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bionicleFanatic

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Everything posted by bionicleFanatic

  1. I should have known it. Both Elvis and Kopaka never miss leg day. [] []
  2. These are fantastic! If they made sets of these, I would start buying stuff in stores again. []
  3. I had the Three Note Story Summary/Bohrok Theme playing in my head while watching this. [] Epic stuff!
  4. By the great beings! O.O This is unbelievably good! You have the physicality and shaders down to a tee! I especially love the matoran Jaller clip, his eyes and hands move exactly like in MoL. Fantastic job! []
  5. Oh. My. Kanohi. O_O This is incredible. First off, first off: How did you make this??? Arduous toiling through flash code to get the animations right? Modifying existing animations? Using an animation program like blender? Do you have a sprite sheet? []
  6. Ooh, this looks interesting. Is it possible to play it on a Mac, or is it PC only?
  7. Unity takes most 3d filetypes, but if this is the exception, you can easily open the model in blender, then save it as an .fbx or .blend, which unity supports.
  8. *good *actually. This does have a very transformers cybertron feel to it. :\ I think Umarak's voice isn't as bad as the reviews are making out, but this is just a trailer: I'm going to wait and see before I make a judgement...
  9. That makes more sense... I thought it was a megacorp you didn't know owned everything, like Hasbro or Coca Cola. []
  10. I recommend "Cracking Animation", a book about how Aardman started, and their techniques: it really inspired me when I first started animating []
  11. https://youtu.be/NMJtLuMkK48 Download Kastor is a short (2 month) project I worked on, without quite meaning to: it only dawned on me about halfway through development that I'd started creating it. It's a turn-based roguelite, with the emphasis on map completion and weapon customization. Oh, and monsters. Lots of monsters. It's available for download on Android, Windows, and Mac. If you want to play it on another platform, drop me a comment here and I'll see what I can do. There are no ads, no IAPs, and (hopefully) no bugs. Just a load of 8-bit goodness. Who am I kidding: There'll be bugs. [] You can report any that you find here.
  12. Is this topic pinned for the sole purpose of deterring anyone else from making another? []
  13. This looks very interesting, and ambitious. I tried making a few 3D Bionicle games back when I was first starting off as an IndieDev. It's certainly admirable that you've managed to get this far with the project. I'm assuming, from the shading on the models, that you're using Unity 3D? Try looking into the Mechanim animation system. It's a little complicated at first, but it means that you only need to do one animation (such as "Walk", or "Jump"), and then apply it to every model with a similar bone structure. Very time saving. I'm also assuming, from your lack of budget, that you're using Blender to rip/edit the models. If you'd like, I can try and source some old mask/item .blends that I have tucked away. I think I have a Pakari, a Miru, a Kakama, a Kaukau, a Rau, a Komau, a Hau, and a Mahiki. Would those be of any use? Best of luck with this. []
  14. Welp, there's a lot of new stuff there that's interesting. Baby minifigs, the larger caravan (Dat bear!), the Volcano-based city wave, the airport hanger, the official Claas tractor, that whopping technic crystal sweeper redo, the mini-marvel sets, and Jestro's lava castle (looks great for an RPG map). The Bionicle waves look interesting, but I don't think I'll be buying any. I'm annoyed that they made Ekimu all toa-sized. Here's hoping they have a good in-story explanation for that. Umarak's updated look is beefy, but I'll still pass. Looks like it's back to collecting 01 mctoran, then []
  15. Marvelous, truly marvelous. My favourite is definitely the Ice region one. It captures the smooth, cool feel of Ko-Wahi perfectly, even though it's a different place. [] You used Garageband, I assume?
  16. The style reminds me somewhat of the transformers cybertron cartoon. Here's hoping it's better in storyline/pacing than that atrocity, though []
  17. I think the 2015 sets were an improvement in the light of the later Bionicle sets: stronger pieces, therefore more MOCability, and a smoother aesthetic. But the storyline is definitely lacking, and in a major way that's due to a lack of MNOG. MNOG made G1. Without it I wouldn't be the Bionicle fanatic I am. The depth, the mysticism, the personality, and the world-building that Templar managed to give the game surpass any AAA title I can think of. And this second generation just doesn't have that yet, and I don't expect that they will: unlike back in 2001, lego very rarely takes its audience seriously anymore. They think that they'll find a game like MNOG boring, and in most cases they would be right, as the majority of kids these days are spoon-fed slobs with the attention span of a goldfish (I'm not saying this is the case with everyone: I've met kids who are brighter than most adults. I'm saying this is how an average, 21st century, schools and smartphone-toting kid behaves). So as sad as it is, we should resign ourselves to the fact that we won't get an updated MNOG, and that we'll have to keep playing the original over and over again (Which I personally don't mind doing []). Hopefully the upcoming Netflix show will breath some life into the island, but until then, my 2015 sets will stay mysteriously transported to Mata Nui.
  18. I thought the Fiji bottle was a reference to the Truman Show []
  19. They already have movie-accurate sets, but the films won't be released for another eight months? O_o Someone in the marketing department really messed up...
  20. Another hilarious joy to read XD I'm especially loving the pop culture references and 4th wall breaks []
  21. Is this compatible with Mac? It looks very promising from the screenshots..
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