P~M Posted December 22, 2012 Share Posted December 22, 2012 In the Portal Gun mod, can you actually go to the moon through the portal, or does it just kill you?Also, just realized... the moon has gravity, so why does Wheatley go flying? Quote Link to comment Share on other sites More sharing options...
Toa Of Virtues Posted December 22, 2012 Share Posted December 22, 2012 In the Portal Gun mod, can you actually go to the moon through the portal, or does it just kill you?Also, just realized... the moon has gravity, so why does Wheatley go flying?The force of the vacum of space shoots him out... Anyways, off topic. So one person who is trying to download my squidageddon mod seems to be having trouble downloading it, not sure if it's just him or not, trying to figure it out. Quote Link to comment Share on other sites More sharing options...
Rahkshi Guurahk Posted December 22, 2012 Share Posted December 22, 2012 (edited) I can't wait for the server to come back on.In the meantime, anyone have any good servers. Edited December 22, 2012 by rahkshi guurahk Quote -Rahkshi GuurahkGENERATION 3: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.If I actually tried putting all the stuff I like on here, the sig would burst. (This banner is created by http://www.bzpower.com/board/user/59020-onaku/ ) Link to comment Share on other sites More sharing options...
Flipz Posted December 23, 2012 Share Posted December 23, 2012 In the Portal Gun mod, can you actually go to the moon through the portal, or does it just kill you?Also, just realized... the moon has gravity, so why does Wheatley go flying?-------------------------------------- It just kills you. ;-) It's essentially an instant portal to Void, but it actively sucks things in and when you die your stuff MAY end up splatted around near the portal (I'm not sure if that is a bug or not). Quote Me: *has idea* Blade: "I'd say too convoluted, and I know too convoluted =P" "Dangit, I shouldn't have gotten ambitious." --Merc, RE: our plotting Pokémon Rise of the Rockets Profiles: LINK 3DS FC: 3625-9584-9417 (Pokemon X Friend Safari: Electric-type, Pachirisu, Electabuzz, Zebstrika) Link to comment Share on other sites More sharing options...
CHTrilogy Posted December 23, 2012 Share Posted December 23, 2012 GRRR!! Trying to install Forge keeps making my game crash! It does that even with a clean install! > There's got to be something I'm doing wrong, I'll paste the report here: ---- Minecraft Crash Report ----// On the bright side, I bought you a teddy bear!Time: 23/12/12 12:57Description: Failed to start gamecpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: laco.mods.peaceful.PeacefulDays at cpw.mods.fml.common.LoadController.transition(LoadController.java:117) at cpw.mods.fml.common.Loader.loadMods(Loader.java:484) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161) at net.minecraft.client.Minecraft.a(Minecraft.java:410) at asq.a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:744) at java.lang.Thread.run(Thread.java:722)Caused by: java.lang.ClassNotFoundException: laco.mods.peaceful.PeacefulDays at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179) at java.lang.ClassLoader.loadClass(ClassLoader.java:423) at java.lang.ClassLoader.loadClass(ClassLoader.java:356) at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:264) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:414) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.loadMods(Loader.java:478) ... 5 moreCaused by: java.lang.NullPointerException at org.objectweb.asm.ClassReader.<init>(Unknown Source) at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29) at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222) at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171) ... 32 moreA detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- System Details --Details: Minecraft Version: 1.4.6 Operating System: Windows XP (x86) version 5.1 Java Version: 1.7.0, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 424390152 bytes (404 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.473 4 mods loaded, 4 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed FML [Forge Mod Loader] (coremods) Unloaded->Constructed Forge [Minecraft Forge] (coremods) Unloaded->Constructed PeacefulDays [Peaceful Days] (peaceful) Unloaded->Errored LWJGL: 2.4.2 OpenGL: ATI Radeon X300/X550/X1050 Series GL version 2.1.8545 Release, ATI Technologies Inc. Is Modded: Definitely; Client brand changed to 'forge,fml' Type: Client (map_client.txt) Texture Pack: [x64] Smooth Realistic 1.4.6.zip Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: nullPresumably, it's something to do with Peaceful Days, whatever that is. Quote ~ CHTrilogy Link to comment Share on other sites More sharing options...
Artezza Magnus Posted December 23, 2012 Share Posted December 23, 2012 I've always had trouble with Forge. Even if I install it correctly, as soon as I open a map the game freaks out. Have to use a special client when trying forge mods. Quote Even when trapped by Karma's cycle, the dreams we left behind will open the door! Even if the universe stands in our way, our seething blood will determine what will be! We'll break through time and space, and defy all who would stop us to take hold of our path! ~ Link to comment Share on other sites More sharing options...
CHTrilogy Posted December 23, 2012 Share Posted December 23, 2012 (edited) There's a special client!? Where? EDIT: Never mind, I've figured out what it was: it was that Peaceful Days mod I tried installing to get rid of mobs entirely! EDIT: Oh lord... never mind! Another report: ---- Minecraft Crash Report ----// I bet Cylons wouldn't have this problem.Time: 23/12/12 20:58Description: Rendering entity in worldjava.lang.NoSuchFieldError: randomMobsInfo at com.pclewis.mcpatcher.mod.MobRandomizer$ExtraInfo.getInfo(MobRandomizer.java:109) at com.pclewis.mcpatcher.mod.MobRandomizer.randomTexture(MobRandomizer.java:30) at com.pclewis.mcpatcher.mod.MobRandomizer.randomTexture(MobRandomizer.java:23) at bcj.a(SourceFile:195) at bcj.a(SourceFile:81) at bcj.a(SourceFile:17) at bbu.a(RenderManager.java:302) at bbu.a(RenderManager.java:271) at bav.a(RenderGlobal.java:475) at ban.a(EntityRenderer.java:1584) at ban.b(EntityRenderer.java:1120) at net.minecraft.client.Minecraft.J(Minecraft.java:882) at net.minecraft.client.Minecraft.run(Minecraft.java:771) at java.lang.Thread.run(Thread.java:722)A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace: at com.pclewis.mcpatcher.mod.MobRandomizer$ExtraInfo.getInfo(MobRandomizer.java:109) at com.pclewis.mcpatcher.mod.MobRandomizer.randomTexture(MobRandomizer.java:30) at com.pclewis.mcpatcher.mod.MobRandomizer.randomTexture(MobRandomizer.java:23) at bcj.a(SourceFile:195) at bcj.a(SourceFile:81) at bcj.a(SourceFile:17)-- Entity being rendered --Details: Entity Type: Sheep (pe) Entity ID: 80 Name: Sheep Exact location: 19.50, 69.00, 147.50 Block location: World: (19,69,147), Chunk: (at 3,4,3 in 1,9; contains blocks 16,0,144 to 31,255,159), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Momentum: 0.03, -0.08, 0.00-- Renderer details --Details: Assigned renderer: bcp@12738af Location: 8.00,-1.24,64.00 - World: (8,-2,64), Chunk: (at 8,-1,0 in 0,4; contains blocks 0,0,64 to 15,255,79), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Rotation: -115.3125 Delta: 0.29178536Stacktrace: at bbu.a(RenderManager.java:302) at bbu.a(RenderManager.java:271) at bav.a(RenderGlobal.java:475) at ban.a(EntityRenderer.java:1584)-- Affected level --Details: Level name: MpServer All players: 1 total; [ays['FrankT'/109, l='MpServer', x=11.50, y=70.24, z=83.50]] Chunk stats: MultiplayerChunkCache: 395 Level seed: 0 Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false Level generator options: Level spawn location: World: (6,64,83), Chunk: (at 6,4,3 in 0,5; contains blocks 0,0,80 to 15,255,95), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 99 game time, 99 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 127 total; [ow['Bat'/278, l='MpServer', x=27.50, y=13.00, z=70.50], pe['Sheep'/59, l='MpServer', x=-30.22, y=70.00, z=113.50], pe['Sheep'/58, l='MpServer', x=-28.50, y=69.00, z=114.78], pe['Sheep'/57, l='MpServer', x=-28.50, y=69.00, z=113.25], pe['Sheep'/56, l='MpServer', x=-31.75, y=71.00, z=113.50], pe['Sheep'/68, l='MpServer', x=-14.50, y=66.00, z=103.50], pe['Sheep'/69, l='MpServer', x=-11.50, y=68.00, z=101.50], pe['Sheep'/70, l='MpServer', x=-8.50, y=70.00, z=103.50], pe['Sheep'/71, l='MpServer', x=-10.50, y=67.00, z=103.50], pe['Sheep'/76, l='MpServer', x=-3.50, y=64.00, z=135.50], pe['Sheep'/77, l='MpServer', x=-4.50, y=64.00, z=133.50], pe['Sheep'/78, l='MpServer', x=-2.50, y=64.00, z=132.50], pe['Sheep'/79, l='MpServer', x=-4.50, y=64.00, z=129.50], pe['Sheep'/85, l='MpServer', x=39.53, y=67.00, z=118.25], pw['Falling Block'/627, l='MpServer', x=-118.50, y=13.39, z=49.50], pe['Sheep'/84, l='MpServer', x=38.28, y=67.00, z=119.53], pw['Falling Block'/626, l='MpServer', x=-118.50, y=13.39, z=48.50], pe['Sheep'/87, l='MpServer', x=38.50, y=64.00, z=115.50], pe['Sheep'/86, l='MpServer', x=34.50, y=63.00, z=117.50], pe['Sheep'/81, l='MpServer', x=16.50, y=68.00, z=150.78], pe['Sheep'/80, l='MpServer', x=19.50, y=69.00, z=147.50], pe['Sheep'/83, l='MpServer', x=17.81, y=68.00, z=148.22], pe['Sheep'/82, l='MpServer', x=16.22, y=68.00, z=149.47], pe['Sheep'/89, l='MpServer', x=34.22, y=69.00, z=153.53], pe['Sheep'/88, l='MpServer', x=34.50, y=69.00, z=152.47], pe['Sheep'/91, l='MpServer', x=35.50, y=68.00, z=154.81], pe['Sheep'/90, l='MpServer', x=36.78, y=68.00, z=154.50], pe['Sheep'/98, l='MpServer', x=40.50, y=85.00, z=127.72], pe['Sheep'/99, l='MpServer', x=40.50, y=85.00, z=126.47], pe['Sheep'/96, l='MpServer', x=43.78, y=84.00, z=128.78], pe['Sheep'/97, l='MpServer', x=42.25, y=85.00, z=127.25], pw['Falling Block'/586, l='MpServer', x=-132.50, y=21.13, z=24.50], pw['Falling Block'/588, l='MpServer', x=-132.50, y=22.13, z=25.50], ph['Squid'/119, l='MpServer', x=-37.50, y=59.00, z=85.50], ph['Squid'/118, l='MpServer', x=30.50, y=62.00, z=69.50], ph['Squid'/122, l='MpServer', x=-41.50, y=59.00, z=83.50], ph['Squid'/121, l='MpServer', x=-41.50, y=59.00, z=87.50], ph['Squid'/120, l='MpServer', x=-36.50, y=59.00, z=89.50], ph['Squid'/140, l='MpServer', x=-33.50, y=61.00, z=26.50], ph['Squid'/143, l='MpServer', x=-38.50, y=61.00, z=25.50], ph['Squid'/142, l='MpServer', x=-33.50, y=61.00, z=23.59], pw['Falling Block'/702, l='MpServer', x=-98.50, y=33.50, z=-48.50], pw['Falling Block'/703, l='MpServer', x=-99.50, y=33.50, z=-48.50], pw['Falling Block'/700, l='MpServer', x=-97.50, y=33.50, z=-48.50], pw['Falling Block'/701, l='MpServer', x=-98.50, y=32.50, z=-47.50], pw['Falling Block'/698, l='MpServer', x=-97.50, y=33.50, z=-47.50], pw['Falling Block'/699, l='MpServer', x=-96.50, y=33.50, z=-48.50], ph['Squid'/144, l='MpServer', x=65.50, y=56.00, z=138.50], ph['Squid'/145, l='MpServer', x=67.47, y=56.00, z=134.53], ph['Squid'/146, l='MpServer', x=72.50, y=56.00, z=133.50], ph['Squid'/147, l='MpServer', x=68.59, y=56.00, z=133.41], pw['Falling Block'/653, l='MpServer', x=-117.50, y=40.50, z=128.50], ow['Bat'/170, l='MpServer', x=5.53, y=14.00, z=8.53], ays['FrankT'/109, l='MpServer', x=11.50, y=70.24, z=83.50], pw['Falling Block'/655, l='MpServer', x=-118.50, y=40.50, z=128.50], pw['Falling Block'/654, l='MpServer', x=-118.50, y=40.50, z=127.50], pw['Falling Block'/668, l='MpServer', x=-122.50, y=40.50, z=124.50], pw['Falling Block'/669, l='MpServer', x=-121.50, y=40.50, z=123.50], pw['Falling Block'/664, l='MpServer', x=-118.50, y=40.50, z=125.50], pw['Falling Block'/665, l='MpServer', x=-118.50, y=40.50, z=126.50], ow['Bat'/188, l='MpServer', x=-30.50, y=15.00, z=97.50], pw['Falling Block'/666, l='MpServer', x=-121.50, y=40.50, z=124.50], pw['Falling Block'/667, l='MpServer', x=-122.50, y=40.50, z=123.50], pw['Falling Block'/660, l='MpServer', x=-120.50, y=40.50, z=127.50], pw['Falling Block'/661, l='MpServer', x=-119.50, y=40.50, z=125.50], pw['Falling Block'/662, l='MpServer', x=-119.50, y=40.50, z=126.50], pw['Falling Block'/663, l='MpServer', x=-119.50, y=40.50, z=128.50], pw['Falling Block'/656, l='MpServer', x=-117.50, y=40.50, z=127.50], pw['Falling Block'/657, l='MpServer', x=-119.50, y=40.50, z=127.50], pw['Falling Block'/658, l='MpServer', x=-120.50, y=40.50, z=125.50], pw['Falling Block'/659, l='MpServer', x=-120.50, y=40.50, z=126.50], pw['Falling Block'/747, l='MpServer', x=-93.50, y=17.50, z=115.50], pw['Falling Block'/746, l='MpServer', x=-94.50, y=18.50, z=116.50], pw['Falling Block'/745, l='MpServer', x=-93.50, y=18.50, z=116.50], pw['Falling Block'/744, l='MpServer', x=-91.50, y=19.50, z=117.50], pw['Falling Block'/751, l='MpServer', x=-95.50, y=18.50, z=117.50], pw['Falling Block'/750, l='MpServer', x=-95.50, y=17.50, z=116.50], pw['Falling Block'/749, l='MpServer', x=-94.50, y=18.50, z=117.50], pw['Falling Block'/748, l='MpServer', x=-94.50, y=17.50, z=115.50], pw['Falling Block'/739, l='MpServer', x=-90.50, y=29.50, z=106.50], pw['Falling Block'/738, l='MpServer', x=-91.50, y=29.50, z=109.50], pw['Falling Block'/737, l='MpServer', x=-88.50, y=28.50, z=109.50], pw['Falling Block'/736, l='MpServer', x=-89.50, y=28.50, z=109.50], pw['Falling Block'/743, l='MpServer', x=-92.50, y=18.50, z=116.50], pw['Falling Block'/742, l='MpServer', x=-93.50, y=28.50, z=109.50], pw['Falling Block'/741, l='MpServer', x=-92.50, y=29.50, z=109.50], pw['Falling Block'/740, l='MpServer', x=-90.50, y=29.50, z=109.50], ow['Bat'/221, l='MpServer', x=39.38, y=16.00, z=41.63], ow['Bat'/217, l='MpServer', x=89.41, y=20.97, z=138.56], ow['Bat'/219, l='MpServer', x=33.66, y=16.06, z=44.66], ow['Bat'/213, l='MpServer', x=88.53, y=21.72, z=141.75], pw['Falling Block'/752, l='MpServer', x=-95.50, y=17.50, z=115.50], pw['Falling Block'/713, l='MpServer', x=-100.50, y=38.50, z=-55.50], pw['Falling Block'/712, l='MpServer', x=-101.50, y=39.50, z=-53.50], pw['Falling Block'/715, l='MpServer', x=-93.50, y=11.50, z=67.50], ow['Bat'/237, l='MpServer', x=44.50, y=30.00, z=73.50], pw['Falling Block'/714, l='MpServer', x=-102.50, y=36.50, z=-54.50], ow['Bat'/236, l='MpServer', x=44.50, y=30.00, z=71.50], pw['Falling Block'/717, l='MpServer', x=-94.50, y=12.50, z=68.50], ow['Bat'/235, l='MpServer', x=46.50, y=30.00, z=73.50], pw['Falling Block'/716, l='MpServer', x=-93.50, y=12.50, z=68.50], pw['Falling Block'/719, l='MpServer', x=-94.50, y=12.50, z=70.50], pw['Falling Block'/718, l='MpServer', x=-92.50, y=12.50, z=68.50], pw['Falling Block'/705, l='MpServer', x=-99.50, y=8.50, z=-56.50], pw['Falling Block'/704, l='MpServer', x=-99.50, y=32.50, z=-47.50], pw['Falling Block'/707, l='MpServer', x=-100.50, y=8.50, z=-56.50], pw['Falling Block'/706, l='MpServer', x=-101.50, y=8.50, z=-56.50], pw['Falling Block'/709, l='MpServer', x=-100.50, y=39.50, z=-54.50], pw['Falling Block'/708, l='MpServer', x=-99.50, y=37.50, z=-55.50], pw['Falling Block'/711, l='MpServer', x=-101.50, y=38.50, z=-54.50], pw['Falling Block'/710, l='MpServer', x=-101.50, y=37.50, z=-55.50], pw['Falling Block'/728, l='MpServer', x=-88.50, y=28.50, z=106.50], pw['Falling Block'/729, l='MpServer', x=-88.50, y=29.50, z=107.50], pw['Falling Block'/730, l='MpServer', x=-88.50, y=28.50, z=108.50], pw['Falling Block'/731, l='MpServer', x=-89.50, y=29.50, z=106.50], pw['Falling Block'/732, l='MpServer', x=-89.50, y=29.50, z=107.50], pw['Falling Block'/733, l='MpServer', x=-89.50, y=29.50, z=108.50], pw['Falling Block'/734, l='MpServer', x=-90.50, y=29.50, z=107.50], pw['Falling Block'/735, l='MpServer', x=-90.50, y=29.50, z=108.50], pw['Falling Block'/720, l='MpServer', x=-94.50, y=13.50, z=69.50], pw['Falling Block'/721, l='MpServer', x=-93.50, y=12.50, z=69.50], pw['Falling Block'/722, l='MpServer', x=-93.50, y=12.50, z=70.50], pw['Falling Block'/723, l='MpServer', x=-92.50, y=12.50, z=69.50], pw['Falling Block'/724, l='MpServer', x=-95.50, y=12.50, z=69.50], pw['Falling Block'/725, l='MpServer', x=-92.50, y=12.50, z=70.50], pw['Falling Block'/726, l='MpServer', x=-95.50, y=13.50, z=70.50], pw['Falling Block'/727, l='MpServer', x=-94.50, y=12.50, z=71.50]] Retry entities: 0 total; []Stacktrace: at ayp.a(WorldClient.java:440) at net.minecraft.client.Minecraft.b(Minecraft.java:2401) at net.minecraft.client.Minecraft.run(Minecraft.java:787) at java.lang.Thread.run(Thread.java:722)-- System Details --Details: Minecraft Version: 1.4.6 Operating System: Windows XP (x86) version 5.1 Java Version: 1.7.0, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 288694328 bytes (275 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 72 (4032 bytes; 0 MB) allocated, 72 (4032 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71 FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.473 Optifine OptiFine_1.4.6_HD_U_A2 5 mods loaded, 5 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available MoreExplosives [More Explosives Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available LWJGL: 2.4.2 OpenGL: ATI Radeon X300/X550/X1050 Series GL version 2.1.8545 Release, ATI Technologies Inc. Is Modded: Definitely; Client brand changed to 'forge,fml' Type: Client (map_client.txt) Texture Pack: [x64] Smooth Realistic 1.4.6.zip Profiler Position: N/A (disabled) Vec3 Pool Size: 76 (4256 bytes; 0 MB) allocated, 76 (4256 bytes; 0 MB) used Edited December 23, 2012 by CHTrilogy Quote ~ CHTrilogy Link to comment Share on other sites More sharing options...
The Invisible Handman Posted December 24, 2012 Share Posted December 24, 2012 We are probably not the best people to talk to about this CHT, have you tried talking to the people at forge's topic? Quote {Brickshelf Page - BZPRPG Profile - HFRPG Profile - Project Protodermis Profile} Link to comment Share on other sites More sharing options...
Portalfig Posted December 24, 2012 Share Posted December 24, 2012 Make sure to delete the META.INF file that forge comes with. It screws everything to kingdom come. And you are installing this on a clean jar right? Anyways, yesterday I spent a good hour trying to get some formatting on command blocks. Jeb lost a good many awesome points during that time. Quote Link to comment Share on other sites More sharing options...
CHTrilogy Posted December 24, 2012 Share Posted December 24, 2012 Well I tried a clean install, and it's working fine again. Quote ~ CHTrilogy Link to comment Share on other sites More sharing options...
Unit#phntk#1 Posted December 24, 2012 Share Posted December 24, 2012 (edited) So it would appear Sharpness, Smite, and Bane of Arthropods can all be applied to axes using enchanted books even when in survival. For some reason, this excites me greatly. ~Unit#phntk#1 Edited December 24, 2012 by Unit#phntk#1 Quote BIONICLE MAFIA XLII: GRAVEYARD Link to comment Share on other sites More sharing options...
P~M Posted December 25, 2012 Share Posted December 25, 2012 Yep, that's the way you do it. By the way, best superflat map ever: leave structure generation on, set biome to desert, take out everything below the sand. It's an exercise in resisting temptation. I failed and caused the sandpocalypse.Oh, and even better: Set all blocks to air, gen structures on. Keep trying until you spawn right next to a village, then just keep dying until you land on it. Use the lava from a smithy and the water from the well to make a cobble generator. Quote Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted December 25, 2012 Share Posted December 25, 2012 That sounds immensely frustrating, and crazier than what I usually do, but on the other hand it doesn't let you cause the apocalypse because you got curious. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Rahkshi Guurahk Posted December 25, 2012 Share Posted December 25, 2012 That sounds immensely frustrating, and crazier than what I usually do, but on the other hand it doesn't let you cause the apocalypse because you got curious.I've done that in cheats, might put up a download of it soon. Quote -Rahkshi GuurahkGENERATION 3: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.If I actually tried putting all the stuff I like on here, the sig would burst. (This banner is created by http://www.bzpower.com/board/user/59020-onaku/ ) Link to comment Share on other sites More sharing options...
T-Dawg Posted December 26, 2012 Share Posted December 26, 2012 (edited) By the way, best superflat map ever: leave structure generation on, set biome to desert, take out everything below the sand. It's an exercise in resisting temptation. I failed and caused the sandpocalypse.I tried that and now my computer is in the hospital thanks to you and my curiosity. On another note my friends and I are gonna have a "bet" on which mob will win in my big End fight as soon as I get the Alien Vs Predator mod in. Edited December 26, 2012 by Emperor Sirius Quote I'm just ToaD Link to comment Share on other sites More sharing options...
Timelady Gallade Posted December 26, 2012 Share Posted December 26, 2012 I wish I had Minecraft. I have a mojang account, but I don't think mum will buy it for me. Plus the demo crashes for me. I think I can go on classic. :3Mind you, I do go on teh Wiki, and I watch alot of Minecraft videos. I think if I got it, I would know how to start off! Still wishing for Minecraft...Might get it for my B-Day. Quote P̴̡͘r̛̕a̵͟i̷͞s͢͠é̴̢̛̕ ̛͡t̴̶̨͞h͢҉̶e̢͟ ̸̢͢͠R͢é̷͏̶d̸͘͞ ̴͟͡͏͞a͞n̶̛̕̕҉d̶͠͞͞ ̶̡̧B̷̛l̀҉a҉̢́͟c̕͠k̢͠ ̶̸̡͟͢Ģ͞͝͏͝ó̕d̛͢͢͡͠.̧҉.̷̧̛͟͞.̀҉̴̧̨̧̡Minecraft username: furno5943 3DS Friend code: 5043 2524 8032 Link to comment Share on other sites More sharing options...
Rahkshi Guurahk Posted December 26, 2012 Share Posted December 26, 2012 P~M/S~P, can you turn the server on? Quote -Rahkshi GuurahkGENERATION 3: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.If I actually tried putting all the stuff I like on here, the sig would burst. (This banner is created by http://www.bzpower.com/board/user/59020-onaku/ ) Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted December 26, 2012 Share Posted December 26, 2012 By the way, best superflat map ever: leave structure generation on, set biome to desert, take out everything below the sand. It's an exercise in resisting temptation. I failed and caused the sandpocalypse.I tried that and now my computer is in the hospital thanks to you and my curiosity. On another note my friends and I are gonna have a "bet" on which mob will win in my big End fight as soon as I get the Alien Vs Predator mod in. ---Yes, that can happen sometimes. I just had to close out Minecraft (with a little help from Task Manager) and delete that world. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
P~M Posted December 27, 2012 Share Posted December 27, 2012 (edited) I'm waiting for 1.5 before I really get invested in the server again.Or, at the very least, a recommended build for 1.4.6. Edited December 27, 2012 by Srakii~Pktaaim Quote Link to comment Share on other sites More sharing options...
Toa Of Virtues Posted December 27, 2012 Share Posted December 27, 2012 Ok, I updated my squidageddon modification to minecraft 1.4.6 and included ink armor. I also un-modified the EnumToolMaterial base class. Quote Link to comment Share on other sites More sharing options...
P~M Posted December 29, 2012 Share Posted December 29, 2012 You guys know any good Forge compatible mods? Quote Link to comment Share on other sites More sharing options...
Unit#phntk#1 Posted December 30, 2012 Share Posted December 30, 2012 What sort of mods do you mean? We've got ~20 pages of discussion about the FTB and Technic modpacks, which both use Forge. Also, helryx, when exactly does it crash? And do you get a crash report, or does it straight-up crash? ~Unit#phntk#1 Quote BIONICLE MAFIA XLII: GRAVEYARD Link to comment Share on other sites More sharing options...
P~M Posted December 31, 2012 Share Posted December 31, 2012 (edited) Client mods like NEI and Rei's Minimap are nice, but simple SP mods are cool too.Guess what? The server's up. Who needs to be whitelisted? Hmm, I'm having IP problems... I'll try to troubleshoot, but for now, just keep trying to connect. Edited December 31, 2012 by Srakii~Pktaaim Quote Link to comment Share on other sites More sharing options...
Rahkshi Guurahk Posted January 2, 2013 Share Posted January 2, 2013 ok. Quote -Rahkshi GuurahkGENERATION 3: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.If I actually tried putting all the stuff I like on here, the sig would burst. (This banner is created by http://www.bzpower.com/board/user/59020-onaku/ ) Link to comment Share on other sites More sharing options...
Sybre Posted January 2, 2013 Share Posted January 2, 2013 I've got the full version a few days ago, and I love the game! Quote mindeth the cobwebs Link to comment Share on other sites More sharing options...
P~M Posted January 2, 2013 Share Posted January 2, 2013 (edited) Sorry guys, but I can no longer staticize my IP, apparently... PPStaticIP doesn't recongnize any internet connections.And apparently there is something very wrong with the formatting... Edited January 4, 2013 by Srakii~Pktaaim Quote Link to comment Share on other sites More sharing options...
Rahkshi Guurahk Posted January 4, 2013 Share Posted January 4, 2013 So.. this means you no longer have a server? Quote -Rahkshi GuurahkGENERATION 3: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.If I actually tried putting all the stuff I like on here, the sig would burst. (This banner is created by http://www.bzpower.com/board/user/59020-onaku/ ) Link to comment Share on other sites More sharing options...
Ice the Great Posted January 5, 2013 Share Posted January 5, 2013 (edited) Picked up the full version for PC a few days ago after watching a few dozen M0d Showcases and LPs (AntVenom, CavemanFilms, and Direwolf20 mostly). I've been playing with a few mods, but haven't done too much with any one besides the RedPower 2 sickle (since that makes farming and seed-gathering ten times easier). I started a new world when I picked up Thaumcraft, but haven't done much with it just yet. Not really doing anything multiplayer-wise, just digging around in a couple single-player worlds. My big thing is large underground facilities that are hard to detect (usually built into a cave or as cave expansions, sometimes I'll dig into large hills, though). I've got a few simple structures going on my main world (my house is built into an overhang in a Jungle biome) and I made the mistake of putting the chickens in the same room as my chest. They repeatedly get stuck (not to mention attempts at escape). I redesigned that room, and it's alright now. Current project is my observation platform, built into a high level of a 2x2 Jungle tree. After that, I'll probably do a bit of mining, see what I can find under my house. Edited January 5, 2013 by Ice the Great Quote The Fleet - MoC FlotillaThe Exo-Toran! Link to comment Share on other sites More sharing options...
P~M Posted January 5, 2013 Share Posted January 5, 2013 So.. this means you no longer have a server?Basically yes. It still exists, but you'd either have to buy me and yourself Hamachi or you'd have to come to my house.I might pay for a dedicated server, and I'm looking into prices and other options. We'll see how that goes. Quote Link to comment Share on other sites More sharing options...
Rahkshi Guurahk Posted January 6, 2013 Share Posted January 6, 2013 I might be able to broadcast a server.(on my spare computer) Quote -Rahkshi GuurahkGENERATION 3: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.If I actually tried putting all the stuff I like on here, the sig would burst. (This banner is created by http://www.bzpower.com/board/user/59020-onaku/ ) Link to comment Share on other sites More sharing options...
CHTrilogy Posted January 6, 2013 Share Posted January 6, 2013 Oh, these bats are SO annoying! I have to exterminate bunches of them whenever night falls! > Quote ~ CHTrilogy Link to comment Share on other sites More sharing options...
P~M Posted January 6, 2013 Share Posted January 6, 2013 Oh, these bats are SO annoying! I have to exterminate bunches of them whenever night falls! > IKRAnyway, I'm hosting a Hamachi server with The X, but I can only host 3 more people, so that's kinda limited... I'll see what I can do, I guess... Quote Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted January 6, 2013 Share Posted January 6, 2013 I like bats. I just wish I could train them to carry tiny incendiary devices, and then they would hide in people's houses in the daytime and boom, no more houses. Unless they're built with not-wood, but hey, you can't win all the time. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
P~M Posted January 8, 2013 Share Posted January 8, 2013 I'm going to include Not-Wood in my mod. Quote Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted January 8, 2013 Share Posted January 8, 2013 Will there be non-trees as well? Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
P~M Posted January 8, 2013 Share Posted January 8, 2013 (edited) ....maaaaybe. The main feature will be the Transfusion Table, which will be like the Enchantment Table, but it will add secondary effects to tools, which will introduce more combat versatility (as opposed to just spamming leftclick). For example, a sword with Accuracy II and Adrenaline IV will let you move faster and have a slight autotarget effect, but you will also have a nausea effect and blurred vision. Of course this is all preliminary, and eventually I want to get rid of the enchantment-type names, and make it so that you have to figure the effects out yourself... Edited January 8, 2013 by Srakii~Pktaaim Quote Link to comment Share on other sites More sharing options...
Toa Of Virtues Posted January 9, 2013 Share Posted January 9, 2013 Your making a modification, S-P? Cool! Good luck with it, it looks like you're going into pretty complicated modding there. Whats it called? Quote Link to comment Share on other sites More sharing options...
P~M Posted January 9, 2013 Share Posted January 9, 2013 No clue, lol.I've finished the texture for the transfusion table. Quote Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted January 9, 2013 Share Posted January 9, 2013 So Nether Brick, Nether Star, and the rest of the formula's the same as an Enchanting Table's formula? Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
P~M Posted January 10, 2013 Share Posted January 10, 2013 Right.Air Star AirQuartz Brick QuartzBrick Brick Brick Quote Link to comment Share on other sites More sharing options...
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