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The First Toa Team Project

Setek Study! New Pic! Lesovikk and Team Bionicle Faybos

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#1 Offline Faybos

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Posted Jan 07 2014 - 08:43 PM

Welcome one and all. Since 2007 I always wondered what Toa Lesovikk's Team would look like alive and well. It puzzled me that the first toa team EVER didn't get much backstory let alone design fleshed out. Just killed off without a second thought and left on the backburner. When Greg Farshtey spilled about just what the Red Star was, it further inspired me to recreate the Toa who could have easily been reintroduced in Pohatu and Kopaka's current dilemma in the still unfinished story serial.

 

Here is my take on how the members of Lesovikk's team appeared before their tragic deaths.

 

The First Toa Team consisted of (Excluding Lesovikk and Nikila) :

 

A Toa of Water

A Toa of Stone

A Toa of Fire

A Toa of Sonics

A Toa of Iron

A Toa of Gravity

 

6 members nameless and unidentifiable in any way other than element. Devoid of personality. How sad.

 

I'll be posting their concepts here for you all to see. I'll be providing new work later on with character bios and other goodies.

 

 

Finished Art/Bios:

 

 
TOA WAIVE Final
 
first_toa_team__toa_waive_by_faybos-d72x
 

 "A great disaster is coming... I don't know when, but we must act fast."

 

"You will learn RESPECT!"

 

 
Name: Waive
 
Element: Water
 
Toa Tool of Choice: Bladed Aqua Fans
 
Kanohi: Great Karahn, Mask of Knowledge
 
 
Background:
 
Waive was a simple fisher on the ports of Dokuso Island. The best of the best, she caught fish of all shapes and sizes and in her spare time travelled to Ga-Doku's libraries in the pursuit of knowledge. One day she came across a toa stone, given to her by Toa Lesovikk who was in search for a bright young Ga-Matoran he met in a dream. Taking notice of her, Lesovikk kneels and hands her the stone. It transforms young Waive into a grown woman in the blink of an eye. Marveled at the new found information, she soon realized her mask had evolved as well; she was able to acquire information at any point in time should she lay her eyes on it. At this point she was inducted into the First Toa Team, acting as the team's source of information and co-powerhouse. 
 
 
Abilities: 
 
Like any other Toa of Water she can create, control, and absorb water. Her big size enables her to channel and absorb more elemental energy than most Toa of Water. She uses her Bladed Aqua Fans to channel her powers.
 
Her Kanohi Kahran is able to gather any information on people, places or things she lays her eyes on. She can learn the various substances say rocks or rahi she's never seen and the mask will project the knowledge so she will it. She can only acquire surface knowledge (Ex. She cannot know what you've done in your past life if it wasn't documented at the time of the Kahran's creation.). However should the the mask be heavily damaged or removed she will lose all knowledge acquired over time with the mask's use and suffer limited amnesia up to the point of removal. This limits her in switching kanohi at moment's notice unless she willingly removes it herself.
 
 
Personality:
 
Waive is sometimes the target of fat jokes (this is not the case, she's only big in frame.) and her self-esteem isn't as strong as the other members of her team but they all respect her for her selfless and motherly demeanor; Especially Roak. She is essentially a very nice girl and loves teaching her Ga-Matoran sisters who frequent the city's schools but is very short with troublemakers. Her initial appearance gives people a calming aura, but anger her and you will soon see the epitome of a raging tidal wave. She is also very articulate with her words, choosing to say them clearly. When no one is around she would sing songs she learned as a matoran on the hills just outside of town under the night sky and would often times fall asleep there. Waive has an incurable fear of claustrophobia, getting dizzy or light-headed in enclosed spaces (her size doesn't help either in some cases); because of this she doesn't stay in her hut for too long.
 
------------------------
 
Bionicle © LEGO
 
Waive © Me

 

 

 

TOA ROAK Final

 

first_toa_team__toa_roak_by_faybos-d75jy

 

 

"Strength is not a weapon, but a responsibility. Use it wisely."

 

 
Name: Roak
 
Element: Stone
 
Toa Tool of Choice: Great Mining Pick
 
Kanohi: Great Hau, Mask of Shielding
 
 
Background: In the mining city of Po-Doku, Roak was always different from other Po-Matoran. He was short, precocious and possessed an abnormal strength for one his size. Unfortunately for him he knew not of how to control his strength, often cracking boulders in his hands or bending his protosteel carving tools; it terrified the matoran who worked around him. This lead to the young man being ostracized by his brethren, sending him off into the seclusion of his hut. For days he would be in there, his only friend was a ga-matoran named Waive who would frequently pay him visits to tutor him and keep him up to speed with what was going on outside his home. After what seemed like months, he finally mustered up the courage to go back out into the village, trying to keep his strength at bay. While working in the mines, he accidentally struck the stone with too much force, causing a cave-in; one of the matoran would have been crushed had Roak not caught the massive boulders on his shoulders. 
 
Toa Lesovikk, who had been following the messages from his dreams bared witness to Roak's display of heroism and might. Stepping over to the young matoran, he asked him if he would want to be able to use his strength for the good of his village. While initially nervous and astounded at the offer, he felt taking on the responsibility of a Toa could help him make a better name for himself and finally have the ability to control his strength. The next day he stood before his once terrified people as the new Toa of Stone, ready to take on any challenge that comes his way. 
 
 
Abilities: Roak can create and manipulate Stone. There's also the herculean strength he has for as long as he can remember. His thick body is hard to crack and can take many hits before going down. His years of mining in the Po-Doku caves enhances his ability to see the soft spots in the walls and various other rocky structures; able to bring them down in one strike. 
 
His Great Hau can create a shield barrier around his body. It's perfect in a one on one battle but useless in an ambush as the constant attacks can overload it and give him a massive headache.
 
 
Personality: While initially a boy lacking in self-confidence, his years spent as a Toa of Stone made him more at peace with himself. When he eventually figured out how to control his strength he became wiser (also thanks to Waive's teachings when not on duty), he made it his motto knowing that strength is a tool that must be used with caution. His newly acquired confidence and machismo has made him a tiny bit cocky, despite this he usually maintains a cool attitude compared to most Toa of Stone. If offered to sit down and talk he will do so, he may even tell a story or two of his adventures if he really likes you.  He is sensitive about his height however, so it's best not to mention that he's just under your chin if not lower. He sees Toa Danma as a brother; relating with his own experiences of being the outcast and is usually the only person the Toa of Gravity can confide in him, making them close enough to be considered brothers. His affections are pulled towards Toa Waive, though on his end they may seem one-sided; this isn't the case however as Waive is fond of him as well but chooses to keep their relationship professional even if he doesn't know it.
 
--------------------------------------------------
 
Bionicle © Lego
 
Roak © Me

 

 

 

UPDATE: TOA IDENO Final

 

first_toa_team__toa_ideno_by_faybos-d7lw

Name: Ideno

 

Element: Fire

 

Toa Tool of Choice:  The Power Launcher

 

Kanohi: Great Kaulsi, Mask of Fast-Travel

 

 

Background: As a matoran, Ideno served his bretheren of fire as a sniper for the Ta-Doku Guard. After 100 years of a long campaign he started to feel tense about the disk launcher he used so frequently. Something felt off no matter how many times he readjusted the aim or rebalanced the disks. His affiliation for weapons; particularily Disk Launchers is unmatched and is always visited by his comrades for maintenance and advice. One day his old friend Gyro showed up for a favor along with schematics for a new weapon: A staff that could fire great disks. Ideno accepted without hesitation and immediately got to work with the lanky iron matoran, toiling over the smithery and experimenting with several builds until he reached his goal. There stood a staff far taller than he was; build from the strongest polymers and protosteel he could scavenge from Gyro's work desk and spare parts from his own launcher. Gyro grinned along with the fire matoran, happy about their new invention. Now they just had to test it.

 

Before Ideno could touch it however there was a blast coming from the outer gates. He stormed toward the gate to find the breach: a small pack of kikanalo were enraged and ramming their powerful horns against the stone walls of the village. Thinking quickly, Ideno ran back to the room and nabbed the newly made Power Launcher, hilting it on the crease of the balcony before taking aim; using his body as a balance to keep the large weapon steady before firing the Shrink disk off at the pack. In a flash the mighty kikanalo were no smaller than hoi turtles, scurrying away when they became aware of their new gigantic surroundings. Ideno breathed a sigh of relief, sitting down to wipe the sweat beading from his forehead. A shadow loomed over him; his eyes meeting green armoured legs and realizing it was Toa Lesovikk who was staring down at him with a proud smile on his face. "That was quite a shot." the toa said. Ideno was utterly speechless. "Perhaps you'll be more spot on with this." he continued before handing the ta matoran sniper a glowing red Toa stone. Ideno had no time to respond as the Toa had already vanished with the wind. He smiled to himself as his eyes were drawn back to his new found weapon; his hands shaking with excitement and heartlight pumping.

 

Abilities: Ideno can create and control Fire. He has the unique ability to heat up the molecules in his body to become hot to the touch. His years serving in the Ta Doku guard has sharpened his reflexes and has near pin-point accuracy with his disk launchers. His Great Kaulsi allows Ideno to teleport to whatever is in his field of vision. He could teleport to other places not seen with the help of a kanohi Suletu wearer but is considered too risky and has never been performed.

 

Personality: Ideno is confident and outgoing. However his years as a Ta Doku Sniper gave him a bad case of paranoia, leaving him a jittery mess whenever the situation is high profile and tries to calm himself down with an old folk song. With the time for action comes forth however he switches to an entirely different persona; a cool-headed tactical strategist who chooses to keep his distance and plan things ahead. While Nikila excels at thinking on her feet, Ideno plans in advance; deducing every situation before acting on any variables his mind projects. He is marvelled at weapons of various shapes and sizes and talks about them often. His confident demeanor earns him respect among his colleagues but paints a target on Lesvikk's back for who the true leader of the Toa Doku should be. The Toa of Fire is a firm believer that Lesovikk can lead the team through thick and thin, forming a brotherly bond with him in his time before serving the guard. He waves away the ones who tell him otherwise and like any proud sniper, has his comrade's backs. His loyalty is as fierce as his inner flame that burns for his people, and if anyone should come between that; they will know the real reason you don't play with fire.

 

 

Ideno © Me

 

Bionicle © LEGO

 

 

 

 

 

 

 

Concept Work:

 

 

Water

 

http://fc02.devianta...bos-d71b8xb.jpg

 

Waive, Toa of Water (WAY-EV)

 

The first concept for the First Toa Team. Waive is a big, curvy woman who serves as the team's scholar and powerhouse (didn't see that coming eh?).

 
Waive introduces a new bodytype I have been practicing with. She's very wide in the hips and quite curvy. While I wouldn't say she's "fat", she is a big, bulky girl and she's proud of it. Waive stands just a little taller than Nikila in comparison (I will show this later in proper scale). I'm very proud with how this turned out because I really wanted to further widen my range of female structures. She also has webbed feet for swimming.
 
What mask is that you ask? The newly created Mask of Knowledge or "Tapu". The user will be able to attain and retain knowledge passed to them in any given form. This can greatly increase a toa's skill in adapting to new environments or when recalling prior history in the event information is needed. However, should the mask be removed the Toa will lose the information used through its power and will not be able to recall. 
 
She is also unique in using bladed fans as a toa tool. With this tool she is able to channel her water power with more effectiveness in 'splash damage' than any normal toa of water. She can also use them as impromptu fins when underwater for a speedy getaway (or underwater brawl.)
 

 

 

Stone, Fire, Sonics

 

http://th06.devianta...bos-d716k0x.jpg

 

Roak, Toa of Stone [ROH-EK]:
 
Roak takes on another body type: Hunched, burly and short, he can pound the pavement easily despite his small stature. When I think Toa of Stone I think a big guy, but that doesn't necessarily mean height. Pohatu is a good example of this.
 
He sports the Kanohi Hau, but you already knew that. Great for protecting from the front... not so much from all sides.
 
His Toa Tool is a large mining pick-axe. Excellent weapon for sweeping enemies off their feet or using the environment to his advantage. Examples are it gives him an edge in scaling mountains or other rocky/icy surface or when he needs to use a railing for transport. With his immense strength, Roak can topple cliffs if he strike the right spot with it and can easily clear the path for his comrades.  
 
Fun Fact: "Roak" translates to "Rock" in the matoran language.
 
 
 
 
Ideno, Toa of Fire [EE-DEN-OH]:
 
Ideno has an average body type but his armour is more fire-themed than most Toa of Fire. But this isn't what he's unique in.
 
The rare Kanohi Kaulsi, mask of Fast-Travel. Ideno is limited to teleport wherever he can see and he can only do this himself or when carrying objects. He CAN combine his ability with a Suletu user to travel to an unseen area but it is risky.
 
Finally, the Toa Tool you did not expect to make a return: The DISK LAUNCHER! Ideno has modified his disk launcher with a staff of fire his deceased mentor used as a matoran. The launcher can be used as a blunt weapon or spear with the staff in place and it provides a good form of channeling his fire. Like Vakama, he can use any sort of disks on his person or stumbles across and can combine disks to maximize effectiveness. Ideno is a technical fighter and prefers to use his head instead of rushing into a fight. This is why I chose this tool.
 
Fun Fact: Few Toa use the Disc Launcher as a Toa Tool.
 
 
 
 
Setek, Toa of Sonics [SE-TEK]:
 
Setek provides another uncommon body-type of mine: The lithe male. His body is streamlined and gives him more of an edge in agility against friend and foe alike. His armour protrusions take on the look of "sound waves". However, the ends on his shoulders are used to identify sounds should any be made nearby, acting as a sonar. 
 
With the famous Great Mask of Speed, Setek is able to move at speeds quicker than the eye can see. Not to be confused with Quick-Travel which makes the user intangible on teleportation, Setek is tangible in all forms and needs to be aware of his surroundings and moves slower than a Quick-Travel user.
 
Setek uses chakram as his toa tools when dealing with enemies. He can use them to amplify his sounds as well as alter their projections when used in a certain way. They're identified as bladed rings  that Setek can use with deadly accuracy and fluid motion. 
 
Fun fact: Setek's Kakama enforces his "Faster than the speed of sound" moniker.
 
 
 
Iron
 
 
Pay no mind to the [ ] drawn toa heads, those have nothing to do with Gaero. Poor Gaero had to share his design with some stupid blurbs in my sketchbook. Anyway...
 
I couldn't pinpoint a good mask for him so I gave him Waive's as a subtitute (even though the aforementioned design was for Gaero's original mask called the Dalaxia, Mask of Multi-Vision.)
 
HOWEVER, I created a substitute for this kanohi which can be seen next to his fullbody form. A more in-detailed sketch is on the next submission which I will point out in the comments.
 
 
Gaero Toa of Iron [GUY-ROH]:
 
His body is tall, thin, strong and stretched like a laffy-taffy. Gaero's body is built to withstand punishment with durable armour and allows him to use various power equipment no normal toa can use. He towers over his teammates in comparison. 
 
He wears the previously mentioned Mask of Multi-Vision or "Dalaxa". With this, Gaero can cycle through various forms of sighting abilities (Gamma, Heat, Cold and Nightvision). Custom made for him and him only. He fused two kanohi and two disks to create it. Here is a brief run through: 
 
- Gamma is essentially the power of an Great Akaku, X-Ray, which sees through objects.
 
- Heat gives him the ability to spot heat signatures from opponents, objects and environments.
 
- Cold operates the same way, used to detect enemies who can hide their heat signature.
 
- Night is essentially the power of a Great Ruru, Nightvision, which he can see in the dark with.
 
Gaero's Toa tool is a jackhammer (not seen). A heavy piece of power equipment that he can use to channel his iron element. With this tool, Gaero can combine the sounds with Setek to create massive reverb against enemies (Wub wub wub wub wub wub). Can also be used to break into objects (or armour) too tough for Roak's pick.
 
 
The Jackhammer can be seen in the link above. It's on the very bottom of the page. Gaero's Dalaxa is the mask on the top-right of the page.
 
 
 
Gravity
 
 
 
Toa Danma, Toa of Gravity [DON-MAH]
 
Body of a fighter, something you usually see in the gallery. Though it's not every day you see a Toa of Gravity. 
 
Went through several kanohi changes, settling with the non-organic Kanohi Kadin, Mask of Flight. Danma can sore through the air like a Gukko bird on speed. Its appearance really suits his rebellious image and yes, he is missing an eye. Mask may be subject to change.
 
His Toa Tool is a gravity-mallet (NOT MJONIR) and is able to extend into a sledgehammer when needed. Used to channel Danma's fierce gravity powers, he can make the hammer light as a feather or make it strike you with enough force akin to being hit by a subway train.
 
 
----------------------------------------------------------
 
 
Welp, there you have it. 6 concepts of the Toa. Finished, detailed work will be provided soon enough, hope you enjoy it for now! The new designs will come in the same order. Feel free to give input, it's sorely needed and can be of great help towards their overall look!
 
Artwork © Faybos (Me)
 
Bionicle © Lego

Edited by Faybos, Aug 13 2014 - 01:30 PM.

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#2 Offline Yukiko

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Posted Jan 08 2014 - 12:05 PM

I really liked how you went for different body types with the toa.   It's something you don't see very often.

 

The names seem a little too...englishy, however.


Edited by Yukiko, Jan 08 2014 - 12:06 PM.

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#3 Offline Faybos

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Posted Jan 09 2014 - 01:16 PM

I really liked how you went for different body types with the toa.   It's something you don't see very often.

 

The names seem a little too...englishy, however.

 

Thanks! Diversity is a must when constructing a team. I tend to avoid cookie-cutter body types.

 

Well, with Waive and Roak I'll give you that much on english-y names. But Ideno, Gaero, Setek and Danma certainly do not. However, when you pronounce Roak the way I labeled it, it sounds far from english-y. 


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#4 Offline Grandmaster Lehvorak

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Posted Jan 11 2014 - 02:16 PM

These sketched concepts has some potential! I like how it is turning out from the way it looks, and I can't wait to see the finished final pieces if you plan on doing them. How long do you think you it will take before you get to the final stages?

 

-Lehvorak 


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#5 Offline Faybos

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Posted Jan 12 2014 - 11:39 AM

Glad you think so! I am currently working on the final concept for Waive and I should be finishing her by next weekend (Or sooner if I have the time).


UPDATE: TOA WAIVE HAS BEEN COMPLETED! Read the full bio in the link or main topic.
 
http://faybos.devian...w=10:1390194993

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#6 Offline Torran

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Posted Jan 21 2014 - 05:07 AM

Looking forward to the future progress and completion of this project. Your style is clean despite being able to cram details into the images. I wasn't too sure the first time I clicked here and saw Waive's rough sketch, but you tidied her up very nicely and she is portrayed in a great pose.


Edited by Torran, Jan 21 2014 - 05:09 AM.

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#7 Offline Geardirector

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Posted Jan 21 2014 - 05:31 AM

I really like the ideas you have here. On the names I'm kind of half-and-half. Roak and Waive seem a bit too english-y for me too, but Setek and Ideno I think sound pretty nice, for example.

 

Also, Toa Disk Launcher; YES, ALL OF THE YES. I've got my own character who uses one too, good to see others also like this idea.

 

I really like Ideno's combined Staff/Disk Launcher, it's a neat concept and it looks pretty darn cool.

 

Waive looks very good, you pulled off the, ahem, "Roundy" female look pretty well.

 

I like the concepts you have for the other ones, especially Ideno, Setek and Gaero. I'm not totally sold on Danma, though, maybe once you get a better sketch.

 

I actually like the goggles on Gaeros Kanohi, it looks like engineer's goggles, it fits.

 

Setek looks like something out of The Jetsons with this armor protrusions  :P

 

Seriously, though, I like it, especially the choice of weapon.

 

This is some really nice work, looking forward to see what becomes of it in the future.


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#8 Offline Faybos

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Posted Feb 02 2014 - 05:16 PM

I really like the ideas you have here. On the names I'm kind of half-and-half. Roak and Waive seem a bit too english-y for me too, but Setek and Ideno I think sound pretty nice, for example.

 

Also, Toa Disk Launcher; YES, ALL OF THE YES. I've got my own character who uses one too, good to see others also like this idea.

 

I really like Ideno's combined Staff/Disk Launcher, it's a neat concept and it looks pretty darn cool.

 

Waive looks very good, you pulled off the, ahem, "Roundy" female look pretty well.

 

I like the concepts you have for the other ones, especially Ideno, Setek and Gaero. I'm not totally sold on Danma, though, maybe once you get a better sketch.

 

I actually like the goggles on Gaeros Kanohi, it looks like engineer's goggles, it fits.

 

Setek looks like something out of The Jetsons with this armor protrusions  :P

 

Seriously, though, I like it, especially the choice of weapon.

 

This is some really nice work, looking forward to see what becomes of it in the future.

 

I realize Waive may need a name change but I'm quite comfortable with it at the moment.  Yes, the disk launcher is often viewed as a useless or otherwise unneeded tool as I've picked up from several people who have created toa for the past decade. Taking this into account I intend to bring this tool back and show just how cool and useful it can be in the right hands, glad you think the same way.

 

Danma... he's what you'd call an alpha sketch compared to the others. I have some reworking to do.

 

I must say I agree, that mask is a keeper. 

 

And more will come in due time. Toa Roak is just around the corner. 

 

 

Looking forward to the future progress and completion of this project. Your style is clean despite being able to cram details into the images. I wasn't too sure the first time I clicked here and saw Waive's rough sketch, but you tidied her up very nicely and she is portrayed in a great pose.

 

It's what I do!  I admit it wasn't a good idea to just pop in the beginning process but I figured it'd be smart to show just what I have in mind for Lesovikk's Team. It was intended that people could step in and give any ideas or suggestions on what could be used in the design. Sadly it backfired quite horribly. Further characters will be released in the same format as Waive. It may take some time but I aim to finish this project.


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#9 Offline Faybos

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Posted Feb 08 2014 - 02:16 AM

UPDATE! Toa Roak has entered the building. Hope you enjoy it. ^^


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#10 Offline Torran

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Posted Feb 13 2014 - 05:09 PM

Loving Roak's armor, all the stoney studs coming out really gives him a lot of character rather than the smooth shell plating as in the rough draft. Also noticed you included the Mata head peak behind his Hau, that's an interesting feature.

Looks like he could take on a herd of Kikanalo all by himself. :P


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#11 Offline Faybos

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Posted Feb 15 2014 - 10:56 PM

Loving Roak's armor, all the stoney studs coming out really gives him a lot of character rather than the smooth shell plating as in the rough draft. Also noticed you included the Mata head peak behind his Hau, that's an interesting feature.

Looks like he could take on a herd of Kikanalo all by himself. :P

 

Glad it all meshes together nicely. Yes, I made it very, very clear that the roughs do not represent the final drawing as there will be a number of changes. 

 

Oh yes, Roak is one of the mightiest, unfortunately even his strength could not overpower the Zyglak Horde.

 

I have a WIP of Ideno as the next toa coming up. If you or anyone else has a suggestion, feel free to let me know. ^_^


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#12 Offline Torran

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Posted Mar 11 2014 - 10:36 PM

Any progress regarding Ideno? Didn't notice you were asking for input, though I couldn't say I'd give any helpful ideas, heh.


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#13 Offline Faybos

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Posted Mar 12 2014 - 11:28 AM

Viewer input's been encouraged since Day 1, it's my fault for not making it clear beforehand so don't worry. Ideno is nearly finished.

 

Head, armour, and launcher studies are complete so his final is just around the corner. The trick is locking his pose in on an 8.5 x 11 paper with his staff. I'd shrink him down but it will affect his detail. I'm still working to get a compromise but if all else fails I'll crank out a bigger paper.

 

Here's a refurbished prototype, as you can see there are quite a few differences in his design:

 

ideno_pose_redo_by_faybos-d79whfe.jpg

 

The second one is more ideal, absolutely fits his backstory (which I will supply when finished of course.) The only problem is getting his staff to fit onto the page when drawn in the final. Of course, I could change the pose if there are better approaches. That Kaulsi will be the hardest part, as well as the launcher but I can't wait to final finish him.

 

"Ideno, as a matoran, was a sniper for the Ta-Doku guard. A charismatic man who's pride is as big as his heart, and he shows it. Patience is his virtue... but doesn't qualm his paranoia due to the pressure his teammates put on him. However, his views on fighting are quite skewed- he doesn't believe in close-quarters combat and prefers to keep his distance and plan things out." - Just a piece of his background. Will be reworded later but this is essentially part of him.


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#14 Offline Geardirector

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Posted Mar 28 2014 - 06:05 AM

I'm liking Ideno more and more, it's nice to see him finally coming together.

 

The Staff does indeed seem tricky, have you considered letting him have it "planted" per say in the ground?


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#15 Offline Torran

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Posted Apr 13 2014 - 12:58 AM

You could always have the staff at a diagonal behind him, in a sort of jump-action pose or something. Make the most of that hypotenuse. :P


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tumafest.jpg

 


#16 Offline Faybos

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Posted May 12 2014 - 11:02 PM

You know that actually makes sense. Now that I'm done with college, I'll see what I can do. 

 

In the meantime, here's a gift to you all who are still following the project:

 

ideno_head_001_by_faybos-d79wgmn.jpg

 

ideno_body_study_001_by_faybos-d79wgoa.j

 

Ideno's mask and armour. Tell me he isn't on fire.


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#17 Offline Kughii

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Posted May 14 2014 - 10:27 PM

This project has been exciting to follow. Ideno has really turned up the level of detail, and your skills keep improving with each new image. Keep it up! You've got a loyal follower. :)
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Link for the BZPRPG 2013 arc profiles.


#18 Offline Faybos

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Posted May 25 2014 - 10:22 PM

Much appreciated! 

 

Ideno is just around the corner. Thanks to the few who've put their thoughts forward. ^^


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#19 Offline Faybos

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Posted Jun 11 2014 - 01:50 AM

UPDATE: Toa Ideno has entered the ambush! This Ta-Doku sniper is packing heat, ready to take on the horrors of the Zyglak horde.

 

http://faybos.devian...10%3A1402468806

 

Hope you all enjoy! I know it's been awhile but I wanted to get this just right. Thanks to all of you who continue to follow the project and I hope to complete this project before the summer ends.

 

Next on the list: the Toa of Sonics, Setek.  


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#20 Offline Faybos

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Posted Jul 16 2014 - 09:14 PM

UPDATE: Setek is well on his way. Worked up the initial sketch for the pose and working on a study for how his armour and face will look Chakram included! I have nothing to show right now but I assure you, he will show up soon enough. 


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#21 Offline Ringmaster Zee

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Posted Jul 24 2014 - 06:37 PM

You sir have a fine art style, your clean lines and geometry are quite pleasing to the eye. I'd also like to say it's rather nice to see something aside from sprites and humanized drawings on this forum. I enjoy your anatomy as well, it adds a layer of personality to your characters.

Keep it up. -Zee

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#22 Offline Faybos

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Posted Aug 06 2014 - 11:08 PM

You sir have a fine art style, your clean lines and geometry are quite pleasing to the eye. I'd also like to say it's rather nice to see something aside from sprites and humanized drawings on this forum. I enjoy your anatomy as well, it adds a layer of personality to your characters.

Keep it up. -Zee

Haha I don't hear that too often. I'm glad it's interesting, it gives me hope that people will actually consider these characters solid placements for a long forgotten team. 


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#23 Offline Faybos

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Posted Aug 13 2014 - 01:27 PM

setek_study_001_by_faybos-d7v0a4y.jpg

 

Ladies and gentlemen. I bring you Seteks' latest study and Prototype! Please let me know what you think of the design and just maybe I'll be able to finish him properly.


Edited by Faybos, Aug 13 2014 - 01:27 PM.

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#24 Offline Click

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Posted Aug 14 2014 - 01:42 AM

Looking great! He has a very nice, smooth aesthetic. The only criticism I've got is the mask. With all the smooth, rounded corners through the rest of the armor, the sharp, "streamlined" look of the Kakama doesn't fit. Also, I love the little borders on the legs such as the one right below the hip joint. You should put more of those in. :)

 

This is a great project and I haven't posted enough praise yet. Your style is very organic, yet with just the right details to make it feel like something from the Bionicle universe. I love the character each design has with your unique body types and armor detailing. The poses are chosen very well and they look fluid, which is always something hard to do. I wish I had half the skills in characterization that you do.

 

By the way, are you planning on coloring these at some point?


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~click.gif

 

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#25 Offline Elissa

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Posted Aug 14 2014 - 03:30 PM

I'm really digging the streamlined kakama. 


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#26 Offline Banana Gunz

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Posted Aug 25 2014 - 04:41 PM

Toa Waive and Ideno look totally solid. Raok looks like his hips are a tad bit too wide, but looks good nonetheless. Setek is looking great so far!

 

These look sweet, and I can't wait to see what others you continue to plan to do!


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I'm now playing on the BZPRPG!

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#27 Offline Faybos

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Posted Sep 02 2014 - 12:06 AM

Thank you for the feedback! As I've said before, it's really appreciated that I'm hearing what the community thinks about the designs.

I'm afraid Setek won't be showing up for a bit. I've come under some hard times recently but I am trying to finish it when I can. Unfortunately my heart and mind are currently in a state of disarray.

I ask that you don't give up on this, I do want to finish it. and I will.


I'm going to take up questions about the project if anyone has any. Ask anything and I will answer to the best of my ability.




Edit: Double post merged.
-Wind-

Edited by -Windrider-, Sep 26 2014 - 08:20 PM.

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#28 Offline Gathered Friends

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Posted Sep 26 2014 - 04:47 PM

I love your work, mate. The depth and unique identities of the Toa is incredible, as well the the drawing themselves. I love the detail in armour, especially Ideno's knee armour.

 

Keep up the good work, I am looking forward to seeing them all together :D


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#29 Offline Torran

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Posted Sep 26 2014 - 10:04 PM

Love what you're doing with Setek, but I feel like his mask has too many sharp edges. His raised eyeholes make him have perpetual frustration written across his face.

 

Kinda looks like he has a goatee as well, don't know if that was intentional or not. Interesting tidbit. 


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tumafest.jpg

 


#30 Offline DLVasco

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Posted Oct 01 2014 - 07:52 PM

That is some very solid line work! Good stuff man!


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#31 Offline RahkshiToa88

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Posted Oct 01 2014 - 08:48 PM

I wish I'd found these sooner- they are really cool! Roak is my favorite.


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