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BIONICLE MAFIA III: BY THE NUMBERS - WITH A VENGEANCE

No cult! By iBrow Thanks Zakaro Numbers

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#281 Online Zakaro

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Posted Apr 06 2013 - 04:30 PM

[font="'comic sans ms', cursive;"]Yeah, I think since you didn't make it clear iBrow didn't have it count. [/font]

[font="'comic sans ms', cursive;"]But still. [/font]

[font="'comic sans ms', cursive;"]Woooo 1 for 1 works for me :D[/font]

[color=rgb(128,0,128);][font="'comic sans ms', cursive;"]Zakaro[/color][/font]


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#282 Offline KITTENS FOR FISTS

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Posted Apr 06 2013 - 04:45 PM

Well, at least we're getting somewhere...

 

x1 Villager left.

x1 Detective.

x1 Medic

x1 Turaga

x1 Ancient

x1 The Shadowed One

 

The majority of people are now special roles. Detective, Medic, Turaga, form a plan please? It's four versus 2. Also, last villager, whoever you are, reveal yourself. 

 

...Since I know who the Medic and Turaga are, that's two potential eliminated... oh dear. Either the dark hunters have planned this very carefully and we're all about to be dead, or we're on the verge of winning. Well, the living are, anyway. 


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Call me Pulse, or Trijhak, doesn't matter if I happen to be cheddar or cat. 

 

 


#283 Offline Strange Festive Xaeraz

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Posted Apr 06 2013 - 04:58 PM

[color=#daa520;]Posted Image[/color]

[color=#000000;]YOUR FAILURE IS INEVITABLE.[/color]


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#284 Offline Canis Lycaon

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Posted Apr 06 2013 - 05:14 PM

[color=#ff8c00;]This goes well. For the next Mafia game, I have a demand. Dual Mafias. Three factions instead of the regular two. Does anyone else have something to say about this?[/color]


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#285 Offline Progenitus Worldsoul

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Posted Apr 06 2013 - 05:18 PM

^ MUAHAHAHAHAHHAHAHAHA!!

 

Yes, two mafias would be a hilarious idea.


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#286 Online Zakaro

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Posted Apr 06 2013 - 05:29 PM

[font="'comic sans ms', cursive;"]... [/font]

[font="'comic sans ms', cursive;"]GARGH Y U STEAL MY IDEAS RAGEEEEEEEE[/font]

[font="'comic sans ms', cursive;"]..My plans are ruined. [/font]

[color=rgb(128,0,128);][font="'comic sans ms', cursive;"]Zakaro[/color][/font]


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#287 Offline Strange Festive Xaeraz

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Posted Apr 06 2013 - 05:29 PM

[color=#4b0082;]Logistically difficult, and those roles would be better filled by more unaffiliated psychopaths who kill at random because i am a bloodthirsty son of a gun dangit[/color]


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#288 Offline -Toa Lhikevikk-

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Posted Apr 06 2013 - 05:47 PM

There actually was a short-lived Mafia spinoff in this forum that ran on that premise a few years ago. Went on for two or three games, and then, um... I think the Dataclysm happened and everyone gave up on it? I dunno. My memory is getting fuzzy.


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Posted Image


#289 Offline Canis Lycaon

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Posted Apr 06 2013 - 05:49 PM

There actually was a short-lived Mafia spinoff in this forum that ran on that premise a few years ago. Went on for two or three games, and then, um... I think the Dataclysm happened and everyone gave up on it? I dunno. My memory is getting fuzzy.

Well, I would just want one game with this, and still have villagers. So yes or no. Do you want two mafias? I will be keeping a tally.


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#290 Offline KITTENS FOR FISTS

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Posted Apr 06 2013 - 06:16 PM

I vote yes because why not. 

 

Even more if there are double the amount of unaligned killing machines. I guess there would have to be a lot more villagers to compensate for it though?


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#291 Offline Strange Festive Voltex

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Posted Apr 06 2013 - 06:19 PM

[color=#008080;]I'd say you'd need a few more Villagers, but also just a smaller Mafia group - instead of one group of six Mafiosi with 18 Villagers (for example), you might have 20 Villagers with two groups of three Mafiosi.[/color]

 

[color=#008080;]Also Zakaro, the next game is yours, so I'd say do what you want.[/color]


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#292 Offline Canis Lycaon

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Posted Apr 06 2013 - 06:21 PM

[color=#ff8c00;]Hmm... Zakaro is hosting the next game, no? Well I have some special Secret roles to send him.[/color]


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#293 Online Zakaro

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Posted Apr 06 2013 - 06:25 PM

[font="'comic sans ms', cursive;"]Yea, I was planning on have something like this, with groups A and B:[/font]

[font="'comic sans ms', cursive;"]MafiaA- 1 Godfather figure, 3 Mafians[/font]

[font="'comic sans ms', cursive;"]MafiaB- Same[/font]

[font="'comic sans ms', cursive;"]MedicA, MedicB[/font]

[font="'comic sans ms', cursive;"]DetectiveA, DetectiveB[/font]

[font="'comic sans ms', cursive;"]PyroA, PyroB[/font]

[font="'comic sans ms', cursive;"]SpecialA, SpecialB[/font]

[font="'comic sans ms', cursive;"]VillagersA, VillagersB[/font]

[font="'comic sans ms', cursive;"]Other stuffs for this-[/font]

[font="'comic sans ms', cursive;"]I'm going for an amount of around 25-30 people, perhaps more if there's enough participants. [/font]

[font="'comic sans ms', cursive;"]The 'Special' roles will be the only ones different between groupA and B[/font]

[font="'comic sans ms', cursive;"]Debating possibility of having things like MedicA can only save people from MafiaA and PyroA, DetectiveA only finds out roles of other A Specials[/font]

[font="'comic sans ms', cursive;"]All names are just place holders to illustrate what I'm going for here.[/font]

[font="'comic sans ms', cursive;"]Discuss. :P[/font]

[color=rgb(128,0,128);][font="'comic sans ms', cursive;"]Zakaro[/color][/font]


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#294 Offline Canis Lycaon

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Posted Apr 06 2013 - 06:27 PM

[color=#ff8c00;]So there would be four factions? Two mafias and two villagers? I would prefer just three.[/color]


Edited by Canis Lupus, Apr 08 2013 - 07:24 PM.

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#295 Online Zakaro

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Posted Apr 06 2013 - 06:30 PM

[font="'comic sans ms', cursive;"]Well, the two villager factions are just combined into one, I've just been toying with calling half as coming from A, and the other from B.[/font]

[color=rgb(128,0,128);][font="'comic sans ms', cursive;"]Zakaro[/color][/font]


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#296 Offline Strange Festive Xaeraz

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Posted Apr 06 2013 - 08:12 PM

[color=#4b0082;]Don't get too complicated. Too many things going at once can really mess stuff up.[/color]


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#297 Offline -Toa Lhikevikk-

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Posted Apr 06 2013 - 08:48 PM

Yeah, I don't see much of point in splitting the village into two groups if they're not against each other.


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#298 Offline Strange Festive Voltex

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Posted Apr 06 2013 - 09:23 PM

[color=#008080;]Yes, especially if this is your first time hosting a Mafia game - keep things as simple as possible, but feel free to try something new out at the same time. Even if you just create a variation of a role, or change something up in the format or whatever, keep it simple.[/color]


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#299 Online Zakaro

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Posted Apr 07 2013 - 06:11 AM

[font="'comic sans ms', cursive;"]Alright then. Shelving the double-everything idea... :P[/font]

[color=rgb(128,0,128);][font="'comic sans ms', cursive;"]Zakaro[/color][/font]


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#300 Offline Canis Lycaon

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Posted Apr 07 2013 - 07:25 AM

[color=#ff8c00;][font="'trebuchet ms', helvetica, sans-serif;"]Does that mean you will keep double mafias?[/color][/font]


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#301 Offline Strange Festive Voltex

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Posted Apr 08 2013 - 08:33 PM

[color=#008080;]Mr. Shadowed One, my good friend, I did this just for you. A beautiful scene, albeit lacking in the gratuitous murder that was given for Xaeraz. We ran out of that. But maybe you'll enjoy it just the same.[/color]

[color=#008080;]It's too bad nobody important for the Village seems to want to cough cough cough cough coguh skdfbksdfg[/color]

 

[color=#008080;]MOVING ON[/color]

 

 

Mafia III: Scene VI

 

“Who do you think we should kill?” asked Ancient as he and the Shadowed One strolled down Ninth Street, shotguns in hand.

 

“I think we should kill #15. He’s suspicious.”

 

“We don’t even know who he is!”

 

“Well, yeah, but he’s suspicious.”

 

“How is somebody suspicious if we don’t even know who they are?! Actually, on top of that, how do we kill them?!”

 

“Well, how have we killed anyone else?”

 

Ancient paused to think about it, and the Shadowed One walked several steps before realizing his final pawn wasn’t with him.

 

“I guess you have a point.” Ancient conceded, jogging to catch up with the Master of Blades. “So what now?”

 

“Well, I dunno. Now that I think about it, you do have a point.”

 

“Huh?”

 

“We don’t know who #15 is. Maybe we should go for #3 instead.”

 

“Why?!”

 

“Well, I dunno. Why not? What if #15 is the Detective?”

 

“I’ve been trying to tell you that for awhile. If #15 is the Detective, then the Medic is surely covering at him. If the two aren’t in contact by now, I feel like there’s no point in life at all.”

 

“Why do you think they’d be in contact?”

 

“Well, look at last game.”

 

Ancient pulled out his iBrow Touch and pulled up BIONICLE MAFIA II: ELECTRIC BOOGALOO.

 

“See? Lloyd was the Medic here, right? And our oh-so-wonderful iBrow was the Detective. So the two got into contact, and then they covered for each other the entire game. Which was actually mostly just Lloyd covering iBrow, because the Detective can’t do jack to protect people.”

 

“Can’t do jack?”

 

“It’s an expression.”

 

“Oh. Continue.”

 

“Anyway, that was from the very first round, right? So they trusted each other immediately. So this far into our game, if the Detective and Medic aren’t being completely honest with each other, well, good grief.”

 

Meanwhile, at the Detective’s House:

 

“So, Mr. Detective, now that you’ve discovered me and I’ve discovered you….” The Medic trailed off as he sipped his coffee. “You obviously know my number, then, but that doesn’t help me to protect you. Could you fill me in?”

 

“How do you know I’m even the Detective?”

 

“…are you the Detective?”

 

“Yes.”

 

“Okay then. So, you know who I am then.”

 

“How do you know that I know who you are?”

 

“…did you investigate me and find out my identity?”

 

“Yes.”

 

“Good grief man, slim it. I’m supposed to be the one with less brains here, not you. So, can I have your number, so that I can, you know, protect you from the Dark Hunters and all that jazz?”

 

“What?”

 

The Medic sighed impatiently. “I asked you to give me your number so that I can protect you.”

 

“Well, that’s just pointless.”

 

The Detective snorted and rolled his eyes with disbelief. Who in their right mind would trust the Medic with their number?

 

Later, at the Secret Mafia Lair:

 

“So we’re going to kill #3?” Ancient asked.

 

“Nah, I decided to just kill #15. Make it simple.” The Shadowed One responded. “I’m sure iBrow will be fine.”

 

“What if #15 is the Detective?”

 

“Well, I’m sure we can fail to kill somebody once. Right?”

 

“Uh, no, but whatever.”

 

The two froze as the door slowly creaked open. The Shadowed One ducked out of sight and watched as the Detective and Medic entered the room – the Detective was muttering something about the Medic making sure to protect him.

 

The Detective had also forgotten to remove the large badge on his chest that said “HELLO MY NAME IS the giant space butterfly AND MY NUMBER IS 15”.

 

So the Shadowed One cackled, stepped into the light, and impaled the Detective on his staff. The Detective groaned and glanced at the Medic, who only stood there.

 

“Why don’t you help me?” the Detective pleaded.

 

“Well, you didn’t tell me your number, stupid.” The Medic explained. “So I picked some random guy, and since my medicine machine ain’t activating, I’m gonna go ahead and guess that I picked the wrong guy.”

 

“Well… snap. And I just realized who somebody important was, too.” The Detective sighed. “Well, if you all want me, I guess I’ll be at the Eternally Burning Chattering Corpse Heap for all of eternity.”

 

Detective Killed by the Shadowed One.

 

The Shadowed One sighed. “He wasn’t the Turaga! Again! Why the heck must this Turaga always be so not anywhere?!”

 

“I know, right?” the Medic asked. “He hasn’t even helped us. It’s almost like he’s missing in action or something.”

 

The Suspects of the Murder:

 

#1 – Numero Uno might be the only man standing if things continue how they are.

#4 – He killed for eggnog, is emotionless, and dislikes apples. Also an astonishingly small target, considering that he seems to be a suspect at every single scene.

#11 – An astonishingly large target – he and #4 up there (man, that #4 is one snazzy and skulking guy) like to witness these scenes, and maybe partake. There’s gotta be a reason the Pyro targeted him…


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#302 Offline Lloyd: the White Wolf

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Posted Apr 08 2013 - 08:55 PM

...Well ######. I was wrong.

 

See, I told you that the Detective should have investigated Blade right off the bat!

 

I was about to vote, then I noticed the bit about #4 being at every single scene as well. Now I'm not sure what else Blade lied about.

 

:w:


Edited by Lloyd: the White Wolf, Apr 08 2013 - 08:58 PM.

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#303 Offline Ice cream JL

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Posted Apr 08 2013 - 10:52 PM

Wait did I miss a whole game of Mafia.....?


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BZPRPG Profiles 2013


#304 Offline Kebab Removal Specialist

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Posted Apr 08 2013 - 11:47 PM

...Well ######. I was wrong.

 

See, I told you that the Detective should have investigated Blade right off the bat!

 

I was about to vote, then I noticed the bit about #4 being at every single scene as well. Now I'm not sure what else Blade lied about.

 

:w:

 

Quiet you. You're #19 and a Hunter.

 

 

Also, #1 and #4 are not guilty, so go vote Eleven.


Edited by The Giant Space Butterfly, Apr 08 2013 - 11:54 PM.

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I ain't afraid of no ghost.


#305 Offline Lloyd: the White Wolf

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Posted Apr 09 2013 - 08:01 AM

Oh, well there's no sense in hiding it anymore.

 

I vote for #4.

 

P.S. iBrow, you may want to amend your scene to reflect the fact that the reason we changed back to #15 (which was a hunch anyway) was because Zakaro told me he didn't know the Detective's number. ;)

 

:w:


Edited by Lloyd: the White Wolf, Apr 09 2013 - 09:18 AM.

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#306 Offline Dapper-Sama

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Posted Apr 09 2013 - 09:40 AM

...Well ######. I was wrong.

 

See, I told you that the Detective should have investigated Blade right off the bat!

 

I was about to vote, then I noticed the bit about #4 being at every single scene as well. Now I'm not sure what else Blade lied about.

 

:w:

 

Quiet you. You're #19 and a Hunter.

 

 

Also, #1 and #4 are not guilty, so go vote Eleven.

Oh, you. Too good for us, now?


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Morally unambiguous.


#307 Offline KITTENS FOR FISTS

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Posted Apr 09 2013 - 09:54 AM

Oh dang it. I knew there was a reason it seemed suspicious that Lloyd was hiding his number. If he was a villager, he'd have nothing to hide. But looking back, he evidently did.

 

...as for number 11, does anyone here specialise in reviving people and time travelling? No? Not even the Medic? If you aim to kill the Blade, he will first play rock, paper, scissors with you. He will pick paper. Pick scissors. Then, kill him with fire.

 

He killed me, so I suggest you follow my advice and kill him. He claimed to be the Turaga. Evidently, that was false. 

 

And now I know why I died. Rather foolishly, I told Blade my number right after I told him one of my targets was 11, and my plan was to kill the hunters. Literally a few hours before I died. Let's not make that mistake again. Joke's on him though, he lost a potential ally if he was charismatic enough. Could've killed even more people.


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Call me Pulse, or Trijhak, doesn't matter if I happen to be cheddar or cat. 

 

 


#308 Online Protalgift

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Posted Apr 09 2013 - 10:17 AM

woah woah woah woah

 

I leave yall for like TWELVE HOURS and both Lloyd and Blade are Dark Hunters suddenly?

 

...

 

i am worst at being Lloyd then. D=


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YYxz7a2.jpg


#309 Online Zakaro

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Posted Apr 09 2013 - 02:19 PM

[font="'comic sans ms', cursive;"].. wat. [/font]

[font="'comic sans ms', cursive;"]I've been horribly deceived? [/font]

[font="'comic sans ms', cursive;"]well then[/font]

[font="'comic sans ms', cursive;"]my world is crumbling[/font]

[font="'comic sans ms', cursive;"]I'm never trusting anyone ever again :crying: [/font]

[font="'comic sans ms', cursive;"]KILL #11 THE DECIEVER HIM[/font]

[color=rgb(128,0,128);][font="'comic sans ms', cursive;"]Zakaro[/color][/font]


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journeybannerv2.jpg

The Journey has reached the first destination, the City of Flames...   ^_^

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Just call me Zakaro, no matter what's up there.

 

 


#310 Offline Dapper-Sama

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Posted Apr 09 2013 - 07:50 PM

He killed me, so I suggest you follow my advice and kill him. He claimed to be the Turaga. Evidently, that was false.

 Wrong. I killed you. You were Negative, the Pyro. You didn't exactly have good intentions either, you know.

 

[color=rgb(255,0,0);]Negative[Various fire-related things> Portalfig[/color]

[color=#2f4f4f;]Me [Flamethrower> Negative[/color]

[color=#008080;]Villagers [Lynch by fire> JIF Natural[/color]

[color=#2f4f4f;]Veigar [Village Feet> Squishy[/color]

[color=#008080;]Village [Lynch by Hammer> Me*[/color]

 

 

*Nobody seemed to notice that I wasn't the perpetrator that round. It was the Spiritmaster.


Edited by Dude w/ a Hat, Apr 09 2013 - 08:00 PM.

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Morally unambiguous.


#311 Offline Canis Lycaon

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Posted Apr 09 2013 - 07:53 PM

[color=#ff8c00;]Okay, M.I.A. is a villager. All of the other worlds have been seen in action, so they must still alive. He hasn't been active for nearly a month, so he can't be anything else.[/color]


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#312 Offline Flux: The Explorer

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Posted Apr 09 2013 - 08:06 PM

[color=#ff8c00;]Okay, M.I.A. is a villager. All of the other worlds have been seen in action, so they must still alive. He hasn't been active for nearly a month, so he can't be anything else.[/color]

But at the end of the scene, it said that the Turaga is "missing in action." Why that choice of words then?

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 pWPTu7m.jpg

Credits go to Strack for the awesome sprite.

 

"Everyone wondered what powered Zane. I don't know if we'll ever know. I like to

think he was a brother. Because he powered me... and he'll still power me as his memory lives on.

A ninja never quits and a ninja will never be forgotten. Wherever you are Zane...

you'll always be one of us..."

~ Kai, Ninjago


#313 Offline Lloyd: the White Wolf

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Posted Apr 09 2013 - 08:28 PM

MIA is the Turaga. The reason Blade got away with claiming to be the Turaga for so long is because MIA was...MIA.

 

:w:


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#314 Offline An/A Blade

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Posted Apr 09 2013 - 08:34 PM

Oh dang it. I knew there was a reason it seemed suspicious that Lloyd was hiding his number. If he was a villager, he'd have nothing to hide. But looking back, he evidently did. ...as for number 11, does anyone here specialise in reviving people and time travelling? No? Not even the Medic? If you aim to kill the Blade, he will first play rock, paper, scissors with you. He will pick paper. Pick scissors. Then, kill him with fire. He killed me, so I suggest you follow my advice and kill him. He claimed to be the Turaga. Evidently, that was false.  And now I know why I died. Rather foolishly, I told Blade my number right after I told him one of my targets was 11, and my plan was to kill the hunters. Literally a few hours before I died. Let's not make that mistake again. Joke's on him though, he lost a potential ally if he was charismatic enough. Could've killed even more people.

Actually; you only told me your number range, and literally right after the scene was posted, I facepalmed; simply because I didn't want you dead. The number debate actually did happen. =P I just didn't expect 7 to really be you at the time; once you mentioned your range, I had doubts, but it was too late to change, since everyone else was like 'KILL NUMBER SEVEN KILL SEVEN RAAAAAAAAAH'.So, yeah; for those who don't know, I had an elabourate plan going on for the last few rounds, involving me claiming Turaga; which, thanks to the real Turaga being gone for the entire game, worked out perfectly. =P I really wish some things had gone differently(Like that vote counting, so that I could've sent him instead, and have this reveal saved for the finale; and Negative NOT dying. =P), but it was really fun; and I'm sorry I deceived you all, it was a necessary thing for my survival. =PAlso, yes, Hat is right, I sent Veigar out in the second round, but due to Hat's unfortunate mention, you guys inadventently saved the killer not once, but TWICE. I was amused. =PFor the record, I vote to kill 4 as well.

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#315 Offline Lloyd: the White Wolf

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Posted Apr 09 2013 - 08:37 PM

Side note: Being revealed actually makes it easier for me, as I don't have t be subtle about who I want dead anymore.

 

:w:


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#316 Offline An/A Blade

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Posted Apr 09 2013 - 08:40 PM

Indeed; that really is a good thing, especially now of all times. =PI'll admit, I was kinda slightly worried in the second scene, and then when the third round thing happened. But, we pulled ourselves together, and this might just be a close call.
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#317 Offline Strange Festive Xaeraz

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Posted Apr 09 2013 - 08:47 PM

[color=#4b0082;]For what it's worth, since we're being transparent, I actually did try to kill Lloyd off at one point, on accident.[/color]


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who_the_shepard_do_you_think_i_am.jpg


#318 Offline An/A Blade

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Posted Apr 09 2013 - 09:06 PM

Hahahaha; that was hilarious, yet I only realized it after the fact, when re-reading the topic and PM for details on who might be who.Also, for the record, I tried to get the detective killed TWO rounds ago in the lynching, but, well, that failed. =P
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#319 Offline Kebab Removal Specialist

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Posted Apr 09 2013 - 09:10 PM

If M.I.A was here, then us villagers would be absolutely fine. The Turaga could use his magical Turaga powers to brutalize all you Mafians in the lynching. As it stands, I have a plan B which may or may not work. [color=#ffffff;]Light Yagami L powers, ACTIVATE![/color]


Edited by The Giant Space Butterfly, Apr 10 2013 - 04:12 AM.

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I ain't afraid of no ghost.


#320 Offline An/A Blade

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Posted Apr 09 2013 - 09:14 PM

Is the plan b to transmorgify into something else again? Because I don't think actually-dead-people can do that this time. =PAnd I wouldn't count on the Turaga. =P
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