JAG18 Posted December 5, 2017 Author Share Posted December 5, 2017 Attacking once more. Toru rolls a: 2, 2, 1Scrubbish rolls a: 1 And Voya Nui falls! 1. Toru Nui (Ehlek)Metru-Nui [5: Capital], Tren Krom Peninsula [2], Destral [3], Southern Continent [4], Voya Nui (3) 4. Scrubbish (Kalmah)Xia (3: Capital), Northern Continent (4), Right Island Chain (3) Toru, would you like to move one more army from Tren Krom, attack another territory, or end your turn? Quote Link to comment Share on other sites More sharing options...
Toru Nui Posted December 6, 2017 Share Posted December 6, 2017 End turn. Quote Link to comment Share on other sites More sharing options...
JAG18 Posted December 6, 2017 Author Share Posted December 6, 2017 (edited) End of turn, would you like to maneuver any armies first? And your card for the taking of Voya Nui is: The Shoulder Islands (One Star) Link State of the Six Kingdoms:1. Toru Nui (Ehlek)Metru-Nui (5: Capital), Tren Krom Peninsula (4), Destral (3), Southern Continent (4), Voya Nui (1) 2. The Hip Historian (Carapar)Arthaka (6: Capital), Daxia (3), Artidax (3) 3. Lucina (Mantax)Karzahni (5), Stelt (5), Tren Krom’s Island (4: Capital), Island of Energized Protodermis (1) 4. Scrubbish (Kalmah)Xia (3: Capital), Northern Continent (4), Right Island Chain (3) 5. TTL (Takadox)Zakaz (3), The Four Arm Islands (4), Left Island Chain (5: Capital) 6. Iron Man (Pridak) The Shoulder Islands (5), Odina (3: Capital), Nynrah (1), Keetongu’s Island (4), Elbow Island (4), Visorak (1) After Toru Nui maneuvers (or doesn't), The Hip Historian laredios, you may begin your turn with 4 new armies to deploy. Edit: added Toru's maneuver and updated map. Edited December 7, 2017 by JAG18 1 Quote Link to comment Share on other sites More sharing options...
TERIDAX941 Posted December 6, 2017 Share Posted December 6, 2017 May I request an updated map every so often so we have the visual aide to go along with our conquest? Quote Formerly Iron_Man5 Link to comment Share on other sites More sharing options...
JAG18 Posted December 6, 2017 Author Share Posted December 6, 2017 More often than the end of every round like I originally had planned? Maybe,. You all can sound off in the topic as to how often you want me to update the map (within reason ). Quote Link to comment Share on other sites More sharing options...
TERIDAX941 Posted December 6, 2017 Share Posted December 6, 2017 Well maybe after every 3 turns? If I get outvoted it won't be an issue, I just am partial to lots of visuals (big risk player, so I'm used to seeing the board constantly moving haha ) Quote Formerly Iron_Man5 Link to comment Share on other sites More sharing options...
Toru Nui Posted December 6, 2017 Share Posted December 6, 2017 Oh fine. 2 from Voya to Tren Krom. Quote Link to comment Share on other sites More sharing options...
Voltex Posted December 6, 2017 Share Posted December 6, 2017 Even if it forces a delay between turns, I think an updated map between each player's turn would be useful. Even updating after every round, the player going first will have an easier time checking who owns what than the player going last. Quote JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
ToaTImeLord Posted December 6, 2017 Share Posted December 6, 2017 Even if it forces a delay between turns, I think an updated map between each player's turn would be useful. Even updating after every round, the player going first will have an easier time checking who owns what than the player going last.Agreed. Quote Hey I got a Flickr because I like making LEGO stuff. https://www.flickr.com/people/toatimelord/ Link to comment Share on other sites More sharing options...
JAG18 Posted December 7, 2017 Author Share Posted December 7, 2017 Ok, I updated my last post with Toru's maneuver and with an updated map for turn 3; I'll be sure to update the map after each turn now. This shouldn't cause too much of a delay between turns I don't think, but we'll see. Some questions and comments about the new map:I changed the shade of green because at a glance the shade of lime (while truer to Ehlek's appearance) was a bit difficult to distinguish from Carapar's yellow.I changed Takadox's shade of blue because I couldn't remember, which one I used before.Does anyone care about what color the numbers are? I used white for red this time because I thought black didn't stand out enough. Does everyone want all numbers in white (except for white) or black (except for black) or is it a non-issue?Any other suggestions or comments are appreciated. Quote Link to comment Share on other sites More sharing options...
ToaTImeLord Posted December 7, 2017 Share Posted December 7, 2017 I like it this way. Much easier to read thank you.Make planning world domination so much easier. Quote Hey I got a Flickr because I like making LEGO stuff. https://www.flickr.com/people/toatimelord/ Link to comment Share on other sites More sharing options...
The Hip Historian Iaredios Posted December 8, 2017 Share Posted December 8, 2017 My turn? Quote A RUDE AWAKENING - A Spherus Magna redo | Tzais-Kuluu | Pushing Back The Tide | Last Words | Black Coronation | Blue Man Bound | Visions of Thasos ن We are all but grey specks in a dark complex before a single white light Link to comment Share on other sites More sharing options...
JAG18 Posted December 8, 2017 Author Share Posted December 8, 2017 Yep, deploy your new armies and then attack who/whatever you want. Quote Link to comment Share on other sites More sharing options...
The Hip Historian Iaredios Posted December 8, 2017 Share Posted December 8, 2017 I send my 3 armies of Daxia and one army of Artidax to attack the EP island south Daxia. Do I/can I do anything else? Quote A RUDE AWAKENING - A Spherus Magna redo | Tzais-Kuluu | Pushing Back The Tide | Last Words | Black Coronation | Blue Man Bound | Visions of Thasos ن We are all but grey specks in a dark complex before a single white light Link to comment Share on other sites More sharing options...
JAG18 Posted December 8, 2017 Author Share Posted December 8, 2017 First, where would you like to place your new armies? (Which you always place at the start of your turn.) Also, judging from your post you want to attack the EP island with 3 armies from Daxia and 1 from Artidax, in which case two things:1) When making an attack you can only use armies all from the same territory. 2) There must be at least one army in every territory at one time (thus you couldn't leave Daxia undefended by attacking with all 3 of its armies). So, just state which territories you would like to place your new armies in (exp. 2 in Daxia and 2 in Artidax or 4 in Daxia). Then decide which armies in what territory you want to attack another territory with. If you wanted to attack the EP island all you have to do is post, "I want to attack the EP island from Daxia." Do that and you'll be good. Quote Link to comment Share on other sites More sharing options...
The Hip Historian Iaredios Posted December 9, 2017 Share Posted December 9, 2017 (edited) <- RISK newbieThank you for the clarification, I did not know if the armies were automatically spawned in my provinces of not. +2 to each location. 8 at Artakha5 at Artidax5 at Daxia Send three (3) armies from Artidax and two (2) from Daxia to the EP island, two (2) remaining at each. Edited December 9, 2017 by The Hip Historian Iaredios Quote A RUDE AWAKENING - A Spherus Magna redo | Tzais-Kuluu | Pushing Back The Tide | Last Words | Black Coronation | Blue Man Bound | Visions of Thasos ن We are all but grey specks in a dark complex before a single white light Link to comment Share on other sites More sharing options...
JAG18 Posted December 9, 2017 Author Share Posted December 9, 2017 <- RISK newbieThank you for the clarification, I did not know if the armies were automatically spawned in my provinces of not.It's all good. +2 to each location. 8 at Artakha5 at Artidax5 at DaxiaClose, except you only have 4 new armies to place this turn (You always get at least 3 and the extra is for controlling a capital). Send three (3) armies from Artidax and two (2) from Daxia to the EP island, two (2) remaining at each.Again, you can only attack one territory with one territory at a time (two territories cannot both send armies to be part of one attack). Also, attacks can only be made between territories that are either adjacent to each other or are connected by a sea lane (represented by white lines on the map). Thus, Artidax could never attack the EP island. If you want to attack the EP Island then Daxia is your only option. Quote Link to comment Share on other sites More sharing options...
The Hip Historian Iaredios Posted December 9, 2017 Share Posted December 9, 2017 I thought there was a line from Artidax to EP Island, only reason why I said that. And my bad, i just copied and pasted the numbers. Lazy when sleepy. 8 at Artakha4 to Daxia4 to Artidax 3 from Daxia armies sent to EP island. Quote A RUDE AWAKENING - A Spherus Magna redo | Tzais-Kuluu | Pushing Back The Tide | Last Words | Black Coronation | Blue Man Bound | Visions of Thasos ن We are all but grey specks in a dark complex before a single white light Link to comment Share on other sites More sharing options...
JAG18 Posted December 9, 2017 Author Share Posted December 9, 2017 Ah OK. Alright then, territories reinforced. 2. The Hip Historian (Carapar)Arthaka (8: Capital), Daxia (4), Artidax (4) And now 3 of Carapar's armies go south from the island everyone should totally know about to attack the lightly held EP island. laredios rolls a: 4, 2, 2Lucina rolls a: 6 And the island holds! Mantax's men must have used their superior camouflage abilities to ambush the armies on the beach. 2. The Hip Historian (Carapar)Arthaka (8: Capital), Daxia (3), Artidax (4) Laredios; would like to attack the EP Island again with your remaining 2 armies, attack a different territory from another territory, or end your turn? Quote Link to comment Share on other sites More sharing options...
Voltex Posted December 9, 2017 Share Posted December 9, 2017 Yo if you'd been willing to buy the EP Island I totally would have sold it to you Quote JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
TERIDAX941 Posted December 10, 2017 Share Posted December 10, 2017 Yo if you'd been willing to buy the EP Island I totally would have sold it to youI possibly might be able to make you an offer on that! Quote Formerly Iron_Man5 Link to comment Share on other sites More sharing options...
The Hip Historian Iaredios Posted December 10, 2017 Share Posted December 10, 2017 (edited) You can buy provinces? I am sorry, I just winging it here.And there is no L in my name. No thank you, I will end my turn. Don't want to keep holding this up. Edited December 10, 2017 by The Hip Historian Iaredios Quote A RUDE AWAKENING - A Spherus Magna redo | Tzais-Kuluu | Pushing Back The Tide | Last Words | Black Coronation | Blue Man Bound | Visions of Thasos ن We are all but grey specks in a dark complex before a single white light Link to comment Share on other sites More sharing options...
JAG18 Posted December 10, 2017 Author Share Posted December 10, 2017 And there is no L in my name. *Insert frequent complaint about BZPower making it difficult to distinguish between a uppercase "I" and a lowercase "L"*. Turn over, no territories were conquered so no card is awarded. Link 1. Toru Nui (Ehlek)Metru-Nui (5: Capital), Tren Krom Peninsula (2), Destral (3), Southern Continent (4), Voya Nui (3) 2. The Hip Historian (Carapar)Arthaka (8: Capital), Daxia (3), Artidax (4) 3. Lucina (Mantax)Karzahni (5), Stelt (5), Tren Krom’s Island (4: Capital), Island of Energized Protodermis (1) 4. Scrubbish (Kalmah)Xia (3: Capital), Northern Continent (4), Right Island Chain (3) 5. TTL (Takadox)Zakaz (3), The Four Arm Islands (4), Left Island Chain (5: Capital) 6. Iron Man (Pridak)The Shoulder Islands (5), Odina (3: Capital), Nynrah (1) Elbow Island (4), Visorak (1), Keetongu’s Island (4) Lucina you may now begin your turn; you have 4 new armies to place this turn. Quote Link to comment Share on other sites More sharing options...
Voltex Posted December 10, 2017 Share Posted December 10, 2017 1 reinforcement to Stelt, 3 reinforcements to Karzahni. Quote JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
JAG18 Posted December 10, 2017 Author Share Posted December 10, 2017 Territories reinforced: 3. Lucina (Mantax)Karzahni (8), Stelt (6), Tren Krom’s Island (4: Capital), Island of Energized Protodermis (1) Would you like to attack or end your turn? Quote Link to comment Share on other sites More sharing options...
Voltex Posted December 10, 2017 Share Posted December 10, 2017 I'll attack Xia from Stelt. Quote JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Eiji Hino Posted December 10, 2017 Share Posted December 10, 2017 Why me?! Quote [ The Unofficial capMARVELOUS Theme Song ] [ The Gentlemen (Review) | Go West, Young Agori (Review) | terrible bionicle drawings ] [ BZPower's Bara Magna: Lan | BZPRPG Profiles | Hestala | Bacchus | Catina | Grank ] Link to comment Share on other sites More sharing options...
JAG18 Posted December 10, 2017 Author Share Posted December 10, 2017 The dreaded armies of Mantax sail north to assail the island of Xia held by Kalmah (for now?) Lucina rolls a: 5, 5, 2Scrubbish rolls a: 5, 2 3. Lucina (Mantax)Karzahni (8), Stelt (5), Tren Krom’s Island (4: Capital), Island of Energized Protodermis (1) 4. Scrubbish (Kalmah)Xia (2: Capital), Northern Continent (4), Right Island Chain (3) Savage fighting, but both sides remain undaunted. Lucina, would you like to attack Xia again, attack a different territory, or end your turn. Quote Link to comment Share on other sites More sharing options...
Voltex Posted December 10, 2017 Share Posted December 10, 2017 Might as well attack again. Scrub, it's nothing personal. I gotta start somewhere. Quote JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
Eiji Hino Posted December 10, 2017 Share Posted December 10, 2017 You could start with somewhere that's not my capital...Just know that I'm coming for you next round. Quote [ The Unofficial capMARVELOUS Theme Song ] [ The Gentlemen (Review) | Go West, Young Agori (Review) | terrible bionicle drawings ] [ BZPower's Bara Magna: Lan | BZPRPG Profiles | Hestala | Bacchus | Catina | Grank ] Link to comment Share on other sites More sharing options...
The Hip Historian Iaredios Posted December 10, 2017 Share Posted December 10, 2017 (edited) Well, I feel like after the observation of a well documented example, I will do better next time it is my turn. Edited December 10, 2017 by The Hip Historian Iaredios Quote A RUDE AWAKENING - A Spherus Magna redo | Tzais-Kuluu | Pushing Back The Tide | Last Words | Black Coronation | Blue Man Bound | Visions of Thasos ن We are all but grey specks in a dark complex before a single white light Link to comment Share on other sites More sharing options...
Voltex Posted December 10, 2017 Share Posted December 10, 2017 You could start with somewhere that's not my capital...Just know that I'm coming for you next round. is there really anything special about the capitals tho Quote JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
JAG18 Posted December 10, 2017 Author Share Posted December 10, 2017 Attacking again. Lucina rolls a: 4, 1, 1Scrubbish rolls a: 5, 2 3. Lucina (Mantax)Karzahni (8), Stelt (3), Tren Krom’s Island (4: Capital), Island of Energized Protodermis (1) 4. Scrubbish (Kalmah)Xia (2: Capital), Northern Continent (4), Right Island Chain (3) Not looking good for the Manta people. Would you like to attack again, attack a different territory, or end your turn? Quote Link to comment Share on other sites More sharing options...
Voltex Posted December 10, 2017 Share Posted December 10, 2017 see scrub, we can still be friends AKA my annoying power of terrible dice rolls is clearly not limited to just when I roll them - I'll try one attack on Metru-Nui from Karzahni but if it fails then I'm done for now Quote JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
JAG18 Posted December 10, 2017 Author Share Posted December 10, 2017 AKA my annoying power of terrible dice rolls is clearly not limited to just when I roll themAnd I even rebuilt my LEGO dice tower, this afternoon, to be less suck-y. Attacking Metru-Nui from Karzahni via the sea gate someone left open. Lucina rolls: 6, 5, 4Toru rolls: 6, 1 3. Lucina (Mantax)Karzahni (7), Stelt (3), Tren Krom’s Island (4: Capital), Island of Energized Protodermis (1) 1. Toru Nui (Ehlek)Metru-Nui (4: Capital), Tren Krom Peninsula (2), Destral (3), Southern Continent (4), Voya Nui (3) Since that was a partial success...would you like to attack again or end your turn? Quote Link to comment Share on other sites More sharing options...
Voltex Posted December 10, 2017 Share Posted December 10, 2017 sure, why not I'll set myself up to be entirely conquered by Pridak in turn 2 Quote JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
JAG18 Posted December 11, 2017 Author Share Posted December 11, 2017 The assault continues: Lucina rolls: 3, 3, 3Toru rolls: 6, 5 And it ends just like that. 3. Lucina (Mantax)Karzahni (5), Stelt (3), Tren Krom’s Island (4: Capital), Island of Energized Protodermis (1) Attack again or end turn? Quote Link to comment Share on other sites More sharing options...
Voltex Posted December 11, 2017 Share Posted December 11, 2017 can i sell the EP island to someone Quote JOIN AETHERGARDE Link to comment Share on other sites More sharing options...
JAG18 Posted December 11, 2017 Author Share Posted December 11, 2017 I'll take that as "End turn". No card awarded and no possible maneuvers. Link 1. Toru Nui (Ehlek)Metru-Nui (4: Capital), Tren Krom Peninsula (2), Destral (3), Southern Continent (4), Voya Nui (3) 2. The Hip Historian (Carapar)Arthaka (8: Capital), Daxia (3), Artidax (4) 3. Lucina (Mantax)Karzahni (5), Stelt (3), Tren Krom’s Island (4: Capital), Island of Energized Protodermis (1) 4. Scrubbish (Kalmah)Xia (2: Capital), Northern Continent (4), Right Island Chain (3) 5. TTL (Takadox)Zakaz (3), The Four Arm Islands (4), Left Island Chain (5: Capital) 6. Iron Man (Pridak)The Shoulder Islands (5), Odina (3: Capital), Nynrah (1) Elbow Island (4), Visorak (1), Keetongu’s Island (4) Scrubbish you may get your revenge on Lucina begin your turn when ready; you have 4 new armies to deploy. Quote Link to comment Share on other sites More sharing options...
ToaTImeLord Posted December 11, 2017 Share Posted December 11, 2017 Am I really last to go?Great. Quote Hey I got a Flickr because I like making LEGO stuff. https://www.flickr.com/people/toatimelord/ Link to comment Share on other sites More sharing options...
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