars, especially with the vast amount there is to choose from anyway. It takes away from the Star Wars-ness if you do (at least in my opinion). Quote Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 16, 2012 Share Posted September 16, 2012 I would tend to agree with that. There's likely enough already. Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted September 16, 2012 Share Posted September 16, 2012 Solution: After looking through all those articles, there's plenty of species that have a name and a planet, with no other details provided. Pick one of those, research the planet, and then you can be creative. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 16, 2012 Share Posted September 16, 2012 That'd work quite well I think.A note, I'll be adding in plenty of gray. The Dark Side, for example, won't be mustache-twirlingly evil. Nor will the Jedi be so pure that even looking at them burns your eyes because of the holy light. In general, I'm applying how people really act and think to it. Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted September 16, 2012 Share Posted September 16, 2012 Palpy will probably still be moustache-twirlingly evil, ironically because he's jealous of all the manly people who really can grow facial hair because he was just kind of a prick. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 16, 2012 Share Posted September 16, 2012 Indeed. Just because true evil is rare, doesn't mean it doesn't exist. Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted September 19, 2012 Share Posted September 19, 2012 A note on stealth in IL.3: true stealth is utterly impossible in space, due to the fact that heat lost from a ship due to radiation is very visible. Try to keep a ship undetectable by just not radiating waste heat, and you'll cook the crew.However, just because the enemy can see you doesn't mean they will, because space is very, very big. If you want to be able to detect, say, any ship that comes into the inner solar system, you're going to need to put a lot of work into being able to detect them and relay the message back home. That means a big sensor net, and probably multiple HPG stations so you can relay the information faster. Therefore, practical stealth - i.e, going unseen for long enough to get away with what you're doing - is quite possible if an effort hasn't been put in to making sure that detection and response are quick.That's another thing - instant response is quite unrealistic, and I will smite with righteous fury those who abuse detection nets to give them instantly-appearing fleets. See, just because the planetary administrator knows there's an enemy ship half a billion miles from the inhabited planet doesn't mean the fleet commander knows it, and just because the fleet commander knows it doesn't mean he can give the command and have ships ready to intercept before the enemy ship has either done its damage or gone on its merry way.Finally, if a ship does get through without actually being caught - that is, if it's never actually intercepted or ID'd at close range - remember, sensor net operators, that you're dealing with aliens, their technology is alien, and you are not going to be able to identify an alien ship based on the residual heat from its engines, nor are you going to be able to learn everything about it just by looking at it. If you have acquired the schematics to an enemy ship or weapon, it is because you have done some believable salvage or espionage - and yes, before it becomes an issue, espionage will absolutely be as difficult as you'd think it would be with completely alien races, and yes, it will have to be IC'd. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Alex Humva Posted September 19, 2012 Share Posted September 19, 2012 My main concern is how ship detection will go about being done. In Strith I basically just pray something like that never comes up, because it comes down to random chance really with something as huge as space. Which means either the GM decrees something on the spot or dice are rolled, neither of which bode well with people. After all, if it's a GM decree then accusations of bias will fly, and if it's dice, see outcome number one. Quote 1 1 2 3 5 8 13 21 34 55 89 "In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 19, 2012 Share Posted September 19, 2012 Stealth is for small willowy men that don't have the courage to fire nuclear weapons at the enemy from a long distance! Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Alex Humva Posted September 19, 2012 Share Posted September 19, 2012 Long range assaults are for those who fight against enemies not smart enough to have PDNs. Quote 1 1 2 3 5 8 13 21 34 55 89 "In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong Link to comment Share on other sites More sharing options...
Xomeron Posted September 19, 2012 Share Posted September 19, 2012 While we're on this subject, I'd like to discuss my own RTSRPG idea. The working title is "Pioneers and Voyagers" and the setting is simple. The year is 2060. Earth is depleted, overpopulated, and old. Fusion engines have become practical. Space is ripe for exploitation. It'd essentially be a medium between Strio and Interstellar Line; dealing with multiple power blocs in a single solar system(our solar system) rather than dozens. There's plenty of available choices for where you want to go; seven planets, thousands of asteroids, and(due to the choice of 2060) Halley's Comet is streaking in. This basically lets me do the Mars Archeology RPG I wanted, but as a subplot of this.Hard sci-fi, taking inspiration from Robert A. Heinlein, Larry Niven, and especially David Brin's Heart Of The Comet. Quote That being said, thag thag thaggity thag thagness.-Rover "A memo was sent to Astaria asking if it would at all be possible to make a flying goat.""The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely." Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 19, 2012 Share Posted September 19, 2012 (edited) Would I be able to play a gloriously resurgent glorious Union of Soviet Socialist Republics? Gloriously? Edited September 19, 2012 by Basilisk Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Alex Humva Posted September 19, 2012 Share Posted September 19, 2012 Hah, funny, I had similar ideas for far-future Strith.I do however feel cautious about a depleted Earth, since I assume you mean fossil fuels are running low, amongst other resources like rare earth materials. Quote 1 1 2 3 5 8 13 21 34 55 89 "In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong Link to comment Share on other sites More sharing options...
Kothra Posted September 19, 2012 Share Posted September 19, 2012 Even if it's not all that bad, I think being with you guys now makes me cringe whenever I see the words "hard sci-fi." :I Quote Link to comment Share on other sites More sharing options...
Alex Humva Posted September 19, 2012 Share Posted September 19, 2012 I'm honestly open to a soft science fiction space RTSRPG, channeling Star Trek or somesuch. Quote 1 1 2 3 5 8 13 21 34 55 89 "In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong Link to comment Share on other sites More sharing options...
Xomeron Posted September 19, 2012 Share Posted September 19, 2012 *eyebrow raise*Well, I wasn't thinking Earth is depleted when it comes to fossil fuels, because those will be entirely obsolete by 2060. But more of things like radioactives, empty space, and the like. Quote That being said, thag thag thaggity thag thagness.-Rover "A memo was sent to Astaria asking if it would at all be possible to make a flying goat.""The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely." Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 19, 2012 Share Posted September 19, 2012 (edited) Hard Sci-fi is the only Sci-fi worth RPing in an RTS fashion. Otherwise we get meaningless technobabble and things that just make zero sense. It doesn't suit an RTSRPG. I'm even reining in my SWRPG. The damage calcs on those weapons were insane. I'm bringing them down to something sensible.Edit: Glorious Union will just build Glorious Red City upon Glorious Red Planet. Edited September 19, 2012 by Basilisk Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Alex Humva Posted September 19, 2012 Share Posted September 19, 2012 So long as it's defined soft science it's alright. It's airless and empty soft science that's problematic.It's sufficiently analyzed magic. Something that doesn't work in our world works there; FTL is one such thing, and from what I understand Rover will be very much better defining it than it was in IL or SS. I could see something similar for power generation or the like. Quote 1 1 2 3 5 8 13 21 34 55 89 "In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong Link to comment Share on other sites More sharing options...
Xomeron Posted September 19, 2012 Share Posted September 19, 2012 I'm willing to allow some technological concessions; after all, it is forty eight years in the future.The main technological advancement is the Fusion Shield; a nonmetallic substance created through highly secretive(read; undefined) means, it reflects 100% of all energy that hits it. This allows for practical Fusion Rockets. Problem is, it's so expensive that it makes up around half the cost of creating a spaceship, but it's still by far the fastest, most efficient, and cheapest way to travel through space. Quote That being said, thag thag thaggity thag thagness.-Rover "A memo was sent to Astaria asking if it would at all be possible to make a flying goat.""The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely." Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 19, 2012 Share Posted September 19, 2012 No offense, but that seems like lazy writing. Something essential to the way the universe works but is never explained? Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Xomeron Posted September 19, 2012 Share Posted September 19, 2012 The other option is to take seventeen years to get from Earth to Saturn on chemical rockets. Quote That being said, thag thag thaggity thag thagness.-Rover "A memo was sent to Astaria asking if it would at all be possible to make a flying goat.""The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely." Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 19, 2012 Share Posted September 19, 2012 I'm not asking for a laborious paper explaining every last detail. But I think you can do better then the "PlotAllowence Engine 2000".I'll check Professor Wiki. Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted September 19, 2012 Share Posted September 19, 2012 Bollocks to the fusion thing.Regarding how detection works, it's not going to be random chance so much as a question of whether they can feasibly detect the ship in time to actually do something about it. If they don't have anything they need to detect it sooner than a month, there goes that, if they don't have what they need to respond to it sooner than a month, there goes that, and so on. Not so much a GM ruling-by-fiat as a common sense judgment based on the scenario at hand.More on Xom's idea... at this point, I'm thinking that we've gotten into a bit of a rut with the RTS-RPGs that are in the near-completion stage of production. With a lot of them, there's no innovation any more, we're just slapping new settings onto them and shipping them off the assembly line. The only reason I'm still going through with IL.3 is because it has enough clever still in it (two tiers of player control vis a vis nations and characters, more sensible map system, systematic combat vessel specifications, that sort of thing), even though the setting is hardly one we've not done before in RTS-RPGs. The 9th century one, the 2060 one... I'm not seeing anything there that's actually advancing the iterative developmental process, except maybe for experimenting with slow communication in the 9th century one. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Xomeron Posted September 19, 2012 Share Posted September 19, 2012 The main thing different with the 2060 one is a sense of exploration; that's going to be heavily emphasized. Quote That being said, thag thag thaggity thag thagness.-Rover "A memo was sent to Astaria asking if it would at all be possible to make a flying goat.""The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely." Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 19, 2012 Share Posted September 19, 2012 Yeah. The RTS genre has been around awhile in terms of gaming, the basic rules never really change that much, it's the setting that makes it. Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted September 19, 2012 Share Posted September 19, 2012 Well, the COT style of RTS-RPGs still has a lot to be done in terms of hammering out how the game is actually played, and I don't think, in this context, that making 'different' games that are only really different because of their setting is a worthy goal. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Alex Humva Posted September 19, 2012 Share Posted September 19, 2012 I'd like you guys to keep in mind that, if half of what I have planned works, Fields of Gold will by no means be Strith with the 9th century smacked on. Resource importance, drastically different military setup, a much less isolated world, better province variety... Quote 1 1 2 3 5 8 13 21 34 55 89 "In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted September 19, 2012 Share Posted September 19, 2012 We could use 2060 to test out new build systems. A large, modern nation only having 165 tanks is a bit...odd. Xom pointed this out to me and I kinda brushed it off. But my research backs him up. Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted September 19, 2012 Share Posted September 19, 2012 If some significant advancement or experimentation is included in the RPG, I see no problem with it. Changing the build system is quite sensible - though it should be noted that, depending on the size of the tanks, 100+ might be really rather a lot. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
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