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Nuju Metru

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Blog Comments posted by Nuju Metru

  1. Did...you make that? It's awesome

     

    Indeed I did.

    You win seventeen and a half internets.

     

    I was unaware that the inflation was so drastic these days - back in my time, it would have been two-point-seven internets for something of this value.

  2. I said what I said because I didn't want you to end up like me, dude. I hope you didn't think I was trying to be soul-crushing or mean or anything - it's just that as a person who's achieved the "big milestone," and lived past it, I know that it really doesn't feel as good as it's cracked up to be. And there are really better things to do in life than strive for numbers on a site on the internet. The wonders of the world exist in the world of sun, not the world of pixels, yaknow? :)

     

    -Nuju Metru

  3. grokk_2_final.jpg

     

    Name: Grokk

    Species: Skakdi

    Alignment: Mercenary, willing to do hired violence for anyone who can pay his high rates.

    Gender: Male

    Appearance: Dirty-brown and battered armor, lanky, clawed hands and feet. Wears an over-the-shoulder bag and a pair of silver mirrored sunglasses. Has a spiraling green tattoo over one eye. Very white teeth, sharp canines and a few gold teeth. Grokk’s armor is scratched and dented all over, due to a lack of repairs.

    Weapon(s): Grokk carries a modified multi-shot Zamor Pistol in a shoulder rig. The gun is semi-automatic, with extended magazines, as well as a scope that gives it sniper capabilities. Grokk's over-the-shoulder pouch holds his gun's ammunition, with many different varieties. The list includes;

    • Metal Spheres, which serve as standard bullets.
    • Explosive Spheres, whose function is obvious.
    • Containment Spheres (his favorite to use due to their numerous functions), which basically makes a big, unbreakable bubble around his target. Spheres can be dissolved by concentrated acids or severe heat.
    • Acid Spheres, which contain a strong acid that can melt through solid metal, and also serve as an anti-Containment Sphere (they can melt the bubble).
    • Tracker Spheres, that, once hitting their target, start to send out an energy pulse that lets the target be followed or located.
    • Freezer Spheres, which can temporarily "freezes" target in time and space. Lasts about five minutes maximum.

    Powers: Grokk, being a Skakdi of Gravity, has limited powers over the element of Gravity, which he can use only with another Skakdi. He also has powerful electricity vision, which allows him to spew raw electricity from his eyes - but this skill cannot be employed regularly, and never with control. Aside from these, Grokk has no other special powers, but his set of developed skills are many.

     

    Grokk is extremely agile, able to leap and vault over obstacles in his path, and dodge attacks both ranged and melee with ease. His primary weapon being a semi-automatic pistol, Grokk's combat skills in the area of gun-fighting are heavily specialized. He is an excellent marksman and a quick shooter, as well as a lightning-quick drawer.

     

    Traits: Grokk is well-known for his motor-mouth. He is constantly spewing gags, taunts, and other one-liners, even (or especially) in moments of tension or combat. He is self-centered, and carries very high estimations of his own worth. Grokk is clever, sly, and slippery both in personality and in physicality - he is difficult to imprison for long, or to hold in one place. Grokk deeply enjoys the sensations of empowerment and the surge of adrenaline that he gains through crime and violence, as well as the large paycheck received from his line of work. He is known for not letting anything stand in his way when on the job - bodyguards, soldiers, hired muscle, even (in one memorable job) waiters are disposed of without a second thought.

     

    However, despite his frequent wishes to the contrary, Grokk is not mindlessly violent or ruthless. He secretly and tenaciously clings to his inner child - it is his dream to create and then manage an amusement park (Grokk-Land). He has never been truly loved (though notoriously successful and savvy with women), so any kind of feelings of true, unconditional affection are alien to him. Therefore, in the rare instance that Grokk genuinely cares about someone, he does so fully - very protective and kind, he assumes the role of loving guardian to whoever extends their love to him. Grokk will never kill a child.

     

    Biography: Grokk is native to Zakaz, but left the island after being exiled for murdering the warlord he had sworn fealty to. Grokk, due to his criminal nature and natural abilities in the field of bounty-hunting, was noticed and then recruited by the Dark Hunters. In a short amount of time with them, he had completed many missions successfully, even on one occasion breaking out of a super-high-security prison where he had been planted to gain the Dark Hunters new recruits, taking with him a squad of many deadly convicts. Grokk was proving to be a highly valuable asset to their ranks.

     

    But, being his characteristic loose cannon self, Grokk soon left the organization out of boredom and desire for liberation. Since then, he has jumped from employer to employer, establishing his reputation as a highly successful private mercenary. He now resides in Jiahk, looking for a new job and a new thrill.

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