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BBBBalta

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Everything posted by BBBBalta

  1. IC: JothamJotham was unsure of whether he should inquire further, but his curiosity soon got the better of him. "What about?"
  2. IC: JothamJotham shrugged. "Couldn't tell you, sorry. Why do you ask?"
  3. IC: JothamJotham shut off his mask as he approached the gate and entered Ko-Koro, slightly out of breath. He looked around, somewhat unsure of what to do now that he was here, but continued to walk as though he knew where he was going.OOC: Interaction?
  4. Sounds like something I'd be interested in joining...is this group only for Matoran characters?Also, I should be able to actually start playing for the first time tomorrow. Looking forward to it.
  5. What exactly is the "Last of the Kinlukko," and why are you so obsessed with it? =P

    1. a goose

      a goose

      It's an old meme I created in G&T.

    2. BBBBalta

      BBBBalta

      I see. And what exactly does a "kinlukko" look like?

  6. Hey all, I'm new at this (just put up my character profile a few minutes ago). I'm just wondering if there's anything interesting going on where I could start playing. Thanks.
  7. Note: Profiles are probably outdated and such. They'll be updated come next season. Name: JothamSpecies: Toa of StoneGender: MaleMask: KakamaAlignment: GoodAppearance: Mainly tan in color, with black armor and mask. About average height for a male Toa. Well-built; neither thin nor bulky. (MOC possibly coming if and when I get more tan pieces).Weapons: A black sword inlaid with gold patterns. Two daggers with similar patterns. Each of these has a small amount of stone concealed within the hilt, allowing him to summon the weapon to his hand if it is knocked away. Can fight with other weapons as well, but only travels with these. Not skilled in unarmed or long-ranged combat.Powers: As a Toa of Stone, he has power over stone and possesses great strength.Bio: Jotham arrived on Mata Nui shortly after the disappearance of the Toa Mata. During that time, he took a number of jobs, first fighting off Rahi in Po-Wahi and later traveling to other regions in search of more exciting work. For the past few years he has lived in a small hut on the outskirts of Po-Koro, but recent events on the island have prompted him to leave and again travel Mata Nui, wanting to find out for himself what exactly is going on.Personality: Jotham is extremely honorable. He is loyal to those he considers his friends and always strives to keep any promises he makes. He is highly reluctant to kill anyone, even hated enemies. He is highly intelligent and often has his own ideas of what should be done in any given situation, but prefers to follow rather than to lead. For the most part, Jotham only speaks if he feels there is something important to be said. He has an insatiable thirst for knowledge; a desire to learn more about recent events was what prompted him to begin his journey in the first place.Weaknesses:-Physical: Unarmed and long-ranged combat. Water.-Mental: His sense of honor easily leads to dangerous situations as the result of unnecessary risk-taking, such as entering a fight in which he is badly outmatched in order to protect his friends. His curiosity may also cause him to take risks to find out more information.Current Location: Inactive character-----Name: LekuaSpecies: Le-MatoranGender: MaleMask: Miru (dormant)Alignment: Good / Stannis' Companions, Gukko ForceAppearance: Mata green with white armor. Green mask. Green eyes. (MOC link)Weapons: A pair of curved white blades attached to wooden shafts, enabling them to serve as either swords or spears/staves. Also a good shot with a disc, whether launched or thrown. Recently acquired a small dagger with a white blade, and is unfamiliar with how to use it effectively.Powers: As a Le-Matoran, he is highly athletic and agile.Bio: Lekua has lived on Mata Nui for as long as he can remember. He was a member of the Gukko Force since a few years after its founding, participating in major battles such as the freeing of Le-Koro from the Nui Rama. Eventually, he became restless in his position, wanting to have a more direct impact on the struggle against Makuta. For a while, he remained loyal to the Gukko Force, knowing that he was defending his people. Recently, he received from Turaga Matau to temporarily abandon his duties to assist Stannis' Companions in their search for the remaining members of the Chronicler's Company.Personality: Like most Le-Matoran, Lekua is carefree and a bit of a show-off, though he is not as arrogant as many of his fellow Matoran of Air. He enjoys making jokes, which are often sarcastic. Lekua can be rather impulsive and quickly becomes impatient when things don't get done quickly or efficiently, and he is quick to share his opinion.Weaknesses:-Physical: As a Matoran, he is shorter in stature and far weaker than most opponents. He is also highly afraid of water, not even flying over it unless it is absolutely necessary.-Mental: His carefree attitude often leads to recklessness.Current Location: Inactive characterMount (Kahu) [*]Name: Cyclone[*]Gender: Male[*]Appearance: Black, with teal armor. Red eyes. Yellow talons and beak.[*]Can be summoned from nearly anywhere on Mata Nui using a peculiar wooden flute that Lekua keeps with him at all times. ​-----Name: Iraanus (eer-RAWN-uhs)Species: Skakdi of WaterGender: MaleVision Power: ImpactAlignment: Good / Skakdi HordeAppearance: Pearl gold with mata blue armor and pearl gold spine. (MOC link)Weapons: Golden spear with a blue tip. Can be bent into a hook by a simple mechanism contained within the weapon’s shaft. A golden Zamor launcher along with two types of zamors. (Approved by Nuju). The staff of a Rahkshi, taken from the body of a Rahkshi of Shapeshifting after helping to kill it. The staff is similar in appearance to the staff of a Turahk, and Iraanus currently is untrained in its use - while he can use it to some degree as a spear, he does not understand the intricacies of a double-bladed weapon. Also reasonably skilled in hand-to-hand combat.Zamor Types: [*]Acid: Contains an acidic green liquid that corrodes and dissolves metallic substances on contact.[*]Chain: Contains a silvery liquid that binds the target to the nearest living being with an energy chain. Powers: As a Skakdi of Water, Iraanus has power over water when in close proximity to another Skakdi. He is also able to send beings and objects flying with his impact vision. Extremely skilled with his weapons, he is both a fast and powerful fighter over any distance.Bio: Unknown. He woke up on the beach of Ta-Wahi knowing little of his past. He knows he came from somewhere other than Mata Nui, but he cannot remember the place at all.Personality: Iraanus has good intentions, but he will often use questionable methods to achieve his goals. He doesn’t mind killing a dangerous and/or hated enemy. Like most Skakdi, he’s rather up-front in his methods, preferring to storm an enemy fortress rather than attempt to sneak in. He is up-front in his speech, too; he says what he thinks and don’t care how others respond. However, as a warrior, he is skilled at noticing the details of his surroundings and using that information to his advantage.Weaknesses:-Mental: Up-front and direct approach to problems quickly turns into recklessness.-Physical: Unable to use elemental power without the presence of another Skakdi.Current Location: Nokama's funeral, Ga-Koro Wiki Entry: Iraanus----- Many thanks to the other Daedra members for selecting my submission.Name: BarukSpecies: Toa of GravityGender: MaleMask: PakariAlignment: Neutral Evil / DaedraAppearance: Grayish-black with dull purplish-blue armor and mask. Extremely fat. (MOC unlikely due to lack of purple pieces)Weapons: Ornate broadsword with jeweled hilt and carvings on the blade. He also obtained a seismic pickaxe from a Skakdi whom he defeated in combat. The weapon sports a pickaxe on one end and a jackhammer on the other and it is capable of firing destructive energy bolts.Powers: As a Toa of Gravity, he has the ability to manipulate gravity. This allows him to move rather quickly for someone of his girth. In addition, his mask grants him great strength despite his appearance.Bio: Baruk arrived on the island nearly a century ago a few months after the disappearance of the Toa Mata. He served his duty as a Toa for less than a year before a close call with a Rahkshi caused him to question his own occupation. Why should he put himself in danger to protect these villagers? They’d never done anything for him. One day, when he was in Ta-Koro, the village came under attack from a pair of Kane-Ra. He was in the middle of breakfast at the time, and the food was rather good. He didn’t particularly want to stop eating, so he simply didn’t. Four Matoran were killed. He was sent out of Ta-Koro in disgrace for refusing to help, but he didn’t really mind. After this incident, he remembered the food he had eaten during the attack. Food became a symbol of his new lifestyle and freedom. He began traveling throughout the island living the “good life,” partying and doing whatever the Karz he wanted. Before long, he developed an incredible liking for good food and is always ready for a meal.Personality: Baruk is a very selfish and lazy being, only doing anything productive if it involves personal gain. For this reason, he is not truly evil, he simply believes that there is far more to gain from Makuta than from Mata Nui. He is also obsessed with eating and food, believing himself to be a food critic and taking a liking to anyone who can cook a good, filling meal.Weaknesses:-Mental: Highly distrustful and lazy.-Physical: His great girth prevents agility of any sort, even with the help of his powers. Though they do allow him to move quickly, this happens only at the cost of elemental power. Relies mainly on momentum in battle.Current Location: Somewhere under a bunch of dirt in Ga-Wahi. -----Name: DemasSpecies: Toa of MagnetismGender: MaleMask: AkakuAlignment: Evil / MakutaAppearance: Black with gunmetal armor. Black mask. Tall and well-built.Weapons: Broadsword with a gunmetal-colored blade. Crossbow (used mainly for assassinations). Highly skilled in the use of both.Powers: As a Toa of Magnetism, he has the ability to manipulate and control magnetic fields.Bio: Demas’ history is largely a mystery, even to himself to a certain extent. He has served Makuta for as long as he or anyone else can remember.Personality: Extremely confident and arrogant, he has a tendency to underestimate the abilities of both opponents and allies. However, backs this up by being highly skilled with both his weapons and his elemental powers. He is also highly ambitious.Weaknesses:-Mental: Arrogance (see personality).-Physical: Low endurance.Current Location: Unused character-----Name:Unknown. Goes by "Invictus," which is inscribed on his sword.Species:Toa of FireGender:MaleMask: Zatth forged in the shape of a Miru (inaccessible due to Mark)Alignment:Chaotic NeutralAppearance:Black with metru red armor, which is shaped into sharp angles and spikes at certain points while still maintaining a cohesive, sleek appearance. About average height and build. Has blue eyes and bears the Mark of Caring, on his right forearm. (MOC link).Weapon: A sword with a straight black blade and no crossguard. "Invictus" is inscribed on the blade in Matoran lettering, presumably the name of the sword.Powers:As a Toa of Fire, Invictus is able to create, control, and absorb fire. He is able to create fire with greater ease than most Ta-Toa, though it is quite difficult for him to control it. He does not have access to his mask power due to the effects of his Mark. The Mark is fed by feelings of caring and strengthens Invictus greatly when he is exposed to such feelings, causing his eyes and Mark to grow bright orange. The Mark is counteracted by anger and weakens Invictus when he is exposed to feelings of rage.Bio:Though Invictus knows of his past, he is highly reluctant to talk about it. Long ago, he was a great hero, though that is not the case anymore - at some point, he encountered a highly traumatic event of unknown nature, which severely unsettled him. Today he is a homeless wanderer, scarcely able to control his own element, taking whatever work he can find.Personality: Invictus can be described as...unstable. Though he still clings to sanity, he is prone to violent outbursts and the like. When he is in a good mood, he's a decent guy once you get to know him, which most don't for obvious reasons. Otherwise, he's gruff, rather off-putting, and otherwise antisocial. Though he does recognize that working in groups may be necessary on occasion, that doesn't mean he has to like it.Weaknesses:-Mental:See personality.-Physical: Limited control over element, lack of access to Kanohi, feelings of rage.Current Location: Le-Koro Wiki Entry: Invictus-----Name: DemetriusSpecies: Toa of IronGender: MaleKanohi: HauAppearance: Black with brilliant silver armor. Well-muscled and slightly shorter than average. Mask is silver and shaped like its Nuva counterpart. Reddish-orange eyes.Alignment: Neutral Good / Island Liberation SquadWeapons: Primarily uses a massive warhammer, which is jet-black with silver patterns on its head. Skilled in forming weapons with his element, though the process is far from instantaneous.Personality: Arrogant and condescending, he treats nearly everyone as though they were children - that is, when it serves his purposes to do so, as he can be highly manipulative.Bio: Due to his ability to form precious metals with his elemental power, Demetrius is fairly wealthy. He spends most of his time travelling the island, though he has homes in both Po- and Onu-Koro. As a hobby of sorts, he crafts weapons and other metal implements, selling them, keeping them, or giving them away - whatever suits his purposes. Just what these purposes are remains to be seen...Weaknesses: Arrogance, overconfidence. Current Location: Pala-KoroAll sprites made with Rayg Sprite Kit 2.5.
  8. While there are some cool diversions from the basic theme of each area, Lanayru Sand Sea being my personal favorite, these sub-areas have so much unused potential...and there aren't many of them either - Lake Floria and maybe Lanayru Gorge are the only others I can think of.Also, just beat Dungeon 7 (Sky Keep). The cutscene that followed really drove home my belief that Zelda should have voice acting, to a certain extent anyway.
  9. Well, let me be clear that I certainly don't disagree with anything either of you said; you make some pretty compelling points. (In particular, I, too, thought that the overworld was rather poorly done). Overall, really, it just comes down to how the individual weighs the good and bad points in terms of the game as a whole. As Tom Mc. Israel said, it's just a matter of opinion. You asked why I liked SS better than other Zeldas, I told you, you told me why you don't like it better than other Zeldas, so now my part in this conversation is done. Probably. :PAlso, Tilius, to answer your question, I don't own any non-Nintendo systems, mainly for two reasons: 1) Purchasing one would put a considerable dent in my savings, and 2) Most of the best games for those systems, like the ones you mentioned, are rated M, so my parents wouldn't let me play them. Someday...
  10. Well now...First off, there's the story, which is a lot deeper and more complex than any other Zelda story. It's more interesting overall.Second, the gameplay, for me anyway, perfects everything you loved about the gameplay from previous Zelda titles, while taking away everything that annoyed you. The motion controls are intuitive and easy to use, as well. Not to mention the massive amount of content in the game, as well as the fact that your items are put to use throughout the game as opposed to only being used for their specific dungeons.And overall, most of the stuff in the game just leaves me amazed, thinking, That was so flipping awesome! Especially stuff involving Silent Realms and Timeshift Crystals. And Koloktos.
  11. WW is probably my fourth-favorite game. SS is first, followed by MM and tMC.Just got to Dungeon 7 (Sky Keep).
  12. This piece in red would be extremely useful for a MOC I'm making.
  13. They look pretty good overall. I like how you replicated certain aspects of each character with HF parts, though I think they lose a bit of their personality when their masks are replaced by HF helmets. Pohatu is my favorite, as well.Also, you said that Rocka's helmet is the only gold one in LDD. I assume you're using Design by Me mode? There's also an "Extended Mode," in which you can use bricks in any color. To access Extended Mode, follow the instructions in this post in the LDD topic in the old forums.
  14. Blade: Oh, yeah, forgot about that.ckmc: I'm currently working on doing the sidequests I've missed. I'm periodically talking to everyone in Skyloft, day and night, after major story events. About how close am I to finishing the game, anyway?
  15. I'd say it belongs in Voting Booth, actually, as a poll.
  16. Happened again. This time the topic was supposedly made by Biohazard12, and Windrider's avatar was displayed instead of his own. Interestingly enough, Biohazard12 recently posted a topic in Q&A, which was subsequently closed by Windrider.
  17. The Kakama in every color I don't have it in, which would be teal, copper, gunmetal, gold, and silver. As for nonexistent masks, I'd have to say the Kakama in every other color there is. Pearl gold would be particularly awesome.
  18. Let's see now...in order from least to most rare...[*]Gray Hau (Takanuva)[*]Sparkly Avohkii (Takanuva)[*]Blue Huna (Macku)[*]Trans-Dark Blue Kaukau (Hahli)[*]Sand Blue Akaku (Matoro)[*]Gray Matatu (Kopeke)[*]Dark Orange Kakama (Hewkii McToran)[*]Teal Miru (Kongu McToran)[*]Black Ruru (Hafu)[*]-----[*]Mask Pack Masks:[*]Black Kakama (x2)[*]Black Hau[*]Black Akaku[*]Black Miru[*]Trans-black Kaukau[*]Red Pakari[*]Red Kakama[*]Trans-red Kaukau[*]Green Akaku[*]Green Pakari[*]Green Hau[*]Blue Pakari[*]Blue Kakama[*]Brown Pakari[*]Brown Pakari Nuva[*]White Kakama[*]Gold Pakari[*]-----[*]Yellow Komau (Manas, which I don't have - no idea how I got it)[*]Gold Vahi (x4) (Vahki promo)[*]Infected Hau[*]Copper Huna[*]Orange VahiThink that's it. I got eleven new mask pack masks for Christmas, which I'm pretty excited about. MOCs for each are in the works.
  19. Except that a. Toa of Plasma are generally white and orange, and b. all Toa of Plasma are male. (BS01)Anyway, I agree, this is amazing. The torso design is incredible, the color scheme is perfect, and everything else about it looks great, especially the swords, mask, and feet. Regarding the piece on the lower leg: it does look out of place, but I think it would be better if you replaced it with this piece rather than removing it outright.Also, I'm currently building a female MOC with a mata red and white color scheme, and with a white Kakama for a mask. It's not exactly inspired by this, but seeing this did inspire me to combine a few ideas that I'd been thinking about using, if that makes sense. So I'm not trying to copy this; that would be virtually impossible to do anyway since this MOC is so amazing.
  20. This was my first 100% custom MOC, and probably my best MOC yet. I posted a topic for him in the old forums, but it got no responses. So here it is again: ----- ----- Torso Detail Back Back Detail Lower Leg: Back 1 | Back 2 | Front Upper Leg: Back | Front Side Arm Upper Arm Detail Swords Drawn Gallery ----- Thoughts?
  21. Earlier today, I received a notification saying that Biohistorian had posted a topic known as "2". Clicking the link sent me to this topic. I didn't thing much of it, but later I received a notification that {Con Quy} posted the same topic. Neither had the proper avatar by their name in the notification.I'm subscribed to Q&A, BBC, The Legend of Zelda, and several of my own MOC topics. What's going on?
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