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Zorrakh

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Everything posted by Zorrakh

  1. I've got an idea for a great power, but it's probably too powerful. It would be Molecular Manipulation, in case anyone was wondering.
  2. I'll explain the Krataka when I have the time. I have to let my sister on the computer. Aye to Article 8. It's fine with me. Aye to Article 123. It's fine with me. I think we should have some more one-of-a-kind Kanohi. Aye to Article 153. It's an interesting mask. Aye to Article 154. Aye to Article 155. As I said above, I'll explain when I have the time. Aye to Article 156 except for the name. How about Mask of Relaxation? Aye to Article 157. Aye to Article 158. Aye to Article 159. Aye to Article 160. So it's in the shape of an Orc? Kidding. Aye to Article 161. We need more Kaitas. Aye to Article 162. Option 'B' for Article 163. EDIT: Tohunga Tahnok: I've got a bit of a backstory behind the mask (the user, more specifically) that I don't really want to reveal unless you would wish to hear it, however there IS a Makuta who controls the infected on Marak Nui where my epic will take place, if I ever get it written up.
  3. Aye to Article 5d. We need to make sure we have a the latest map. Aye to Article 100. Aye to Article 140. It seems fine to me. Aye to Article 144. Aye to Article 145. Aye to Article 146. We should always find places in the original Canon to expand. Aye to Article 147 aside from the name. It sounds just a bit too similar to Lesovikk's name. Aye to Article 148. There are so many comments I would say for this, but I won't. Undecided on Article 149. I can't find a reason to support the objects, but I can't find a reason to be against it. I actually like the idea of Kanohi only being activated by those with mental decipline. Nay to Article 150. It seems a bit too similar to Kanoka, aside from the fact that it is a substance. Aye to Article 151. An ingenious idea. Aye to Article 152. We can do with more unique devices. That's it for now in this topic, I guess.
  4. Whoops, sorry, I was gone for the weekend, so I'll get to replying to these when I can.
  5. Zorrakh

    Absence

    I will be gone from today until Sunday afternoon, so if you need anyhting from me, please PM me and I'll get it done as soon as I can.
  6. Give him more time. Let's wait a few more weeks until we decide.
  7. Zorrakh

    What Am I?

    Aha! I knew I wasn't alone! Don't worry too much about it, because it happens that there a few who are good at almost everything, but not great at anything. It's actually a good skill to have, when you think about it, because that leaves the door open for many career choices, if you think about it in the long run. The here and now can be difficult for us, so just absoarb what you can.
  8. Zorrakh

    My Username

    Really? I've only seen people say EW, but you'd know better than me about that.
  9. Zorrakh

    My Username

    I've had this on my mind for a while, but my username gets misspelled a lot (Zorrahk instead of Zorrakh). Now I've noticed that not very many people spell other people's usernames wrong, so I'm just wondering... Why me?
  10. Great song, by the way, but I only picked that for the title because I couldn't think of anything else. So, I'm working on a life-size Terminator skull out of Bionicle and Technic parts, with very few system pieces, AND I'm trying to get it done in time to send it to Brick Fair. Is that gonna happen? Probably not, but I can at least try. EDIT: Whoops, I mean Brick Con.
  11. Zorrakh

    Shakespeare Sucks

    No, no, no, that's not what you do, people. First, to prepare for someone saying that, go home and do a search on 'Shakespeare Insults', attempt to absoarb as much of those lines as possible, THEN when someone tells you 'Shakespeare sucks', you pump 'em full of good ol'-fashioned trash talk. Since they don't read Shakespere, they will have no idea what you're talking about, so you get the last laugh. If anyone doesn't like the idea, let me know. BUT, if anyone tries it, let me know.
  12. Zorrakh

    Brickcon!

    Yep. I hope you can make it there.
  13. Zorrakh

    Brickcon!

    Curses, I can't make it. I hope you have a great time, though.
  14. Ten percent would go to tything, then half in the bank. Other half would be spend on fixing house, among other things, and a fraction of that amount used to purchase every single Bionicle set made ten times over.
  15. While I was waiting for the Boy Scout meeting to start last night, I was bored. I had no one to talk to, so I went up to the podium that was at the front of the rows of chairs, then started slapping my hands on the top of it to some beat in my head. Then I went to the beat of the Modor theme in LotR. it had a nice echo to it, if you didn't leave your other hand on the top of it. So, if you ever get a chance to pound on the podium, please do so and let me know what you think.
  16. I'll be restarting mine when I get the chance, so I'll let you know when I reboot. Anyways, I'll see if I can catch up on this epic, since I enjoyed the chapters I've read.
  17. Playset mini Visorak. Curses, that's what I was going to say. I want it for the black Mantax claws, aside the fact its a collector's item.
  18. Zorrakh

    Remember

    I can vaguely recalled sitting on the couch at seven in the morning eight years ago. I can also recall the smoke rising from the towers as they buckled from the weakening of the structure. Even if you are not an American, please remember this day, as it signifies that not all humans are good. Thank you.
  19. Even though this was my first day at attempting the daunting 15-minute Multi-man Brawl on SSBB, I slayed the beast on my fifth try. I first attempted it with Captain Falcon, but I accedentally executed a Falcon-kick off the stage instead of a Raptor Boost. Next was Sonic, which I was hoping would be fast enough to evade, however that was not the case and he was kicked off the screen. The third try was with Marth, but a Bomb-omb blew up in his face. That gets annoying after a while... On the fourth time I was Lucas, and I was doing pretty well, except he was hit off the stage not unlike Sonic. Then I decided to play as one of the least likey characters, Olimar. With him I was able to fend off for nine-hundred seconds, with a score of over three-hundred-and-sixty Alloy KOs. His smash attacks are so quick that I can take out several alloys swiftly, and his strong attacks can knock them back pretty far. And his arial attacks are good, too, mainly because these last a bit longer than most arial attacks. Well, that's what I did today. Now I only have one more challenge to reach for a unlock: Collecting all Stickers. My sister wants us to get all the challenges done before the twentith of this month, the day and a year ago that we purchased the game. I'm not sure where to look for the stickers aside from Intense Difficulty on Subspace Emessary, but I hope to obtain them all by the day above.
  20. You're in the spotlight again. :D

  21. Oooh, those are nice. I'm thinking of giant Takanuva legs of a use for those.
  22. No, this is not dead, merely down for the count, but it's back up and running. Before I go in-depth with any of the characters, the controls and what they do should be explained. NOTE: These are the default controls for each kind of Controller. You may create your own Profile under Brawl-Names and change the controls if you wish. Wiimote with Nunchuck: Wiimote A=Standard Attack B=Special Attack A+B=Grab + Button=Pause - Button=N/A D-Pad=N/A 1=Up Taunt 2=Down Taunt 1+2=Side Taunt Nunchuck Analog Stick: Up Mash=Jump, Side=Move, Down=Crouch, Down Mash=Drop through Platforms C=Jump Z=Shield Z+A=Grab Wiimote (Held with sensor facing Left): D-Pad: Up=Jump, Side=Move, Down=Crouch, Down Quick= Drop through Platforms A=Taunt B=Shield A+B=Grab + Button=Pause - Button=Grab 1=Special Attack 2=Standard Attack 1+2=Smash Attack (Instead of D-Pad+2) Classic Controller D-Pad=Taunt Left Analog Stick: Up Mash= Jump, Side=Move, Down=Crouch, Down Mash=Drop through Platforms Right Analog Stick: Smash Attack (Instead of D-Pad+a) a=Special Attack b=Standard Attack L=Shield R=Shield ZL=Grab ZR=Grab x=Jump y=Jump GameCube Controller Analog Stick: Up Mash=Jump, Side=move, Down=Crouch, Down Mash=Drop through Platforms A=Standard Attack B=Special Attack C-Stick=Smash Attack (Instead of Analog Stick+A) L=Shield R=Shield Z=Grab X=Jump Y=Jump Now, I'll talk about movement, basic attacks, and shielding (dodging and grabbing included) Movement: Well, it's, moving. Actually, there's more to it than that. When your press either left or right with whatever controller you're using, your character moves in that direction. If you move the joystick slightly, your character will walk. A little more, and he will do a fast walk. Push it all the way and your character will break into a run. While your character is in walk or fast walk, they will execute a strong attack when you press A, if your character is running, they will execute a dash attack. When you tap 'up' or press the jump button, your character jumps off the ground. Press it a second time, and you execute a mid-air jump. Characters with wings can do several small mid-air jumps. If you press 'down', your character crouches, making them more stable and will not be knocked back as far by an attack. Tap it quickly, and you drop through thin pieces of the stages called Platforms. Attacks: Press the standard attack button and your character goes into an attack animation. Press it multiple times with some characters, and you do a 'Standard Combo Attack'. Gently tilt the analog stick (or D-Pad) in any of the four directions and then press the standard attack button to execute what's called a 'Strong Attack'. They're not as powerful as a Smash Attack, but are stronger than a Standard Combo. Quickly mash the analog stick (or D-Pad) in any of the four directions and follow up that by pressing the standard attack button to execute what's called a 'Smash Attack'. These are usually your character's most powerful, but slowest, attacks. By pressing the Special Attack button, your character does their 'Regular Special' attack. If you press the analog stick (or D-Pad) in any of the four directions and then follow up by pressing the Special Attack button, you will do a special attack. Usually, the up-special makes you higher above the ground, but there are some exceptions, namely Meta Knight and Sonic. You can also do aerial attacks, one for pressing the standard attack button, or you can do an attack in one of the four directions. Damage done varies, depending on the character. Watch out when you do a down-aerial attack (pressing down on the joystick while pressing standard attack), because it’s usually slow and will probably KO you if you are off the edge of the stage. Shielding (shielding, dodging and grabbing) There will be times you will want to block or dodge attacks, and the easiest (and pretty the only) way to do that is by pressing the shield button. If you press this, there will be a colored bubble around your character. Please note that the color doesn’t matter, the colors change depend on what player you are (if you are player 1, then your shield will be red, player 2 is blue, 3 is yellow, and 4 is green) or whatever team you are on in Team Battle. This will absorb almost any attack that you are hit with. Again, there are exceptions. You will notice that the bubble starts to shrink while you hold the button down, or when your shield takes a hit. Don’t let it shrink all the way, or your character will be knocked out for a moment. The best way to avoid this is to press move the joystick to the left right, which will cause your character to roll in that direction, dodging whatever that would normally hit you. This is, of course, known as a dodge, and no one can hit your character while they are in a dodge. Another way to dodge is by moving the joystick down. While your character won’t go anywhere if you do this kind of dodge, it has a bit quicker reaction time to it. Now that I am on the shield button, I will inform you about the grab, which is performed when your press the standard attack button while you are holding down the shield button. You can also perform a grab by pressing the standard and special attack buttons at the same time. If you successfully grab an opponent, they cannot move while they are in your grab. There are two options that you have: press the standard attack button repeatedly to hit your opponent, giving them a small percentage of damage per hit (1-2%), or press one of the four directions to send the opponent in that direction. The damage given in each direction is varied. Depending on the character that you are controlling. Well, that’s all for now. I hope this has been informative for new players as well as moderately interested players. The next subject I will talk about will be official and custom stages. I will talk about the different functions that are on the stages, and I will rate them by danger level. Guess which is the most deadly…
  23. My dad and I each picked up an Original-sized Jamba Juice just a few minutes ago. He got the Peanut Butter Moo'd, and I decided to try something new and got the Peach Pleasure with an Energy boost. It's got a nice peach flavor to it, but you can tase the orange sherbert a little bit. Now I have to wash dishes and then run off the smoothie.
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