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Padishah Mehmet II

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Everything posted by Padishah Mehmet II

  1. IC: (Perkahn) One single branch on the ground being stepped on, Perkahn of all people knew, caused a chain reaction of events stretching down into the very core of the brutally unstable ecosystem that was grass and sod. One broken branch, ten ants changing their path through the leaves and blades of grass, one hundred ticks catching the waft of another gallon of blood, and a million bacteriae dispersing into the grass. He knew such a reaction would somehow have an equal reaction. He had to know it, or he wouldn't have survived so long. So setting up his tent today, he went into particular detail as always, trying to cause as little of these chain reactions as possible. Trying to cause as little tremor, as little sound as possible. It took him a few hours, but he eventually set up his encampment for today, a nice little tent and a campfire.
  2. *cracks knuckles*Name: PerkahnGender: MaleSpecies: ToaElement: IronAlignment: Neutral GoodAppearance: He's a brown and dark red armored Toa, with a brown mask. There are some scars jutting from one edge of his mask to the other, and severe burns covering his right arm.Mask: KakamaWeapon: A battleaxePersonality: Perkahn doesn't give a Karz about the Makuta, the war, good and evil or any similar concepts. And he doesn't give a Karz that he's a Toa and supposed to fight the great Shadow. He doesn't give a Karz if everyone dies or if everyone joins hands and sings Kumbaya. He knows he won't be there. He'll be in his shelter in Le-Wahi, and won't give a Karz about anyone who walks into one of his Ash Bear traps. They can get out by themselves.Despite his tendency toward loneliness and his lack of a concern for what's going on in the war, Perkahn is a pretty lighthearted, extroverted character when he's actually in a group of people and not out alone in the wilds. He's not one to be the life of the party, but he's certainly its soul, and has no qualms about a good time with his few friends by a glass of mead. He may seem quiet, even dour, but once you get to know him, he's pretty quick about opening up.Biography: Perkahn is an exile, banished from Ta-Koro long ago. For as long as he can remember, ever since that, he's been spending time alone in the wilderness. Poor's the guy who tries touching whatever Perkahn's shelter is at the time. A tent made out of leaves. A small wooden fortress. It doesn't matter. There's always a point at which a wrong touch can make the whole structure collapse. That's Perkahn for you, never can make it right completely. But he'll be willing to axe a head or two off anyone who tries touching that structure. And he'll do it quite cleanly.Weakness: The battleaxe is heavy, meaning he needs strength to lift it. Meaning, if he's desperately weak and injured he'll probably drop it before struck down. Meaning, he'll fall sooner than most people would - if one'd damage him enough.Theme song: Ready for the Storm - Dougie Maclean Name: Arkei Gender: Male Species: Toa Element: Stone Alignment: Chaotic/Lawful/True Neutral (?) Appearance: Of average weight and height for a Toa, Arkei is hardly a man of distinctive appearance. Or at least, that's the typical impression others have of him, before they notice his gaze. Unlike many, Arkei's gaze is piercing, analytical, and sharp, like a cold iron arrow right up your spine was wrenching its way, slowly, inside right toward your heart. Mask: Pakari Weapon: two wristblades Personality: Arkei is not cold, as one might be deluded to think upon first meeting him. Quite the contrary - Arkei's heart burns with a flame of rage, will, defiance, and courage. He is patient and entirely dedicated to his goals, at the expense of everything else. Building any sort of friendship with Arkei is difficult, but has its rewards - though his group of friends is extremely narrow, he feels a true and honest obligation to each of them. Biography: Extremely little is known about Arkei's past. The information that is still possible to dig up currently stands at, "He lived in a small village in the middle of nowhere." That village was itself burned down long ago by a group of infected Nui-Jaga. How Arkei himself survived it is unknown. Weakness: You'll find he's traded agility for brute force. He's not a bulky nigh unmoving block like the Hulk, he's just less endowed with agility than the average Toa. Theme song: Night of the Hunter - 30 Seconds to Mars Name: CaerinnGender: MaleSpecies: ToaElement: MagnetismAlignment: Neutral EvilAppearance: The funny thing is, the rules of how Toa usually have a color scheme where one color applies to a certain number of limbs don't seem to apply to Caerinn. By some strange unfortunality, the colors of slate gray and dark black twist and turn 'round each other in the most chaotic way imaginable on the surface of this Toa's armor. The only part of his body that seems to follow the rules is his mask - it's plain black.Mask: HunaWeapon: a long, yet light falchion that he usually carries on his back.Personality: Though this particular Toa does not have any strong tendency towards wit or intelligence, he's not one prone to stupid decisions either. He's usually calm, sometimes to the level that it actually may frighten people, and doesn't seem to care at all what others think or feel - he doesn't seem to think or feel himself, actually. The only feeling that may be left in him is that of subordination - if he feels that another is hierarchically above him, he'll most likely obey. Unless that another happens to be an enemy.Biography: Caerinn's past is rather shrouded in mystery, but one thing is clear, plain and simple; he's not one of the good guys. If it is not Makuta who commands Caerinn, it is definitely something on par. Why? Because every decision he makes, everything he does, seems to serve no one but someone who with all of their might desires a complete and utter end to the Matoran and their civilization. He may burn down a watchtower, or he may slaughter a detachment of a village's guardsmen. Whatever the case, everyone can be sure that when Caerinn arrives, nothing good is bound to happen.Weakness: Caerinn is a soldier, not a general. Therefore, he's not really good at making complex decisions; not skilled at tactics, diplomacy or overall strategy. Anything that requires wit rather than skill is pretty much out of his league.Theme song: End of all Hope - NightwishName: CylundGender: MaleSpecies: ToaElement: PlasmaAlignment: Neutral GoodAppearance: His armor is colored in various shades of lighter or darker orange. He's pretty tall, but not particularly thin, and has a comparably average build.Mask: HauWeapon: Two long, narrow blades that he dual-wields and carries strapped to his back.Personality: Some have, in their time, said that it is almost impossible to shut Cylund up. It wasn't a particularly true depiction. While Cylund may be loud and rather active, it's rather rare that he goes to the level of being annoying. It happens. But not often.Biography: Cylund is a mercenary. No ifs, whys, ands, or buts. Cylund is a mercenary for the simple reason that it just so happened he needed money, and fighting was a thing he did rather well. Sure, when the Makuta attacks, he'll do his part for free. But on his own... he needs to take care of himself a bit too.What does Cylund dream of? Having his own mercenary company. A big one, a trustworthy one, that would have both fame and fortune, for those two things aren't that easy to achieve on your own. Plus, slaughtering people's more fun when you have friends.Weaknesses: Due to his general focus on his weapon skills, his elemental powers have slightly atrophied. He's not quite as good with them as other Toa. He exhausts his elemental energy quicker and he's got less control on it.Theme song: F-F-F-Falling - The RasmusName: AcissiaGender: FemaleSpecies: VortixxElement: N/AAlignment: Chaotic NeutralAppearance: Tall, lean, slender, considered attractive by most terms in the Matoran Universe and a particular beauty amongst the Vortixx.Mask: N/AWeapon: Acissia carries spears. Multiple of them. She usually carries about three lightweight throwing spears, and one heavier and longer to use in close-range combat. They're all tipped with poison.Personality: Acissia is remarkably good-natured for a female Vortixx - or so she seems, anyway. She can be manipulative and deceitful when she so desires, and she desires quite often to be so - but she prefers coercing and persuading people into furthering her goals rather than stabbing them. She also has quite a fondness for gold, diamonds, and other shiny things.Biography: Acissia's past is rather unknown, but one thing she does not lack for is money. She's not exactly rich - but she's certainly not poor, and she aims to, hopefully, get a lot richer soon. Because one thing that Acissia loves is a good life.At some point in the past, Acissia met Xilecki, and the two formed the concept and the fulfillment of the concept of the Crucible.Weaknesses: you might guess that bribing Acissia is a pretty easy thing. She's also not that strong, preferring her agility in combat.Theme song: I Want It All - QueenName: ElianneGender: FemaleSpecies: ToaElement: LightningAlignment: Neutral GoodAppearance: Elianne is widely acknowledged, by everyone who knows her, as a great beauty. Tall, slender, and with a figure more than enough to drive any mortal Toa mad. Elianne's armor has a blue-and-gold color scheme, and her mask is painted with swathes of blue woad paint.Mask: RauWeapon: an electrified lance and a shield.Personality: Elianne is not the typical quiet girl you'd come to expect - well, when you ignore her face paintings, that threaten anyone from a distance. While generally nice and civilized, you just try to get on her nerves and you'll get a sword up the throat. That's not a figure of speech.Biography: Elianne is an orphan, and one that doesn't even know where her parents went. All she knows is what the sisters at the Mount Ihu hermit monastery she grew up at told her: they found her, still a child, in the Drifts of Ko-Wahi. At said monastery, she was taught the arts of war, and when she came of age, she set out with two goals in mind. Firstly, finding her parents, somehow; secondly, and for her more importantly, assisting with the war effort against Makuta.Weaknesses: Elianne's temper is not long at all.Theme song: Sirius - Alan Parson ProjectLegal disclaimer: the following profile is not an expy of EW. It's a (partial) expy of the A Song Of Ice and Fire character he's currently named himself after on BZPower.Name: TyrionGender: MaleSpecies: MatoranElement: FireAlignment: Lawful NeutralAppearance: Tyrion is not a particularly attractive Matoran by most standards; more than enough a reason for his father to disown him at birth, which, coupled with the fact that his mother died giving birth to him, left him in a situation as the hated child of the family. He hasn't got many scars or anything, and his build is rather short and weak; as you might guess, he's not much of a soldier.Mask: ArthronWeapon: Tyrion carries a dagger, and whatever he can get his hands on at the moment. His most powerful weapon, however, is gold.Personality: Tyrion is shrewd, educated, and calculating, but receives little respect for this from his father, because of his deformity, and the death of his mother during his birth. He is capable of much, much cruelty to his enemies, delivered in the most manipulative and creative manner, but also has great sympathy for fellow outcasts and the mistreated.Biography: Tyrion was born two hundred years ago, to one of the wealthiest noble families on Mata Nui; however, unfortunately, during his birth, his mother died, not to mention Tyrion was born a deformed "abomination", as the local priest called him. This earned him no great love from his father. As the second son of his father, he was entitled to little to no worthwhile inheritance, so, upon reaching adulthood, he chose to leave his family manor for the vastnesses of Mata Nui, hoping to discover a meaning of life for himself, somewhere out there beyond the seven horizons.Weaknesses: if you see him fighting, it's probably played for laughs.Theme song: Going Down In Flames - 3 Doors Down
  3. I'm not much a metalhead, I listen to mostly rock, but, say, Metallica and Alice Cooper are epic to no end. inb4agangofpeoplepretendingtheiropinionisbetterthanmine But then again, metal and rock can be hardly distinguished. Eh, I dunno.-Dovydas
  4. Also,"The Moment When Immense Pessimism About The Future Gripped A Lot of Unnecessarily Pessimistic Fools."-Dovydas
  5. If there's one thing I hang onto, that gets me through the night/I ain't gonna do what I don't want to, gonna live my life/Shining like a diamond, rollin' with the dice, standing on the edge shouting loud that I'm fine/When the world gets in my face I say, have a nice day

  6. A person with his own opinion?... Also, agreed so totally.-Dovydas
  7. so I just couldn't help but notice Amy Lee's overgone extensive mutations aiming to produce a mutant professional monster slayer out of her compare with just throwing that out there for semi-controversy. -Dovydas
  8. The Witcher 2, The Witcher, Europa Universalis III and the Morrowind title theme were all examples of a disastrously epic soundtrack.-Dovydas
  9. I'd accept it, yeah. Children of Hurin was probably the most epic thing ever. Whatever moron said that tension in Tolkien's writing is dead has evidently never read it.-Dovydas
  10. It's not as much as dying as becoming an elite caste. ... For what I am grateful, let Twilight have all the noobs. You need a brain to understand, to submerge yourself in Fantasy - most people just don't have one. Also, I dunno if that literally counts as being popular, but Andrzej Sapkowski's novels have spawned a videogame widely critically acclaimed as the best RPG of all time. Fantasy is not dying, again - genres come and go in waves, and right now, there's a literal flood of the vampire romance genre (that virtually inexceptionately sucks) - but idunno about you, but here, the vampire books are disappearing slowly and a lot of High Fantasy has popped up in bookstores.-Dovydas
  11. Yeah, money has that lame quality - it runs out. ... Hence why I still don't have Portal 2. Grrrrr.-Dovydas
  12. Bro, so far, actually, we kind of agree a lot. I love Elder Scrolls (and Dragon Age Origins) too. I'm more of a Morrowind junkie, though. xD Advice: go play The Witcher - its sequel I'm actually certain caused Dragon Age II to suck so much. In a desperate attempt to release their game earlier, Bioware planned out for themselves too tight a schedule.-Dovydas
  13. Frank opinion: Morrowind surpasses Oblivion by far.... And Skyrim don't sound like all that good either despite all the pre-love it's getting.-Dovydas I agree the story is better, but I just love Oblivion's gameplay more. I dunno, I feel a bit more immersed. Besides, nothing's more fun than sneaking through an Oblivion gate with a Daedric Bow and arrows. Actually man, that was my most hated part. xD The Oblivion gates, just god no. They were cool in Kvatch, Bruma and Cheydinhal, where you had quests and even companions alongside you, but in all the other cities, it's just a massive free for all. Also, why is it that I seem to be the only one in all humanity who hates the fact that in the Elder Scrolls games attacking by accident is easy as heck? I do detest how you can't just slam your way through battles, or at least fight them with difficulty and NOT with the possibility of attacking an ally, because really, Dovy plays games for the story. Also lol at the Skyrim rebuttal. That is such an geeky euphemism. Soul. xD Jumping being taken out - Dov's angry. Really stupid idea on their part IMO, and it overall seems like they're trying to dumb the series down.-Dovydas
  14. Frank opinion: Morrowind surpasses Oblivion by far.... And Skyrim don't sound like all that good either despite all the pre-love it's getting.-Dovydas
  15. Well man, seems like you've got a solid, well-developed world planned out ahead from what I hear.Myself, I recently oversaw a giant rehash of a lot of material, annihilating anything from my world that didn't make sense, thus rendering it 75% better written.... At the very least, I altogether destroyed a country and a race, making them ancient history as opposed to actually contemporary (in the timeframe sense of my novels, that is). In other words, initially, they would still exist during the timeframe that the books take place in, and now they won't. Knowing my books involved the main characters visiting that country, and the race that inhabits it consequentially, it's kind of a big change, but worth it, because the race being still alive during the time of my novels is just downright impossible or at least heavily improbable.Plus, the race was a one big racial Mary Sue, just downright the Elves from Eragon (worst portrayal of a fantasy race ever)-Dovydas
  16. Didn't do a thing on both counts. ... I didn't have any interest left to begin with.-Dovydas
  17. Dudes, here's a bit of info some of you may love, and some of you may hate, depending on your personal opinion and on how much you hate me. I'm considering entering a sequel of GoMN.-Dovydas
  18. http://img831.imageshack.us/img831/5746/unlednmh.png-Dovydas
  19. "You're mad," blankly denoted a hooded Toa of Psionics that the hood, however, failed to not reveal that she wore a Ruru.That was, frankly, an understatement. One would have to have some serious problems in the head to decide to do what the person who she was talking to just had. But Galadan didn't care, because when he was planning something, he didn't give a darn whether it was mad or not.He was a Toa of Ice, his Miru scarred with wounds of battles from long ago. His expression blank, but his eyes filled with anger and hate.Galadan started off, in the very beginning, as a pickpocket, a Matoran in the streets of New Atero. The Melding left his people virtually on the verge of war, as the races of the Matoran Universe felt the hostility between them and the peoples of Bara Magna increase to devastating effects. Suddenly, this mania for racial wars started. From wars inbetween the Matoran and the Agori to slaughters of Skakdi by Skrall, or even by Toa. Galadan found his little refugee city collapse under the fist of war, become a huge prison used by the local Matoran rulers to hold other races. Most Matoran fled the city, disdainfully looking at the walls built to contain the Agori and the Glatorian.After a millenium of bloody wars and genocides, Galadan found himself looking at a world that was better off when it was going extinct. Spherus Magna was devastated, economies were destroyed, thousands of refugees everywhere, entire races left moribund on the brink of extinction. Agori, Glatorian and Skrall forced into forced labor, the great Toa and Turaga of days long before now mostly dead, the Toa Code left behind as a relic of an ancient past. Skakdi and Steltians regarded as lesser races as well, the Vortixx well on the way to extinction and death. And above it all stood the Matoran, Galadan's own people, who he could not help but blame for what he saw. He thought of the local government as useless, corrupt, and most of all, evil.It remains a mystery on how exactly Galadan became a Toa. But it would be expected that he found his newfound power and strength refreshing, to say the least. He felt the elemental powers surge through his body, he knew he had to show the world, the world he hated to no end, just what the Karzahni he was made of.A dagger, with only a narrow motion of Galadan's hand, was removed from the surface of a map lying on a desk right beside the chair on which he was sitting. Judging by the many marks on the paper, the map was rather fancifully decorated with the weapon. Only seconds later, the dagger was flying at a speed that irritated the Toa of Psionics to no end. The direction was similarly annoying in the manner that the female Toa was now forced to raise her hand and simply freeze (not literally, of course) the dagger inbetween her fingers before throwing it back."Tell me something I don't know," Galadan spoke, with no emotion or tone whatsoever, catching the weapon at the same moment.The room they were in was dark. Particularly dark, illuminated only by a candlelight standing on the desk. The desk was almost awkwardly, er, 'decorated' with a map, dozens of daggers, a radio and a dozen other things that hinted to Galadan's current occupation. The light illuminated a door behind the Toa of Psionics, and a shillouette in the far edge of the room that looked like a two-story-bed and someone lying on the lower half.There was a window on that same side of the room, but it didn't shed much light because, well, it was night and a particularly rainy and not-clear at that one, so it didn't irritate the sleeping fellow, who, for miliseconds while the candlelight would become slightly stronger and then die down again, would be revealed to be a Glatorian who apparently once used to be part of the Fire Tribe.The Toa of Psionics just stood there, her arms crossed and expression obviously demanding a better response. Upon receiving none, she just shifted uneasily, though her face annoyed."Shouldn't we at least wake Yankad? He won't like that he's missed out on something like this.""Yankad's tired," Galadan disapprovingly shook his head. "That was a hard job he was at just now, Ciryaa. Let the guy get some sleep once in a while."The Toa of Psionics was about to reply that Yankad is never too tired for raids, when she noticed Galadan's expression. It was an order, not a suggestion. Ciryaa twitched almost unnoticably."I still have a bad feeling about this."Galadan stood up and moved towards the door."You have a bad feeling about everything," he said, just seconds before opening the door and exiting, soon to be followed by Ciryaa.---------------------------------------------------------------Galadan's longsword clashed with a Matoran guard's halberd. His superior strength allowed him to press the sword forward, pushing the soldier down, while he, in the process, grabbed the Matoran with the other hand, channeling his elemental powers through - the Matoran froze up within seconds.Ciryaa was backing Galadan up from behind, organizedly penetrating the minds of guard after guard. The soldiers watched in horror as their own hands would turn against them, raise their swords, and just before the blades would cut their throats all of them would think, "Why am I doing this?" - without the slightest amount of philosophy.Toa were a bit more difficult - to take them down, the pair would have to attack together. Ciryaa would continuously barrage their mental defenses while Galadan's hand would reach out, blasts of ice launching towards the Toa. No doubt they would block them, but in the process would come Galadan, his eyes burning with rage like something straight out of a storybook, his sword launching forward and resulting, ultimately, in instant death for the guards as they found themselves attacked both mentally and physically, with too little will and concentration to defend from both.Now they were moving into the courtyard of the lord of Kayhar's manor, Galadan's raid target for tonight. So far, they were lucky. A successful descent from the surrounding buildings into the territory of the palace was followed by a long and painful fight with the guards that ended up rather well for now, no major wounds. They had to get through here fast or more guards would show up.Ciryaa's Ruru revealed, in the surrounding dark, a series of ledges which they could climb to reach a window in the manor. Galadan used his Miru to raise himself to the window, helping Ciryaa up afterwards.The pair ended up in a small, but well-furnished room - there stood a long and extensive bookshelf that suddenly provoked an urge within the Toa of Psionics to take several... or several hundred books, and also a rather expensive collection of furniture that included a rather huge bed, a table and two chairs next to it that all looked as if they belonged to the Turaga. There also was a fireplace, and a wardrobe. None of this interested Galadan, who instead went straight for a chest in the corner, where he, to much personal happiness, found a couple of pieces of jewelry and other valuable items that'd sell for a lot. Coins, too. Shiny, valuable coins."Let's go," he nodded towards the door out of the room after a while. 'We need to get to the lord's study. That's where we'll get what we need.'The Toa of Ice was about to open the door as it blasted open and sent him flying a way back as well, the flames that were to blame for that spilling over into the room. Ciryaa immediately mentally struck at her opponent, a Toa of Fire that entered moments later, in order to buy Galadan time. However, this Toa's defenses weren't as primitive as the others'. He didn't seem to mind, as he walked up to Galadan, who tried withdrawing but his back soon touched the wall.The Toa of Fire drew his sword and was just about to put it through Galadan, as the Toa of Ice haphazardly released a wild blast of ice at his opponent, buying himself just enough time to draw his sword out again and striking at his opponent, who parried the slash at the very last minute. That was when Ciryaa released a blast of Psionic energy at the Toa, who was too beset to defend himself. Galadan saw the opportunity and took a step forward, for his sword to trace a lethal semicircle - particularly lethal to the Toa, who then took the fleeting chance to draw his last breath.Minutes later, the guards stationed in a corridor that led to the doors of the estate found themselves being overwhelmed by a blast, or rather an avalanche, of ice crushing everything in its way throwing itself straight forwards. The more fortunate guards, those who became icicles, noticed the cause of the avalanche, two Toa, one of Psionics and one of Ice, instead of going towards the door, went into the lord's study.Galadan kicked the door to the study straight off its hinges, proceeding to ransack everything he found of worth in the study, from papers he found on the desk, to whatever he found in the pockets of the coats in the wardrobe, taking everything he could with no regard to the usefulness of it whatsoever. Ciryaa recognized this was a sign of the need to hurry, and it was rational, because the lord's guards would come soon. When finally Galadan stumbled upon some sort of locket in the desk's shelf, he nodded - briefly, before running straight out.Again, the guards, though this time the ones guarding the outside of the main gate, would witness an avalanche overturning them and transforming them into icicles.---------------------------------------------------------------"The sand bog didn't you invite me?" was their first greeting upon returning to their hideout in the highest floor of a skyscraper, addressed, strangely, to Ciryaa, by Yankad, an exceptionally big Glatorian that descended from the Fire Tribe. "You raid the palace of one of those lordshippy dolts and you don't invite me? For just whom do you take me?""A Glatorian with too much eagerness and too little concern for your own health," answered Galadan, as he brushed the warrior aside and proceeded to return to his typical position on the chair next to his desk. Seconds later, the desk was covered by a thick layer of recent loot. "You're wounded, Yankad, ever since yesterday. You have to heal. You won't take vengeance if you're dead."That shut the Glatorian up, indefinitely. Yankad proceeded to sit on his bed again.Yankad started his life off, like most Glatorian, on the street, under the strict thumb of poverty, squalor and, occasionally, slavery. Galadan and him met, similarly, also on the street. In a well-known underground boxing establishment, where the two argued, then brawled, then afterwards, as if it was an old cliche movie, the two became good friends. It might've been friendship with a Toa or something else that gave Yankad a new viewpoint, but eventually, he started wanting more. He developed a goal for his life, something Glatorian usually didn't have nowadays. His goal - vengeance. Yankad aspired to kill as many nobles and rulers in his life as possible, to take his anger out on those who pressed him, and his people, into servitude.Galadan introduced Yankad to an old friend of Galadan's, Ciryaa, with similar aspirations. The trio called themselves the Threeblade, and that name would become soon known throughout the whole of Spherus Magna. Together, they became the leading special mercenaries in all of the lands of the Turagadom of Aramaanx. They based in the city of Kayhar, offering their services - anything from assassination to retrieving military-owned documents - for actually rather decent prices."Galadan, what was the task for today in the first place?" Ciryaa asked, apparently having waited for a long time to ask this."This," said Galadan, as he drew out the locket he found in the lord's desk. "The client is going to pay at least a few thousands, apparently.""This? This little trinket?" laughed Yankad. "You broke into the lord's palace for a locket? And you're going to get a few thousands? For a locket?"Nobody answered him.------------------------------------------------------------------------------------------------------------------------------------------------------ A really old story of mine. "Really old" as in, "before the downtime". I was urged by a couple of my friends to repost my stories, so, well, here it is.Would like criticism to be light due to the fact that I have improved heavily since this story either way.
  20. Amen to that. If I knew the date for the movie's premiere, I'd have it graffitied on my bedroom wall.-Dovydas
  21. Bro, you are incredible. I agree 100%, if not more. I dunno about y'all, but the Avari seemed to me really cool and epic, refusing the summons of the gods for the sake of keeping your home is serious business IMO.-Dovydas
  22. The Witcher 2, The Witcher 2, The Witcher 2 and, in slightly more uniqueness... The Witcher 2.Also, wrote some stuff, and actually had a life. ... You know what, I don't plan on giving my life up just yet.-Dovydas
  23. Conlangs? You just said the magic word, bro. Tell us.(about them, that is)-Dovydas
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