Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account

Welcome to BZPower!

Hi there, while we hope you enjoy browsing through the site, there's a lot more you can do if you register. The process is easy and you can use your Google, Facebook, or Twitter account to make it even faster. Some perks of joining include:
  • Create your own topics, participate in existing discussions, and vote in polls
  • Show off your creations, stories, art, music, and movies and play member and staff-run games
  • Enter contests to win free LEGO sets and other prizes, and vote to decide the winners
  • Participate in raffles, including exclusive raffles for new members, and win free LEGO sets
  • Send private messages to other members
  • Organize with other members to attend or send your MOCs to LEGO fan events all over the world
  • Much, much more!
Enjoy your visit!

Posted Image


Click to ToggleParticipate in our raffle!

Hi, Guest. Come take a look and participate in our raffle:

Chima 2014 Big Raffle
Chima 2014 New Member Raffle
Chima 2014 Little Raffle

Photo

The First Toa Team Project

Lesovikk and Team Roak Update! New Toa Design! Toa of Stone Machismo

  • Please log in to reply
14 replies to this topic

#1 Offline Faybos

Faybos
  • Members
  • Inhabitant

  • 18 posts

Posted Jan 07 2014 - 08:43 PM

Welcome one and all. Since 2007 I always wondered what Toa Lesovikk's Team would look like alive and well. It puzzled me that the first toa team EVER didn't get much backstory let alone design fleshed out. Just killed off without a second thought and left on the backburner. When Greg Farshtey spilled about just what the Red Star was, it further inspired me to recreate the Toa who could have easily been reintroduced in Pohatu and Kopaka's current dilemma in the still unfinished story serial.

 

Here is my take on how the members of Lesovikk's team appeared before their tragic deaths.

 

The First Toa Team consisted of (Excluding Lesovikk and Nikila) :

 

A Toa of Water

A Toa of Stone

A Toa of Fire

A Toa of Sonics

A Toa of Iron

A Toa of Gravity

 

6 members nameless and unidentifiable in any way other than element. Devoid of personality. How sad.

 

I'll be posting their concepts here for you all to see. I'll be providing new work later on with character bios and other goodies.

 

 

Finished Art/Bios:

 

 
TOA WAIVE Final
 
first_toa_team__toa_waive_by_faybos-d72x
 

 "A great disaster is coming... I don't know when, but we must act fast."

 

"You will learn RESPECT!"

 

 
Name: Waive
 
Element: Water
 
Toa Tool of Choice: Bladed Aqua Fans
 
Kanohi: Great Karahn, Mask of Knowledge
 
 
Background:
 
Waive was a simple fisher on the ports of Dokuso Island. The best of the best, she caught fish of all shapes and sizes and in her spare time travelled to Ga-Doku's libraries in the pursuit of knowledge. One day she came across a toa stone, given to her by Toa Lesovikk who was in search for a bright young Ga-Matoran he met in a dream. Taking notice of her, Lesovikk kneels and hands her the stone. It transforms young Waive into a grown woman in the blink of an eye. Marveled at the new found information, she soon realized her mask had evolved as well; she was able to acquire information at any point in time should she lay her eyes on it. At this point she was inducted into the First Toa Team, acting as the team's source of information and co-powerhouse. 
 
 
Abilities: 
 
Like any other Toa of Water she can create, control, and absorb water. Her big size enables her to channel and absorb more elemental energy than most Toa of Water. She uses her Bladed Aqua Fans to channel her powers.
 
Her Kanohi Kahran is able to gather any information on people, places or things she lays her eyes on. She can learn the various substances say rocks or rahi she's never seen and the mask will project the knowledge so she will it. She can only acquire surface knowledge (Ex. She cannot know what you've done in your past life if it wasn't documented at the time of the Kahran's creation.). However should the the mask be heavily damaged or removed she will lose all knowledge acquired over time with the mask's use and suffer limited amnesia up to the point of removal. This limits her in switching kanohi at moment's notice unless she willingly removes it herself.
 
 
Personality:
 
Waive is sometimes the target of fat jokes (this is not the case, she's only big in frame.) and her self-esteem isn't as strong as the other members of her team but they all respect her for her selfless and motherly demeanor; Especially Roak. She is essentially a very nice girl and loves teaching her Ga-Matoran sisters who frequent the city's schools but is very short with troublemakers. Her initial appearance gives people a calming aura, but anger her and you will soon see the epitome of a raging tidal wave. She is also very articulate with her words, choosing to say them clearly. When no one is around she would sing songs she learned as a matoran on the hills just outside of town under the night sky and would often times fall asleep there. Waive has an incurable fear of claustrophobia, getting dizzy or light-headed in enclosed spaces (her size doesn't help either in some cases); because of this she doesn't stay in her hut for too long.
 
------------------------
 
Bionicle © LEGO
 
Waive © Me

 

 

 

UPDATE: TOA ROAK Final

 

first_toa_team__toa_roak_by_faybos-d75jy

 

 

"Strength is not a weapon, but a responsibility. Use it wisely."

 

 
Name: Roak
 
Element: Stone
 
Toa Tool of Choice: Great Mining Pick
 
Kanohi: Great Hau, Mask of Shielding
 
 
Background: In the mining city of Po-Doku, Roak was always different from other Po-Matoran. He was short, precocious and possessed an abnormal strength for one his size. Unfortunately for him he knew not of how to control his strength, often cracking boulders in his hands or bending his protosteel carving tools; it terrified the matoran who worked around him. This lead to the young man being ostracized by his brethren, sending him off into the seclusion of his hut. For days he would be in there, his only friend was a ga-matoran named Waive who would frequently pay him visits to tutor him and keep him up to speed with what was going on outside his home. After what seemed like months, he finally mustered up the courage to go back out into the village, trying to keep his strength at bay. While working in the mines, he accidentally struck the stone with too much force, causing a cave-in; one of the matoran would have been crushed had Roak not caught the massive boulders on his shoulders. 
 
Toa Lesovikk, who had been following the messages from his dreams bared witness to Roak's display of heroism and might. Stepping over to the young matoran, he asked him if he would want to be able to use his strength for the good of his village. While initially nervous and astounded at the offer, he felt taking on the responsibility of a Toa could help him make a better name for himself and finally have the ability to control his strength. The next day he stood before his once terrified people as the new Toa of Stone, ready to take on any challenge that comes his way. 
 
 
Abilities: Roak can create and manipulate Stone. There's also the herculean strength he has for as long as he can remember. His thick body is hard to crack and can take many hits before going down. His years of mining in the Po-Doku caves enhances his ability to see the soft spots in the walls and various other rocky structures; able to bring them down in one strike. 
 
His Great Hau can create a shield barrier around his body. It's perfect in a one on one battle but useless in an ambush as the constant attacks can overload it and give him a massive headache.
 
 
Personality: While initially a boy lacking in self-confidence, his years spent as a Toa of Stone made him more at peace with himself. When he eventually figured out how to control his strength he became wiser (also thanks to Waive's teachings when not on duty), he made it his motto knowing that strength is a tool that must be used with caution. His newly acquired confidence and machismo has made him a tiny bit cocky, despite this he usually maintains a cool attitude compared to most Toa of Stone. If offered to sit down and talk he will do so, he may even tell a story or two of his adventures if he really likes you.  He is sensitive about his height however, so it's best not to mention that he's just under your chin if not lower. He sees Toa Danma as a brother; relating with his own experiences of being the outcast and is usually the only person the Toa of Gravity can confide in him, making them close enough to be considered brothers. His affections are pulled towards Toa Waive, though on his end they may seem one-sided; this isn't the case however as Waive is fond of him as well but chooses to keep their relationship professional even if he doesn't know it.
 
--------------------------------------------------
 
Bionicle © Lego
 
Roak © Me

 

 

 

 

 

 

 

Concept Work:

 

 

Water

 

http://fc02.devianta...bos-d71b8xb.jpg

 

Waive, Toa of Water (WAY-EV)

 

The first concept for the First Toa Team. Waive is a big, curvy woman who serves as the team's scholar and powerhouse (didn't see that coming eh?).

 
Waive introduces a new bodytype I have been practicing with. She's very wide in the hips and quite curvy. While I wouldn't say she's "fat", she is a big, bulky girl and she's proud of it. Waive stands just a little taller than Nikila in comparison (I will show this later in proper scale). I'm very proud with how this turned out because I really wanted to further widen my range of female structures. She also has webbed feet for swimming.
 
What mask is that you ask? The newly created Mask of Knowledge or "Tapu". The user will be able to attain and retain knowledge passed to them in any given form. This can greatly increase a toa's skill in adapting to new environments or when recalling prior history in the event information is needed. However, should the mask be removed the Toa will lose the information used through its power and will not be able to recall. 
 
She is also unique in using bladed fans as a toa tool. With this tool she is able to channel her water power with more effectiveness in 'splash damage' than any normal toa of water. She can also use them as impromptu fins when underwater for a speedy getaway (or underwater brawl.)
 

 

 

Stone, Fire, Sonics

 

http://th06.devianta...bos-d716k0x.jpg

 

Roak, Toa of Stone [ROH-EK]:
 
Roak takes on another body type: Hunched, burly and short, he can pound the pavement easily despite his small stature. When I think Toa of Stone I think a big guy, but that doesn't necessarily mean height. Pohatu is a good example of this.
 
He sports the Kanohi Hau, but you already knew that. Great for protecting from the front... not so much from all sides.
 
His Toa Tool is a large mining pick-axe. Excellent weapon for sweeping enemies off their feet or using the environment to his advantage. Examples are it gives him an edge in scaling mountains or other rocky/icy surface or when he needs to use a railing for transport. With his immense strength, Roak can topple cliffs if he strike the right spot with it and can easily clear the path for his comrades.  
 
Fun Fact: "Roak" translates to "Rock" in the matoran language.
 
 
 
 
Ideno, Toa of Fire [EE-DEN-OH]:
 
Ideno has an average body type but his armour is more fire-themed than most Toa of Fire. But this isn't what he's unique in.
 
The rare Kanohi Kaulsi, mask of Fast-Travel. Ideno is limited to teleport wherever he can see and he can only do this himself or when carrying objects. He CAN combine his ability with a Suletu user to travel to an unseen area but it is risky.
 
Finally, the Toa Tool you did not expect to make a return: The DISK LAUNCHER! Ideno has modified his disk launcher with a staff of fire his deceased mentor used as a matoran. The launcher can be used as a blunt weapon or spear with the staff in place and it provides a good form of channeling his fire. Like Vakama, he can use any sort of disks on his person or stumbles across and can combine disks to maximize effectiveness. Ideno is a technical fighter and prefers to use his head instead of rushing into a fight. This is why I chose this tool.
 
Fun Fact: Few Toa use the Disc Launcher as a Toa Tool.
 
 
 
 
Setek, Toa of Sonics [SE-TEK]:
 
Setek provides another uncommon body-type of mine: The lithe male. His body is streamlined and gives him more of an edge in agility against friend and foe alike. His armour protrusions take on the look of "sound waves". However, the ends on his shoulders are used to identify sounds should any be made nearby, acting as a sonar. 
 
With the famous Great Mask of Speed, Setek is able to move at speeds quicker than the eye can see. Not to be confused with Quick-Travel which makes the user intangible on teleportation, Setek is tangible in all forms and needs to be aware of his surroundings and moves slower than a Quick-Travel user.
 
Setek uses chakram as his toa tools when dealing with enemies. He can use them to amplify his sounds as well as alter their projections when used in a certain way. They're identified as bladed rings  that Setek can use with deadly accuracy and fluid motion. 
 
Fun fact: Setek's Kakama enforces his "Faster than the speed of sound" moniker.
 
 
 
Iron
 
 
Pay no mind to the [ ] drawn toa heads, those have nothing to do with Gaero. Poor Gaero had to share his design with some stupid blurbs in my sketchbook. Anyway...
 
I couldn't pinpoint a good mask for him so I gave him Waive's as a subtitute (even though the aforementioned design was for Gaero's original mask called the Dalaxia, Mask of Multi-Vision.)
 
HOWEVER, I created a substitute for this kanohi which can be seen next to his fullbody form. A more in-detailed sketch is on the next submission which I will point out in the comments.
 
 
Gaero Toa of Iron [GUY-ROH]:
 
His body is tall, thin, strong and stretched like a laffy-taffy. Gaero's body is built to withstand punishment with durable armour and allows him to use various power equipment no normal toa can use. He towers over his teammates in comparison. 
 
He wears the previously mentioned Mask of Multi-Vision or "Dalaxa". With this, Gaero can cycle through various forms of sighting abilities (Gamma, Heat, Cold and Nightvision). Custom made for him and him only. He fused two kanohi and two disks to create it. Here is a brief run through: 
 
- Gamma is essentially the power of an Great Akaku, X-Ray, which sees through objects.
 
- Heat gives him the ability to spot heat signatures from opponents, objects and environments.
 
- Cold operates the same way, used to detect enemies who can hide their heat signature.
 
- Night is essentially the power of a Great Ruru, Nightvision, which he can see in the dark with.
 
Gaero's Toa tool is a jackhammer (not seen). A heavy piece of power equipment that he can use to channel his iron element. With this tool, Gaero can combine the sounds with Setek to create massive reverb against enemies (Wub wub wub wub wub wub). Can also be used to break into objects (or armour) too tough for Roak's pick.
 
 
The Jackhammer can be seen in the link above. It's on the very bottom of the page. Gaero's Dalaxa is the mask on the top-right of the page.
 
 
 
Gravity
 
 
 
Toa Danma, Toa of Gravity [DON-MAH]
 
Body of a fighter, something you usually see in the gallery. Though it's not every day you see a Toa of Gravity. 
 
Went through several kanohi changes, settling with the non-organic Kanohi Kadin, Mask of Flight. Danma can sore through the air like a Gukko bird on speed. Its appearance really suits his rebellious image and yes, he is missing an eye. Mask may be subject to change.
 
His Toa Tool is a gravity-mallet (NOT MJONIR) and is able to extend into a sledgehammer when needed. Used to channel Danma's fierce gravity powers, he can make the hammer light as a feather or make it strike you with enough force akin to being hit by a subway train.
 
 
----------------------------------------------------------
 
 
Welp, there you have it. 6 concepts of the Toa. Finished, detailed work will be provided soon enough, hope you enjoy it for now! The new designs will come in the same order. Feel free to give input, it's sorely needed and can be of great help towards their overall look!
 
Artwork © Faybos (Me)
 
Bionicle © Lego

Edited by -Windrider-, Mar 29 2014 - 04:37 PM.

  • 1

#2 Offline Yukiko

Yukiko
  • Premier Member
  • Premier Members
  • Mata Nuian Protector Nuva

  • 1,776 posts
  •  

Posted Jan 08 2014 - 12:05 PM

I really liked how you went for different body types with the toa.   It's something you don't see very often.

 

The names seem a little too...englishy, however.


Edited by Yukiko, Jan 08 2014 - 12:06 PM.

  • 1

[BZPRPG Profiles]

Hatchi - Talli - Ranok - LuciraMorie

lampbanner.jpg

Library [blog]


#3 Offline Faybos

Faybos
  • Members
  • Inhabitant

  • 18 posts

Posted Jan 09 2014 - 01:16 PM

I really liked how you went for different body types with the toa.   It's something you don't see very often.

 

The names seem a little too...englishy, however.

 

Thanks! Diversity is a must when constructing a team. I tend to avoid cookie-cutter body types.

 

Well, with Waive and Roak I'll give you that much on english-y names. But Ideno, Gaero, Setek and Danma certainly do not. However, when you pronounce Roak the way I labeled it, it sounds far from english-y. 


  • 0

#4 Offline Grandmaster Lehvorak

Grandmaster Lehvorak
  • Members
  • Emerging Mata Nuian Protector

  • 1,663 posts
  •  

Posted Jan 11 2014 - 02:16 PM

These sketched concepts has some potential! I like how it is turning out from the way it looks, and I can't wait to see the finished final pieces if you plan on doing them. How long do you think you it will take before you get to the final stages?

 

-Lehvorak 


  • 1

<< LEHVORAK ZONE >>

Web Design - Graphic Design - Illustration

 

Find out more on:

_

DeviantART_logo.png


#5 Offline Faybos

Faybos
  • Members
  • Inhabitant

  • 18 posts

Posted Jan 12 2014 - 11:39 AM

Glad you think so! I am currently working on the final concept for Waive and I should be finishing her by next weekend (Or sooner if I have the time).


UPDATE: TOA WAIVE HAS BEEN COMPLETED! Read the full bio in the link or main topic.
 
http://faybos.devian...w=10:1390194993

  • 0

#6 Offline Torran

Torran
  • Members
  • Scavenger

  • 602 posts
  •  

Posted Jan 21 2014 - 05:07 AM

Looking forward to the future progress and completion of this project. Your style is clean despite being able to cram details into the images. I wasn't too sure the first time I clicked here and saw Waive's rough sketch, but you tidied her up very nicely and she is portrayed in a great pose.


Edited by Torran, Jan 21 2014 - 05:09 AM.

  • 1

tumafest.jpg

 


#7 Online Geardirector

Geardirector
  • Members
  • Pahrak-Kal Attacks!

  • 2,637 posts
  •  

Posted Jan 21 2014 - 05:31 AM

I really like the ideas you have here. On the names I'm kind of half-and-half. Roak and Waive seem a bit too english-y for me too, but Setek and Ideno I think sound pretty nice, for example.

 

Also, Toa Disk Launcher; YES, ALL OF THE YES. I've got my own character who uses one too, good to see others also like this idea.

 

I really like Ideno's combined Staff/Disk Launcher, it's a neat concept and it looks pretty darn cool.

 

Waive looks very good, you pulled off the, ahem, "Roundy" female look pretty well.

 

I like the concepts you have for the other ones, especially Ideno, Setek and Gaero. I'm not totally sold on Danma, though, maybe once you get a better sketch.

 

I actually like the goggles on Gaeros Kanohi, it looks like engineer's goggles, it fits.

 

Setek looks like something out of The Jetsons with this armor protrusions  :P

 

Seriously, though, I like it, especially the choice of weapon.

 

This is some really nice work, looking forward to see what becomes of it in the future.


  • 1

#8 Offline Faybos

Faybos
  • Members
  • Inhabitant

  • 18 posts

Posted Feb 02 2014 - 05:16 PM

I really like the ideas you have here. On the names I'm kind of half-and-half. Roak and Waive seem a bit too english-y for me too, but Setek and Ideno I think sound pretty nice, for example.

 

Also, Toa Disk Launcher; YES, ALL OF THE YES. I've got my own character who uses one too, good to see others also like this idea.

 

I really like Ideno's combined Staff/Disk Launcher, it's a neat concept and it looks pretty darn cool.

 

Waive looks very good, you pulled off the, ahem, "Roundy" female look pretty well.

 

I like the concepts you have for the other ones, especially Ideno, Setek and Gaero. I'm not totally sold on Danma, though, maybe once you get a better sketch.

 

I actually like the goggles on Gaeros Kanohi, it looks like engineer's goggles, it fits.

 

Setek looks like something out of The Jetsons with this armor protrusions  :P

 

Seriously, though, I like it, especially the choice of weapon.

 

This is some really nice work, looking forward to see what becomes of it in the future.

 

I realize Waive may need a name change but I'm quite comfortable with it at the moment.  Yes, the disk launcher is often viewed as a useless or otherwise unneeded tool as I've picked up from several people who have created toa for the past decade. Taking this into account I intend to bring this tool back and show just how cool and useful it can be in the right hands, glad you think the same way.

 

Danma... he's what you'd call an alpha sketch compared to the others. I have some reworking to do.

 

I must say I agree, that mask is a keeper. 

 

And more will come in due time. Toa Roak is just around the corner. 

 

 

Looking forward to the future progress and completion of this project. Your style is clean despite being able to cram details into the images. I wasn't too sure the first time I clicked here and saw Waive's rough sketch, but you tidied her up very nicely and she is portrayed in a great pose.

 

It's what I do!  I admit it wasn't a good idea to just pop in the beginning process but I figured it'd be smart to show just what I have in mind for Lesovikk's Team. It was intended that people could step in and give any ideas or suggestions on what could be used in the design. Sadly it backfired quite horribly. Further characters will be released in the same format as Waive. It may take some time but I aim to finish this project.


  • 0

#9 Offline Faybos

Faybos
  • Members
  • Inhabitant

  • 18 posts

Posted Feb 08 2014 - 02:16 AM

UPDATE! Toa Roak has entered the building. Hope you enjoy it. ^^


  • 0

#10 Offline Torran

Torran
  • Members
  • Scavenger

  • 602 posts
  •  

Posted Feb 13 2014 - 05:09 PM

Loving Roak's armor, all the stoney studs coming out really gives him a lot of character rather than the smooth shell plating as in the rough draft. Also noticed you included the Mata head peak behind his Hau, that's an interesting feature.

Looks like he could take on a herd of Kikanalo all by himself. :P


  • 0

tumafest.jpg

 


#11 Offline Faybos

Faybos
  • Members
  • Inhabitant

  • 18 posts

Posted Feb 15 2014 - 10:56 PM

Loving Roak's armor, all the stoney studs coming out really gives him a lot of character rather than the smooth shell plating as in the rough draft. Also noticed you included the Mata head peak behind his Hau, that's an interesting feature.

Looks like he could take on a herd of Kikanalo all by himself. :P

 

Glad it all meshes together nicely. Yes, I made it very, very clear that the roughs do not represent the final drawing as there will be a number of changes. 

 

Oh yes, Roak is one of the mightiest, unfortunately even his strength could not overpower the Zyglak Horde.

 

I have a WIP of Ideno as the next toa coming up. If you or anyone else has a suggestion, feel free to let me know. ^_^


  • 0

#12 Offline Torran

Torran
  • Members
  • Scavenger

  • 602 posts
  •  

Posted Mar 11 2014 - 10:36 PM

Any progress regarding Ideno? Didn't notice you were asking for input, though I couldn't say I'd give any helpful ideas, heh.


  • 0

tumafest.jpg

 


#13 Offline Faybos

Faybos
  • Members
  • Inhabitant

  • 18 posts

Posted Mar 12 2014 - 11:28 AM

Viewer input's been encouraged since Day 1, it's my fault for not making it clear beforehand so don't worry. Ideno is nearly finished.

 

Head, armour, and launcher studies are complete so his final is just around the corner. The trick is locking his pose in on an 8.5 x 11 paper with his staff. I'd shrink him down but it will affect his detail. I'm still working to get a compromise but if all else fails I'll crank out a bigger paper.

 

Here's a refurbished prototype, as you can see there are quite a few differences in his design:

 

ideno_pose_redo_by_faybos-d79whfe.jpg

 

The second one is more ideal, absolutely fits his backstory (which I will supply when finished of course.) The only problem is getting his staff to fit onto the page when drawn in the final. Of course, I could change the pose if there are better approaches. That Kaulsi will be the hardest part, as well as the launcher but I can't wait to final finish him.

 

"Ideno, as a matoran, was a sniper for the Ta-Doku guard. A charismatic man who's pride is as big as his heart, and he shows it. Patience is his virtue... but doesn't qualm his paranoia due to the pressure his teammates put on him. However, his views on fighting are quite skewed- he doesn't believe in close-quarters combat and prefers to keep his distance and plan things out." - Just a piece of his background. Will be reworded later but this is essentially part of him.


  • 0

#14 Online Geardirector

Geardirector
  • Members
  • Pahrak-Kal Attacks!

  • 2,637 posts
  •  

Posted Mar 28 2014 - 06:05 AM

I'm liking Ideno more and more, it's nice to see him finally coming together.

 

The Staff does indeed seem tricky, have you considered letting him have it "planted" per say in the ground?


  • 0

#15 Offline Torran

Torran
  • Members
  • Scavenger

  • 602 posts
  •  

Posted Apr 13 2014 - 12:58 AM

You could always have the staff at a diagonal behind him, in a sort of jump-action pose or something. Make the most of that hypotenuse. :P


  • 0

tumafest.jpg

 





0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users