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Canis Lycaon

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Everything posted by Canis Lycaon

  1. I was talking to Norik, not you, about his first suggestion. I think yours is fine. Also, as for Norik's second suggestion, that is also a bad idea. It would void any work we had done for our fighter at all besides upgrades, which would just be bad.
  2. I switch from nullnulll on Xaeraz to Tyler.
  3. You're saying we should prevent which items are allowed? That's really stupid. If someone doesn't have any of those items, or just one, they are screwed in the tournament. Staff of Molecular Disruption, you have no items.
  4. Yeah, I have a ton of items. Personally, I would like something similar to this, but with arenas. We really need our arena tournament. Anywho, I won, so I have prizes to collect! I'll have a Staff of Poison, and will give +1 to Mil in Strength, and put the Tournament boost to that. Then, Pridak will get +1 in Mind, Tournament boost applying. Virus will get +1 to both Mind and Agility.
  5. Uh, any reason why you skipped me when adding people? You gave Norik and Snake spots, and I asked for one before them.
  6. Yeah, I am with reopening the votes. Early closing should only be done when everyone has voted.
  7. OOC: Dr. O, I think you missed this post. IC: Vhohan The Skakdi tapped his foot and waited for the Lesterin to respond.
  8. Wait a minuete... Whacking families? There is only one choice in this matter. We kill the Jaliax sisters. All thirty of them.
  9. I am on mobile, so pleae excuse my inability to quote or any spelling errors you might see. To put it simply, the mutants can't be playable. They are what you get when you decide the zombies need superpowers to balance themselves out against the good guys. In addition, the zombies already have advantages. They are a city - several thousands. The army is under five hundred. Soldiers have fallen since the arrived to Metru Nuva, decreasing their numbers and strengthing the horde. To make the mutants intelligent would mean that they are are powerful, can formulate plans, and have the upperhand in numbers. I ubderstand that having both sides playable would create PC vs. PC conflict, but it would tip the balance, and ruin the feel of the game: a zombie RPG. As foe the armor, that is useless for MU inhabitants, but not as much for thr Slherus Magnans. I'll fix that.
  10. I SHALL VOTE FOR NULL AND NULL. EDIT: NINJA. YOU INTERRUPTED MY IMPORTANT VOTES.
  11. Po isn't established just yet - Vhohan is still being vetted.
  12. IC: Vhohan "Oh. I am quite sorry for that. I got a little carried away there. For my skills, I am a great talker, and am very persuasive - I assure you, my previous failures were due to their content. I am rather skilled in combat, which is useless. In addition, I used to live in Po-Koro and know many of the locals."
  13. IC: Daikura Sakrayo - Sado "And I have heard that on their island, the males outnumber the females, a direct inverse of ours."
  14. Let's kill the Sakrayo/Koga two person family!
  15. Actually, Larikon just blew the lightstone up.
  16. Why didn't it appear? You just skipped over one game? OR am I just being an idiot and missing something?
  17. Nobody ever suspects the Spanish Inquisition. So, when is Mahri Nui going to appear?
  18. Really? Really? Really? It has been four hours. There are 44 left. BE PATIENT.
  19. Outbreak Report of Commander Malik To General Kopaka of The Atero Nuian Republic From Metru Nuva First and foremost, I apologize for not being able to send in my report on Metru Nuva sooner, like you asked me to. An unnatural storm enveloped the island shortly after I arrived here a week ago, and only let up for a short time so I could send this message. Upon arrival, the city appeared to be deserted. I ordered my men to set up base in the Ba-Metru sector of the city, and sent them out to investigate. Quickly, they discovered what had happened in the city, and reported back to me. We readied for a fight, as what they reported was grim. My men had discovered that nearly all of the cities inhabitants had been mutated horribly, being crossed with what appeared to be Rahkshi. In this horrendous form, each of the mutants has access to one Kraata power, of a medium level of strength. There appears to be but one survivor. My men were patrolling Bo-Metru, when the noticed a large figure. Upon further inspection, they realized that it was a being in a modified Exo-Toa. They approached, and began conversation. However, a large number of mutants attacked, and the being stayed behind to hold them off. However, a strange radio broadcast has begun to sound out from Ki-Metru. This was before the Survivor was encountered, and he stated he was not the source. I have ordered my men to locate the source of the broadcast, but they have not been successful. The signal is not strong, and all that can be determined is incoherent mumbling. We do not know what is being said. Plot Summary: A battalion of soldiers arrived to an island city to investigate a distress signal sent out. When the arrived, they found out the island was crawling with aggressive, Rahkshi-like beings. They are filled with a desire to spread their virus, and do so via biting. Past Events: AMN stands for after Mata Nui. It is currently 10 AMN. -[0 AMN] Pohatu and Kopaka were taken off the Red Star by a reincarnated Botar, along with a few other dead members of the Order of Mata Nui, who wanted to make sure that their organization was fine, and wanted to support it. Hydraxon is best friends with himself. -[0 AMN] Velika blew up the fortress. Everyone inside died. -[0 AMN] However, the Great Being instantly came back to life, as his power gave him unintended immortality, due to the fact he was always in contact with himself. By touching the others in the fortress, he revived them as well. -[0 AMN] After freeing the Great Being from his curse, the inhabitants of the fortress decided to hunt down their killer. After finding Velika and interrogating him, Miserix killed the Great Being in disguise. -[0 AMN] Orde, Zaria, Gelu and Chiara allowed themselves to be captured, and then broke free. They found the machine inhibiting their powers, and destroyed it. They then fled from Bota Magna, heading to where they had received their mission. -[1 AMN] Marendar successfully killed three Toa. A group of Skakdi, however, saw the killings, and decided to take revenge on the murderer. Marendar was only programmed to defeat Toa, and as such did not register the Skakdi as threats. This helped to change the public view of Skakdi, from murderers to somewhat respectable beings. -[2 AMN] In a further attempt to help their public view, the Skakdi allowed for the five Toa Mahri to be freed. However, the Mahri saw how the Skakdi people were not evil, and opted to stay with them, and help form the nation of Zakaz Nuva. -[4 AMN] The Toa Nuva formed a new nation, which they called The Atero Nuian Republic. It is the most powerful nation on Spherus Magna, and has the capital of Atero Nui, a new city built meant to honor the past of both the Glatorians and the MU inhabitants. -[5 AMN] The team that fought the Bota Magna Vorox levied support against the intelligent Vorox in The Atero Nuian Republic. War was waged against them, from which the Republic emerged victorious. The war ended in 8 AMN. Locations Metru Nuva: The island of Metru Nuva is artificial, and was made as a homage to the city of Metru Nui, in the Aqua Magnan sea. It has the same layout, but the actual elements of the different Metrus are different. In clockwise order, starting with what was Ga-Metru on Metru Nui, the Metrus are Ce-Metru, Ki-Metru, Ba-Metru, Vi-Metru, Bo-Metru and finally Fe-Metru. Each of the Metrus had a dedicated purpose. The Atero Nuian troops arrived to Ba-Metru, in the south. Ce-Metru: The northernmost Metru on Metru Nuva, Ce-Metru consists of buildings with a large floor space, but only one or two floors on average. It is filled with laboratories and schools. Most of the laboratories are in good condition, but one has been completely ransacked. For unknown reasons, it has a very large mutant concentration. Ki-Metru: The Crystal district consists of large, grassy parks, and tall skyscrapers made of different shades of lightly colored crystals. Ki-Metru is very beautiful, and as such it was chosen to be the primary residential district. Due to the fact that there were many, many citizens living in this Metru, it has a large amount of Rahkshi in it. Ba-Metru: The Metru of Gravity was where the soldiers landed when the reached. Before the outbreak of the virus, it was used for the construction of gravity manipulating vehicles, and it’s buildings were large hangars that were spread out. The soldiers have cleared it of a large majority of mutants, and are guarding the borders. They have also converted several hangars in the center of the Metru into barracks for themselves. Vi-Metru: The Metru of Lightning was used for it’s expected purpose - that of power generation. Vi-Metru consists largely of power generation, and as such is mostly small buildings clustered around larger ones. Several different forms of power generation are used, such as solar, hydroelectric and several others. Vi-Metru scares the mutants, and as such they avoid it. Bo-Metru: Large, spaced out domes are the landscape in Bo-Metru. Inside these domes are lush forests and farms, which are used for the dual purposes of growing plants and raising animals. Bo-Metru was used for food production in Metru Nuva, as Matoran and other races began the habit of eating with their mouths, as that was how Glatorian ate. The mutants enjoy it here, and it has a high population of them. Fe-Metru: Large spans of desert, lined with canyons are the landscape in Fe-Metru. Lining the canyon walls are many caves, in which small workshops have been set up. Typically, a single production plant occupies one canyon, but smaller businesses do group together in a shared canyon. Mutants populate the surface of this Metru, but do not enter the canyons. Factions: The Atero Nuian Army: The official army of the Atero Nuian Republic, the army is five hundred strong and has arrived to Metru Nuva to investigate what has happened there. Weapon selection varies widely among soldiers, with each soldier being able to decide upon which they will use. Malik is the Commander of the battalion, and leads it from their base in Bo-Metru. He does not go out into the fight often, but when he does, he the strongest fighter in the battalion, due to the fact he is a Toa, with extreme elemental powers and combat training. Each member of the Army typically wears a dark black uniform marked with the symbol for the Three Virtues on either shoulder. Out of fear of the virus being air born, the soldiers were gas masks. The general design is a glass panel in front of the face, with a breathing apparatus at mouth level. Currently, the soldiers only have the few resources they could scavenge in Bo-Metru and what they brought with them. They are scavenging for more in the other Metrus, particularly Ba-Metru, although they are met with great resistance by the mutants. Goals: -Scavenge more food from other Metrus. -Find the Survivor and bring him back to base. -Locate the Leader and determine why it is different. -Find the radio broadcast in Ki-Metru. -Determine what caused the outbreak and where the virus came from. -Work on a cure for the virus. The Mutants: The mutants used to be a wide, diverse selection of races, but now they are all one. They currently resemble Rahkshi, but have some differences. The first is that they walk around on all four legs, and lack a spine. While mutated, they lose all intelligence and access to powers they might have had while unaffected. Instead, they gain one Rahkshi power of Level 4. They have a sole-minded devotion to spreading the virus, which is spread through bites. They are not playable. Their primary advantage is numbers. Important NPCs: Name: Commander Malik Species: Male Ko-Toa Equipment: Malik typically carries four small weapons - two ice picks, and two hatchets. He alternates between his use of the weapons as a pair, or one of each. He prefers to use the hatchets in combat. They confer no special abilities, other than the ability to channel his powers through them. Personality: Malik is like many other members of his element, being cold and impersonal. He is a rigid authority to the battalion, and rarely shows emotion in front of his troops. When not on a mission, however, he is rather friendly and open, unlike the normal vision of a Ko-Toa. Powers and Skills: Malik is a master of his element, that of ice. He can create ice and snow, manipulate the temperature, and can control existing ice and snow. He has had several thousand years to master his powers. In addition, as a Toa, he has a Kanohi mask. Malik wears the Pakari. His Kanohi grants Malik the ability to greatly increase his strength to high levels, allowing him to lift objects he normally would not and make attacks with greater impact. In addition, he has a scope affixed to his mask that allows for telescopic and heat vision. Appearance: Malik stands tall for even a Toa, and has a slender figure. His armor is colored light grey, with bright blue highlights. His eyes and heartlight are a light green coloration. The Pakari he wears resembles a Sanok, and has a small scope over his right eye. Background: Malik is one of the oldest beings from the Matoran universe, being one of the first Toa made. He patrolled what was the left leg of Mata Nui for nearly all of his life, leaving for events such as the Toa-Dark Hunter war in Metru Nui, and other large gatherings of Toa. Malik was responsible for helping inhabitants of the Matoran Universe evacuate it after Makuta had been defeated, and did not participate in any battles. He defused tensions between the Bara Magnans and the former inhabitants of the Matoran Universe. When the Atero Nuian Republic founded, Malik wanted to be on the front lines of any battle, and to be a leader in the army. After Kopaka was appointed General, he gave Malik the position of Commander. Malik led forces against the Bota Magna Vorox, and led his soldiers to victory. Weakness: Malik unparalleled in combat. Name: The Survivor Species: Male, Unknown Equipment: The Survivor uses a modified Exo-Toa in combat and for his protection. On the left arm of the Exo-Toa there is a laser-firing minigun. The right arm is unmodified. On the back there is an energy katana. On top of the right shoulder there is a small rocket barrage. Personality: Desperate, and willing to do anything to survive. The Survivor has not left his Exo-Toa suit for slightly over a week, out of fear of infection by the virus. He is the last uninfected citizen of Metru Nuva. He was very warm and friendly to the squad that encountered him. Powers and Skills: It is unknown what specific powers the Survivor has, as his Exo-Toa suit inhibits any use of them, if he had any. However, he is very proficient with his Exo-Toa suit, and can use it to decimate swarms of the Rahkshi mutants. In the suit, he can take down many of the mutants. Appearance: The actual appearance of the Survivor is unknown, as his Exo-Toa suit encloses him completely. The suit looks like a normal suit, but it has been modified slightly by the Survivor, namely the laser minigun instead of the cannon, and the rocket barrage on the soldier. Background: The Survivor was encountered in Bo-Metru on a regular patrol. The squad that saw him approached him, and found him to be friendly. They began to talk about the status of the island, and about what had happened. The Survivor revealed he was the sender of the distress signal. However, this meeting was not to last. Within minutes of meeting the Survivor, a massive mob of mutants attacked, at the rear of which was a strange mutant that didn't resemble anything the squad had seen. The Survivor ordered the squad to run, as he could hold off the mass of mutants. Weakness: The Survivor cannot use any powers in the Exo-Toa suit. Name: The Leader Species: Ye-Mutant (Poison), Unknown Gender Equipment: The Leader carries a Rahkshi Staff of Poison. How it acquired this Staff is unknown, but it wields it as a weapon and to enhance its Rahkshi Powers, which it can use without wielding the staff. The bottom end of the staff has been broken off, making it resemble a spear. Personality: The Leader is incredibly hostile to all members of the Army, but is not the stupid beast like the rest of the mutants. It is smarter, and appears to be a strategic genius. It is unknown how it is more intelligent, but it appears to be in charge of the mutants. Powers and Skills: A further distance from the rest of the mutants is the Kraata power that the Leader controls. Its control of Poison is at level 6, being able to make any being severely and dangerously ill with physical contact. In addition, it seems to be incredibly intelligent. Appearance: The Leader appears different from the rest of its weaker minions by being taller, and walking on two legs instead of on four. Its armor is a black with green highlights, and its eyes are red. It is easy to spot as being different from the rest of the mutants, and is unique in appearance. Background: The Leader first appeared directing the horde that attacked the Survivor. The few soldiers who had encountered the Leader saw it in the back of the horde, seemingly issuing commands to the rest of the mutants. In the Leader's presence, the mutants focused on the Survivor, not the soldiers. Weakness: Nobody has actually fought the Leader in close quarters combat. Rules, Punishments and Rewards All BZPRPG and BZP rules are in effect here. Do not godmod, autohit, bunny or metagame. This and the rule above it are pretty standard. Respect any and all GMs. I, Canis, am currently the only GM. Use IC for in character posts, and OOC for out of character posts. Also, please keep OOC to a minimum in the gameplay topic. No OOC only posts in the gameplay topic at all. Keep romance and comedy down to a minimum. This is war, not a bad sitcom or comedy. Toa, Makuta, and Botar’s species are banned. To put it simply, they are all absurdly powerful. In addition, they are all very rare at this point in the in game story. Please use proper spelling and grammar in your posts. It's not that hard. The mutants are not weak. Do not thrash them about like they are nothing. All profiles must be approved by staff. This is to ensure that you don't have overpowered characters. Have fun! Punishments: Punishments will only happen with the more serious rules. Breaking Rule Ten or the less serious rules will not be a Strike. 1st Strike: You get a public warning. 2nd Strike: One of your characters is seriously injured. 3rd Strike: All of your characters are seriously injured. One is killed. 4th Strike: All your characters save one are killed. The last is seriously injured. 5th Strike: Your last character is killed. You are banned from the game. Profiles: You may have up to three profiles, but you may not have recurring NPCs in the army on the island. You may frequently mention someone who is not in the army on the island. In addition, Crystal is open for use by all PCs that can use an element. One will not need special approval for their element if they decide to use this element. The prefix for Crystal is Ki. Typical armor colors are pastels and whites. Quote Name: Make it Bionicle-sounding. Species: Put element and gender with species. Makuta, Toa, and Botar’s species are banned. Equipment: Your character is in the army, so they will have some combat gear and weapons. Personality: How does your character act? What do they do? Powers and Skills: What sort of abilities does your character have? Appearance: What does your character look like? Background: This game takes place 10 years afer Makuta and Mata Nui fought. What did your character do before then? After? Weakness: Every character must have at least one, exploitable weakness. A potato allergy would not be approved.
  20. IC: Daikura Sakrayo - Sado "I agree it is unwise to judge a race by six members, but I am using the information that the scouting team has found. I do believe that the other races are not as bad, and are quite as interesting. But, have you heard whether or not they can use Kanohi masks? And what of their powers of the mind?"
  21. IC: Vhohan "I used to be a farmer, as I told you. However, a rogue Toa burst into the farm, and killed my family, and wounded me badly. That is how I lost my leg and hand, as well as how I am scarred so badly. I was naturally enraged by this, and then began to go on a single-minded quest for revenge. "No one wanted to help a Skakdi track down and kill one man, despite my attempts to rally the public. After that happened, I had an idea of forming a new Koro, for Skakdi alone. You may have noticed some signs around Onu-Koro in Skakdi - those were mine. However, no one joined that. "So I came here to ask for employment."
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