So the nature of this thread has changed! I decided to pick this project back up because of the support I've been getting for it. However, the scope has changed drastically to...THE WHOLE ISLAND!
I plan to make each explorable area and release it for free so that people can walk around and explore the island of Mata-Nui like never before. Below is an image of my progress and I will be updating it periodically with the more work I do.
Anyways, let me know what you guys think and I hope you look forward to the upcoming progress.
Hey guys. I have a feeling some BZPower-ers have seen this on youtube. However, I made this 3D scene of Po-Koro a while ago and was thinking about getting back into it. Anyways let me know what you think!
Q: What software do I use?
A: For modeling I use Maya, for texturing a combination of Substance Designer and Photoshop, and for rendering either the game engine or just for presentation, Marmoset 2.
Q:What engine will this run on?
A: It will run on the Unity Engine. Not the best looking engine but able to run on mobile devices like Android and IOS as well as in a computer browser so that EVERYONE can play this version of MNOG anywhere they want.
Q: How hard is this to do?
A: Depends. The modeling to me is fairly easy. Well really it all is. It just takes a lot of time. Many beginners try and jump in without the boring planning (and I am frequently guilty of this). You also have to be VERY patient and not give up.
Q:What is the end goal?
A: The end goal is to essentially have an explorable Mata-Nui in 3D available to play on your Android and IOS device as well as in your own browser. It won't be MNOG or MNOG II but something fan made, though as true to the story as one can get. I'm not revealing much more information though.
Edited by specsowl, Aug 19 2014 - 05:17 AM.