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Katuko

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Everything posted by Katuko

  1. IC (Madrihk):"May I remind you that it was you who asked what to do, even though it should be obvious: We beat the daylights out of this spy until he talks or dies. Either way, we then we dump the body to the Rahi and move on because we've been here for what feels like days already."OOC: It has been days. And at this rate Matau's gonna break up our argument again.
  2. 1/5Nope, can't say I recognize you. And let me be honest and say that anyone with MLP avatars/bnners tend to just blend together in my head when I try to remember.
  3. Thank you both for your kind words.
  4. IC (Madrihk):There came a loud sigh from the corner."I know what I make of it," Madrihk said, "and that is that whoever that is, he is not to be trusted. Why would anyone disguise themselves if not because they were hiding something?"He conveniently forgot to mention that he was hiding a few things of his own.
  5. Active members: Deceased members: For more details and history, check the wiki page. For the small village we have built at Lake Pala, see the map here. For quests, see this blog post right here. Right now we don't have a courier service, so for role-playing reasons you should probably have your character ask for assistance in person as well. If you want your character to appear on the list here, make sure to drop me a PM about it once your character has begun to join IC. Goals The Island Liberation Squad was formed to combat Makuta's presence on Mata Nui. The team has already marched into Le-Wahi and (after a few... minor setbacks) made their base by Lake Pala. It is a small camp consisting of one large HQ hut, a barracks with rooms for each member, and a blacksmith forge. The small, growing settlement is surrounded by walls made of stone and iron, courtesy of our local Toa of those elements. An electrified fence of sorts is also present. These small measures keep Rahi out, and makes Pala-Koro as safe for Matoran as other villages. If possible, "Pala-Koro" is meant to be expanded to accommodate more people and become a recognized village of its own. The ILS's main goal is simple: Free the island. But in order to get there, we need supporters, and we must become a force to be reckoned with. The moment we grow large enough, Makuta will surely strike. Therefore, we must take slow steps, and not just concentrate our effort on one location. The ILS must gradually gain an influence across the entire island. Therefore: The Quest Board. If someone needs help, we shall try and give it; no pay required as long as the mission is noble enough. Winning the people over with respect and gratitude - not might or fear - that is how the strongest alliances are formed. And then, we shall see where it goes... How to join: Applicants will just need to meet up with the group at its current location. Even if your character has never seen them before, just approach and ask (in character) what we are doing and we will most likely explain. That will give your character a plausible reason to ask to join. If you don't want to join the team per se, you can still hang out at "Pala-Koro", no sweat. Get your character a hut to live in, or just trade items or buy stuff from our local blacksmith. Free for all. Do note: as good as all of us are warriors. You are advised not to cause trouble. This is a "friendly" project for everyone but those loyal to Makuta. Note: If you want your character up here on this list, please send me a PM once you're in the process of joining. That makes it a lot easier for me in case I miss a post or there is uncertainty regarding the IC talk. Current team: - Madrihk (Toa of Ice, group leader, player Katuko) - Trakuda (Ko-Matoran, player Wotsiznaim) *DEAD* Stabbed and killed by a Rahkshi during the assault on the Nui-Rama hive. - Vompran (Toa of Plant Life, player Elemental Ussal) - Alfon (Toa of Electricity, player Mr. Wade) - D, known as "Voriki" (Toa of Electricity, player BenLuke-116) - Kethrye (Toa of Ice, player BenLuke-116) - Ledzel (Toa of Stone, player Mef Man) - Conteriam (Toa of Gravity, player Thomas Hunter) *Player inactive* - Onyx (Toa of Gravity, player Mr. Wade) - Solia (Toa of Water, player Wotsiznaim) *DEAD* Murdered somewhere in Onu-Wahi by an unknown assailant. - Kirbati (Toa of Earth, player Rakata) - Zand Giels (Vortixx, player Baron Stabbington) - Ah'ackune'mthrun (Toa of Fire, player Frost Dragon) - Destian (Skakdi of Plasma, player Kal Grochi) - Mehlnai (Toa of Water, player Frost Dragon) - Mevi (Ta-Matoran, player Katuko) - Aryll Vudigg (Toa of Lightning, player Mr. House) - Reordin (Ko-Matoran, player Tyler Durden) - Kal (Toa of Stone, player Kal Grochi) - Auron (Toa of Fire, player AuRon) *DEAD* Killed by Heuani near the Nui-Rama hive. - Volin (Toa of Plasma, player Mr. Wade) - JiMing (Ta-Matoran, player JiMing / Belonephobia) - Amerikos (Toa of Iron, player General Rocka's Bane) *DEAD* Killed by Heuani's shadow blade near the Nui-Rama hive. - Dendron (Toa of Plant Life, player Kal Grochi) - Plagia (Toa of Lightning, player Emissary to the Void) - Mussiki (Toa of Sonics, player Kal Grochi) - Atox, known as "Bane" (Toa of Iron, player General Rocka's Bane) - Dr. Verik (Le-Matoran, player The Mask) - Lerongu (Le-Matoran, player Toa of Smooth Jazz) - Kohu (Le-Matoran, player Wotsiznaim) - Harakore (Po-Matoran, player Wotsiznaim) - Kauma (Ta-Matoran, player Wotsiznaim) - Tupo (Ga-Matoran, player Wotsiznaim) - Pohau (Ko-Matoran, player Wotsiznaim) - Laki (Le-Matoran, player Visaru) - Zyke (Skakdi of Electricity, player Zyke the destroyer) - Demetrius (Toa of Iron, player Arc) - Byraher (Vortixx, player Cinnamon Grochi) - Kodu (Ko-Matoran, player Toa of Smooth Jazz) - Zaeron (Toa of Plant Life, player Constructman) - Desilix (Toa of Sonics, player Toa of Virtues) - Nawal (Ko-Matoran, player Toa of Virtues) - Frii-Glokk (Skakdi of Iron, player Bulik) - Jomar Kyrae (Toa of Air, player Constructman) - Slate (Toa of Gravity, player Jl1223 X) Member occupation: Supreme leader: Madrihk Deputy leaders: Vompran, Alfon, Kethrye, Ledzel Blacksmith: Ackune Doctor/medic: Verik Current team belongings: - A nice boat, carries up to 10 people. (Currently sealed in rock by the shore of Le-Wahi to prevent theft.) - Two canoes, each for three persons. (Also sealed.) - A large hut at Lake Pala, barracks for sleeping, a blacksmith's forge and a few other huts. - The six Turaga, held in a hut for comfort and safety. - A village with a smithy, some simple stone huts and big stone/iron walls with anti-elemental projectors within. Current location: - HQ: Lake Pala. (Island map here.) - Village map. (Note: Somewhat outdated!) Latest events: - The ILS and all its allies have destroyed Le-Wahi's Nui-Rama hive in a large-scale battle. As good as every insect has been killed, and the hive itself has been burnt to the ground, leaving only a mysterious black stone in the center of the hive's former location. - The missing Turaga, now altered by Makuta to have "Parakuka" attached to their backs, are currently being guarded in a stone hut in Pala-Koro. They woke up not too long ago, and appear to be doing fine. - A Toa of Fire, Nemesis, impersonated one of the ILS's allies - Optimus - and set fire to the village. He was quickly incapacitated, however, and was subsequently killed. Several of the people performing the execution stepped out of line, however, and the resulting torturous display left a bad impression on several team members. Madrihk has officially stated that such a scene will not be repeated. - Half the team left for Ko-Koro after a prompt from the Toa Aurel, in order to aid in rebuilding it. Once there, they saw a message from the Shadow Hapaka, which had taken several Ko-Matoran hostage. They are currently locked in negotiations by the Place of Shadow on the Ta-Wahi border. Vompran and Ledzel are left in Pala-Koro as deputy leaders. - Pala-Koro was attacked by the Vortixx Vorasku's small group of warriors, but they never got past the walls before the remaining ILS members - along with some new allies and Toa Desilix, who had infiltrated the group - beat them down. Onyx hauled off a Parakuka-user to Doc Verik for examination. - The village has been rebuilt with new and stronger defenses. Wooden huts have been replaced with stone, the outer wall has been padded. Anti-elemental devices have been installed in the wall, making elemental energy useless in a radius of 500 meters outside the village walls. Current agenda: - Strengthen defenses! - Find out how to safely remove the Parakuka from the Turaga. - Stake out Xa-Koro and expand the team in that direction. - Investigate the black obelisk in the ruins of the Nui-Rama hive. Relations: - The ILS and its allies are working together to free the island of Makuta's influence. As such they are at friendly terms with most other Makuta-opposed groups, and vice versa with the ones that support him. - D is a murderer hunted by several people that may cause trouble for the rest of the team. Some of these hunters have already come and gone: Miraul and Divan are two, and they ended up at odds with the ILS at the time. Him, and eventually other amoral members of the ILS, are still accepted because they are now more than just criminals. They are making themselves useful in assisting the island at large. - Madrihk has similar issues due to his past, though he is mostly known to Ko-Koronans. Zaveno, another Toa of Ice, looks very much like Madrihk and is out for revenge after Madrihk tried to frame him. After the successful assault on the Nui-Rama hive and the terrorist attacks on Ko-Koro, Madrihk hopes that any bad memory of them both are gone. - Onyx, Alfon and Volin are brothers. - Heuani is a Toa of Shadow and opposes the entire team by virtue of being Makuta's servant. He killed several warriors during the Hive Assault, and a lot of ILS members therefore harbors a personal grudge against him. Lately he showed up in person at Lake Pala to casually murder someone that was looking for him, cementing the need to increase defenses and hasten the progress of the ILS at large.
  6. IC (Mevi): Mevi frowned once more at the medic's words."What, you mean to tell us she's going to be amnesiac?"She closed her eyes and rubbed her forehead, the lights of her Akaku's scope going dark in response as well."Well, as long as she lives..."There were so many questions. The guard hadn't seen this Toa fight, and judging by her element she was evidently not from Ta-Koro at all. Who- or whatever had hurt her was then not loose in the village, at least. Mevi jolted as a thought occurred to her."Could she have met that murderer we were searching for?" she wondered aloud.
  7. Curse you. Comfort Eagle - CAKE
  8. Technically neutral. It's intentions are good (liberate a region from Makuta's forces and establish a new settlement/village) but its leader is evil (though nobody knows ) and has his own plans. Up until the village is fully established and an army of sorts can be mobilized, however (far in the future), the mission will definitely be "good-aligned".
  9. 1/5 I have only ever seen you in this topic, I believe.
  10. After Friar's last post, we'll all be waiting patiently for Matau to deal with each of us. Just mentioning: Still recruitin' for the whole "march into unoccupied land and seize it" group. I just don't want to keep posting the same all-caps "sign" on every page, so I'm mentioning it here.
  11. I far preferred the newer albums to their older stuff. I know there's a huge split in the fan base regarding that whole shebang, though.EDIT: Wait, what constitutes "new" and "old" albums here? Where is the line drawn?
  12. IC (Madrihk): Being a Toa of Ice, Madrihk had a natural... "resistance" to sudden emotion. He still couldn't help but cower involuntarily at the Turaga's sudden outburst. Doing his best to laugh it off and not kill somebody on the spot, he instead slumped down next to Ramanox in the corner of the hut. OOC: Waiting for my turn, then.
  13. 2/5 I've seen your name before.
  14. I'll use this topic for my non-BIONICLE art. I haven't gotten around to uploading it all, so these first ones are older stuff. Original art "Noxious Dragon" logoSahaginDino skeleton hand SketchesCat headsDinosaursWeapons Fan art Pyro is Samus?Pyro shield concept Sprites Metroid charactersRobot dude Comments and critique appreciated. Blind praise even more appreciated.
  15. You don't give me much to work with a title like that. Reign of the Disruptors - Ray Koefoed "So don't confuse me with my brother 'cuz I ain't no scientistI don't use math to solve my problems, I use guns or my fists"
  16. Metallica is one of my favorites bands as well. And yes, i agree on Kill 'Em All. I love Load, "The Black Album", Death Magnetic and others, but Kill 'Em All (with the exception of The Four Horsemen) is a bit too "trash" for my taste.
  17. "Destiny" as far as I've gathered, is just the "purpose" of a given being and nothing more. It has no bearing on how things actually happen. Whether they end up fulfilling that purpose or not is entirely up in the air. So yes, you can die trying, or choose not to do it. Makuta is a prime example, as Mata Nui apparently intended him to have a specific purpose, but that got kind of blown to Karzahni when he decided to hijack the universe instead. The Toa Mahri's destiny was to save Mata Nui's life. They almost failed. The Toa Nuva's destiny were to awaken Mata Nui. They almost failed as well. If the Bohrok-Kal had been actually murderous, their whole quest would have ended quickly, with them dead. If the Piraka had just stabbed them instead of throwing them in the volcano, they would be dead. If Icarax and the Makuta in Karda Nui weren't instructed to keep them alive, they would be dead. So in the end, the only reason the Nuva's destiny was achieved is that their enemies were too stupid to just kill them, really. If they had died, though, presumably another Toa team would be appointed to do it instead.
  18. IC (Madrihk): "I don't claim to move landmasses, but I'm certainly going to clear one of Rahi," Madrihk boasted.
  19. IC (Madrihk): "Darn right I started it," Madrihk said to Proditor, leaning slightly to the side in order to see around the Toa in front of him. "You are looking at the one who will set things in motion on this island."He straightened himself again and met Merror's gaze.Ice versus Fire, he thought. I wonder who would give in first."So I suggest you stand aside," he said. "You should follow your own advice and don't presume my business to be any less important than yours. What is your business, anyways?"The Toa of Ice kicked himself mentally for giving his opponent the chance to speak first after all. He would have to kick someone else physcially later to make up for it.
  20. IC (Madrihk): "Strictly speaking, he saw me first," Madrihk hissed. "...And at least a joker is better than a mute," he added, glaring at Proditor. A bit calmer, he continued: "Besides, my business here is important to the community as a whole, not just one individual. But fine, I will let the Turaga decide."
  21. IC (Madrihk): "If you've waited that long, you can wait a few more minutes," Madrihk said coldly. "I prefer order before chaos." When had taken the time to wait, he expected others to do the same! His first instinct was to freeze the guy's mouth shut, but he decided against it for the sole reason that there was a Turaga present. If he wanted to blend in, he needed to keep himself in check.
  22. OOC: I'm sorry, I thought I knew what your character was. Apparently I had him mixed up with someone else. IC (Madrihk): Madrihk dismissed his element, causing the ice to vanish. He lowered his hand, still a bit tense."Sorry about that," he said, "the way you were swinging that Kraata around it looked like it was still alive."He turned as another few visitors appeared in the Turaga's hut.This place is really crowded, he thought.The Toa caught something about a dead Matoran, and a temple. It was kind of hard when everything happened at once."All right, all right," Madrihk said, grumpily. "Let's form a line, shall we? Me first." OOC: Friar Tuck is going to have his hands full with Turaga Matau, it seems.
  23. IC (Mevi): "I think we can do that," Mevi said. "Just be careful so that we don't rip open a wound or something."After a bit of struggling, they managed to move the unconscious Toa onto a bed in Ta-Koro's great fortress. A Matoran medic had already arrived, but it was unclear if he was making any progress in treating the Toa. Turaga Vakama had followed the group and was watching silently from the door. Mevi met his gaze, but shook her head. Still no response from the Toa of Water."What do we do now, then?" Mevi groaned. OOC: Kughii, I'll let you decide when and how your character wakes up.
  24. IC (Madrihk, Turaga Matau's hut): Before the Turaga had time to answer, another person entered: A Toa, holding a Kraata. While he was indeed evil, Madrihk was no ally of Makuta, and Rahkshi sent shivers down his spine. He raised his hand and summoned his elemental power, ice shards already swirling around him. At the slightest provocation, he would freeeze the Kraata and its apparent owner into oblivion."Who are you?" he hissed, "and what are you doing with that... thing?!" OOC: That's you, JL.
  25. IC (Madrihk):The Toa of Ice saw the previous visitor leave, and decided to enter the Turaga's hut before anyone else grabbed his attention."Excuse me..." he said as he entered, "...Turaga Matau? May I speak with you?"
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